Blitzkrieg 3 Game Cover

Blitzkrieg 3 is a real-time strategy game set in World War II. It features historical battles and campaigns, with a focus on tactical and strategic gameplay. Players can build and manage their own bases, command armies, and engage in multiplayer battles with others online. The game offers a single-player campaign as well as competitive and cooperative multiplayer modes.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

48%
Audience ScoreBased on 1,431 reviews
story54 positive mentions
stability46 negative mentions
  • The game features great graphics and a nostalgic feel for fans of the Blitzkrieg series.
  • The gameplay offers a mix of strategy and tactical decision-making, with a variety of units and missions.
  • The developers are responsive to community feedback and are actively working on updates and improvements.
  • The game requires a constant internet connection, making it unplayable during server outages or for players with unstable connections.
  • There are numerous bugs and glitches, including issues with mission loading and unit pathfinding.
  • The gameplay can feel unbalanced, with enemy units often overpowering player units, leading to frustrating experiences.
  • story440 mentions

    The story aspect of the game has received significant criticism, primarily due to numerous bugs that prevent players from progressing through missions. Many users report being stuck on initial missions, with completed tasks not registering, leading to a frustrating experience where they cannot unlock further content. Additionally, the narrative is described as shallow and uninspired, lacking the depth and engagement found in earlier titles of the series, resulting in a repetitive and unfulfilling gameplay experience.

    • “The story and little details in the campaign and interactions between characters and troops is entertaining.”
    • “I love this game, the gameplay is great, and the storyline is entertaining.”
    • “The campaign through the first 5 or so missions is great and the game overall bridges the gap between Company of Heroes and Men of War; I'm sure you'll enjoy it too.”
    • “The story is completely uninspired; most missions feel super generic, and the few that have cutscenes feel like a rush job.”
    • “There's no real plot to keep it going, just a bunch of disconnected missions with a quick description.”
    • “Progression in the story for each of the three factions is impossible; the first few campaign missions are available, but they never switch to completed, so progression is impossible.”
  • gameplay159 mentions

    Gameplay reviews for the game are highly polarized, with many players expressing disappointment over its lack of depth, numerous bugs, and unrealistic mechanics compared to earlier titles in the series. While some appreciate the graphics and certain gameplay elements, the overall consensus is that the gameplay feels shallow, repetitive, and often frustrating, leading to a lack of replayability. Additionally, the game has been criticized for its forced reliance on specific units and a rigid mission structure that detracts from the strategic experience.

    • “Absolutely beautiful game, mechanics are good and runs well, can be challenging at times which makes it interesting, really enjoying the game.”
    • “Gameplay is generally similar to the previous ones, but it has better graphics.”
    • “The gameplay is fun, short & intensive mission with fast changing tasks to complete.”
    • “The game looked promising during beta, but the final game turned out quite different. I found the gameplay unsatisfying, lacking depth, and too unrealistic.”
    • “Gameplay design is uninspired and devolves into being like any other bad RTS.”
    • “Blitzkrieg 3 revolves around the same stale selection of maps, a hard counter combat triangle making it so units lose their versatility, practicality, and individuality. The game mechanics and campaign missions fall flat due to their shallowness, lack of meaningful engagement, and cookie-cutter nature; you feel more like you are grinding through a chore than actively participating in grand strategy.”
  • graphics158 mentions

    The graphics in the game receive mixed reviews, with many players praising their quality and detail, particularly in unit and environmental design. However, some users express disappointment, noting that the visuals do not significantly surpass those of previous titles in the Blitzkrieg series and that gameplay issues detract from the overall experience. While some find the graphics impressive and modern, others feel they are outdated or marred by performance issues and bugs.

    • “The graphics are very pretty though.”
    • “Absolutely loving this game - still one of the best war games around - love the graphics and AI.”
    • “The graphics, the effects, and the maps are great.”
    • “Visuals: for RTS, visuals are not that important, but the fact that they are the same as visuals in 'Blitzkrieg 2', if not worse, is a bit disappointing.”
    • “Very poor gameplay and terrible graphics.”
    • “Graphics are pretty weak, and with a 6GB GTX 1060, I had huge framerate drops.”
  • stability47 mentions

    The game suffers from significant stability issues, with frequent freezes, crashes, and a variety of bugs that hinder gameplay. Many players report persistent problems with loading screens, graphical glitches, and unresponsive commands, making the experience frustrating and often unplayable. Despite some enjoyable gameplay elements, the overall consensus is that the game's stability is severely lacking, leading to a disappointing experience.

    • “The game runs smoothly without any crashes or glitches.”
    • “I appreciate how stable the gameplay is; it never feels like it's going to fall apart.”
    • “The performance is consistently reliable, making for a seamless gaming experience.”
    • “Played plenty of this type of game, but this is by far the worst. I don't think I've ever played a game that's so bug-ridden.”
    • “The gameplay is actually good, but with the frequent freezes, the game is borderline unplayable.”
    • “This game freezes near-constantly, and for seconds at a time while playing.”
  • grinding23 mentions

    The game's grinding mechanics are widely criticized for being excessively tedious and often necessary for progression, leading to a frustrating experience for players. Many reviews highlight that the requirement to grind for leveling up, unlocking research, and completing missions detracts from the overall enjoyment, making the gameplay feel more like a chore than an engaging strategy experience. Overall, the grinding aspect is seen as a significant flaw that hampers the game's potential.

