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Company of Heroes 2

Company of Heroes 2 is the USSR of real-time strategy games: huge, powerful and just a little bit broken.
Company of Heroes 2 Game Cover
80%Game Brain Score
Most mentioned positive aspects:gameplay, story
Most mentioned negative aspects:monetization, optimization
83% User Score Based on 43,994 reviews
Critic Score 77%Based on 6 reviews

Platforms

LinuxPCCloudMac OSNVIDIA GeForce NOWWindows
Company of Heroes 2 Game Cover

About Company of Heroes 2

Company of Heroes 2 is a single player and multiplayer real-time strategy game with a warfare theme. It was developed by Feral Interactive (Mac) and was released on June 25, 2013. It received mostly positive reviews from critics and positive reviews from players.

Experience the ultimate WWII RTS platform with COH2 and its standalone expansions. This package includes the base game, which you can then upgrade by purchasing The Western Front Armies, Ardennes Assault and/or The British Forces. More info in the "About This Game" section below.

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Looking for games like Company of Heroes 2? Here are top real-time strategy recommendations with a warfare focus, selected from player-similarity data — start with Company of Heroes, Company of Heroes 3 or Call to Arms - Gates of Hell: Ostfront.

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Reviews

83%Audience ScoreBased on 43,994 reviews
gameplay1.4k positive mentions
monetization196 negative mentions

  • Deep, tactical real-time strategy gameplay with refined mechanics such as dynamic cover, suppression, true sight, destructible environments, and cold weather effects.
  • Immersive atmosphere featuring impressive visuals, authentic sound design, orchestral soundtrack, and strong emotional storytelling focused on the Eastern Front.
  • High replayability supported by five unique factions, robust multiplayer, skirmish modes, and an active modding community adding varied content.
  • Poor optimization causing frequent performance issues including crashes, stutters, frame drops, and long loading times even on high-end hardware.
  • Aggressive monetization with extensive microtransactions and DLC gating essential content, leading to tedious grind and pay-to-win concerns.
  • Campaign and story receive criticism for uneven pacing, historical inaccuracies, propagandistic tone, and less engaging character development.
  • gameplay

    3,798 mentions Positive Neutral Negative
    37% positive mentions, 59% neutral mentions, 4% negative mentions

    Company of Heroes 2 offers deep, tactical real-time strategy gameplay with refined mechanics such as dynamic cover, suppression, true sight, and destructible environments that reward thoughtful positioning and combined arms tactics. While its core gameplay builds solidly on its predecessor with added features like cold weather effects and unit veterancy, some players find the AI and balance inconsistent, and the extensive DLC and monetization practices can hinder access to full gameplay variety. Despite these issues, the game remains highly engaging for fans of squad-level WW2 RTS with a steep learning curve and active multiplayer supported by a robust modding community.

    • “There are tons of mechanics I like, such as machine gun suppression, specific positions providing different kinds of cover, the ability to steal abandoned vehicles, being able to build additional resources on captured points, unit upgrades, anti-tank criticals and armor, and being able to build things like bunkers, mines, and sandbags. Conceptually, all of these mechanics add for a super cool and immersive but functional way of playing. The resource mechanics are also really nice. The manpower mechanic is also nice, and this places a heavy emphasis on keeping units alive so they gain veterancy. All of this is fun, and all of this introduces many new elements of gameplay.”
    • “The game is celebrated for its dynamic gameplay mechanics, such as the cover system, line-of-sight management, and destructible environments that force you to constantly adapt your tactics.”
    • “Company of heroes 2 is a deeply tactical real-time strategy game that earned solid praise from critics and many players for building on the strengths of the original while adding meaningful new mechanics and depth.”
    • “The game is littered with microtransactions, ranging from benign camouflages that don't affect gameplay, to "bulletins" (basically straight-up upgrades to specific units) and doctrines/commanders, some of which are essential for competitive games or flat out better than others.”
    • “Gameplay is horrendous and has every sign of the power creep that ruined the original after of came out.”
    • “The blizzard mechanic, which decreases visibility and forces both sides to seek shelter from the cold, is an interesting concept that doesn’t have the impact it could since any infantry unit can quickly build fire pits at no cost which allow them to continue the fight.”
  • story

