Blitzkrieg 3
- June 5, 2015
- Nival
- 14h median play time
Blitzkrieg 3 is a real-time strategy game set in World War II. It features historical battles and campaigns, with a focus on tactical and strategic gameplay. Players can build and manage their own bases, command armies, and engage in multiplayer battles with others online. The game offers a single-player campaign as well as competitive and cooperative multiplayer modes.
Reviews
- The game features a variety of units and campaigns, providing a good amount of content for players.
- Graphics and sound design are impressive, enhancing the overall experience.
- The gameplay encourages strategic thinking and planning, making it engaging for players.
- The game requires a constant internet connection, even for single-player mode, which can lead to connectivity issues and frustration.
- There are numerous bugs and glitches, including freezing during missions and problems with saving progress.
- The AI can be unbalanced, often overwhelming players with superior numbers and making missions feel unfair.
- story610 mentions
- 12 % positive mentions
- 82 % neutral mentions
- 5 % negative mentions
The game's story is criticized for its lack of coherence and depth, with many missions feeling disconnected and lacking a historical narrative. Players report significant bugs that prevent mission progression, often forcing them to replay missions without any sense of accomplishment or reward. While some missions are described as enjoyable and challenging, the overall experience is marred by technical issues and a frustrating reliance on online connectivity, which detracts from the single-player campaign's potential.
“The story and little details in the campaign and interactions between characters and troops is entertaining.”
“The campaign through the first 5 or so missions is great and the game overall bridges the gap between Company of Heroes and Men of War; I'm sure you'll enjoy it too.”
“The missions are enjoyable and make you think.”
“The succession of missions has no historical link or even a 'story' to link them all.”
“Completed missions are simply not registered as such, stopping the advance of the storyline and unlocking future missions; total halt!”
“The 'story' is completely uninspired; most missions feel super generic, and the few that have cutscenes feel like a rush job.”
- gameplay221 mentions
- 30 % positive mentions
- 56 % neutral mentions
- 14 % negative mentions
The gameplay of the game has received mixed reviews, with some players appreciating the unique mechanics and graphics, while others criticize it for being repetitive, lacking depth, and plagued by bugs. Many users feel that it fails to capture the tactical essence of its predecessors, Blitzkrieg 1 and 2, often comparing it unfavorably to other RTS games like Company of Heroes. Overall, while some find the gameplay enjoyable and engaging, others deem it shallow and frustrating, particularly due to connection issues and gameplay bugs.
“Absolutely beautiful game, mechanics are good and runs well, can be challenging at times which makes it interesting, really enjoying the game.”
“Great all round game, great fun and very good gameplay.”
“The gameplay is fun, short & intensive missions with fast changing tasks to complete.”
“The game looked promising during beta, but the final game turned out quite different. I found the gameplay unsatisfying, lacking depth, and too unrealistic.”
“Gameplay design is uninspired and devolves into being like any other bad RTS.”
“The whole thing was a shitstorm of improperly thought out mechanics and annoying issues that made it simply unplayable.”
- graphics209 mentions
- 50 % positive mentions
- 45 % neutral mentions
- 5 % negative mentions
The graphics in the game receive mixed reviews, with many players praising their quality and detail, particularly in terms of environmental design and unit visuals. However, some users express disappointment, noting that the graphics do not significantly surpass those of previous titles in the series, and there are complaints about performance issues and graphical glitches. Overall, while the visuals are generally considered good, they are often overshadowed by gameplay concerns and technical problems.
“Absolutely loving this game - still one of the best war games around - love the graphics and AI.”
“The graphics are gorgeous and the developer really has made what so many RTS games missed, namely a solid campaign system with a complex yet easy to understand structure.”
“The graphics are very pretty and not too demanding.”
“Visuals: for RTS, visuals are not that important, but the fact that they are the same as visuals in 'Blitzkrieg 2', if not worse, is a bit disappointing.”
“Well, everything, I just hate the game engine generally & the graphics are terrible; it looks like you are playing an RTS that was made 10 years ago or more.”
“Graphics are very dated as well.”
- stability73 mentions
- 4 % positive mentions
- -3 % neutral mentions
- 99 % negative mentions
The game's stability is severely criticized, with numerous reports of frequent freezes, crashes, and loading issues that render it nearly unplayable. Players have encountered a variety of bugs, including graphical glitches and unresponsive commands, leading to frustration and loss of progress. Despite some enjoyable gameplay elements, the overwhelming presence of technical problems has left many users disappointed and unable to recommend the game in its current state.
“The game runs smoothly without any crashes or glitches.”
“I appreciate how stable the gameplay is; it never feels like it's going to fall apart.”
“The performance is consistent, making for a reliable gaming experience.”
“This just ended up being a huge buggy mess or a game that was never completed.”
“The gameplay is actually good, but with the frequent freezes the game is borderline unplayable.”
“This game freezes near-constantly, and for seconds at a time while playing.”
- grinding28 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is heavily criticized, with players noting that progression relies on repetitively completing short missions and grinding for resources, which can lead to a tedious and unbalanced experience. Many find the necessity to grind for units and upgrades frustrating, as it detracts from the enjoyment of gameplay and can make certain battles feel impossible without extensive effort. Overall, the grinding is seen as a major flaw, making the game feel more like a chore than an engaging strategy experience.
“Progression is earned through grinding very short missions; even the main ones can be replayed infinitely, which takes away the significance of playing and winning them.”
“It sometimes means some battles are literally impossible without grinding, which is really anti-player.”
“A crap game that requires hours of grinding missions to get units in every era, and the chances are random.”
