Hero Quest: Tower Conflict Game Cover
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"Hero Quest: Tower Conflict" is a turn-based strategy game set in the fantasy world of Hero Quest. Players compete to build and upgrade their towers, recruit heroes, and battle enemies to control the game board. With various game modes, including single-player and multiplayer, players can test their strategic skills and embark on an epic journey to become the ultimate tower lord.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

17%
Audience ScoreBased on 101 reviews
humor2 positive mentions
gameplay3 negative mentions
  • The game provides a simple and accessible gameplay experience that can be played with one hand, making it suitable for casual players.
  • Some players found short-term entertainment potential in the game, appreciating the concept of hiring different troop types and using spells.
  • The game has Steam Trading Cards, which some users found appealing.
  • The game is plagued by numerous bugs, including UI disappearing, crashes, and unresponsive controls, making it frustrating to play.
  • Gameplay is overly simplistic and repetitive, lacking depth and strategy, which leads to a tedious experience.
  • Difficulty balancing is poor, with many players reporting that the game becomes nearly impossible to progress past level 3.
  • graphics22 mentions

    The graphics of the game have received overwhelmingly negative feedback, with many users criticizing the low-quality artwork that combines retro pixel art and amateurish MS Paint-style drawings. Complaints also include a lack of resolution options and persistent graphic glitches that contribute to a blurry visual experience. However, a few users noted that the game features some creatively designed characters, appreciating its whimsical aesthetic despite the overall graphical shortcomings.

    • “The game is beautiful in a childish way and the characters that set out to defend your tower and the opposing tower are creatively designed.”
    • “The game is beautiful in a childish way and the characters that set out to defend your tower and the opposing tower are creatively designed.”
    • “Good aesthetics, but extremely unbalanced game.”
    • “The artwork here is terrible; it's a blend of old retro pixel 'art' used as a substitute for contemporary PC graphics, and some of the most amateurish MS Paint style drawings (I won't deign to call these 'illustrations').”
    • “It's unclear if this is due to a lack of budget to hire someone who can do graphics properly, or a lack of talent; regardless, the overall visual quality of the game is extremely low as a result of these decisions.”
    • “There's no options to change the resolution for the game or customize the graphics settings.”
  • gameplay10 mentions

    The gameplay is criticized for being overly simplistic and repetitive, primarily involving basic mouse clicks on a button bar with minimal strategic depth or programming complexity. Players note a lack of balance and functionality, with issues such as non-working buttons and a missing interface contributing to a frustrating experience.

    • “The gameplay is very basic and repetitive, with the minimal programming needed to progress an action.”
    • “Gameplay is limited to clicking buttons on a bar at the bottom of the screen with your mouse.”
    • “Hero quest - no strategy, no balanced gameplay - push nine permanent not working/disappearing buttons and missing interface.”
  • music8 mentions

    The music in the game is described as relaxing yet highly repetitive, with many users noting that it often loops the same song, which can become tiresome over time. While some find the music soothing, its lack of variety leads to a sense of monotony. Overall, the soundtrack is seen as decent but ultimately limited in its appeal.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The music is very repetitive and compressed, as are the sounds.”
    • “Music: - endless repeat of the same song (mostly), the song isn’t that bad, but it gets old.”
    • “Music: - endless repeat of the same song (mostly), the song isn’t that bad, but it gets old.”
  • story8 mentions

    The story emphasizes resilience and the unpredictability of life, highlighting that perseverance can lead to unexpected outcomes. However, the narrative is criticized for lacking strategic depth and balance, with gameplay elements that feel unrefined and frustrating. Overall, while the moral is compelling, the execution in terms of storytelling and gameplay leaves much to be desired.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “Hero quest - no strategy no balance gameplay - push nine permanent not working/disappearing buttons and missing interface.”
    • “=== [story] ===”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious, particularly noting that any gameplay exceeding 10 minutes feels like card farming. This repetitive nature detracts from the overall enjoyment.

    • “Very tedious.”
    • “Any game time over 10 minutes feels like card farming.”
  • monetization2 mentions

    The monetization strategy of the game has been criticized as exploitative, with reviewers labeling it as a cash grab that lacks quality and originality, likening it to poorly made Adobe Flash games.

    • “This is just garbage Adobe Flash shovelware dumped on Steam as a cash grab by morally defunct asset flippers.”
  • stability2 mentions

    Users have reported significant graphic glitches, with many noting that the visuals appear blurry and unclear, leading to concerns about the overall stability of the game's graphical performance.

    • “The graphics for whatever reason just look blurry; I'm not entirely sure why this is.”
    • “There are persistent graphic glitches that really detract from the overall experience.”
    • “The game suffers from frequent stability issues, making it hard to enjoy.”
  • replayability2 mentions

    The game has been criticized for its lack of replayability, as players can revisit completed levels but receive no rewards or incentives, making it feel unworthy of repeated attempts.

    • “No replayability. Once you beat a level, you can go back and do it again, but you won’t get rewarded for it or anything, making it not worth replaying.”
    • “No replayability. Once you beat a level, you can go back and do it again, but you won’t get rewarded for it or anything, making it not worth replaying.”
  • humor2 mentions

    The humor in the game is largely undermined by poor translation, which comes off as incompetent rather than amusing. This lack of effective comedic delivery detracts from the overall experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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