    2,945 mentions Positive Neutral Negative
    23% positive mentions, 70% neutral mentions, 7% negative mentions

    Company of Heroes 2 features a varied and challenging campaign that offers a dark, immersive storyline focused on the Soviet perspective in WWII, though it has been criticized for historical inaccuracies and a propagandistic tone. Missions range from large-scale battles to stealth and defense scenarios, with creative objectives and unique mechanics like weather effects, but some players find the pacing uneven and missions repetitive. Despite the story flaws, the campaign's cinematic presentation and tactical gameplay keep it engaging for fans, though much additional content is locked behind DLC.

    • “The story campaign is also truly breathtaking and delivers an unforgettable experience.”
    • “You’ll experience battles from Stalingrad to Berlin, but this isn’t just about moving units and capturing points — it’s a story framed through the eyes of a disgraced Soviet officer reflecting on the moral cost of victory.”
    • “The campaign is challenging and engaging, telling a gritty and emotional story that doesn’t shy away from the harsh realities of war.”
    • “The campaign story is probably written by a left wing extremist who worked as anti-soviet propaganda organization, it was so intensively overridden by ideology and prejudice, it ignored basic facts and humanity to express its soviet hating logic throughout the campaign story, making it a unbelievable story to begin with.”
    • “The main campaign's story is garbage anti soviet propaganda that needlessly demonizes the soviets despite the fact that previous company of heroes games showed respect to the americans, british, and germans.”
    • “The story is awful, gameplay is dumbed down, microtransactions are everywhere.”
  • graphics

    2,170 mentions Positive Neutral Negative
    49% positive mentions, 47% neutral mentions, 4% negative mentions

    Company of Heroes 2 features generally good and improved graphics compared to its predecessor, with detailed unit models, realistic environmental effects, and immersive sound design that enhance the WWII experience. However, while the visuals have aged well for an RTS and contribute significantly to atmosphere, some reviewers note that the graphics are not a major leap forward, can be demanding on hardware, and occasionally feel less clear or polished than the original game. Overall, the graphics are praised for still holding up a decade later, though not universally considered outstanding in comparison to newer titles.

    • “The graphics, sound, and animation of the soldiers, as well as the destructible environment, are all top-notch.”
    • “Graphically, the game holds up remarkably well.”
    • “Company of heroes 2 boasts impressive visuals that bring the war-torn eastern front to life.”
    • “Graphics are dated, but it is an RTS so it isn't a problem and honestly still looks good.”
    • “The graphics are quite bad, it’s not newcomer-friendly and all feels really old.”
    • “The graphics are better but require significantly better hardware, yet the performance is a nightmare even on very high-end systems.”
  • monetization

    615 mentions Positive Neutral Negative
    5% positive mentions, 63% neutral mentions, 32% negative mentions

    The monetization in Company of Heroes 2 is widely criticized for its aggressive implementation of microtransactions and numerous paid DLCs, many of which gate essential content such as factions, commanders, and tactical abilities behind paywalls. While some microtransactions are cosmetic, the pay-to-win elements and constant in-game advertising create a cash-grab atmosphere that detracts significantly from the otherwise solid gameplay. Players note that grinding to unlock content is tedious and that the monetization model negatively impacts multiplayer competitiveness and overall player experience.

