- July 22, 2015
- Great War Team
- 4h median play time
Battle of Empires: 1914-1918
Platforms
About
"Battle of Empires: 1914-1918" is a real-time strategy game set in World War I. Players can choose to lead either the Entente or the Central Powers, commanding massive armies and engaging in large-scale battles. The game features historical accuracy, detailed graphics, and a variety of units and weapons from the era. Multiplayer mode allows for up to 8 players to compete against each other.











story
542 mentions Positive Neutral NegativeThe game's story is characterized by a mix of ambitious mission designs that range from engaging to frustrating, with a notable emphasis on stealth elements that some players find tedious. While the historical context and variety of campaigns are appreciated, many missions suffer from bugs, poor scripting, and a lack of coherence, leading to a disjointed narrative experience. Overall, the game offers a unique take on World War I, but its execution leaves much to be desired, particularly in mission quality and voice acting.
“The mission variety is very good, with the classic men of war stealth missions, defense missions in all kinds of terrain where you have to frantically patch holes in your lines after devastating artillery, large scale offensives involving hundreds of men on the map at a single time, and even unique missions where you forage for food and supplies while dodging Germans to guiding French airmen in their escape from a German prison fortress.”
“Each mission introduction gives deep insight into what you're supposed to be doing and you can very easily find yourself getting sucked in by the authenticity of the mission briefing.”
“You can tell the developers truly love this era in time, as each mission is fleshed out with neat things like horse-drawn artillery and sleds, units that change appearance as the war progresses (pickelhaubes to stalhelms, etc).”
“Unfortunately, the mission design feels subpar compared to all the other Men of War games.”
“Half the missions are broken and don't work right and the game is pretty much abandoned.”
“The missions are linear which stifles room for creativity in your strategy (pointless invisible walls often block the flanks).”