- June 24, 2023
- Trynet Games
The Simulacrum
Platforms
About
"The Simulacrum" is a narrative-driven psychological horror game that challenges players to solve puzzles and uncover the truth behind a mysterious experiment. As the player, you'll take on the role of a research assistant working in a secluded facility, tasked with exploring the eerie world of the simulacrum and its enigmatic creator. With each new revelation, the line between reality and simulation blurs further, forcing players to confront their own perceptions and fears.









- The game features procedurally generated cards, providing a unique and varied experience with each run, which enhances replayability.
- The core mechanics are engaging, combining elements of roguelike gameplay with strategic deck building, reminiscent of popular titles like Magic: The Gathering and Slay the Spire.
- The developers are responsive and actively working on improvements, which gives players confidence in the game's future development and potential.
- The game lacks a comprehensive tutorial, making it difficult for new players to understand the mechanics without external guides.
- There are significant bugs and performance issues, such as cards freezing and unresponsive UI elements, which can disrupt gameplay.
- The balance of the game can be inconsistent, with some runs feeling unfair due to extreme randomness in card generation and powerful enemy encounters.
gameplay
26 mentions Positive Neutral NegativeThe gameplay is characterized by a unique delving system that features procedurally generated cards, offering a variety of modes including constructed play and roguelike elements. While the tutorial is criticized for its lack of clarity, players appreciate the deep mechanics, strategic combinations, and addictive nature of the game, likening it to popular titles like Magic: The Gathering and Slay the Spire. Despite some balance issues and a steep learning curve, the core combat mechanics and infinite replay value make it a compelling card game experience.
“The gameplay is mostly a delving system that generates a deck for you, and then creates additional cards as you go through a decision tree to fight battles, meet odd encounters which may mutate your cards, and eventually face off against three bosses.”
“Incredible game with super deep mechanics and infinite replay value due to the AI generation of the cards.”
“An exciting card game, interesting mechanics, a huge variety of strategies and combinations.”
“When you load into the tutorial (which is probably the only bad thing I have to say since it doesn't really explain anything, and it took some playing to learn various mechanics -- see the basic guide written by the dev instead) and complete it, you are presented with a few different modes.”
“The actual free-play deckbuilding feels meaningless when you set the difficulty for your gameplay with a constructed deck yourself; it would be a much improved game with a ranking per deck and repeated opponents at an adjusted difficulty.”
“The roguelike/lite portion of the game (delving) can be fickle at times if you get some 'bad' cards, or a battle against an overpowered opponent, but once you get the hang of the mechanics and how events and things play out, it becomes pretty fun.”