Warhammer 40,000: Inquisitor - Martyr
- August 23, 2018
- NeocoreGames
- 23h median play time
Martyr manages to breathe some much-needed fresh air into the action RPG genre. Microtransactions: none
Enter the Chaos-infested Caligari Sector and purge the unclean with the most powerful agents of the Imperium of Man. Warhammer 40,000: Inquisitor – Martyr is a grim Action-RPG featuring multiple classes of the Inquisition who will carry out the Emperor’ will in the darkest reaches of the Imperium!
Reviews
- Engaging story and atmosphere that captures the essence of the Warhammer 40K universe.
- Variety of classes and customization options that allow for different playstyles.
- Satisfying combat mechanics with a good balance of challenge and reward.
- Repetitive missions and environments that can lead to boredom over time.
- Technical issues, including crashes and connection problems, especially in multiplayer.
- Always online requirement for single-player mode, which can be frustrating for players.
- story5,235 mentions
- 21 % positive mentions
- 74 % neutral mentions
- 5 % negative mentions
The story in "Warhammer 40,000: Inquisitor - Martyr" is generally well-received, with many players appreciating its adherence to the Warhammer 40k lore and its engaging narrative. However, the execution often falls short, as missions can feel repetitive and linear, primarily revolving around "kill everything" objectives. While the voice acting and atmosphere contribute positively to the experience, some players find the overall storytelling lacking depth and coherence, leading to a mixed reception regarding its impact on gameplay.
“The campaign story is very riveting and the voice acting is top notch.”
“The story is compelling, and the action in the levels is pretty non-stop, forcing you to play tactically if you want to survive; taking cover and blowing up items in the environment will see you right.”
“The story is engaging, from what I have played so far it's really well done.”
“The story is an incoherent mess and by the end I would tune out through the exposition.”
“The missions are incredibly linear and straightforward, in 90% of cases requiring you to just go from point a to point b while slaughtering everyone in sight and looting everything there is to loot.”
“The story is nothing to write home about, but it has a solid progression; you always know where to go and why.”
- gameplay2,084 mentions
- 31 % positive mentions
- 59 % neutral mentions
- 11 % negative mentions
The gameplay of "Warhammer 40,000: Inquisitor - Martyr" has received mixed reviews, with many players appreciating its engaging combat mechanics and deep customization options, while others criticize its repetitive nature and clunky controls. The game features a unique cover and suppression system, which adds a tactical element, but some players find it poorly implemented and unnecessary. Overall, while the game captures the Warhammer 40k atmosphere well, its gameplay can feel slow and lacks the fluidity seen in other action RPGs, leading to a somewhat polarizing experience among players.
“Great lore, fun gameplay loop, and one of the best Warhammer 40k faithful games out there.”
“Gameplay-wise, Inquisitor Martyr offers a satisfying blend of fast-paced combat, strategic decision-making, and character customization.”
“The gameplay is smooth and polished, with satisfying combat mechanics that make you feel like a true inquisitor.”
“The gameplay is unimaginative and made even more boring by throwing 40,000 different stats at a player from the beginning of the game.”
“The gameplay is very plain and boring.”
“The gameplay is just... tedious.”
- graphics1,053 mentions
- 45 % positive mentions
- 48 % neutral mentions
- 7 % negative mentions
The graphics of "Warhammer 40,000: Inquisitor - Martyr" receive mixed reviews, with many players praising the detailed environments and the game's ability to capture the grimdark aesthetic of the Warhammer universe. However, numerous criticisms highlight issues such as dated visuals, poor optimization, and graphical glitches that detract from the overall experience. While some players find the graphics impressive, especially on high settings, others note that they can appear muddy or lack clarity, particularly on lower-end systems.
“The graphics are stunning, with detailed environments and character models that bring the world of Warhammer 40k to life.”
“The game's atmosphere is incredibly atmospheric, with detailed environments and stunning visuals that truly bring the grimdark world of Warhammer 40,000 to life.”
“The graphics are beautiful and everything is so well animated.”
“Now, I usually don't mind the graphics, but this one has ugly graphics and performs pretty poorly on high-end systems.”