    • “I can manage the multitude of microtransactions (avoidable, thankfully without softblocking gameplay).”
    • “Even tho this game has microtransactions, the game doesn't require you to purchase them to improve your ability to play the game, especially when playing the game gives you supply that you can use to purchase intel bulletins (very minor buffs like in the 1-5% kind), victory barrages, commanders, and skins.”
    • “But in relic's defense, they vastly improved the game over the years with additional armies and lessened the microtransactions part.”
    • “This game looks and feels like an unfinished cash grab.”
    • “While the base game is solid, a massive amount of the game's actual strategic variety—including entire factions, specific commanders, and unique tactical abilities—is locked behind a wall of DLC and microtransactions.”
    • “The microtransactions in-game are nothing but cosmetics and small boosts, which some you can get by a little bit of grind, but many commanders and gameplay elements are locked behind paywalls, making the monetization scheme frustrating and greedy.”
  • optimization

    455 mentions Positive Neutral Negative
    15% positive mentions, 51% neutral mentions, 34% negative mentions

    The game suffers from consistently poor optimization, causing frequent performance issues such as crashes, stutters, frame drops, and long loading times even on high-end hardware. While some patches have improved stability over its long lifespan, the game remains demanding, poorly optimized for modern multicore CPUs, and struggles especially in multiplayer and large battles. Despite its gameplay merits, the optimization problems significantly hinder the overall experience.

    • “Performance: excellent (9 of 10) well optimized, though game matching takes curiously long even if you're playing with just your friends.”
    • “Solid community, great campaigns, diverse play styles, and perfect optimization have kept me coming back for years.”
    • “Company of heroes 2 plays a lot better than its predecessor, with smoother performance and more refined mechanics.”
    • “Could have been an excellent game, but poor optimization and random crashes make it unplayable.”
    • “The game is so poorly optimized that even mid-high end systems will struggle to achieve high fps.”
    • “- absolutely garbage optimization on an overpowered rig [tested on a 4090 workstation rig + 3090 ti gaming rig].”
  • music

    310 mentions Positive Neutral Negative
    47% positive mentions, 51% neutral mentions, 2% negative mentions

    The music in this RTS is widely praised for its immersive, authentic, and emotionally powerful orchestral score that enhances the World War II atmosphere and gameplay tension. While some find certain tracks overly bombastic or less fitting historically, the majority laud the soundtrack as one of the best in the genre, with dynamic themes that shift fittingly during battles and menus. Voice acting and sound effects also contribute strongly to the immersive experience, making the audio design a standout aspect of the game.

    • “One of the strongest aspects of this sequel, alongside its gameplay, is its soundtrack, which covers a wide range of themes for different moments throughout the game, ranging from thrilling war themes to more reflective and somber pieces.”
    • “The soundtrack and voice acting further enhance the sense of being in the midst of World War II, giving every mission weight and tension.”
    • “The orchestral soundtrack and multilingual voice acting reinforce the grim, authentic tone of the Eastern Front setting.”
    • “The music at times is a bit too bombastic and cinematic, feeling less like the desperate defense of the Soviet Union against the tyrannical German offensive in Operation Barbarossa or the coordinated but difficult tactical countering American forces applied to the German offensive in Ardennes, and more like you are a stormtrooper hunting down Ewoks.”
    • “The soundtrack is some 'Enemy at the Gates' drivel, and the voice lines are so dry.”
    • “Sound effects and music will frequently continue playing at incorrect times, and will often overlap and become very distracting.”
  • replayability

    304 mentions Positive Neutral Negative
    48% positive mentions, 49% neutral mentions, 3% negative mentions

    Company of Heroes 2 offers high replayability, driven by its five diverse factions with unique playstyles, robust multiplayer and skirmish modes, and an active modding community that continuously adds new maps and content. While single-player campaigns provide some replay value, the game's longevity is largely sustained through varied multiplayer experiences and extensive user-generated content. However, some note that access to all factions and content often requires DLC, and replay appeal may wane without engaging multiplayer or mods.

