- May 21, 2017
- Fireglow
Sudden Strike 2 Gold
Platforms
About
"Sudden Strike 2 Gold" is a real-time strategy game set in World War 2, where players can command German, Russian, British, American, and Imperial Japanese armies. This re-release includes new units, maps, and campaigns, as well as the addition of a dynamic weather system and individual crew commands for mechanized units. With the Pacific theater now included, players can engage in massive battleship and airfield operations.











- Significant improvements over the first game, particularly in control responsiveness and gameplay mechanics.
- Offers a variety of units and campaigns, providing a nostalgic and challenging experience for strategy game fans.
- Strong community support with mods and custom missions, enhancing replayability and engagement.
- The game suffers from numerous bugs and crashes, particularly on modern systems, making it frustrating to play.
- Graphics and interface are dated, which can detract from the overall experience and make gameplay cumbersome.
- Lack of a tutorial and poor AI pathfinding lead to a steep learning curve and can result in frustrating gameplay moments.
story
33 mentions Positive Neutral NegativeThe game's story and mission structure have received mixed reviews, with players noting a lack of engaging narrative and a limited number of missions per country. Many criticize the mission design for being vague and inconsistent, often requiring players to complete objectives with minimal resources and reinforcements, which can lead to frustrating gameplay experiences. However, the inclusion of a mission editor and a wealth of community-created content offers some redeeming value for those seeking more variety.
“There are thousands of custom missions available, with new missions still being produced by the community (as I write this, the newest maps are from November 2022) next to the long list of campaign and single missions.”
“Some of these missions can last you hours, doing so feels akin to huge projects you meticulously try to complete, like 10,000 piece puzzles or miniature ship building.”
“The game makes you choose a different approach; you have to make good use of what you're given. In some missions, you don't even get reinforcements; you fight with what you have or with what you have left from your previous mission.”
“The missions don't follow the linear structure of other RTS games of giving you larger and larger armies the more missions you complete.”
“This game has some of the worst mission briefings and mission designs I have ever seen.”
“Bad controls paired with even worse AI and almost painfully vague mission objectives and lackluster mission design result in an extremely inconsistent overall difficulty of the game.”