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Super Battle Golf

Super Battle Golf Game Cover
94%Game Brain Score
humor, gameplay
stability, story
94% User Score Based on 6,120 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5XboxSteam DeckWindowsPlayStationNintendo Switch 2
Super Battle Golf Game Cover

About

Super Battle Golf is a single player and multiplayer casual shooter game with a comedy theme. It was developed by Brimstone and was released on February 19, 2026. It received very positive reviews from players.

An online 1-8 player golf game where everyone plays at the same time. Swing, shoot, sabotage, and finish first by any means necessary in a free-for-all rush to the hole.

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94%
Audience ScoreBased on 6,120 reviews
humor275 positive mentions
stability9 negative mentions

  • Extremely fun and chaotic multiplayer game that mixes golf with battle elements such as rocket launchers and mines.
  • Great party game especially when played with friends, leading to hilarious and memorable moments.
  • Well-polished gameplay with intuitive controls, good customization options, and a charming art style reminiscent of classic Nintendo games.
  • Community and public lobbies can be very toxic, with griefing, harassment, and frequent use of slurs making the experience unpleasant for some players.
  • Limited content at launch, with only a few maps and power-ups leading to possible replayability issues; a desire for more maps and workshop/custom map support was frequently expressed.
  • Game balance issues with targeting mechanics, vote-kick abuse, and occasional bugs like balls getting stuck, along with some frustration over the power meter inconsistency and stun/knockout durations.
  • humor
    275 mentions Positive Neutral Negative

    The humor in this game is widely praised for its chaotic, hilarious multiplayer antics that consistently provoke laughter, especially when played with friends. Players enjoy the unpredictable sabotage, funny ragdoll physics, and absurd moments that blend frustration with amusement, creating a uniquely riotous and entertaining social experience. While some find the humor overly loud or random, the overwhelming consensus is that the game delivers nonstop, enjoyable comedic chaos.

    • “The chaos is just so funny.”
    • “You will be laughing nonstop, and honestly, it gets very competitive when you start trying to mess with your buddies.”
    • “This game is simple and hilarious.”
  • gameplay
    236 mentions Positive Neutral Negative

    Gameplay in this game offers a fun and chaotic blend of simple yet satisfying golf mechanics combined with party-style sabotage elements reminiscent of Mario Kart and other competitive multiplayer games. While the controls are intuitive and the item interactions create entertaining depth and unpredictability, some players note issues with balance, repetitive maps, and frustrating griefing mechanics. Overall, the gameplay is highly engaging and enjoyable, especially with friends, though it can become stale after extended solo play without more varied content and refined mechanics.

    • “The gameplay is really good, with a certain level of randomness like wind and terrain that makes it less predictable than other golf games.”
    • “The mechanics have a bit of a learning curve, but the controls are intuitive, leading to a not too low skill floor but a really high skill ceiling.”
    • “The core gameplay loop is stupid fun but the game is definitely at a point where it desperately needs more maps and a deeper item pool.”
    • “The random item system in general makes the outcome of gameplay utterly inconsistent, and players who get an item that lets them get ahead are able to just get more items that allow them to get ahead.”
    • “I've seen them able to sink hole in ones every time from anywhere, take control of peoples carts and make them smash into an invisible wall, they can hit anyone's ball... a lot of issues that ruin the gameplay entirely.”
    • “The golf gameplay in and of itself is quite tedious as the power meter for making shots will charge up so fast that the player has little time to process it.”
  • graphics
    69 mentions Positive Neutral Negative

    The graphics feature a charming, colorful, and consistent art style reminiscent of Nintendo, Mario Kart, and Peak, praised for being both visually appealing and easy on hardware. The visuals are bright, whimsical, and well-optimized, offering smooth performance even on lower-end machines, while the cartoonish aesthetic complements the game's fun, chaotic gameplay and quirky humor. Overall, the graphics strike a balance between cute, readable design and polished presentation, enhancing the entertaining multiplayer experience.