    • “There are five different factions in the game, each with unique playstyles, which adds variety and replayability.”
    • “With multiple playable factions, each with unique strengths, strategies, and unit types, the game offers a lot of replayability.”
    • “The game also boasts a vibrant modding community, adding even more replay value.”
    • “Singleplayer is okay, skirmishes are okay, but with a lack of positive online interactions this game doesn't have a lot of replayability with me.”
    • “Replayability - 6/10 - once you've played around 60 hours or so the only thing that changes is the scenery, depending on which map you choose.”
    • “Decent enough gameplay, doesn't really do anything groundbreaking from its predecessor, ultimately quite a short single player campaign with very little replay value; another campaign included in the base game would have been nice.”
  • stability

    239 mentions Positive Neutral Negative
    5% positive mentions, 0% neutral mentions, 95% negative mentions

    The game is widely criticized for persistent bugs, crashes, freezing, and unoptimized performance even years after release, often requiring extensive troubleshooting to play. While some players acknowledge occasional minor glitches, many describe it as a "buggy mess" with frequent game-breaking issues, poor AI behavior, and instability across platforms. Despite these problems, a subset of users still find the core gameplay enjoyable when the game functions properly.

    • “For a game that came out in 2013, the game looks and runs great.”
    • “I am not an RTS enthusiast, but CoH2 is a brilliant game. I just love the campaign, played it a few times just for the fun of it. Everything worked, no glitches, just amazing experience. With friends, we also like to play on the microphone and have a lot of excitement—from panic to funny moments. Very good game. We tested a few mods and a lot of maps.”
    • “CoH2 stands proudly by its forefather CoH as one of the best strategy games in history: deep and historically accurate campaign full of beautiful effects, almost no glitches or bugs, and moments of glorious and gory battle!”
    • “It's been like 10 years and the game is still a buggy mess.”
    • “After all these years the game is still buggy as hell.”
    • “Buggy uninstalled reinstalled changed folders - finally get it to play one scenario then it's frozen on the next - worst game I've ever bought or played.”
  • humor

    225 mentions Positive Neutral Negative
    96% positive mentions, 0% neutral mentions, 4% negative mentions

    The game is widely praised for its humor, featuring hilarious voice lines, quirky unit chatter, and comical in-game moments that enhance the overall fun, especially in multiplayer and cooperative play. While some find the humor charming and immersive, others note that bugs, balance issues, and paywalls sometimes detract from the comedic experience. Overall, the humor adds a unique, entertaining layer to the gameplay, making it enjoyable for friends and fans of witty, character-driven banter.

    • “Jokes aside, the game has great humor and is way less intimidating than the few other RTS games I tried in the past.”
    • “Side note: the voice lines in this game need to be studied because they're ridiculously hilarious.”
    • “The game has a lot of fun and interesting facets that make every game unique, from the funny voice lines that soldiers give off to the RNG (which can be both a blessing and a curse for you).”
    • “The UI, the unfunny voices, and the cartoonish vehicle details contain too much nonsense with the tech tree cards; I miss the Company of Heroes feeling.”
    • “With the new update including the British forces, the game is totally unbalanced and not funny to play.”
    • “Vanilla is so boring, it's not funny.”
  • grinding

    215 mentions Positive Neutral Negative
    1% positive mentions, 20% neutral mentions, 79% negative mentions

    Grinding in this game is widely criticized as excessively tedious and time-consuming, with many players feeling forced to invest hundreds of hours or pay real money to unlock commanders, doctrines, and upgrades. The progression system heavily relies on a slow and random loot drop mechanic, making free-to-play advancement frustrating and grind-heavy, which detracts from the overall enjoyment, especially for casual players.