“The graphics look pretty dated, the effects as well, sound effects are... there.”
“The graphics are bad.”
- grinding435 mentions
- 1 % positive mentions
- 2 % neutral mentions
- 97 % negative mentions
The grinding aspect of the game has received mixed reviews, with many players noting it can be excessively tedious and repetitive, especially at higher levels. While some enjoy the grind as part of the ARPG experience, others find it frustrating and lacking in meaningful rewards, leading to a sense of burnout. Overall, the game is characterized by a significant amount of grinding, which may appeal to dedicated fans of the genre but can deter those seeking a more engaging and varied gameplay experience.
“It isn't grindy, as the critics complain, it is the essence of grind itself, and that's pretty damn awesome.”
“I'm not grinding for anything, I'm just playing it.”
“The game process is too long; normally a long process is great, but only under the condition that it is not tedious.”
“The saddest thing being that the story is good and engaging... if not for the bajillion hoops you have to leap through just to achieve one thing. By the Emperor, the amount of padding missions just to do the main storyline is ludicrous; it's like the developers didn't trust you to even care to do grinding missions and decided to make sure you went through tedium!”
“The only thing that I found to really hurt the experience in this game was the leveling for all of my characters; it becomes extremely slow and tedious as you get closer to level 100. At around the level 70 mark, the game really starts to slow down noticeably for the leveling, and this really hurt the vibe of the game for me, so be aware that at the end of the character levels it will be a slow grind.”
“Once you hit about level 75, you will lose any sense of progression; it becomes nothing but a huge farm and you will spend hundreds of missions farming out items that you don't need just to go up one level, which will give you one attribute point.”
- atmosphere377 mentions
- 60 % positive mentions
- 38 % neutral mentions
- 2 % negative mentions
The atmosphere of "Warhammer 40,000: Inquisitor - Martyr" is widely praised for its dark, immersive quality that effectively captures the grimdark essence of the Warhammer 40k universe. Reviewers highlight the game's stunning visuals, detailed environments, and excellent sound design, which together create a compelling and atmospheric experience. Fans of the franchise particularly appreciate the deep lore and thematic fidelity, although some note that repetitive gameplay can detract from the overall experience.
“The game's atmosphere is incredibly atmospheric, with detailed environments and stunning visuals that truly bring the grimdark world of Warhammer 40,000 to life.”
“The atmosphere, music, dialogue, all very true to 40k.”
“Developer absolutely nailed the grimdark atmosphere.”
“The biomes are all just different shades of grey - I get it, 40k atmosphere is grimdark, but still would be nice to feel like you're just not in the same corridor or blasted landscape every time.”
“The atmosphere is there completely, it looks and feels like Warhammer 40k but as a game it's just not there.”
“The atmosphere and aesthetic of the game are very well done, it's a fantastic slice of Warhammer 40k, but with the gameplay being so lackluster I really cannot recommend this game to anyone at full price.”
- optimization377 mentions
- 11 % positive mentions
- 54 % neutral mentions
- 35 % negative mentions
The game's optimization has been widely criticized, with many users reporting severe performance issues, including frequent frame rate drops, stuttering, and crashes, even on high-end systems. While some players have noted improvements over time, the overall consensus is that the game remains poorly optimized, requiring significant tweaking of settings to achieve playable performance. Many reviewers express frustration over the game's large file size relative to its performance, suggesting that it should not demand such resources given its technical shortcomings.
“What this means in practice is that any half-optimized build will be absolutely smashing the game for the vast majority of playtime.”
“Peak features of note in this ARPG that make it better than others are how well it runs, it feels optimized, and frame rates are exceptional.”
“The updates have made this game so much better than what it was, it runs smoothly, there's different mission types, different enemies to fight and combat feels intense.”
“Disgustingly unoptimized and should not take 70 goddamn gigs of space.”
“The performance of the game is also a pain point; no reason why a game with the detail level could have such mediocre performance.”
“It's poorly optimized, crashes every now and then, and has plenty of bugs.”
