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Super Battle Golf

Super Battle Golf Game Cover
94%Game Brain Score
Most mentioned positive aspects:humor, gameplay
Most mentioned negative aspects:stability, story
94% User Score Based on 7,027 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5XboxSteam DeckWindowsPlayStationNintendo Switch 2
Super Battle Golf Game Cover

About

Super Battle Golf is a single player and multiplayer casual shooter game with a comedy theme. It was developed by Brimstone and was released on February 19, 2026. It received very positive reviews from players.

An online 1-8 player golf game where everyone plays at the same time. Swing, shoot, sabotage, and finish first by any means necessary in a free-for-all rush to the hole.

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94%Audience ScoreBased on 7,027 reviews
humor304 positive mentions
stability9 negative mentions

  • Extremely fun and chaotic multiplayer party game, best enjoyed with friends.
  • Smooth and intuitive controls with balanced gameplay that mixes golf and combat elements.
  • Great value at a low price with active developer support and frequent updates adding new maps and items.
  • Very easy for some players to grief others leading to frustration, especially in public lobbies without moderation.
  • Limited map variety currently and lack of a map editor or workshop support affects long-term replayability.
  • Toxic community in public matches; voice chat often filled with racial and offensive slurs and random vote kicking issues.
  • humor

    304 mentions Positive Neutral Negative

    The game’s humor is widely praised for its chaotic, fast-paced, and hilarious multiplayer antics, especially when played with friends. Its blend of wacky physics, outrageous sabotage, and riotous voice chat interactions creates nonstop laughter and memorable moments, though the humor can verge on loud and frenetic. While some find the randomness and loudness overwhelming, the overwhelming consensus is that it’s a genuinely funny and enjoyable party game that thrives on shared chaos and friendly mayhem.

    • “The result is one of those games where you stop caring about winning after five minutes because everyone is too busy laughing at the insanity happening on screen.”
    • “Truly a game that you can sit down with your friends, become the worst versions of yourselves for the sake of humor and pettiness, and still have a great time.”
    • “Don't think I've played a game with my friends that's made me laugh so much that I ended up needing to take painkillers because I got legit muscle pain from smiling, I cannot recommend this game enough.”
  • gameplay

    260 mentions Positive Neutral Negative

    The gameplay of Super Battle Golf is praised for its smooth, intuitive golf mechanics combined with chaotic, fun, and fast-paced party elements reminiscent of Mario Kart and other friendslop games. It offers an accessible yet skillful experience with a variety of items and modes that promote both competitive play and humorous sabotage, though repetitiveness and occasional balance or community issues are noted by some. Overall, the game strikes a strong balance between simple golfing mechanics and engaging, unpredictable multiplayer antics, making it highly enjoyable especially with friends.

    • “Gameplay is smooth and easy to understand, there's plenty of map and item variety, and good room for skill expression.”
    • “The mechanics have a little bit of a learning curve, but the controls are intuitive leading to a not too low skill floor but a really high skill ceiling.”
    • “The gameplay is the perfect balance of simple and nuanced, making it fun to work towards learning how to better your shots and item use.”
    • “The random item system in general makes the outcome of gameplay utterly inconsistent, and players who get an item that lets them get ahead are able to just get more items that allow them to get ahead.”
    • “I've seen them able to sink hole in ones every time from anywhere, take control of peoples carts and make them smash into an invisible wall, they can hit anyone's ball... a lot of issues that ruin the gameplay entirely.”
    • “I fully understand that the intended goal is to interfere with and hold back other players, however, in practice, this mechanic crosses the line from playful competition into outright frustration.”
  • graphics

    74 mentions Positive Neutral Negative

    The game's graphics feature a charming, simple, and vibrant art style that draws comparisons to titles like "Peak" and classic Nintendo aesthetics, prioritizing fun and readability over realism. The visuals are polished, colorful, and well-optimized, running smoothly even on low-end hardware, contributing to a cozy and engaging atmosphere. Overall, the graphics complement the chaotic, Mario Kart-inspired gameplay with a cute and accessible design that users find both endearing and visually appealing.

