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Spirits Abyss

Spirits Abyss Game Cover
96%Game Brain Score
gameplay, graphics
grinding
96% User Score Based on 344 reviews

Platforms

PCSteam DeckWindows
Spirits Abyss Game Cover

About

Spirits Abyss is a single player and multiplayer arcade platformer game. It was developed by caiys and was released on August 27, 2020. It received overwhelmingly positive reviews from players.

Spirits Abyss is a procedural death labyrinth. Cast into the abysm you must explore its diverse depths battling phantasmic meanies and plundering its useful treasures to find a way home... but does something nestle beyond the realmic veil of death?

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96%
Audience ScoreBased on 344 reviews
gameplay29 positive mentions
grinding3 negative mentions

  • Rich content with multiple game modes, characters/classes, items, secrets, and unlockables providing high replayability.
  • Unique blend of roguelike platforming with destructible terrain, combat-focused gameplay, and a dark, quirky art style with impressive pixel art and music.
  • Fair yet challenging difficulty curve with responsive controls, extensive developer support, and engaging meta elements that reward exploration and skill.
  • Some players find the learning curve steep and the difficulty punishing, especially for newcomers, with occasional frustration from random deaths and enemy patterns.
  • Certain game mechanics and controls, especially on keyboard, can feel clunky or awkward; aiming and jump mechanics may require adaptation.
  • The visual style and color palette can be cluttered or harsh on the eyes at times, causing some difficulty distinguishing enemies and items during play.
  • gameplay
    72 mentions Positive Neutral Negative

    The gameplay is widely praised for being polished, fluid, and fun, combining elements of roguelike and metroidvania styles with a variety of characters, unique mechanics, and extensive content. It offers a satisfying balance of challenge and accessibility, with diverse modes and item-based progression that keep the experience fresh. Some criticisms include occasional mechanical quirks, awkward controls on PC, and uneven dialogue, but overall the gameplay is considered the standout feature of the game.

    • “Gameplay and movement mechanics offer lots of freedom to shape your pace and playstyle, in addition to a wide variety of game modes.”
    • “The gameplay is a perfect hybrid between Spelunky-like and Metroidvania, with each selectable clan playing quite differently and gaining unique upgrades, providing depth and replayability.”
    • “The controls are fluid and the gameplay is polished, featuring a fun spin on roguelike mechanics with tons of ways to play and unlock, making it satisfying and fresh.”
    • “The gameplay consists of taking 2 damage from instantly-moving bats, and 6+ damage in one hit from bosses, minibosses, and specific things in zones when not nearly enough hearts spawn to be able to take the hits - oh, by the way, the controls are screwed for PC and there is no mouse aiming.”
    • “Control mechanics need some work (can be remapped in options).”
    • “Few things that are frustrating are some mechanical issues.”
  • graphics
    68 mentions Positive Neutral Negative

    The game features charming and nostalgic pixel art graphics with a unique, stylized aesthetic that blends retro influences and dark fantasy elements, praised for its detail and cohesive visual identity. While some find the art style occasionally jarring or simplified, most appreciate its distinctive, colorful visuals that complement the atmosphere and gameplay. Overall, the graphics are well-executed, polished, and contribute significantly to the game's strong, consistent artistic vision.

    • “Tons more variety, amazing C64-style chiptune soundtrack, great pixel graphics (Lemmings mixed with Dark Crystal aesthetic?), great controls, very exciting and action packed!”
    • “Incredible and unique aesthetic, lush and colorful pixel art graphics, and absolutely packed to the brim with content.”
    • “The visuals are stunning in their own way; the art style is a good mixture of the grotesque, without leaving you nauseous.”
    • “Graphics are still unique but they are, in my opinion, a downgrade from the previous three games.”
    • “Or maybe it's how the art style is a bit too simplified - it's very stylized and clear pixel art, but so much more could be done than an 8-bit-like aesthetic.”
    • “Graphics are cute though the colour scheme makes it a bit hard to see some things sometimes.”
  • music
    59 mentions Positive Neutral Negative

    The music, primarily a catchy and energetic chiptune soundtrack, is widely praised for fitting the game's dark, retro pixel-art aesthetic and enhancing the overall atmosphere. Many users find the soundtrack to be a highlight, with some calling it worthy of the game's purchase alone, though a few wished for more variety in track looping and originality. Overall, the music is seen as a major contributor to the game's charm and appeal.

    • “The soundtrack has no right to bop this hard and the initial gameplay loop is fast enough to keep you engaged, without having to commit to hour long runs.”
    • “I shall also highly praise your choice when making the decision, as the music provides an overall fitting atmosphere, and where specific soundtracks were chosen to play in certain places or situations, they fit the ambience very well.”
    • “To the developer of this game: thank you for introducing me to the artist who made the music you have chosen to feature in this game, I love all of it.”
    • “Annoying music, terrible dialogue/writing and whatever gameplay.”
    • “I do wish the music was a little less generic though, it cheapens the deep atmosphere a bit.”
    • “I turned off the music after hearing each one once.”
  • humor
    19 mentions Positive Neutral Negative

    The game features a distinctive dark, silly humor combined with charming pixel art and a catchy soundtrack, creating a unique and enjoyable atmosphere. Its writing and NPC interactions provide frequent laughs and a memorable, witty experience that resonates well with fans of roguelites. Overall, the humor is consistently praised for being clever, engaging, and a major highlight of the gameplay.