- optimization20 mentions
- 15 % positive mentions
- 20 % neutral mentions
- 65 % negative mentions
The game's optimization has received significant criticism, with players reporting issues such as stuttering, poor performance, and bugs that hinder gameplay. Many users have noted that despite the game's appealing graphics, it struggles to run smoothly, especially after updates, leading to frustration with unit control and overall experience. Overall, the consensus is that the game requires substantial optimization improvements to enhance performance and user experience.
“The game has great graphics, runs smoothly, has very well put together missions, and a really nice unit unlock system.”
“I also play regularly other RTS games like Steel Division, and they all run smoothly.”
“Needs more optimization.”
“I have around 20 hours in the game, and I'm not very pleased with the game performance.”
“I have noticed I have been getting hit really hard in terms of performance as if this game is poorly optimized or the online aspect of this game is hitting the performance hard; either way, it's unpleasant.”
“Performance is my biggest gripe.”
- music15 mentions
- 27 % positive mentions
- 47 % neutral mentions
- 27 % negative mentions
The music in the game receives mixed reviews, with some players appreciating the historical themes and variety, while others find the soundtrack repetitive and generic. Many suggest that an expanded and more diverse musical selection would enhance the overall experience, as the current tracks can become monotonous over time. Overall, while the music has its moments, it often fails to leave a lasting impression.
“Excellent music.”
“History is okay, music is nice, graphics are done well.”
“Great old-school music, artwork, and map decorations... you'll like it when you notice it :)”
“The game itself is fun to play, yet there is a significant con which I realized after 2 weeks of playing: the soundtracks, voice acting, and background music are really repetitive.”
“The music is boring as well, which lowers my desire to play another round of battle sometimes.”
“The soundtrack is fairly generic and is what you would expect from a game like this, and the sound effects are just enough to keep your mind in the game.”
- humor11 mentions
- 91 % positive mentions
- 0 % neutral mentions
- 9 % negative mentions
The humor in the game is often derived from its technical issues and quirky bugs, such as amusing graphical glitches and units behaving unexpectedly. While some players appreciate the charm and lightheartedness of these elements, others find the overall experience frustrating, particularly due to balance issues and server problems. Overall, the humor is a mixed bag, with some moments eliciting laughter while others lead to player dissatisfaction.
“Attempts to connect to server (funny that, given that they know they switched their servers off).”
“Fine Russian RTS, funny and charming, and moderately enjoyable for many hours in a proper campaign reminiscent of Men of War, except it is much easier and thus generally enjoyable.”
“The Tiger I in the game (and the reinforcement icon) is a funny, crappy joke of what a Tiger I should actually look like!”
“I have played these games for years, and this is so unbalanced it's not funny.”
- replayability7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
Replayability in the game is mixed; while some players find it lacking due to numerous bugs and scripted missions that diminish the incentive to replay, others appreciate the variety of modes and potential for new content, such as additional units and missions, which could enhance the experience. Overall, the game's replay value is contingent on future updates and the introduction of diverse gameplay elements.
“Several different modes allow you quite a bit of content and replayability.”
“By using different commanders, one can adjust play style and unit selection, giving replayability.”
“The replayability is outstanding, and the devs aren't lazy as the game stays updated.”
“There are hordes of visual and gameplay bugs, which make this game fun to complete one time, but absolutely not replayable.”
“I would also like to see an update with new units and additional 'deluxe' missions for each nation rather than just one for each, as I think not only new units would add more replayability to the game for those who have already grinded through most of the units.”
“Adding additional deluxe missions would also add the chance to not only get these new units to use but to add more playable content; for example, a mission where you can use the Karl Gerat and actually use it as a unit, or where you get to play as the Russian side in the capture of 'Dora'. Missions like these would make getting the deluxe edition of the game more 'worth it' and 'valuable'.”
- monetization5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The monetization aspect of the game has received mixed reviews, with some players labeling it a cash grab that fails to respect the franchise's legacy. While there are currently few microtransactions or DLCs, concerns persist about a potential shift towards a free-to-play model for multiplayer, despite the developers' initial claims of a full-priced game. Overall, the monetization strategy appears to be a point of contention among fans.
“Not swamped with microtransactions or DLCs yet.”
“The developers mentioned at the start that they are considering a free-to-play multiplayer and a pay-to-play single-player model. In my opinion, the multiplayer is leaning towards a free-to-play model with microtransactions, rather than a pay-to-play model, as they plan to sell the game as a full game.”
“This game is just a cash grab and an insult to Blitzkrieg fans.”
“This game is a cheap (albeit good looking) cash grab.”
“In my opinion, the multiplayer is still leaning towards a free-to-play model with microtransactions instead of a pay-to-play multiplayer, even though they claim they will sell the game as a full game.”
- atmosphere5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The atmosphere of the game is generally praised for its good graphics and sound design, effectively recreating the art style of the first game. However, some users express disappointment, indicating that certain elements detracted from their overall experience. Overall, the atmosphere is noted as a significant aspect, with small changes in sound having a notable impact.
“Nice graphics, creating a fitting atmosphere.”
“They manage to rebuild the art style of the first game, including visual, sound, and atmosphere.”
“This was where my opinion of the game plummeted like an asteroid dropping through the atmosphere.”
“Small changes to sound can make a big difference to the atmosphere and characteristics of a unit.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express strong emotional reactions to the game, with experiences ranging from frustration to tears, particularly when faced with technical issues that disrupt their progress.
“When I was almost done with the first mission, the game crashed again, so I cried and went to bed.”