    • “The visuals and especially the music are shockingly polished for a game like this.”
    • “It runs smooth, the controls are fluid and work as they should both on keyboard and on controller, the art style is adorable, and the ragdoll physics are truly hilarious.”
    • “The aesthetics are cartoony but consistent and clear, with the characters themselves being adorable.”
    • “The artstyle of SBG makes you think it'll be like Peak where you have fun and try to win with your friends, when in reality this game is about ruining other people's day as much as you are capable of doing.”
    • “I was told it's like Mario Kart and Peak but I couldn't disagree more. Personally, while this game is great for those with large friend groups, it's just too easy to get overstimulated and lost amongst the chaos. To those who say it's like Peak, I'd say graphics-wise and friend-slop wise sure, but it's nothing against friend-slop games because I enjoy them, but they feel balanced, this isn't.”
    • “It gets replaced with spring shoes and it makes it hard to want more golf carts or just one to immerse more into the golf aesthetic and retrieve the ball faster.”
  • music
    57 mentions Positive Neutral Negative

    The music in the game is widely praised for its catchy, vibrant, and polished soundtrack that evokes nostalgic Nintendo-like vibes, enhancing the fun and lighthearted atmosphere. Players appreciate how the music complements the whimsical art style and gameplay, often calling it a standout feature that adds to the overall charm and replayability. While generally loved, some mention the desire for more track variety to keep the soundtrack fresh.

    • “Vibrant, straightforward, insanely fun, and a killer soundtrack.”
    • “The music is an obvious win, as is the sound design-- I love the beeping of a homing rocket when it misses only to turn around and find its target again.”
    • “Combine it with a banging soundtrack that feels like a whimsical game from the Wii days, and solid performance (runs at 4k ultra 120fps on a 2060), and you've got a good time.”
    • “Like, for a second I thought they just ripped Wii Fit music and had it playing in the sandbox hole.”
    • “Annoying music, though.”
    • “Speaking of music, the grass area track is better than the desert soundtrack (which is charming but monotonous).”
  • optimization
    21 mentions Positive Neutral Negative

    The game is widely praised for its excellent optimization, running smoothly even on lower-end PCs and delivering a buttery-smooth experience with minimal performance issues. While a few users mention occasional hitbox or larger lobby performance concerns, overall, it offers stable, high-quality performance that enhances the fun and replay value.

    • “Its small file size and great optimization makes it run buttery smooth with absolutely zero customization needed to have a fun experience, from purchase to play, inside of 5-10 minutes.”
    • “The game is very well optimized, fun to play (yes even alone), gameplay is smooth and clearly shows how well the game is made.”
    • “Combine it with a banging soundtrack that feels like a whimsical game from the Wii days, and solid performance (runs at 4k Ultra 120fps on a 2060), and you've got a good time.”
  • stability
    15 mentions Positive Neutral Negative

    The game runs well across various platforms like Linux and Steam Deck, offering smooth performance overall. However, it still suffers from several bugs, including players and objects getting stuck in terrain, inconsistent item spawn rates, and occasional glitches that affect immersion. Despite these issues, the stability is considered better than some comparable games but the experience feels somewhat unfinished.

    • “Runs great on Cashyos, lots of dumb fun.”
    • “Runs great on Linux, too!”
    • “Runs great on Steam Deck.”
    • “Real talk tho, still a bit buggy; stuff and players getting stuck in the terrain near rocks is a problem sometimes, and the whole moderation needs an overhaul.”
    • “The game feels very unfinished, and that's before the glitches of the ball getting stuck, menu options not working, and more.”
    • “The item percentage rate is often buggy, so a 5% chance item will spawn nonstop.”
  • emotional
    15 mentions Positive Neutral Negative

    The game evokes a uniquely intense emotional experience, blending laughter, frustration, and playful sabotage that can lead to both heartwarming and chaotic moments with friends or strangers. Players often find themselves emotionally invested, experiencing joy, betrayal, and competitive rage all at once, making it simultaneously wholesome and toxic in a fun, engaging way.

    • “This game has led me to laughing until I cried with strangers, making enemies.”
    • “I've never laughed till I cried and wanted to choke someone out in the same match of a game as much as I have with this one.”
    • “Sabotage feels personal (in a healthy, emotionally devastating way).”
  • replayability
    15 mentions Positive Neutral Negative

    Users generally praise the game for its strong replayability, highlighting fun multiplayer experiences and the variety of courses. However, many note that adding features like workshop/community map support and matchmaking would significantly enhance and potentially extend replay value. Overall, the replayability is considered high but with room for improvement through more content and social features.