- stability326 mentions
- 5 % positive mentions
- 1 % neutral mentions
- 94 % negative mentions
The game's stability has been a significant concern among players, with many reporting a range of bugs and glitches, including frequent freezes, crashes, and graphical issues. While some users have noted improvements over time, the overall consensus is that the game remains quite buggy, often making it unplayable or frustrating, especially in multiplayer modes. Despite these issues, some players still find enjoyment in the gameplay, suggesting that the fun factor can sometimes outweigh the technical shortcomings.
“The writing is pretty solid (for what it is), and the gameplay is smooth and relatively bug free.”
“I've had no technical problems at all (no freezes, no frame rate issues, no nothing), and I haven't noticed any game-breaking bugs.”
“It is a little rough around the edges, and could have probably used some more polishing and thought before being released, but it's extremely playable, not bug-ridden that I have seen and doesn't seem to warrant all the hate it is getting at this point.”
“The game freezes/crashes every time I boot it up.”
“The game is so buggy it's unplayable.”
“Found more than two dozen bugs and glitches in my first hour alone making it borderline unplayable.”
- music244 mentions
- 46 % positive mentions
- 48 % neutral mentions
- 5 % negative mentions
The music in the game receives mixed reviews, with many players appreciating its ability to enhance the Warhammer 40k atmosphere, describing it as fitting and occasionally superb. However, several users criticize the soundtrack for being forgettable, repetitive, or lacking in variety, with some even opting to play their own music instead. Overall, while the music contributes positively to the game's ambiance, it often falls short of being memorable or impactful.
“The atmosphere, gameplay, and music are top notch, while the story is captivating enough to keep you going.”
“The music is great, but sadly you don't get to hear the full kick-ass combat themes, because the fights don't last all that long.”
“The atmosphere, music, and the attention to detail in the game is fantastic.”
“The music feels like random tracks compiled with no understanding of gameplay atmosphere.”
“In a world where the Dawn of War 1 & 2 soundtracks along with the Mechanicus & Necromunda: Hired Gun soundtracks exist, there is no excuse for a 40k OST to be this boring.”
“The game basically entirely lacks music which makes it quite dull to just run around with the same, crappy 'spooky' ambient music.”
- replayability95 mentions
- 34 % positive mentions
- 59 % neutral mentions
- 7 % negative mentions
The game offers significant replayability through its diverse skill trees, multiple classes and subclasses, and a wealth of optional quests and side missions. Players can enjoy varied gameplay experiences with different character builds and seasonal content, enhancing the overall replay value. However, some users noted that the lack of a new game plus mode and certain gameplay issues may limit long-term replayability for those not engaged in online events.
“This game has immediate replayability with its different (too large to max out) skill trees, multiple different classes and subclasses, plus so many optional quests and side arcs.”
“Where the game really shines, however, is in the endgame; with a 'crusade' feature being a sort of crawl through a procedurally generated campaign with modifiers offering a ton of replay value.”
“The unlockable skill trees and mission system will definitely add hundreds of hours of gameplay and replayability.”
“My only gripe so far is there is no new game plus, so if you are not interested in online events and seasons, your replayability will suffer. You can't enjoy the story again with your already badass inquisitor.”
“Basically, the whole problem with this game is that it lasts... too much, which is weird for an ARPG, since it is supposed to be replayable. It should offer some form of incentives to keep the players playing, which it does not.”
“The clunky gameplay, underwhelming visuals, lackluster storyline, and limited replayability left me feeling disappointed.”
- humor59 mentions
- 98 % positive mentions
- -3 % neutral mentions
- 5 % negative mentions
The humor in the game is described as a mix of dark, grimdark, and absurd elements, often drawing on the over-the-top nature of the Warhammer 40k universe. Players appreciate the witty dialogue and character interactions, which can be both hilarious and repetitive, while some find the humor to be niche, appealing primarily to fans of the lore. Overall, the game successfully blends humor with its grotesque setting, though it may not resonate with everyone, especially those unfamiliar with the Warhammer 40k context.
“I didn't have much prior experience with the WH40K universe, but I still enjoyed all the characters talking funny in High Gothic.”
“The dialogue is well-written and both grimdark and funny.”
