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Blitzkrieg 3 is a real-time strategy game set in World War II. It features historical battles and campaigns, with a focus on tactical and strategic gameplay. Players can build and manage their own bases, command armies, and engage in multiplayer battles with others online. The game offers a single-player campaign as well as competitive and cooperative multiplayer modes.

Blitzkrieg 3 screenshot
Blitzkrieg 3 screenshot
Blitzkrieg 3 screenshot
Blitzkrieg 3 screenshot
Blitzkrieg 3 screenshot
Blitzkrieg 3 screenshot
Blitzkrieg 3 screenshot
Blitzkrieg 3 screenshot
Blitzkrieg 3 screenshot
Blitzkrieg 3 screenshot
Blitzkrieg 3 screenshot
+18

46%
Audience ScoreBased on 3,984 reviews
story150 positive mentions
stability144 negative mentions

  • The game features a variety of units and campaigns, providing a good amount of content for players.
  • Graphics are visually appealing, with detailed environments and unit models that enhance the gameplay experience.
  • The progression system allows players to unlock new units and upgrades, adding a layer of strategy and reward.
  • The game requires a constant internet connection even for single-player mode, leading to issues with server availability and authentication errors.
  • There are numerous bugs and glitches, including freezing during loading screens and missions not registering as completed.
  • The gameplay can feel unbalanced, with infantry being underpowered compared to tanks, and AI behavior often leading to frustrating experiences.
  • story
    1,220 mentions Positive Neutral Negative

    The game's story aspect has received significant criticism, primarily due to numerous bugs that prevent mission progression, leading to frustration among players. Many report being unable to complete missions or having their progress reset, resulting in a lack of coherent narrative flow. Additionally, the missions often feel disconnected and lack historical context, making the overall storytelling feel shallow and uninspired. While some players appreciate the variety of missions and the potential for engaging gameplay, the overwhelming technical issues and repetitive nature of the missions detract from the experience.

    • “The story and little details in the campaign and interactions between characters and troops is entertaining.”
    • “The campaign through the first 5 or so missions is great and the game overall bridges the gap between Company of Heroes and Men of War; I'm sure you'll enjoy it too.”
    • “The missions are enjoyable and make you think.”
    • “The succession of missions has no historical link or even a 'story' to link them all.”
    • “There is no campaign per se, just a succession of missions to grind through until you can move to the next phase.”
    • “Completed missions are simply not registered as such, stopping the advance of the storyline and unlocking future missions; total halt!”
  • gameplay
    442 mentions Positive Neutral Negative

    The gameplay of Blitzkrieg 3 has received mixed reviews, with some players appreciating the unique mechanics and graphics, while others criticize it for being repetitive, lacking depth, and plagued by bugs. Many feel it deviates too much from the tactical elements of its predecessors, leaning towards a more arcade-like experience that can feel shallow and frustrating. Overall, while there are enjoyable aspects, significant improvements are needed to enhance the gameplay experience.

    • “It's a shame, because the game and its core gameplay was very enjoyable and polished, with a lot of potential.”
    • “Absolutely beautiful game, mechanics are good and runs well, can be challenging at times which makes it interesting, really enjoying the game.”
    • “Great all round game, great fun and very good gameplay.”
    • “The game looked promising during beta, but the final game turned out quite different. I found the gameplay unsatisfying, lacking depth, and too unrealistic.”
    • “Gameplay design is uninspired and devolves into being like any other bad RTS.”
    • “The whole thing was a shitstorm of improperly thought out mechanics and annoying issues that made it simply unplayable.”
  • graphics
    418 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with many players praising the impressive visuals, detailed environments, and smooth performance, particularly at higher resolutions. However, some users express disappointment, noting that the graphics do not significantly surpass those of previous titles in the series, and there are reports of bugs and performance issues that detract from the overall experience. Overall, while the graphics are generally considered good, they are often overshadowed by gameplay concerns and technical shortcomings.

