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STLD Redux: Episode 02 Game Cover

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STLD Redux: Episode 02 is a single player casual action adventure game. It was developed by Craig Daversa and was released on May 19, 2017. It received positive reviews from players.

Formulate a strategy and strike back with your own cunning and intelligence as you're forced into the original nightmarish scenario we've all dreamed about. Will you be ready when the dead break down the doors?

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87%
Audience ScoreBased on 24 reviews
replayability2 positive mentions
gameplay3 negative mentions

  • Unique blend of action, strategy, and survival gameplay with a tense, thoughtful approach to resource management and combat.
  • High replayability due to various tactics, weapon unlocks, and progression system rewarding multiple playthroughs.
  • Engaging and satisfying challenge with rewarding moments of mastering the house and surviving increasingly difficult time limits.
  • Confusing and unintuitive control scheme that frustrates many players and interferes with gameplay flow.
  • Limited game world with only a small map and repetitive level design, leading to a loss of interest after extensive play.
  • Lack of polish in interface and options, including no mouse support, no control remapping, poor fullscreen support, and occasional gameplay quirks.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay centers on surviving a timed challenge by searching for and using various weapons in a confined area, which some find slow-paced and occasionally frustrating due to inconsistent weapon effectiveness and harsh infection mechanics. While the limited scope and difficulty may not appeal to everyone, players appreciate the progression and unlockable content, with interest expressed in a potential larger, expanded game world.

    • “Lucky for you, the small gameplay area contains an arsenal of weaponry, both formal and informal, and you only need to survive for a set time, which depends on your chosen difficulty level.”
    • “You begin in the reasonable 7 minute mode before heading into bumpier territory with the 12 and 14 minute challenges, unlocking multiple bonus weapons and gameplay variables as you go.”
    • “Due to how the infection mechanic works, getting bitten even once is a huge, irreversible handicap that can make a game basically unwinnable if it happens too early. Some weapons can be inconsistent in their damage output, leading to unexpected bites when what you thought was a sure kill isn't, usually at the worst possible time.”
    • “In terms of gameplay, I found it a bit slow. For now, I have to give it a negative rating, but I'm curious to see the full game to re-evaluate the review.”
    • “The gameplay involves searching for items with which you can defend yourself until the timer runs out.”
  • graphics
    7 mentions Positive Neutral Negative

    The game showcases detailed pixel graphics reminiscent of the 16-bit era, providing a clear and identifiable visual style despite some dated and unattractive UI elements. While there are no graphics settings and minor issues like a slight graphical glitch and potential steam overlay conflicts, the overall visuals are acceptable for the game's age and style.

    • “The game features detailed pixel graphics that remind me of the heights of the 16-bit era.”
    • “Nice pixel graphics.”
    • “Everything you need to know is perfectly identifiable with the graphical style, and I've certainly seen a lot worse.”
    • “There are no graphics options and the game warns you of potential issues with the Steam overlay if you play in full screen.”
    • “Additionally, the game was originally made in 2010 by a small team, and kick me in the nuts if it doesn't look it, with dated visuals and a UI that's just ugly to look at.”
    • “There was one very slightly annoying graphical issue.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is generally praised due to the game's short length and diverse strategic options that encourage experimentation, though some users feel certain aspects, like control issues, may limit it for them. Overall, the game offers a fun and varied experience that invites multiple playthroughs.

    • “Once you get over the initial control scheme and customize the key bindings, the game offers a lot of replayability due to its short length and the variety of approaches and priorities you can experiment with.”
    • “Very fun game with a lot of replayability!”
    • “This severely limits the replayability, I think.”
  • story
    3 mentions Positive Neutral Negative

    The game features a minimal story with no background lore, focusing on a simple plot of surviving an undead invasion for a set time. The narrative elements are limited, with only two maps and one primarily used in the story mode.

    • “Additionally, I must note that the game hasn't currently changed a whole lot since its original release, and while there's a lot to do on the maps you're given and the house is very well-designed to keep you on your toes, the fact is undeniable that there are only two maps, of which one you'll only see in the story mode.”
    • “The game has no background story or lore included, but the basic plot is pretty simple: the undead are invading and you have to survive for either 10 or 18 minutes, depending on your chosen game difficulty.”
    • “The game has no background story or lore included, but the basic plot is pretty simple: the undead are invading and you have to survive for either 10 or 18 minutes, depending on your chosen game difficulty.”
    • “Additionally, I must note that the game hasn't currently changed much since its original release, and while there's a lot to do on the maps you're given and the house is well-designed to keep you on your toes, the fact is undeniable that there are only two maps, of which one you'll only see in story mode.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is consistently tense and immersive, closely matching the original 2010 version's gripping mood despite differences in polish. Players appreciate the familiar, suspenseful feeling that defines the game's experience.

    • “I played the original S:TLD back in the day, a.k.a. 2010, and loved it from the start, though I never got far. Still having the same problems here, but I attribute that to my own failings and not to the game! Totally had the same tense feeling as this version, so if you're reading this and on the fence about paying, pick up the freeware original. It's not as polished, but it's got the same tense atmosphere.”
  • music
    1 mentions Positive Neutral Negative

    The music in Stld features a few suitable tracks that complement the game well.

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STLD Redux: Episode 02 is a casual action adventure game.

STLD Redux: Episode 02 is available on PC and Windows.

STLD Redux: Episode 02 was released on May 19, 2017.

STLD Redux: Episode 02 was developed by Craig Daversa.

STLD Redux: Episode 02 has received positive reviews from players. Most players liked STLD Redux: Episode 02 for its replayability but disliked it for its gameplay.

STLD Redux: Episode 02 is a single player game.

Similar games include STLD Redux Episode 02, 10 Miles To Safety, The Culling of the Cows, Dead State: Reanimated, Shotgun Legend and others.