Skip to main content
Storybook Brawl Game Cover

About

Storybook Brawl is a single player and multiplayer casual strategy game with a fantasy theme. It was developed by Good Luck Games, LLC and was released on June 18, 2021. It received mostly positive reviews from players.

Draft your favorite characters from story and myth in this 8 player card battler! Over 30 different heroes to command. Will you side with the evil vampire, Snow Wight? Or team up with the good Princess Peep and her battle hardened sheep? Deep strategy meets enchanting fun in Storybook Brawl!

Skip User Reviews

62%
Audience ScoreBased on 3,168 reviews
gameplay115 positive mentions
grinding18 negative mentions

  • The game offers a charming atmosphere with beautiful visuals and engaging gameplay.
  • It features a player-friendly monetization model, allowing players to enjoy the game without feeling pressured to spend money.
  • The game has a dedicated community and responsive developers who frequently update and balance the game.
  • The game has been acquired by a cryptocurrency company, leading to concerns about the introduction of NFTs and potential gameplay changes.
  • There are significant balance issues, with some heroes and strategies being overwhelmingly stronger than others.
  • The RNG elements can be frustrating, often leading to outcomes that feel out of the player's control.
  • gameplay
    287 mentions Positive Neutral Negative

    The gameplay of the game is generally praised for its engaging mechanics, depth, and strategic variety, particularly appealing to fans of the auto battler genre. Players appreciate the innovative treasure and class systems, which enhance the overall experience, although some express concerns about the potential impact of upcoming NFT integrations on gameplay. While the game is fun and addictive, some users note issues with RNG and bugs that can detract from the experience, alongside a desire for clearer explanations of mechanics.

    • “Combo treasures allow for some great in-depth gameplay and strategy.”
    • “The gameplay can be extremely rewarding and fun once you figure out the meta, and is an incredible time sink if you love the auto battler genre.”
    • “The gameplay loop is fun, and while the end game can become quite stale, they've moved towards making it more varied and interesting.”
    • “The mechanics of the game are strange and not straightforward.”
    • “The mechanics and gameplay are really well thought out, but I find that the game is just really buggy and slow and almost unplayable for me.”
    • “Game was bought by a crypto company and now they plan to scam their consumers with gameplay affecting NFTs.”
  • story
    217 mentions Positive Neutral Negative

    The story aspect of "Storybook Brawl" is characterized by its creative reinterpretation of beloved storybook characters, blending whimsical themes with engaging gameplay mechanics. Players appreciate the charming aesthetics and character abilities that reflect their narrative origins, although some express a desire for a more structured single-player story mode. However, the game's recent acquisition by a crypto company has raised ethical concerns, overshadowing its narrative appeal for many players.

    • “I really like the concept and the interpretations of classic storybook characters.”
    • “In Storybook Brawl, you'll encounter plenty of characters that you've read or heard about in your childhood, as all of the unit and hero designs emanate from fairy tales, folk tales, and other well-known stories.”
    • “Brawl adds back-row mechanics and a treasure system to deepen strategies during the game, and brings with it a wonderful cast of characters from the twisted storybook imagination from this veteran card-game dev team.”
    • “The FTX acquisition single-handedly reduced my exemplary view on Storybook Brawl to actively negative, and I cannot recommend anyone play it due to the ethical concerns, as well as the gaming atmosphere that it now produces.”
    • “Indeed, as a bare bones early access title it doesn't even currently offer that - no dailies or missions to keep you coming back, no real unlocks other than a few heroes that are in free rotation anyhow, no campaign, no co-op.”
    • “After the initial shallow learning curve, you will come to the realization that Storybook Brawl is simply a slot machine you can access without going to the casino that wastes your time rather than your money.”
  • graphics
    96 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the charming fairy tale aesthetic and well-executed artwork, while others criticize the lack of originality and polish, likening it unfavorably to other titles like Hearthstone. Some players appreciate the cute visuals and smooth animations, but note that the user interface and overall graphical quality could benefit from further refinement. Despite these criticisms, the game's visuals contribute positively to the overall enjoyment, making it a fun experience for many players.

