Stay Still Game Cover

In "Stay Still," a first-person psychological horror game, players assume the role of Nam, exploring an urban house to uncover its dark secrets. Developed by a small team of indie game developers, the game presents a harrowing experience as Nam encounters supernatural forces. This project serves as a learning experience for a newcomer in the field, guided by a seasoned developer, aiming to deliver a chilling and immersive experience.

  • PC
  • Windows

Reviews

52%
Audience ScoreBased on 33 reviews
graphics6 positive mentions
stability5 negative mentions
  • The game has a phenomenal atmosphere with great graphics and sound design that effectively create tension and fear.
  • The ghost character is genuinely terrifying, contributing to the overall horror experience.
  • Despite its flaws, the game shows potential and has engaging moments that can be enjoyable for horror fans.
  • The game is plagued with bugs and glitches that hinder gameplay, making it frustrating to progress.
  • The objectives are repetitive and often boil down to finding keys to unlock doors, leading to a tedious experience.
  • The story lacks depth and resolution, leaving players unsatisfied with the overall narrative.
  • graphics10 mentions

    The graphics of the game have been positively received, with players praising the atmospheric visuals and art style that enhance the overall experience. While not considered a graphical masterpiece, the game's use of well-designed assets and attention to detail contribute to a compelling horror atmosphere. Overall, the combination of graphics, sound, and gameplay elements creates an engaging and immersive experience for players.

    • “Now we are getting into a massive positive of the game, the atmosphere is honestly spot on. The excellent combination of the good-looking graphics, the scary sound cues, and the subtle but very well-placed music create an atmosphere that is sure to keep you on your toes throughout your entire playthrough.”
    • “I can't say that this is a graphical masterpiece, but for an indie project on Unity, the game looks really good.”
    • “I can say that 'Stay Still' is among the best horror games I have played, having everything that is necessary for such a game, from animations and graphics to the smallest detail. It is an exciting game with an interesting story that requires you to pay attention to every detail because that can give you the key to the next 'mystery'.”
    • “Alright, alright, I’ll stop marveling at the graphics and actually move around—what the hell, who is this wobbly?”
    • “Graphics: 7”
    • “I can say that it is among the best horror games I have played, having everything that is necessary for such a game, from animations and graphics to the smallest detail.”
  • atmosphere9 mentions

    The game's atmosphere is widely praised for its effective combination of impressive graphics, eerie sound design, and well-placed music, creating a tense and immersive experience. Players report feeling a constant state of anxiety and dread, particularly during the game's initial segments, which are noted for their strong tension-building elements. While some find the latter parts less atmospheric, the overall ambiance is considered a significant strength of the game, enhancing its horror elements.

    • “The atmosphere is honestly spot on; the excellent combination of good-looking graphics, scary sound cues, and subtle but well-placed music creates an atmosphere that is sure to keep you on your toes throughout your entire playthrough.”
    • “The atmosphere of the game is phenomenal; when I was playing, I experienced a state of anxiety, as I felt that something could jump in front of me at any moment, which effectively instilled a sense of fear.”
    • “It has the basics for a really good horror game: atmosphere, jumpscares, a scary character straight out of 'The Exorcist,' and it makes you dread opening the next door.”
    • “The atmosphere is filled with tension, but it often feels forced rather than organic.”
    • “While the game attempts to create a scary atmosphere, it falls flat and lacks genuine immersion.”
    • “The jumpscares are predictable, which undermines the overall atmosphere of fear.”
  • story9 mentions

    The story in the game has received mixed reviews, with some players finding it lacking depth and coherence, describing it as unengaging and overly simplistic. Others appreciate the narrative elements, noting that it complements the horror gameplay effectively and adds to the overall tension. Overall, there is a call for a more developed storyline and additional content to enhance the experience.

