Sudden Strike Gold
- May 22, 2017
- Fireglow
- 76h median play time
Sudden Strike Gold is a real-time tactics game set in World War II. Command forces from Germany, Russia, and the Allies across diverse missions, using tactical decision-making and detailed environment interaction to secure victory. This edition includes the original Sudden Strike and the add-on Sudden Strike Forefront, offering enhanced graphics and expanded content for intense historical combat.
Reviews
- Sudden Strike Gold is a classic RTS that offers a nostalgic experience for players who enjoyed it in their youth, with many praising its challenging gameplay and tactical depth.
- The game features a variety of units and missions, allowing players to approach objectives in multiple ways, which adds to its replayability.
- Despite its age, the game is still considered one of the best WWII strategy games, with a dedicated community that continues to create custom missions and mods.
- The graphics and mechanics are outdated, making the game feel clunky and visually unappealing compared to modern titles, which can deter new players.
- Many players report frustrating AI behavior, poor pathfinding, and a lack of clear objectives, leading to tedious gameplay and trial-and-error experiences.
- Technical issues such as crashes, sound glitches, and a lack of proper multiplayer support have been frequently mentioned, diminishing the overall experience.
- story46 mentions
- 9 % positive mentions
- 85 % neutral mentions
- 7 % negative mentions
The game's story is largely considered generic and serves primarily as a backdrop for mission objectives, lacking depth and engagement. Players control a fixed set of units in each mission, with limited reinforcements, which leads to a focus on tactical gameplay rather than narrative progression. While the missions offer some variety and freedom, the overall storytelling is minimal, often described as an afterthought in comparison to the gameplay mechanics.
“Instead, every mission is presented as some sort of tactical operation, in which we should use the limited amount of units to achieve certain goals.”
“Sounds pretty dull, but the game actually gives you a pretty nice amount of freedom (for example, you'll be able to capture the enemy cannons), while some missions will even depend on what you did before.”
“Every campaign comes with 10+ missions (like I've said, some missions will depend on your actions, so you won't be able to play all maps in a single playthrough), plus this exact version comes with the official expansion pack called Sudden Strike Forever, which adds four new campaigns, new scenarios, and stuff like new landscapes, so there's quite a lot of content here.”
“The story is generic and just for each mission.”
“This game has some of the worst mission briefings and mission designs I have ever seen.”
“Bad controls paired with even worse AI and almost painfully vague mission objectives and lackluster mission design result in an extremely inconsistent overall difficulty of the game.”
- graphics23 mentions
- 17 % positive mentions
- 65 % neutral mentions
- 17 % negative mentions
The graphics of the game are widely regarded as outdated, reminiscent of early 2000s titles, with simplistic 2D visuals that lack modern features like widescreen support. While some players appreciate the vintage art style and find it charming, many agree that the graphics fall short compared to contemporaries, making it less appealing for those focused on visual fidelity. Overall, the aesthetic may resonate with fans of retro design, but it is generally considered a significant drawback in today's gaming landscape.
“The game sure is dated, but I love this art style and design.”
“Sudden Strike still holds its weight; the graphics have an extremely pleasant aesthetic, but it is the gameplay that had me purchase this game for the third time in my life just to have it on Steam.”
“10/10 - the graphics stand the test of time and the difficulty is absolutely perfect.”
“The graphics are outdated, the mechanics are clunky... and you just can't select everyone and rush them into battle, so you'll have to micromanage everything for victory.”
“Unfortunate but I would honestly just let this go, it has had its day and graphically this is way behind most titles from the same time.”
“Being more limited than even older games like Command and Conquer, it also lacks widescreen support, and the graphics and controls are very dated, not fun to play or look at.”
- gameplay19 mentions
- 21 % positive mentions
- 63 % neutral mentions
- 16 % negative mentions
The gameplay of Sudden Strike has received mixed reviews, with many players noting its outdated graphics and clunky mechanics that require tedious micromanagement and trial-and-error strategies. While some appreciate the tactical depth and the nostalgic elements that have stood the test of time, others criticize the poor AI and lack of clear mechanics, leading to frustration. Overall, the gameplay offers a blend of challenging and rewarding experiences, but it is marred by significant design flaws.
“Sudden Strike is pretty much a proper new step in the series with completely new and improved gameplay.”
“Sudden Strike still holds its weight, the graphics have an extremely pleasant aesthetic, but it is the gameplay that had me purchase this game for the third time in my life just to have it on Steam.”
“Good mechanics and at least 100 hours of gameplay 10/10.”
“The graphics are outdated, the mechanics are clunky... and you just can't select everyone and rush them into battle, so you'll have to micromanage everything for victory.”
“This is not a classic, it's just old and many of its features and mechanics are really dated and, frankly, annoying.”
“A big chunk of difficulty does not actually come from the gameplay itself, but the extremely bad AI and controls.”
- music17 mentions
- 18 % positive mentions
- 65 % neutral mentions
- 18 % negative mentions
The music aspect of the game has received significant criticism, primarily due to the absence of in-game music in the Steam version, which has frustrated many players. Users noted that the original game featured CD audio tracks that are no longer accessible, leading to a lack of music during gameplay. While there is a folder containing music files, they are not integrated into the game, resulting in a disappointing experience for fans of the original soundtrack.
“Sure, it's still the music from western/european releases of the game (the original Russian version used to include some pretty cool tracks, including the licensed song by a famous alternative rock band called Auctyon), but come on!”
“Right after installing the game, you'll notice that it comes with an extra folder called (surprise-surprise) 'music'.”
“Long story short, CDDA music meant CD music that played directly from compact disc and required to have that disc presented in your CD-ROM drive all the time.”
“The music is gone and you can't do anything about it because it is related to the Steam version.”
“Music did not work on my system and even the basic sound effects were extremely quiet during gameplay.”
“This version of the game has no music during the missions.”
- replayability3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game offers significant replayability through multiple campaigns, a map editor, and mod support, providing players with countless hours of content and customization options. Many users consider it infinitely replayable.
“Multiple campaigns, map editor, and mod support give this game hours upon hours of replay value.”
“Infinitely replayable.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of the game has been criticized due to numerous glitches and game-breaking bugs, leading some players to abandon certain features or add-ons.
“Too many glitches.”
“I also stopped the add-on resource war, not because of the difficulty, but because of dozens of bugs and game-breaking glitches.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and frustrating, often involving trial and error that detracts from the overall enjoyment. The outdated controls and cumbersome unit management contribute to a sense of tedium, especially during larger missions.
“The gameplay is quite tactical at times, but mostly involves extremely tedious, dragging, and frustrating trial and error.”
“I think this may be too complicated for many RTS players since the controls are outdated. Playing the larger missions is more tedious than fun because of pathfinding and unit management.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's optimization is noted for its attention to authenticity, with units speaking in their native languages; however, the overall performance of the voice acting has been criticized as mediocre.
“The performance of the voice actors is mediocre at best, despite the effort to have every unit speak in their native language.”
“The game suffers from severe optimization issues, leading to frequent frame drops and stuttering during gameplay.”
“Even on high-end hardware, the game struggles to maintain a stable frame rate, making it frustrating to play.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report a deep emotional investment in the game, dedicating extensive hours to the campaigns, indicating a strong connection to the narrative and characters.