Blair Witch
- August 30, 2019
- Bloober Team SA
- 7h median play time
Blair Witch is a psychological horror game based on the film series. As a former police officer, you investigate the disappearance of a boy in a cursed forest that manipulates time and space, while facing your inner fears and the Blair Witch's supernatural force. Developed by the creators of Layers of Fear, the game offers a story-driven experience inspired by the Blair Witch cinematic lore.
Reviews
- story1,323 mentions
- 37 % positive mentions
- 57 % neutral mentions
- 6 % negative mentions
The story of "Blair Witch" is a complex blend of psychological horror and personal trauma, primarily focusing on the protagonist, Ellis, a veteran grappling with PTSD while searching for a missing boy in the eerie Black Hills forest. While the narrative is engaging and features multiple endings influenced by player choices, many reviewers noted that it can become convoluted and predictable, with some elements feeling forced or disconnected from the original Blair Witch lore. Overall, the game is praised for its atmospheric storytelling and character development, particularly the bond with the canine companion, Bullet, though it suffers from pacing issues and a lack of clarity in its conclusion.
“It has a very deep storyline with many avenues to take for the final ending.”
“Exploring the forest felt atmospheric and immersive, adding layers to the story we know.”
“The story, while completely different from the original, is actually quite good.”
“The entire story is woven into a tapestry of confusing time loops, and unless you read all the documents, experienced all the different endings, and watched a YouTube video or two, you usually wouldn't know all this.”
“Frankly, forget about the story; not even the developers themselves understand it.”
“The story is disjointed and confusing.”
- gameplay627 mentions
- 35 % positive mentions
- 56 % neutral mentions
- 9 % negative mentions
The gameplay of "Blair Witch" is primarily a walking simulator with light puzzle-solving elements, featuring a unique dog companion mechanic that adds some depth but often feels underutilized. While the game offers innovative mechanics like the camcorder for altering reality, many players found the gameplay repetitive and marred by technical issues, leading to a lack of engagement and immersion. Overall, the experience is visually appealing and atmospheric, but the gameplay mechanics are criticized for being simplistic and occasionally frustrating.
“The combination of atmospheric tension, clever mechanics, and a memorable companion makes it a game that horror fans should definitely give a chance.”
“The mechanics with the dog and the camera were very clever and well executed, and I think they work perfectly for a game like this.”
“The gameplay is minimal, and basically revolves around keeping your dog near you, some basic puzzles, and a bit of exploration.”
“The gameplay is barely existent as it's a walking and call for your dog simulator... that being said it relies heavily on atmosphere, from the visual and audio department, and it excels at that.”
“But the cryptic puzzles and monotonous gameplay that span a majority of the game, combined with the seemingly broken companion AI sadly take away far too much to really say it's worth drudging through the time it takes to get there.”
“The gameplay is woefully lacking.”
- atmosphere526 mentions
- 60 % positive mentions
- 38 % neutral mentions
- 2 % negative mentions
The atmosphere in "Blair Witch" is widely praised for its immersive and eerie qualities, effectively capturing the unsettling essence of being lost in a dark forest. Players commend the game's stunning graphics, sound design, and the palpable tension that builds throughout, although some note that the experience can be undermined by pacing issues and repetitive gameplay. Overall, the game excels in creating a haunting atmosphere that resonates with fans of psychological horror, making it a compelling experience despite its flaws.
“The game's atmosphere is also top notch, with excellent visuals and nerve-wracking set pieces that can send a legitimate chill down your spine.”
“Blair Witch is a hauntingly immersive experience that combines atmospheric tension with a compelling narrative, drawing players into the eerie depths of the Black Hills forest.”
“The atmosphere is thick with tension, and the game does a fantastic job of making you feel truly isolated and vulnerable.”
“The atmosphere is often undermined by bugs and repetitive gameplay.”
“The enemies and atmosphere are so underwhelming I can't feel any sense of fear or anything for that matter.”
“The storyline is bland and disrupts the creepy atmosphere most of the time.”
- graphics481 mentions
- 59 % positive mentions
- 37 % neutral mentions
- 4 % negative mentions
The graphics in the game have received widespread praise for their stunning visuals and atmospheric design, effectively capturing the eerie essence of the forest setting. Many players noted the high level of detail and the immersive quality of the graphics, which enhance the overall horror experience. However, some users reported performance issues and graphical glitches, suggesting that while the visuals are impressive, optimization could be improved for a smoother gameplay experience.