    • “One of the most fun games I've played in so long, great performance and replay value.”
    • “Genuinely one of the funniest games I've played, with tremendous replay value.”
    • “This game is a masterclass in how to make a fun multiplayer game with plenty of replay value.”
    • “I feel like there are some minor options missing that would give this game more replayability (aside from content, of course), but I'm not sure what those could be.”
    • “I'd recommend it to friends, but replayability is limited at the moment.”
    • “There are currently 27 holes, 3 courses of 9 holes, to play, and the replay value of each-hole shakedowns gives the game longer life than if it was masquerading as a 'real' golf product.”
  • story
    10 mentions Positive Neutral Negative

    The story aspect is praised for adding a fun, competitive twist to the golf gameplay, with players embodying distinct roles either racing to the hole or trying to thwart others, creating memorable in-game rivalries. While there is interest in a deeper singleplayer story or more creative trickshots, the current narrative enhances the multiplayer experience by blending golf with playful conflict.

    • “The best thing to happen to golf since Birdie Wing: Golf Girls' story.”
    • “All on your quest to be number 1 on the board or to destroy your friends for the love of the game.”
    • “I would love to have a singleplayer story mode or more trickshots with the golf club like Pangya does, imagine shooting a fireball with the perfect 100% hit.”
    • “I would love to have a single-player story mode or more trickshots with the golf club like Pangya does. Imagine shooting a fireball with the perfect 100% hit.”
    • “The most dangerous person in the game is the one with nothing to lose and makes it their mission to terrorize everyone in the lobby. It's so peak.”
    • “When he introduced my skull to a golf club in-game, I simply said 'gg' like a functioning member of society instead of starting a villain origin story.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for perfectly complementing its playful and silly tone through fitting visuals, sounds, and music. It successfully creates a fun, party-like environment that evokes laughter and hours of enjoyment, making activities like solo outings feel uniquely satisfying and immersive.

    • “The visuals and graphics are appropriate for the game's silliness, but a solid line is drawn in terms of delivering a fun atmosphere.”
    • “Golfing mechanics and atmosphere are so nice I've been going on 'solo outings' with the golf cart as the only item and let me tell you... nothing better than hitting a 100m+ chip-in while taking a sip of your morning coffee.”
    • “These additions don’t alter gameplay mechanics, but they amplify the game’s party-like atmosphere.”
  • grinding
    5 mentions Positive Neutral Negative

    Grinding in the game is generally considered tedious and fast-paced, leaving little time for thoughtful play. While some tasks require effort and can feel monotonous, settings and playing with friends can somewhat ease the grinding experience.

    • “You'll need a second life for grinding.”
    • “Apart from some grindy parts, you are able to farm it with settings and friends.”
    • “Screwing other people over in a way that often doesn't take effort, and is exclusively tedious to experience, while haphazardly trying to play golf amidst it all.”
  • monetization
    5 mentions Positive Neutral Negative

    The game offers a fair $8 price with no microtransactions, battle passes, DLC, or loot boxes, providing a polished and enjoyable experience without predatory monetization tactics common in many modern $60 games.

    • “An $8 game that is fun and has no microtransactions.”
    • “No microtransactions.”
    • “It's hectic, easy to pick up, and there are no predatory microtransactions, battle passes, DLC, or loot boxes.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is criticized for being dull and lacking originality, with character designs described as boring and uninspired.

    • “All the character designs are boring.”
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7h Median play time
9h Average play time
3-10h Spent by most gamers
*Based on 17 analyzed playthroughs
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Frequently Asked Questions

Super Battle Golf is a casual shooter game with comedy theme.

Super Battle Golf is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 9 hours playing Super Battle Golf.

Super Battle Golf was released on February 19, 2026.

Super Battle Golf was developed by Brimstone.

Super Battle Golf has received very positive reviews from players. Most players liked Super Battle Golf for its humor but disliked it for its stability.

Super Battle Golf is a single player game with multiplayer and local co-op support.

Similar games include Golf With Your Friends, Golf It!, R.E.P.O., Move or Die, Golf Gang and others.