    • “The aesthetic is top-notch and getting a combo to work gave me the same satisfaction as playing hugely popular trading card games.”
    • “The graphics and music are very lovely created.”
    • “Great design and artwork on units and heroes.”
    • “They stole the Legends of Runeterra background and now they've completely decimated the art style for something completely worse.”
    • “The new patch (74.13) updated the board visuals and alignments and now everything looks so cramped.”
    • “This is the worst autobattler ever created, it's a cheap copy of HS Battlegrounds with a horrible art style (the newest patch also introduced some of the most creepy and weird hero art so far).”
  • monetization
    70 mentions Positive Neutral Negative

    The monetization of the game has received mixed reviews, with some players appreciating its initially player-friendly approach and minimal barriers, while others express concern over its recent shift towards NFT and crypto-based monetization strategies following the acquisition by a cryptocurrency company. Many users feel that the new direction prioritizes profit over gameplay quality, leading to a perception of greed and a potential decline in the game's integrity. Overall, while the game was once praised for its fair monetization model, the impending changes have left many players disillusioned and hesitant to support it.

    • “The monetization is minimal -- you mostly pay to unlock heroes, but you will eventually get to play with most of the heroes for free just by choosing the rotating option, so I never felt the need to spend money.”
    • “It's fun, looking nice, has a good learning curve, replayability, a clean ranking system, and, again, little to no monetization involved.”
    • “Monetization is fair, the gameplay is great, I would just honestly recommend people at least try it out.”
    • “The game was purchased by a crypto company looking to integrate NFTs and abuse terrible monetization tactics.”
    • “Don't waste your time on this game; the developers are greedy and more interested in their cash grab than producing a quality game.”
    • “I used to play this game quite often, but I cannot support the changeover to an NFT-subsidizing crypto company. I believe that gaming should stay free from these types of monetization strategies, as we have seen how far many games have fallen already over the years using microtransaction cash shops.”
  • replayability
    26 mentions Positive Neutral Negative

    The game is widely praised for its high replayability, offering a blend of strategic depth and variety that keeps players engaged. Users appreciate the easy-to-learn mechanics paired with complex gameplay, frequent updates, and a diverse card pool that enhances the experience. Overall, it is considered fun and infinitely replayable, making it a standout in the auto battler genre.

    • “This game has a solid amount of novelty and replayability that is required out of an auto battler.”
    • “The variety of different synergies and strategies to explore gives the gameplay tremendous depth and replayability, and the flavor and art are appealing and whimsical.”
    • “Infinite replayability with lots of complexity and unique gameplay.”
    • “Incredibly strategically deep with tremendous replay value and a team that cares very strongly about the game.”
    • “The game has a surprising amount of depth to it and the replayability is extremely high as a result.”
    • “Surprisingly replayable.”
  • music
    21 mentions Positive Neutral Negative

    The music in the game is generally praised for its catchiness and charm, contributing positively to the overall experience. However, many users express frustration over the repetitive nature of the single soundtrack, suggesting that the game would benefit from a wider variety of tracks and improved sound effects. While the music complements the game's aesthetic, its lack of diversity can lead to annoyance over time.

    • “The music is great.”
    • “I love the theme, and I could listen to the music forever.”
    • “Great music, witty characters, and smooth gameplay.”
    • “The game has a single maddening constant soundtrack for everything with barely any other sound effects.”
    • “The soundtrack desperately needs 5-6 more songs.”
    • “Only having one song gets really tiresome and you absolutely must turn the timer sound down.”
  • grinding
    19 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players noting that progression heavily relies on grinding games or purchasing heroes with real money. While some appreciate the community and find enjoyment in the grind, others criticize the tediousness and high costs associated with unlocking characters, suggesting that it can become tiresome quickly. Overall, players who dislike grinding may want to reconsider, as it is a significant part of the gameplay experience.

    • “The game allows you to access all the content from the very first game without any grinding or payment, but you can invest either a significant amount of money or time to unlock a wider selection of heroes at the start of each game.”
    • “Grinding in this game feels rewarding, as each effort brings you closer to unlocking new abilities and characters, making the journey enjoyable.”
    • “I appreciate how the grinding system is balanced; it encourages exploration and engagement without feeling overly tedious.”
    • “At the highest levels, progression primarily comes from grinding out tons of games, but the games themselves aren't really all that strategically interesting once you understand what's good.”
    • “The one critique I will give is in regards to how you unlock heroes, through either premium currency (gems) or very arduous amounts of grinding to get the free currency.”
    • “It feels very slow and grindy, due to that it's more time consuming than a game like this should be.”
  • humor
    15 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players finding joy in its quirky mechanics, hilarious card synergies, and clever references to fairy tales. Many reviews highlight the amusing interactions and unexpected outcomes that arise from the game's design, contributing to a fun and engaging experience. Overall, the blend of humor and strategy enhances the game's appeal, making it both entertaining and memorable.