    • “I can say about Stay Still that it is among the best horror games I have played, having everything that is necessary for such a game, from animations and graphics to the smallest detail. It is an exciting game with an interesting story that requires you to pay attention to every detail, as it can provide the key to the next 'mystery.'”
    • “Stay Still is a really nice horror game, with a well-written story and well-placed jump scares and sound effects that keep you in tension.”
    • “There is a story there.”
    • “No finality to the story or even a breakdown of why/how everything occurred.”
    • “Now… I honestly don’t know what to put here, the story is just eh, like it really feels like it’s a dry piece of bread, just there to complement a nice thick slice of horror gameplay.”
    • “The plot of Stay Still is extremely poor.”
  • gameplay6 mentions

    The gameplay is characterized as a walking simulator with puzzles and stealth elements, but it suffers from repetitive key-fetching mechanics that can become tedious and frustrating. While the game effectively communicates objectives, the lack of variety in gameplay detracts from the overall experience, leaving players wanting more excitement and innovation. Overall, the gameplay is seen as decent but in need of improvement to enhance engagement.

    • “The gameplay is a walking sim with some puzzles and some stealth to pass through the ghost girl.”
    • “If they still work on the variety of gameplay and the quality of the game as a whole, then I could recommend it but not yet.”
    • “Now… I honestly don’t know what to put here, the story is eh… honestly just eh, like it really feels like it’s a dry piece of bread, just there to compliment a nice thick slice of horror gameplay.”
    • “Oh my god, if I need to find one more key I might just go insane. I understand that it’s hard to come up with an objective for every room of your game (which, by the way, this game is pretty good at showing you what your objective is through a nice little objective menu), but why in God's name do I need to get a key to open a cabinet, which has a key in it, to open another cabinet, which has a code in it, to open another cabinet, which has a key in it to open a door, which has a room behind it, which has a key in it, to open the door to the next level? And that again and again (I am not even exaggerating, that's honestly how one of the levels went). Please, figure something out, spice it up, because it honestly is such a non-exciting part of the otherwise quite exciting gameplay.”
    • “If they still work on the variety of gameplay and the quality of the game as a whole, then I could recommend it, but not yet.”
  • stability5 mentions

    The game suffers from significant stability issues, including frequent bugs and glitches that disrupt gameplay, such as random freezes that can lead to frustrating deaths. Players report a lack of polish, with generic puzzles and poorly executed mechanics that detract from the overall experience.

    • “This game is buggy, extremely generic, and the puzzles are very poor. It's just a lot of walking back and forth looking for keys to open doors, to find more keys, to open more doors. Occasionally, there is an unexpected jump scare that is totally out of place, and the part where you have to hide from the ghost was very boring.”
    • “The bugs and glitches make this game frustrating. It's scary, but it's a whole lot less scary when you feel frustration instead of fear.”
    • “There are random freezes, which means you could be sneaking around only to be killed because she sees you and runs towards you while you are unable to move or do anything.”
  • music2 mentions

    The music in the game is highly praised for its ability to enhance the atmosphere, effectively complementing the graphics and sound cues to create a tense and immersive experience. Reviewers note that the well-placed musical elements contribute significantly to maintaining suspense throughout the gameplay.

    • “Now we are getting into a massive positive of the game: the atmosphere is honestly spot on. The excellent combination of the good-looking graphics, the scary sound cues, and the subtle but very well-placed music create an atmosphere that is sure to keep you on your toes throughout your entire playthrough.”
  • replayability1 mentions

    Players feel that the game lacks significant replayability, as it can be completed in about two hours, leading to a desire for additional content or expansions to enhance the experience.

    • “Although I do have to quickly add that I hope the developer might look into expanding the game, as it only takes about 2 hours to get through and doesn’t really provide a lot of replayability.”
    • “Once you finish the game, there’s not much incentive to play it again since the story doesn’t change and the gameplay feels repetitive.”
    • “The lack of different endings or significant choices makes it hard to justify replaying the game after the first run.”
  • grinding1 mentions

    Players appreciate the short length of the game, as it minimizes the tedious grinding often associated with longer titles, making it more likely for them to complete it.

    • “The game is incredibly repetitive, making the grinding feel like a chore rather than an engaging experience.”
    • “I found myself spending hours on mindless tasks just to progress, which really took away from the enjoyment of the game.”
    • “The grinding mechanics are poorly designed, leading to a frustrating experience that feels more like a job than a game.”
  • optimization1 mentions

    Overall, the game's optimization is praised for its impressive lighting, solid performance, and well-suited level design, contributing to a smooth gameplay experience.

    • “The lighting in the game looks very good, the performance is excellent, and the level design is well-optimized.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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