- June 24, 2023
- Trynet Games
The Simulacrum
Platforms
About
"The Simulacrum" is a narrative-driven psychological horror game that challenges players to solve puzzles and uncover the truth behind a mysterious experiment. As the player, you'll take on the role of a research assistant working in a secluded facility, tasked with exploring the eerie world of the simulacrum and its enigmatic creator. With each new revelation, the line between reality and simulation blurs further, forcing players to confront their own perceptions and fears.









- The game features an innovative system of procedurally generated cards, providing endless replayability and unique strategies in each run.
- The core mechanics are engaging, combining elements of roguelike gameplay with deck-building, allowing players to create powerful combos and adapt their strategies.
- Despite some bugs, the game is fun and offers a surprising amount of depth for its price, making it a worthwhile experience for fans of card games.
- The game suffers from a lack of polish, with numerous bugs that can disrupt gameplay, such as cards freezing or being unplayable.
- Many players have noted the absence of a comprehensive tutorial, making it difficult for newcomers to understand the mechanics and gameplay flow.
- The balance of the game can be inconsistent, with some runs feeling unfair due to extreme randomness in card generation and powerful enemy encounters.
- gameplay52 mentions Positive Neutral Negative
The gameplay is characterized by a unique delving system that features procedurally generated cards, allowing for a vast array of strategies and combinations. Players can engage in various modes, including constructed and draft formats, though the tutorial is criticized for its lack of clarity. While the game offers deep mechanics and a rewarding combat system, it has a steep learning curve and could benefit from improved tutorials and content expansion.
“The gameplay is mostly a delving system that generates a deck for you, and then creates additional cards as you go through a decision tree to fight battles, meet odd encounters which may mutate your cards, and eventually face off against three bosses.”
“Incredible game with super deep mechanics and infinite replay value due to the AI generation of the cards.”
“While it has its flaws and a steep learning curve, its core combat mechanics and the ever-changing procedurally generated cards make it a pleasure to play.”
“When you load into the tutorial, it doesn't really explain anything, and it took some playing to learn various mechanics. A basic guide written by the dev would be more helpful.”
“The actual free-play deckbuilding feels meaningless when you set the difficulty for your gameplay with a constructed deck yourself. The game would be much improved with a ranking per deck and repeated opponents at an adjusted difficulty.”
“The roguelike/lite portion of the game (delving) can be fickle at times if you get some 'bad' cards or face an overpowered opponent, but once you get the hang of the mechanics, it becomes pretty fun.”