“The game captures the silly and simultaneously grim atmosphere of the WH40K universe with self-humor and a fitting representation, so immersion is somewhat possible.”
“I'm unsure if it was supposed to be funny?”
“The jokes fell flat and felt forced.”
“I expected more laughs, but it just didn't deliver.”
- monetization48 mentions
- 6 % positive mentions
- 33 % neutral mentions
- 60 % negative mentions
The monetization aspect of the game has received mixed reviews, with some players appreciating the absence of microtransactions and the promise of free future content updates, while others criticize the presence of paid DLCs and advertisements for additional classes that feel exploitative. Many users express frustration over perceived cash grab tactics, particularly regarding the pricing of expansions and the game's overall unfinished state. Overall, while some commend the developers for avoiding common monetization pitfalls, others feel the game still leans towards a cash grab model.
“Liked: a fun gameplay, a good story, a robust itemization, an absence of obvious monetization.”
“No microtransactions whatsoever.”
“Not just that: as they had promised during development, all future content to the game will come as free updates, with no DLCs or microtransactions ever: in my opinion, another example of good developer behavior and thus another big positive for me.”
“My only complaints: I purchased the 'complete edition' and the very first thing that pops up when I launch the game is an advertisement for a DLC I don't have that adds an entire class, and it requires always online even for solo play.”
“Oh my, the Sororitas DLC is more expensive than the base game. What a cash grab for complete edition owners!”
“Now they even sell a 'priority assignment' (a handful of generic, not-special missions) as DLC for actual cash, and mind this game has a price tag of 50 bucks for an early alpha (released as a full game) which is technically a mod of another game by those devs, intended and made with minimal dev effort, as a cheap cash grab.”
- character development34 mentions
- 41 % positive mentions
- 50 % neutral mentions
- 9 % negative mentions
Character development in the game is generally praised for its depth and versatility, allowing players to shape their characters through various builds and skill trees, which can be unlocked through gameplay achievements. While some players find the initial options limited, many appreciate the freedom to experiment and adapt their playstyle. However, there are mixed opinions on the overall execution, with some noting issues with balance and depth, suggesting that character development may feel shallow or counter-intuitive at times.
“Character development is great because there are very few permanent choices, so it is very easy to test a build and make changes if you aren't happy with it.”
“Warhammer 40k is a very immersive storyline and Inquisitor - Martyr provides a tastefully eclectic sampling of the genre. Gameplay and graphics are easily adapted to, and character development is an in-depth process, which I like.”
“Great selection of weapons and skills, varied and interesting mission types, and some unique character development options that fit the theme nicely.”
“There's a few decision points in the story that impact character development (radical vs puritan) but they don't do much for the story itself.”
“The character development is very shallow.”
“Poor gear and character development design.”
- emotional23 mentions
- 91 % positive mentions
- 0 % neutral mentions
- 9 % negative mentions
The emotional aspect of the game elicits mixed responses from players, with some finding it immersive and enjoyable, particularly appreciating the dark atmosphere and unique takes on the genre. However, frustrations with gameplay mechanics, glitches, and a lackluster story detract from the overall emotional experience, leading to feelings of heartbreak and disappointment for others. Ultimately, players' emotional reactions vary widely, reflecting personal connections to the game's themes and mechanics.
“For the emperor, I cried!”
“I wanted to love this game, but playing through a really tough void crusade only for your gear to up and disappear is heartbreaking.”
“Everything about this game made me feel immersed in the world.”
“Some parts of the campaign convey a boring story, and some of the dialogue is just bad.”
“Boring story.”
Critic Reviews
Warhammer 40K: Inquisitor - Martyr Review
Blasting through the grim world of Warhammer 40K always has appeal, but bizarre itemization and repetitive combat bring Inquisitor - Martyr down a few notches.
60%Warhammer 40,000: Inquisitor – Martyr (PC) REVIEW – Hammers It Home
Martyr manages to breathe some much-needed fresh air into the action RPG genre. Microtransactions: none
80%Warhammer 40,000: Inquisitor – Martyr Review
A pretty, yet ultimately unimpressive Action RPG.
65%
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