    • “The graphics are gorgeous and the developer really have made what so many RTS missed, namely a solid campaign system with a complex yet easy understandable structure.”
    • “Amazing graphics, effects, and gameplay.”
    • “The graphics, the effects, and the maps are great.”
    • “Visuals: for RTS, visuals are not that important, but the fact that they are the same as visuals in 'Blitzkrieg 2', if not worse, is a bit disappointing.”
    • “Very poor gameplay and terrible graphics.”
    • “Well, everything, I just hate the game engine generally & the graphics are terrible; it looks like you are playing an RTS that was made 10 years ago or more.”
  • stability
    146 mentions Positive Neutral Negative

    The game's stability is severely criticized, with numerous reports of frequent freezes, crashes, and loading issues that render it nearly unplayable. Players have encountered a variety of bugs, including graphical glitches and problems with save files, leading to lost progress and frustrating gameplay experiences. Overall, the game is described as a "buggy mess," lacking the polish needed for a smooth gaming experience.

    • “This just ended up being a huge buggy mess or a game that was never completed.”
    • “I never made it out of the tutorial missions as it was just a non-stop fight against a clunky and buggy UI, poor design choices (not just visually), and overall it's just not a good game.”
    • “The gameplay is actually good, but with the frequent freezes the game is borderline unplayable.”
  • grinding
    56 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for being excessively tedious and unbalanced, requiring players to engage in repetitive missions and extensive resource gathering to progress. Many reviewers noted that the necessity of grinding makes certain battles feel impossible without prior preparation, detracting from the overall enjoyment and engagement of the gameplay. Overall, the grinding experience is described as a chore rather than a rewarding challenge, leading to a lack of meaningful engagement in the campaign.

    • “Progression is earned through grinding very short missions, even the main ones can be replayed infinitely, which takes away the significance of playing and winning them.”
    • “Research trees require even more grinding than the above to max out, requiring probably a solid hundred hours to get a single faction's tree finished.”
    • “Blitzkrieg 3 revolves around the same stale selection of maps, a hard counter combat triangle that makes it so units lose their versatility, practicality, and individuality. The game mechanics and campaign missions fall flat due to their shallowness, lack of meaningful engagement, and cookie-cutter nature, making you feel more like you are grinding through a chore than actively participating in grand strategy.”
  • optimization
    40 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with players reporting frequent stuttering, poor performance, and issues with unit navigation. Many have noted that despite the game's appealing graphics and mission design, the overall performance is subpar, particularly after recent updates, leading to frustration with gameplay and accessibility of certain levels. Overall, the consensus is that the game requires substantial optimization improvements to enhance the player experience.

    • “The game has great graphics, runs smoothly, has very well put together missions, and a really nice unit unlock system.”
    • “I also play regularly other RTS games like Steel Division, and they all run smoothly.”
    • “Needs more optimization.”
    • “Apart from the awful optimization, the poor GUI, and the cluttered management system, you have the insane balancing where a small anti-tank cannon can survive multiple full blasts from a KV-2.”
    • “I have noticed I have been getting hit really hard in terms of performance as if this game is poorly optimized or the online aspect of this game is impacting performance significantly; either way, it's unpleasant.”
    • “First impressions were positive; a decent UI, easy controls, and gorgeous graphics (for what it is anyway). However, after the first mission, units started getting stuck on pieces of rubble, refusing to attack, leading to generally poor performance.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players finding the soundtrack to be repetitive and generic, which detracts from the overall experience. While some appreciate the historical context of certain tracks, others feel that a wider variety and higher quality of music would enhance gameplay. Overall, the music is seen as a significant area for improvement, as it currently lacks the engaging quality that players desire.

    • “I think music is very important in historical war games.”
    • “- great oldschool music, artwork, map decorations (some - with borderline humour)... you'll like it when you notice it :)”
    • “The game itself is fun to play, yet there is a significant con which I realized after 2 weeks of playing: the soundtracks, voice acting, and background music are really repetitive.”
    • “The music is boring as well, which lowers my desire to play another round of battle sometimes.”
    • “The soundtrack is fairly generic and is what you would expect from a game like this, and the sound effects are just enough to keep your mind in the game.”
  • humor
    22 mentions Positive Neutral Negative

    The humor in the game is often derived from its technical glitches and quirky design choices, such as amusing bugs and graphics that can be unintentionally funny, like square wheels on airplanes. While some players appreciate the charm and lightheartedness, others find the humor falls flat, particularly in character portrayals and gameplay balance. Overall, the humor adds a layer of enjoyment for some, but it can also highlight the game's shortcomings.

