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Strategic War in Europe

Has its flaws, but with more polish and improved naval and air AI, this could be one of the great light wargames.
Strategic War in Europe Game Cover
54%Game Brain Score
gameplay, replayability
graphics, music
51% User Score Based on 114 reviews
Critic Score 72%Based on 1 reviews

Platforms

PCWindows
Strategic War in Europe Game Cover

About

Strategic War in Europe is a single player and multiplayer economy strategy game with a economy theme. It was developed by Wastelands Interactive and was released on March 21, 2014. It received mostly positive reviews from critics and neutral reviews from players.

"Strategic War in Europe" is a turn-based strategy game set during World War II. Players can control any nation that participated in the war, with the goal of achieving historical or alternate-history victory scenarios. The game features a detailed simulation of military units, production, and diplomacy, with a focus on strategic decision-making and historical accuracy. It also includes a multiplayer mode for up to eight players.

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51%
Audience ScoreBased on 114 reviews
gameplay6 positive mentions
stability4 negative mentions

  • Strategic War in Europe offers a deep and engaging experience for hardcore strategy enthusiasts, with a complex simulation of military, political, and economic dynamics during the Cold War era.
  • The game features a vast map of Europe, allowing for nuanced military maneuvers and political strategies, rewarding players who invest time in understanding its intricate mechanics.
  • Multiplayer modes enhance replayability, providing opportunities for competitive or cooperative play that introduces new challenges and unpredictability.
  • The game suffers from a steep learning curve, with a dense interface that can be overwhelming for newcomers, and a lack of in-game tutorials necessitating reliance on external guides.
  • Frequent bugs and crashes disrupt gameplay, particularly during significant events, and the pacing can feel slow, frustrating players seeking more immediate action.
  • The AI can be inconsistent, occasionally struggling with long-term strategic planning, leading to predictable outcomes and diminishing the challenge for experienced players.
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay of "Strategic War in Europe" is characterized by its intricate mechanics involving troop movements, supply lines, and terrain effects, rewarding players who invest time in understanding these systems. While the game offers a well-balanced challenge and a clean interface, it has a steep learning curve and can be slow-paced, which may frustrate those seeking quicker action. Occasional bugs and interface quirks can disrupt the experience, but once players acclimate to the mechanics, the campaigns can flow smoothly and provide an engaging strategic experience.

    • “The depth of detail in troop movements, supply lines, and terrain effects requires careful planning and foresight, rewarding players who take the time to understand and exploit the intricate mechanics.”
    • “The game's mechanics are well-balanced, providing both challenge and satisfaction as you navigate through historical scenarios.”
    • “Great variety in units, solid game mechanics, and decent pacing make this very easy to get absorbed into.”
    • “The game’s complexity and sometimes opaque mechanics can be intimidating, and the lack of in-game tutorials means newcomers must invest significant time to grasp its systems.”
    • “Occasional bugs and interface quirks can disrupt the flow of gameplay, and the pacing tends to be slow, which might frustrate players looking for more immediate action or feedback.”
    • “Furthermore, pacing just seems off; maybe its pacing is just incompatible with my gameplay style. It just doesn't seem to get on with me, and I feel as if things are just very rushed.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game are generally described as utilitarian and dated, lacking modern polish and aesthetic appeal, which may deter casual gamers. While the visuals are functional and enhance gameplay through a clean interface, they are reminiscent of older titles and do not offer the depth or quality found in more contemporary games. Overall, the graphics serve their purpose but are not a standout feature, appealing primarily to dedicated strategists rather than those seeking impressive visuals.

    • “Additionally, the graphics and interface are clean and intuitive, enhancing the overall gameplay.”
    • “The visuals are pretty pleasing; you can change the display of the map and the units to suit your personal taste. Although everything is static and when the unit attacks you just get some sounds, it's basically a board game re-imagined as a PC game, and there's nothing wrong with that.”
    • “As is typical of wargames, the graphics are hardly state of the art, but they are quite functional, and the game is highly playable as a result.”
    • “The visuals are utilitarian—maps, unit counters, and information panels provide all the data you need but lack modern polish or eye-catching aesthetics.”
    • “Dated graphics.”
    • “Graphically, it shows its age at a glance.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally appreciated for its ability to enhance the WWII atmosphere, evoking nostalgia for classic war films. However, some players find the limited playlist repetitive over time, leading to mixed opinions, with a few even labeling the music as terrible. Overall, it serves as a decent military soundtrack, though it may not appeal to everyone.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The soundtrack is a good point, adding to the WWII ambience, reminding me of those WWII films from the seventies and eighties.”
    • “The sounds are nice and the music is pretty good, although you don't have control over it and it's just an epic playlist on repeat, so after a while some of the tunes might seem repetitive.”
    • “Music is terribly bad.”
    • “Some also say the music is terrible but it sounds fine to me.”
    • “Decent military soundtrack.”
  • replayability
    4 mentions Positive Neutral Negative

    Replayability in this game is enhanced by multiplayer modes that offer competitive and cooperative experiences, introducing new challenges. However, some players feel that the game's abrupt ending in 1945 significantly diminishes its replay value, leading to mixed opinions on its overall longevity.

    • “Multiplayer modes add replayability, enabling competitive or cooperative play that brings new challenges and unpredictability to the experience.”
    • “There's a lot of replayability and mods, so you can spend a lot of time in it.”
    • “This game is a masterpiece, but I suggest nobody ever play it; the forced stop in 1945 is so frustrating that it makes all you've accomplished meaningless and empty, and replay value is an absolute zero.”
  • stability
    4 mentions Positive Neutral Negative

    The stability of the game is widely criticized, with users reporting numerous bugs that significantly hinder gameplay, rendering it nearly unplayable. Many describe it as a poorly executed knock-off of similar titles, emphasizing its lack of reliability.

    • “Essentially, this is a terrible and, in my experience, very buggy knock-off of the Hearts of Iron games.”
    • “Extremely buggy to the point of it being unplayable.”
    • “Simple, boring, and buggy trash.”
  • story
    3 mentions Positive Neutral Negative

    The story emphasizes resilience and the unpredictability of life, highlighting that perseverance can lead to unexpected outcomes. Players are encouraged to navigate challenges within a set turn limit, adding a strategic element to the narrative experience.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, particularly in land and air combat, with some even describing naval combat as broken, leading to a frustrating experience after investing significant time.

    • “I put in over 20 hours, and the land combat feels tedious, the air combat is even more tedious, and the naval combat is simply broken.”
    • “The grinding in this game is relentless and feels like a chore rather than fun.”
    • “After countless hours, the repetitive tasks have made the game feel more like a job than an enjoyable experience.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a meticulous attention to military logistics, diplomacy, and economics, effectively immersing players in an authentic Cold War setting where every decision has significant consequences.

    • “Its meticulous attention to military logistics, diplomacy, and economics creates an authentic Cold War atmosphere where every decision carries weight.”
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Frequently Asked Questions

Strategic War in Europe is a economy strategy game with economy theme.

Strategic War in Europe is available on PC and Windows.

Strategic War in Europe was released on March 21, 2014.

Strategic War in Europe was developed by Wastelands Interactive.

Strategic War in Europe has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its graphics.

Strategic War in Europe is a single player game with multiplayer and local co-op support.

Similar games include Strategic Command WWII: World at War, Hearts of Iron III, Hearts of Iron 2 Complete, Strategic Command WWII: War in Europe, Order of Battle: World War II and others.