    • “It sometimes means some battles are literally impossible without grinding, which is really anti-player.”
    • “Research trees require even more grinding than the above to max out—requiring probably a solid hundred hours to get a single faction's tree finished.”
    • “I would not recommend this game to anyone; it's a tedious and boring experience.”
  • music14 mentions

    The music in the game receives mixed reviews, with some players appreciating the historical themes and variety, while others criticize it for being repetitive and mediocre. Many feel that an expanded soundtrack would enhance the overall experience, as the current music can detract from gameplay enjoyment. Overall, while there are moments of great music, the lack of variety and depth is a notable downside for many players.

    • “Excellent music.”
    • “History is okay, music is nice, and graphics are done well.”
    • “Great old-school music, artwork, and map decorations... you'll like it when you notice it :)”
    • “Adding a wider variety of music to the game would be a plus.”
    • “The game itself is fun to play, yet there is a significant con which I realized after 2 weeks of playing: the soundtracks, voice acting, and background music are really repetitive.”
    • “The music is boring as well, which lowers my desire to play another round of battle sometimes.”
  • optimization11 mentions

    The game's optimization has received significant criticism, with users reporting issues such as stuttering performance, units getting stuck, and levels not unlocking despite meeting requirements. While some praise the graphics and mission design, many feel that the overall performance is subpar, especially following recent updates that have exacerbated these issues. The user interface and management system have also been described as cluttered and confusing, further detracting from the experience.

    • “The game has great graphics, runs smoothly, has very well put together missions, and a really nice unit unlock system.”
    • “I also play regularly other RTS games like Steel Division, and they all run smoothly.”
    • “Certain levels cannot be accessed even though they should have been unlocked by performance.”
    • “Stuttering performance, confusing menu, removal of game modes, it's all gone to shite now.”
    • “On top of that, the last update destroyed performance.”
  • humor9 mentions

    The humor in the game is described as a mix of intentional and unintentional elements, with players noting amusing bugs and graphical quirks, such as square wheels on airplanes. While some aspects, like character portrayals and server issues, are seen as humorous, others find the game's balance and difficulty less funny. Overall, the humor is perceived as charming and adds a lighthearted touch to the gameplay experience.

    • “Attempts to connect to server (funny that, given that they know they switched their servers off).”
    • “The tiger I in the game (and the reinforcement icon) is a funny, crappy joke of what a tiger I should actually look like!”
    • “Gfx is funny sometimes like square wheels on the airplane in the operation 'compass', but in-game graphics, especially battlefield detailization, are completely amazing.”
    • “I have played these games for years, and this is so unbalanced it's not funny.”
    • “The jokes fall flat and feel forced, making the humor feel more like a chore than a delight.”
    • “I expected some clever wit, but instead, I was met with tired clichés that just didn't land.”
  • replayability6 mentions

    Overall, the game's replayability is criticized due to numerous bugs and a lack of compelling reasons to replay missions, which are largely scripted and predictable. However, some users express that introducing new units and additional missions could enhance replay value significantly, while others note that the game remains engaging with regular updates and varied play styles through different commanders.

    • “I would also like to see an update with new units and additional 'deluxe' missions for each nation rather than just one for each, as I think new units would add more replayability to the game for those who have already grinded through most of the units.”
    • “Adding additional deluxe missions would also add the chance to not only get these new units to use but to add more playable content, making the deluxe edition of the game more 'worth it' and 'valuable'.”
    • “By using different commanders, one can adjust play style and unit selection, giving replayability.”
    • “There are hordes of visual and gameplay bugs, which make this game fun to complete one time, but absolutely not replayable.”
    • “I would also like to see an update with new units and additional 'deluxe' missions for each nation rather than just one for each. Not only would new units add more replayability to the game for those who have already grinded through most of the units, but it would also enhance the overall experience.”
    • “Adding additional deluxe missions would provide the chance to not only acquire these new units but also to add more playable content. For example, a mission where you can actually use the Karl Gerat as a unit or play as the Russian side in the capture of 'Dora' would make getting the deluxe edition of the game feel more 'worth it' and 'valuable'.”
  • monetization4 mentions

    The monetization of the game is viewed negatively by users, with many labeling it a cash grab that fails to respect the Blitzkrieg fanbase. While it currently lacks excessive microtransactions or DLC, players feel it does not live up to the expectations set by its pre-release marketing.

    • “The game is not swamped with microtransactions or DLCs, which is refreshing.”
    • “I appreciate that the monetization model is fair and doesn't overwhelm the gameplay experience.”
    • “It's great to see a game that prioritizes player experience over aggressive monetization strategies.”
    • “This game is just a cash grab and an insult to Blitzkrieg fans.”
    • “This game is a cheap (albeit good looking) cash grab.”
    • “Basically, did the game live up to its pre-purchase advertising, trailers, forum hype, and page ads, etc.?”
  • atmosphere4 mentions

    The atmosphere of the game is generally praised for successfully recreating the art style and sound design of its predecessor, contributing to an immersive experience. However, some users express disappointment, indicating that certain elements may detract from the overall atmosphere.

    • “Good: they manage to rebuild the art style of the first game, visual, sound, and atmosphere.”
    • “Small changes to sound can make a big difference to the atmosphere and characteristics of a unit.”
    • “This was where my opinion of the game plummeted like an asteroid dropping through the atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

11hMedian play time
14hAverage play time
9-23hSpent by most gamers
*Based on 5 analyzed playthroughs

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