    • “The visuals and especially the music are shockingly polished for a game like this.”
    • “The aesthetics are cartoony but consistent and clear, with the characters themselves being adorable.”
    • “In an era where every studio chases hyper-realistic graphics, this game proves that art direction matters more than raw visual horsepower.”
    • “The artstyle of SBG makes you think it'll be like Peak where you have fun and try to win with your friends, when in reality this game is about ruining other people's day as much as you humanly are capable of doing.”
    • “I was told it's like Mario Kart and Peak but I couldn't disagree more. Personally, while this game is great for those with large friend groups, it's just too easy to get overstimulated and lost amongst the chaos. To those who say it's like Peak, I'd say graphics-wise and friend-slop wise sure, but it's nothing against friend-slop games because I enjoy them, but they feel balanced. This isn't.”
    • “It gets replaced with spring shoes and it makes it hard to want more golf carts or just one to immerse more into the golf aesthetic and retrieve the ball faster.”
  • music

    66 mentions Positive Neutral Negative

    The game's music is widely praised for being catchy, energetic, and reminiscent of classic Nintendo soundtracks, significantly enhancing the fun and lighthearted atmosphere. Reviewers consistently highlight the soundtrack as a standout feature, with vibrant, polished compositions that complement the gameplay and art style. While some desire more variety in tracks, the overall consensus is that the music is a key element driving the game's engaging and joyful experience.

    • “Super fun, cartoony physics and peppy music really make it a light-hearted good time even when you're mad at your friends.”
    • “The music is an obvious win, as is the sound design—I love the beeping of a homing rocket when it misses only to turn around and find its target again.”
    • “Combine it with a banging soundtrack that feels like a whimsical game from the Wii days, and solid performance (runs at 4k ultra 120fps on a 2060), and you've got a good time.”
    • “Annoying music, though.”
    • “Like, for a second I thought they just ripped Wii Fit music and had it playing in the sandbox hole.”
    • “Speaking of music, the grass area track is better than the desert soundtrack (which is charming but monotonous).”
  • optimization

    22 mentions Positive Neutral Negative

    The game is widely praised for its excellent optimization, running smoothly even on lower-end PCs with minimal performance issues. Players appreciate its lightweight design, fast load times, and the ability to maintain high performance during chaotic gameplay, making it highly accessible and enjoyable.

    • “I love hitting my friends <3 but genuinely the game runs surprisingly great on a potato PC on my end, so major props to the developers for keeping it light and optimized.”
    • “Its small file size and great optimization makes it run buttery smooth with absolutely zero customization needed to have a fun experience, from purchase to play, inside of 5-10 minutes.”
    • “The game is very well optimized, fun to play (yes even alone), gameplay is smooth and clearly shows how well the game is made.”
  • emotional

    18 mentions Positive Neutral Negative

    The game delivers a unique blend of emotional highs and lows, provoking laughter, tears, and friendly rivalry through its mix of skill and sabotage. Players experience both wholesome moments and playful emotional "damage," making for memorable, deeply engaging interactions that balance fun and frustration. Overall, it evokes strong emotions ranging from joy to competitive intensity in a way that feels both personal and entertaining.

    • “I've never laughed till I cried and wanted to choke someone out in the same match of a game as much as I have with this one.”
    • “Sabotage feels personal (in a healthy, emotionally devastating way).”
    • “The golfing is really robust, which makes the battle all the more sweet and heartbreaking.”
  • replayability

    18 mentions Positive Neutral Negative

    The game offers substantial replayability, especially as a fun multiplayer experience with varied courses and modes. While current content ensures good longevity, many users believe features like workshop support, community maps, and improved matchmaking would greatly enhance its replay value and extend the game's lifespan.

    • “One of the most fun games I've played in so long, great performance and replay value.”
    • “Genuinely one of the funniest games I've played, with tremendous replay value.”
    • “This game is a masterclass in how to make a fun multiplayer game with plenty of replay value.”
    • “I'd recommend it to friends, but replayability is limited at the moment.”
    • “Anyways, I feel like there are some minor options missing that could give this game more replayability (aside from content of course), but I don't know what those could be.”
    • “There are currently 27 holes, 3 courses of 9 holes, to play, and the replay value of the each-hole shakedowns gives the 1.0 of sbg longer life than if it was masquerading as a "real" golf product.”
  • stability

    16 mentions Positive Neutral Negative

    The game generally runs well across multiple platforms, including Mac, Linux, Steam Deck, and others, with stable performance praised by many users. However, it still contains notable bugs such as players getting stuck in terrain, glitches with item spawn rates, and some unresponsive menu options, which occasionally disrupt immersion. Despite these issues, users appreciate that the game feels more polished compared to similar titles in early access.