    • “You'll need a second life for grinding.”
    • “In-game currency is hard to get, the game forces you to play and there's no grinding technique as matches vs bots or vs real players give the same amount regardless of how much time you spent in a game.”
    • “A lot of grinding.”
    • “Grinding a single commander will take you around 80 hours, yes eighty hours, for a single one.”
    • “Without grinding for hundreds if not thousands of hours, you will not unlock most of the doctrines/commanders, intelligence bulletins (up to 3 minor buffs you can pick before a battle), skins, etc., and of course there's an assortment of items you can only unlock by paying.”
    • “Too much of grinding is required if you don't want to buy the overpriced commanders.”
  • atmosphere

    144 mentions Positive Neutral Negative
    58% positive mentions, 40% neutral mentions, 2% negative mentions

    The game's atmosphere is widely praised for its gritty, authentic portrayal of the Eastern Front, with immersive sound design, realistic effects, and a dark, intense mood that captures the chaos and tension of WWII battles. While some compare it less favorably to the original for lacking a certain depth or "grit," the overall consensus highlights its strong audio-visual elements, compelling soundtrack, and immersive battlefield audio that consistently draw players into the war experience.

    • “The campaign is gothic, dark and depressing as it should be; it perfectly captures the atmosphere of the Eastern Front.”
    • “The soundtrack is quite enjoyable and does an excellent job enhancing the game’s atmosphere, particularly in the cutscenes.”
    • “The production value utilized to immerse the player in the game’s atmosphere is astonishing.”
    • “The core gameplay, visuals, and atmosphere are too flawed.”
    • “Weapon audio, vehicle audio, atmosphere audio weren't as realistic as in Coh1.”
    • “Also the cutscenes, the atmosphere, and the whole mission design are just poor.”
  • emotional

    70 mentions Positive Neutral Negative
    94% positive mentions, 0% neutral mentions, 6% negative mentions

    Company of Heroes 2 evokes a strong emotional response by immersing players in the harsh realities and human cost of the Eastern Front, supported by its soundtrack, voice acting, and storytelling. While some find the narrative deeply engaging and moving, others criticize it for uninspired or biased storytelling and occasional gameplay frustrations. Overall, the game is praised for adding emotional depth rarely seen in RTS titles, making losses and tactical decisions feel personally impactful.

    • “Company of Heroes 2 is not just a real-time strategy game, but a deep, emotional, and historically accurate experience that challenges you to think not only about tactics, but also to feel the weight of war.”
    • “The soundtrack and voice acting also do a great job of immersing you into the historical context and emotional weight of the story.”
    • “The campaign is challenging and engaging, telling a gritty and emotional story that doesn’t shy away from the harsh realities of war.”
    • “If I continue to list problems with this game, next thing on the list would be biased and boring story.”
    • “But the first few missions are both boring story-wise as well as quite long and dragging.”
    • “I was a great fan of COH, but this game took it all and replaced it with annoying troops, arguably worse engine, and a campaign made up of a boring story and horribly scripted gameplay.”
  • character development

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development in the game is present but modest, effectively showing the impact of the regime on characters by the campaign's end. However, it lacks the depth and engagement of story-driven RPGs, and the replacement of concept art briefs with less impactful cutscenes has diminished the connection to the characters.

    • “It is clear that by the end of the campaign, not everyone is happy or okay with what has occurred within the regime, and I think that is good character development for the plot.”
    • “Story is good with decent character development and overall explanations, but don't expect story-driven RPG quality.”
    • “COH 2 has replaced exciting and interesting character development and artistic cut scenes with mediocre between-mission cut scenes involving a character you'll never see in-game.”
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Play Times

250h Median play time
595h Average play time
34-850h Spent by most gamers
*Based on 181 analyzed playthroughs
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Frequently Asked Questions

Company of Heroes 2 is a real-time strategy game with warfare theme. Common tags for Company of Heroes 2 include trading.

Company of Heroes 2 is available on PC, Mac OS, Windows, Linux and others.

On average players spend around 595 hours playing Company of Heroes 2.

Company of Heroes 2 was released on June 25, 2013.

Company of Heroes 2 was developed by Feral Interactive (Mac).

Company of Heroes 2 has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Company of Heroes 2 for its gameplay but disliked it for its monetization.

Company of Heroes 2 is a single player game with multiplayer and local co-op support.

Similar games include Company of Heroes, Company of Heroes 3, Call to Arms - Gates of Hell: Ostfront, Men of War: Assault Squad, Men of War and others.