- May 21, 2018
- TuomoL
Strangers of the Power 2
Platforms
About
"Strangers of the Power 2" is a role-playing game with 8 playable characters, including new classes like Priest, Warrior, Martial Artist, Genie, Hunter, and Pirate. The game features leveled enemies and an upgraded alchemy system. The Digital Deluxe Edition includes the Pain Queen add-on, an additional dungeon and quest, and multiple endings. The castle in Cloudfall town has been taken over by a dark force, and it's up to the player to form a party of 4 and save the day.





- The game features engaging gameplay with a variety of characters and unique team builds, allowing for a personalized experience.
- It has high-quality voice acting and humorous dialogue, enhancing the overall enjoyment of the game.
- The turn-based battles are fast-paced and rewarding, making it accessible for casual gamers while still providing depth.
- Completionists may find it frustrating that the last two achievements require purchasing additional DLC.
- The game can feel repetitive over time due to unskippable dialogue and the need to replay certain sections for medals.
- Some players noted that the story and content felt short, lacking depth and requiring more fleshing out.
story
8 mentions Positive Neutral NegativeThe story is self-contained, allowing players to engage without prior knowledge of the first game, though some reviewers found it somewhat short and lacking depth. Players can choose a main character and supporting cast, which influences the narrative and endings, while a quest system tied to character interactions adds variety but requires backtracking to town for new quests. Overall, the story offers potential but could benefit from further development to enhance its impact.
“However, its story is fully contained within the game, and you can play without having any prior knowledge of the first game or its story.”
“When you start, you pick a main character and three supporting characters, which can affect what happens with the story itself and what kinds of endings you get.”
“I personally found it a bit short, and the story was there, but could have used fleshing out to give it more oomph.”
“Personally, I would have liked it if the quests advanced on their own, without your progression to trigger them.”
“The only downside is you had to get back to town using a consumable or spell to go see if he had a new quest after completing the old one, after advancing to a new floor.”