    • “It's lovingly crafted, a very specific vibe that I have never seen anywhere else, fun to play, and genuinely has made me laugh a few times.”
    • “Has a unique sense of humor and tons of secrets and meta progression.”
    • “It's my personal favorite rogue-lite ever made, it made me laugh so many times, and even after 50+ hours I still find ways to enjoy it.”
  • replayability
    17 mentions Positive Neutral Negative

    The game offers exceptional replayability, featuring multiple game modes, classes, secrets, and rewarding unlockables that keep each playthrough fresh and engaging. Its roguelike design, combined with varied content and a high skill ceiling, ensures lasting appeal and challenges for players. Overall, it is highly praised for addictive, unpredictable, and replayable gameplay.

    • “Replay value is very high and so is the skill ceiling.”
    • “An underappreciated game, with good replay value and a variety of different game modes to choose from.”
    • “Playthroughs are not too long, but with four classes and eight game modes there's quite a bit of replayability.”
    • “A neat replayable platformer that took me about an hour or two of dying in stupid ways to identify that this game accurately simulates what it’s like to dive into an unexplored cave as a baby.”
  • story
    14 mentions Positive Neutral Negative

    The story is well-crafted, blending playful and dark tones with rich lore and diverse NPC interactions, offering humor and depth that sustain player interest. It features various quests, game modes, and a compelling world-building that many find engaging, though some wish the story were slightly longer. Overall, the narrative adds significant value and replayability to the game.

    • “This game is a fun experience, with a good story and a good amount of content for its price. I've been playing a lot and I'm still not tired of it.”
    • “I'm really enjoying this: both the playfulness of the story and the dark tones that sometimes rise up in the game.”
    • “I freaking love the world building, story concept, and art style of this game.”
    • “Much better than Spelunky in every way, except maybe the weird and twisted story and dialogue.”
    • “My only real issue with the game is I wish the story was a bit longer.”
    • “There are many different NPCs, some sell you items in different ways, some allow you to sell items, there are many forms to gamble for stuff, there are also small quests in the form of events you can do for specific NPCs and some NPCs that I feel insane amounts of hate towards.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its outstanding art, fitting soundtrack, and immersive ambience that complements the roguelite mechanics. While some find parts of the music a bit generic, overall it enhances the darkly humorous and visually appealing environment, creating a richly atmospheric experience.

    • “The art and atmosphere are outstanding, perfectly in line with the other gems from Caisy's universes.”
    • “I shall also highly praise your choice when making the decision, as the music provides an overall fitting atmosphere, and where specific soundtracks were chosen to play in certain places or situations, they fit the ambience very well.”
    • “Great little rogue-lite dripping with atmosphere.”
    • “I do wish the music was a little less generic though, it cheapens the deep atmosphere a bit.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is described as fun and engaging, with additional modes offering varied grindy experiences. However, unlocking classes can be tedious and time-consuming without sufficient resources.

    • “Unlocking classes is quite tedious if you don't get enough hearts or certain items to help you on your way.”
    • “Amazing art, very cheap, grindy & fun!”
    • “There are other cool game modes like a card game, competitive leaderboard, and cabins reminiscel which is a cool grindy and experimental gamemode.”
  • character development
    2 mentions Positive Neutral Negative

    The character development is highlighted by unique and grotesque monster designs that contribute to a distinctive visual style, complemented by fitting music and thematic elements.

  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect is tied to the feeling of precision and deliberate action, emphasizing the importance of careful timing and control to succeed in gameplay. This creates a sense of tension and satisfaction when executed correctly.

  • optimization
    1 mentions Positive Neutral Negative

    The game generally runs smoothly with good optimization, offering stable performance even on Linux via Proton, although some minor bugs may occasionally occur.

    • “I encountered some bugs but most of the time the game runs smoothly; it works even perfectly on Linux through Proton.”
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4h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Spirits Abyss is a arcade platformer game.

Spirits Abyss is available on PC, Steam Deck and Windows.

On average players spend around 3 hours playing Spirits Abyss.

Spirits Abyss was released on August 27, 2020.

Spirits Abyss was developed by caiys.

Spirits Abyss has received overwhelmingly positive reviews from players. Most players liked Spirits Abyss for its gameplay but disliked it for its grinding.

Spirits Abyss is a single player game with multiplayer and local co-op support.

Similar games include Voidigo, Caveblazers, Ember Knights, GoNNER, Boneraiser Minions and others.