Stone Age Wars
- January 9, 2017
- Permafrost Studio
"Stone Age Wars" is an RPG arcade game where you build a team of prehistoric soldiers with unique abilities, battling waves of enemies by drawing power-up symbols.To strengthen your team, upgrade 15 classes, equip over 100 pieces of weapons and masks, and challenge 10 distinct bosses for valuable treasure chests.The game features 88 waves of enemies, unlimited upgrades, and 10 unique boss missions.
Reviews
- The game provides a sense of joy and hope, helping players cope with difficult situations.
- It features a fun combat system with lovable graphics and is easy to learn.
- The gameplay is simplistic yet offers depth, allowing for strategic planning and resource management.
- The game is criticized for being a poor port of a mobile game, with balance issues and AI that cheats.
- It can be overly grindy, requiring players to repeat levels for resources without a fast way to progress.
- The game is short, with some players feeling it lacks replayability and depth in level design.
- graphics8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The graphics of the game are simple and straightforward, reflecting its mobile port origins, yet they feature nice textures and support native 4K resolution. Overall, the visuals are not demanding on hardware, making it accessible for a wide range of devices.
“The graphics are loveable.”
“The textures are nice, and it has native 4K support.”
“There's nothing that will tax even on-board graphics most likely.”
“It is a mobile port and as such has simple graphics, easy and straightforward game mechanics, and is very quick to play and complete.”
“[h1]Graphics and performance[/h1]: there's nothing that will tax even on-board graphics most likely, but the textures are nice, and it has native 4k support.”
“It is a mobile port and as such has simple graphics, easy and straightforward game mechanics, and is very quick to play and complete.”
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay is characterized as simplistic and casual, featuring easy mechanics and simple graphics typical of a mobile port. While it offers a quick and straightforward experience, some players appreciate the underlying depth, especially considering the game's low price point.
“Gameplay is simplistic and casual, but not without depth.”
“Gameplay is simplistic and casual, but not without depth.”
“It is a mobile port and as such has simple graphics, easy and straightforward game mechanics, and is very quick to play and complete.”
“- short gameplay (but for this price, well... I would not expect much more)”
“[h1]gameplay[/h1]: gameplay is simplistic and casual, but not without depth.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessive and frustrating, often requiring repetitive play of earlier levels for minimal rewards. This grind is seen as a hindrance to progression, making the game feel overly difficult and tedious.
“The game gets quite grindy at times, as this genre of games tends to do.”
“You can go back and play previous levels for about 20% of the original reward, and I've found myself grinding a level over and over, getting those few extra resources to level up for a needed boost to fight that next level.”
“Too grindy and hard in a really bad way.”
- story4 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The story conveys a moral about perseverance and the unpredictability of life, emphasizing that giving up can prevent one from achieving success. However, some players feel that the narrative is undermined by simplistic level design, where teams can easily progress through multiple levels without significant player involvement or challenge.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“At times, the game feels very simple: I'd like to see some better level design. There's nothing wrong with easy levels, but there was a range of missions in the levels of teens to mid-20s when I won a level with a team, and that same team, with no level up or change of equipment, just aced through 8-10 levels without me doing much of anything.”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that allows players to feel at ease.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been criticized for its lack of replayability, with multiple users stating that there is little incentive to play it again after the initial experience.
“Replayability: none, really.”
“Replayability: none, really.”
- optimization2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game is well-optimized, running smoothly even on lower-end hardware, with appealing textures and native 4K support enhancing the visual experience.
“The game runs smoothly on a variety of systems, ensuring that even on-board graphics can handle it without any issues. The textures are impressive, and it features native 4K support.”