“The visuals are stunning, capturing both the beauty and the unsettling nature of the cursed woods.”
“The graphics are fantastic and running around with a flashlight definitely gets spooky.”
“The graphics and environmental ambiance are quite good and it helps to get involved in the story.”
“Unbelievably boring, muddy graphics, runs bad, walking simulator, invisible walls everywhere, everything looks the same.”
“The graphics are mediocre.”
“The story was boring, there were a ton of graphic and audio problems with extreme stuttering during every cutscene despite optimizing my settings, the game crashed multiple times.”
- optimization219 mentions
- 11 % positive mentions
- 63 % neutral mentions
- 27 % negative mentions
The game's optimization has received overwhelmingly negative feedback, with many players reporting significant performance issues such as frame rate drops, stuttering, and crashes, particularly on higher settings. While some users noted improvements after patches, the consensus is that the game remains poorly optimized, making it difficult to recommend at full price. Overall, players suggest waiting for further updates or purchasing the game at a discount due to its ongoing optimization challenges.
“Despite the graphics looking decent, the performance demands are ludicrous - despite a performance update.”
“After some optimization and fixes, it can be a very solid horror game.”
“The launch optimization of the game was improved with a quick patch.”
“The game is also poorly optimized and crashed when I unlocked the framerate.”
“Optimization is terrible.”
“I don't recommend this game to anyone right now, it's optimized so horribly.”
- stability111 mentions
- 5 % positive mentions
- 1 % neutral mentions
- 94 % negative mentions
The stability of the game has been widely criticized, with numerous players reporting significant bugs and glitches that disrupt gameplay, including issues with AI behavior and game mechanics. While some users noted that lowering graphic settings could improve performance, many still experienced game-breaking glitches that hindered progress and immersion. Overall, the game is described as a "buggy mess," with calls for urgent fixes to enhance stability and playability.
“The game is very stable and bug free with a great atmosphere.”
“The game looks stunning, and runs great on maximum graphics settings.”
“Regarding the performance, I can say: the game looks and runs great on my machine.”
“Numerous glitches interrupted gameplay, leading to frequent reloads and loss of progress.”
“The main issue is all the bugs and glitches that get to me; I couldn't even finish the game because it glitched out and wouldn't spawn what I needed to finish it.”
“My playthrough also ended because the entire game is a buggy mess littered with game-breaking glitches and horrible artificial intelligence.”
- music69 mentions
- 54 % positive mentions
- 42 % neutral mentions
- 4 % negative mentions
The music in the game is widely praised for its ability to enhance the creepy atmosphere, with a mix of dark ambient, drone, and violin pieces that effectively build tension and immersion. While some players noted a lack of moments of silence and suggested that less music might improve the experience, the overall sound design, including voice acting and audio cues, is considered excellent and integral to the game's emotional impact. Many reviewers highlighted the soundtrack as a standout feature, contributing significantly to the game's chilling ambiance and engaging gameplay.
“The music adds so much to putting the player in the mood of the main character and creates feelings, making you feel deeper into the game.”
“The combination of visuals, music, and ambiance make this game very immersive.”
“All the while, the sound design and music are expertly poised to enhance the tension and terror around every turn.”
“There was a lack of moments of silence, a lot of ambient music.”
“Although, I do think that a little less music, a little less dialogue, and a little less story might have made this game much better than it is.”
“A couple of times the music would overpower dialogue though.”
- grinding66 mentions
- 2 % positive mentions
- 11 % neutral mentions
- 88 % negative mentions
Overall, players find the grinding aspect of the game to be tedious and drawn out, particularly in the latter half where long walking segments and repetitive puzzles detract from the experience. While the initial atmosphere and story build-up are engaging, many reviewers noted that the game becomes frustratingly slow and boring, especially towards the end, leading to a lack of desire for replayability. Despite some redeeming qualities, the consensus is that the game suffers from excessive tedium that overshadows its strengths.
“The horror aspect is there, finally giving some uneasy feeling that isn't tedious.”
“You'll need a second life for grinding.”
“The game was too short and (for a horror game) more tedious than scary.”
“Walking around in the dark for hours, lost in the woods... I get what the devs were going for, but it gets tedious and frustrating.”