    • “The names and art are hilarious tropes on classic fairy tales.”
    • “The fairytale setting comes off extremely well with humorous twists and amusingly interpreted abilities.”
    • “The upgrade and treasure mechanics give every player and hero a chance to make a comeback with some hilariously broken combinations... which actually make the game feel more balanced and accessible.”
  • stability
    8 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag; while some players report a relatively bug-free experience, many others encounter significant issues such as slow performance, frequent bugs, and loading failures that hinder gameplay. Users advise caution, as the game is still in preview and may not provide a smooth experience.

    • “Yes, it's more or less bug-free.”
    • “The game runs smoothly without any major issues.”
    • “I haven't encountered any crashes or glitches during my playtime.”
    • “The mechanics and gameplay are really well thought out, but I find that the game is just really buggy and slow, making it almost unplayable for me.”
    • “It's very fun and addictive, but it's still in preview and is buggy and frequently fails to load the next match.”
    • “Freezes during the queue; by the time you restart, you've missed round 1 purchasing.”
  • emotional
    7 mentions Positive Neutral Negative

    Players express a mix of emotions regarding the game, highlighting a supportive community while grappling with frustrations over game balance and the controversial inclusion of NFTs. Some feel deeply affected by the game's direction, with strong emotional responses to perceived mismanagement by developers, while others find joy in the strategic elements that foster attachment to their teams. Overall, the emotional landscape is marked by both camaraderie and disappointment.

    • “I never thought the fate of a computer game would make me want to cry.”
    • “Your decisions definitely matter, but the auto-battler aspect gives it an emotional aspect as you root for the team you build.”
    • “The competitive community surrounding this game consisted of some of the most sportsmanlike and wholesome people I have ever met playing online games.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is described as fun and light-hearted, enhanced by beautiful visuals and a well-crafted fantasy setting. However, recent developments, particularly the FTX acquisition, have negatively impacted players' perceptions, leading to ethical concerns and a decline in the community's overall atmosphere. While the game initially offered a positive experience, the current sentiment reflects disappointment in both the game's direction and its developer-player interactions.

    • “It was very fun, with a kind, light-hearted atmosphere and beautiful visuals and art.”
    • “This game entered my atmosphere via magic, and it scratches all of the right itches for what I like in strategy games.”
    • “The fantasy and atmosphere of the game are so well-done.”
    • “The FTX acquisition single-handedly reduced my exemplary view on Storybook Brawl to actively negative, and I cannot recommend anyone play it due to the ethical concerns, as well as the gaming atmosphere that it now produces.”
    • “This game wants a positive atmosphere; how about the devs being polite to the player base?”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is highlighted by its engaging and satisfying combo mechanics, alongside charming and enjoyable character designs that enhance the overall experience. Players appreciate the fun music and the appealing aesthetics, contributing to its status as one of the best auto-battlers available.

    • “The character design is cute and fun, and honestly, one of the best auto-battlers I've played.”
    • “The combos are satisfying to pull off, and the character designs always make me smile.”
    • “Fun music and character design.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is characterized by a performance-based in-game currency (igc) system, where players earn igc that averages around 100 per round, requiring multiple games to acquire additional heroes. Players begin with a starting amount of 4000 igc to select their initial hero.

    • “You earn in-game currency (IGC) that increases based on your performance each round, typically hovering around 100. This means you'll need to play a few games to unlock more heroes, starting with an initial 4000 IGC to select your first hero.”
    • “Opportunistic optimization.”
    • “You earn in-game currency (IGC) that increases based on performance each round, which hovers around 100. This means you'll need to play a few games to acquire more heroes. Additionally, you start with 4000 IGC to select a hero.”
Skip Game Offers

Buy Storybook Brawl

208h Median play time
197h Average play time
30-350h Spent by most gamers
*Based on 18 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Storybook Brawl

Games Like Storybook Brawl

Once Upon A Galaxy Image
Mechabellum Image
Dota Underlords Image
Faeria Image
Shardbound: Forge Your Path, Master Your Strategy Image
Skip FAQs

Frequently Asked Questions

Storybook Brawl is a casual strategy game with fantasy theme.

Storybook Brawl is available on PC and Windows.

On average players spend around 197 hours playing Storybook Brawl.

Storybook Brawl was released on June 18, 2021.

Storybook Brawl was developed by Good Luck Games, LLC.

Storybook Brawl has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Storybook Brawl is a single player game with multiplayer support.

Similar games include Once Upon A Galaxy, Mechabellum, Dota Underlords, Faeria, Shardbound: Forge Your Path, Master Your Strategy and others.