    • “Fine Russian RTS, funny and charming, and moderately enjoyable for many hours in a proper campaign reminiscent of Men of War, except it is much easier and thus generally enjoyable.”
    • “The Tiger I in the game (and the reinforcement icon) is a funny, crappy joke of what a Tiger I should actually look like!”
    • “GFX is funny sometimes, like square wheels on the airplane in the operation 'Compass', but in-game graphics, especially battlefield detailization, are completely amazing.”
    • “I have played these games for years and this is so unbalanced it's not funny.”
  • replayability
    14 mentions Positive Neutral Negative

    Replayability in the game is a mixed bag; while some players find it outstanding due to various modes and ongoing updates, others criticize it for being limited by scripted missions and numerous bugs that detract from the experience. Suggestions for improvement include adding new units and deluxe missions to enhance replay value, as many players feel the current content lacks incentive for multiple playthroughs. Overall, the potential for replayability exists, but it heavily depends on future updates and content expansions.

    • “Several different modes allow you quite a bit of content and replayability.”
    • “By using different commanders, one can adjust play style and unit selection, giving replayability.”
    • “The replayability is outstanding and the devs aren't lazy as the game stays updated.”
    • “There are hordes of visual and gameplay bugs, which make this game fun to complete one time, but absolutely not replayable.”
    • “I would also like to see an update with new units and additional 'deluxe' missions for each nation rather than just one for each, as I think new units would add more replayability to the game for those who have already grinded through most of the units.”
    • “Adding additional deluxe missions would also add the chance to not only get these new units to use but to add more playable content; for example, a mission where you can use the Karl Gerat and actually play as an actual unit, or where you get to play as the Russian side in the capture of 'Dora'. Missions like these would make getting the deluxe edition of the game more 'worth it' and 'valuable'.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn criticism from users, who label it a "cash grab" that fails to meet the expectations set by its marketing. While the game currently lacks excessive microtransactions or DLC, there are concerns that the multiplayer component may shift towards a free-to-play model with microtransactions, undermining its perceived value as a full-priced title.

    • “Not swamped with microtransactions or DLCs, yet.”
    • “The developers mentioned at the start that they are considering a free-to-play multiplayer and a pay-to-play single-player. In my opinion, the multiplayer is leaning towards a free-to-play model with microtransactions instead of a pay-to-play model, even though they plan to sell the game as a full game.”
    • “This game is just a cash grab and an insult to Blitzkrieg fans.”
    • “This game is a cheap (albeit good looking) cash grab.”
    • “In my opinion, the multiplayer is still leaning towards a free-to-play model with microtransactions instead of a pay-to-play multiplayer, even though they claim they will sell the game as a full game.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its strong visual and sound design, effectively recreating the art style of the first game and enhancing the overall experience. However, some users noted that certain elements negatively impacted their perception of the atmosphere, leading to mixed feelings. Overall, the combination of graphics and sound contributes significantly to the game's immersive environment.

    • “+nice graphics, creating a fitting atmosphere”
    • “This was where my opinion of the game plummeted like an asteroid dropping through the atmosphere.”
    • “Small changes to sound can make a big difference to the atmosphere and characteristics of a unit.”
    • “Good: they manage to rebuild the art style of the first game, visual, sound, and atmosphere.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, with experiences of frustration leading to tears, particularly when faced with technical issues like crashes during critical moments. This highlights the game's ability to evoke deep feelings, even in challenging situations.

Buy Blitzkrieg 3

14h Median play time
15h Average play time
9-20h Spent by most gamers
*Based on 12 analyzed playthroughs

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