    • “I'm playing this game on an M3 Ultra Mac Studio via Crossover 26.1 and it runs great.”
    • “Runs great, looks great, everything just works (on Linux too).”
    • “Runs great on Steam Deck.”
    • “Real talk though, still a bit buggy. Stuff and players getting stuck in the terrain near rocks is a problem sometimes, and the whole moderation needs an overhaul.”
    • “The game feels very unfinished, with glitches such as the ball getting stuck and menu options not working.”
    • “The item percentage rate is often buggy, causing a 5% chance item to spawn nonstop.”
  • story

    13 mentions Positive Neutral Negative

    The story aspect is portrayed more as a humorous and chaotic backdrop rather than a structured narrative, focusing on intense player rivalries and fun multiplayer dynamics. Users express a desire for a dedicated single-player story mode or more creative gameplay elements, such as trickshots, to enhance the narrative experience. Overall, the "story" is driven by player interactions and emergent rivalries rather than traditional storytelling.

    • “The best thing to happen to golf since Birdie Wing: Golf Girls' Story.”
    • “All on your quest to be number 1 on the board or to destroy your friends for the love of the game.”
    • “Friendship destroyed, rage baited, rage quit, and threw my computer through the wall.”
    • “There seems to be 2 types of golfers in this game: the golfers trying to get to the hole asap, and the golfers whose life mission is to stop that from happening.”
    • “Instead of playing golf, my son decided his true mission was to emotionally destroy his father.”
  • monetization

    6 mentions Positive Neutral Negative

    The game is praised for being affordable, well-polished, and free of microtransactions or predatory monetization practices. Players appreciate the absence of battle passes, loot boxes, and DLC, highlighting good developer support and a fair pricing model.

    • “Good fun, not expensive, no microtransactions, customizable rules, seemingly good developer support / attention.”
    • “An 8 dollar game that is fun and no microtransactions.”
    • “It's hectic, easy to pick up, and there are no predatory microtransactions, battle passes, DLC, or loot boxes.”
  • atmosphere

    6 mentions Positive Neutral Negative

    The game's atmosphere is praised for its high-quality visuals, sounds, and music that perfectly complement its silly, fun nature. It creates a lively, party-like vibe reminiscent of enjoyable multiplayer golf games, enhancing both solo and group play experiences. Overall, the atmosphere effectively delivers laughter, excitement, and hours of engaging entertainment.

    • “The visuals and graphics are appropriate for the game's silliness, but a solid line is drawn in terms of delivering a fun atmosphere.”
    • “Golfing mechanics and atmosphere are so nice I've been going on 'solo outings' with the golf cart as the only item and let me tell you... nothing better than hitting a 100m+ chip-in while taking a sip of your morning coffee.”
    • “These additions don’t alter gameplay mechanics, but they amplify the game’s party-like atmosphere.”
  • grinding

    5 mentions Positive Neutral Negative

    Grinding in the game is generally seen as tedious and fast-paced, leaving little time for thoughtful play, especially during golf gameplay. It can be frustrating and boring, often requiring additional resources or time to progress, though settings and playing with friends can somewhat ease the experience.

    • “The golf gameplay in and of itself is quite tedious as the power meter for making shots will charge up so fast that the player has little time to process it.”
    • “Screwing other people over in a way that often doesn't take effort, and is exclusively tedious to experience, while haphazardly trying to play golf amidst it all.”
    • “You'll need a second life for grinding.”
  • character development

    1 mentions Positive Neutral Negative

    Character development is widely considered lacking, with critics describing the designs as boring and uninspired.

    • “All the character designs are boring.”
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7h Median play time
9h Average play time
3-10h Spent by most gamers
*Based on 17 analyzed playthroughs
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Frequently Asked Questions

Super Battle Golf is a casual shooter game with comedy theme.

Super Battle Golf is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 9 hours playing Super Battle Golf.

Super Battle Golf was released on February 19, 2026.

Super Battle Golf was developed by Brimstone.

Super Battle Golf has received very positive reviews from players. Most players liked Super Battle Golf for its humor but disliked it for its stability.

Super Battle Golf is a single player game with multiplayer and local co-op support.

Similar games include Golf With Your Friends, Golf It!, Ultimate Chicken Horse, R.E.P.O., BAPBAP and others.