- replayability62 mentions
- 21 % positive mentions
- 74 % neutral mentions
- 5 % negative mentions
The replayability of the game varies significantly among players, with some praising the multiple endings and secrets that encourage exploration, while others criticize the slow pacing and minimal gameplay, leading to a lack of motivation for a second playthrough. Overall, opinions range from "highly replayable" to "zero replay value," indicating a mixed reception on whether the game offers enough incentive to replay.
“There are multiple endings, so you could feasibly try out different approaches to see how it changes the game, so there's a bit of replayability there for next Halloween!”
“The game has pretty good replay value thanks to the multiple endings and the actions needed to be taken to achieve them.”
“With multiple different endings, the replayability of this title is above what most of the genre is offering.”
“Blair Witch is possibly the least replayable game you can imagine: it takes forever to get anywhere, it's slow, the gameplay is minimal, and the pacing drags a little even on the first playthrough.”
“Zero replay value even with different endings as the game is so boring.”
“There's not much replay value besides for the other endings.”
- emotional57 mentions
- 98 % positive mentions
- 0 % neutral mentions
- 2 % negative mentions
The emotional aspect of the game is highlighted by the protagonist's struggle with PTSD and the significant role of the dog, Bullet, as a source of support and connection. Players report feeling deeply invested in the narrative, with many moments eliciting strong emotional responses, including tears and a sense of vulnerability. However, some critiques suggest that the emotional impact may feel forced or manipulative, detracting from the overall experience.
“He adds emotional depth and enhances the narrative, especially considering the protagonist’s struggle with PTSD.”
“The loyal canine companion, Bullet, is a standout addition, providing emotional support and assistance in navigating the forest.”
“It's a really emotional game; you can feel every single pain and moment.”
- humor14 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as a mix of absurdity and unintentional comedy, with players finding amusement in the absence of the titular witch and the quirky interactions with the dog, Bullet. While some moments are genuinely funny, others are perceived as pathetic or annoying, leading to a varied reception of the game's comedic elements. Overall, the humor adds a layer of absurdity to the experience, though it may not resonate with everyone.
“It's stupid, funny, and absurd.”
“Also, let's not forget our dog 'Bullet'; he is so cute and funny.”
“You also get SMS messages from unknown sources, messing with the protagonist's head, trying to invoke feelings of guilt in him, in such a childish and funny way, 'do you remember what you did', 'who are you really, Ellis?' and stuff like that.”
- character development10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
Character development in the game is a mixed bag, with some players appreciating the depth and backstory of characters like Ellis, while others criticize the lack of emotional investment in the storyline and its characters. The narrative often shifts focus away from the main objectives, leading to a disconnection with character arcs, which some found engaging and others deemed lackluster. Overall, opinions vary widely, with some praising the believable development and others feeling it falls short.
“The sheriff being worried about you but enabling you to cowboy it up can be enough character development.”
“Great storyline and awesome character development!”
“The character development of the main protagonist is believable; I actually think Ellis will inevitably walk to his bad end as this game's normal end, as his backstory slowly reveals.”
“It instead turns into a character development/backstory exploration, and the objective of finding the boy gets pushed to the back of the mind of the storyline and becomes basically irrelevant.”
“Poor story and character development, tryhard psychology, lackluster scares, drab atmosphere, too many loops, monotonous climax, annoying monsters.”
“I yawned more than I jumped in this game, I didn't care for [spoiler] Emmett's death [/spoiler] or any of the other victims, there isn't enough character development for me to give a shit about them, the gameplay isn't well made either.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategies of the game have been criticized as exploitative, with many players feeling deceived by misleading descriptions and the reliance on paid modifications for completion. Additionally, there are complaints about the game's quality deteriorating after an initial engaging period, leaving players frustrated and unable to return the product.
“They used the Blair Witch name as a cash grab.”
“Many games deceive the buyer; for example, in soulslike games, it claims to be an adventure but is impossible to complete without paid modifications. In co-op modes, it doesn't mention that it's only co-op in a franchise that previously had a single-player campaign. The game often feels like a boring hack job with flashy advertising, or it pushes an agenda instead of providing a normal plot with relatable characters. Initially, the game may seem easy or well-optimized, but after the first two hours, problems arise, and you can't return the game.”