SpellMaster: The Saga Game Cover
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In "SpellMaster: The Saga," you are a sorcerer thrust into a mysterious world, tasked with preventing the invasion of evil gods threatening Allyon. Explore a vast, open world filled with diverse creatures, non-linear progression, and a complex combat system based on weapon choice. Your actions and decisions will shape your journey in this immersive RPG.

Reviews

37%
Audience ScoreBased on 147 reviews
story5 positive mentions
graphics6 negative mentions
  • The game captures the Gothic vibe well, providing a nostalgic experience for fans of the series.
  • The world design is interesting, with secrets to discover and a handcrafted feel.
  • The developers are responsive to feedback and are working on updates to improve the game.
  • The game is marketed as a full release but feels more like an early access title, with only a limited amount of content available.
  • There are numerous bugs and performance issues, including clunky controls and a lack of graphical options.
  • The combat system is frustrating, with enemies being overly difficult and mechanics feeling unpolished.
  • story61 mentions

    The game's story is described as linear with limited choices, featuring a mix of fetch quests and combat that some players find tedious and poorly designed. While the narrative has potential and is set in an intriguing world, it suffers from bugs, awkward controls, and a lack of polish, leading to a short playtime of around 6-10 hours. Many reviewers express hope for future content, but currently, the story feels incomplete and underdeveloped.

    • “The story is interesting, but could use some polish from a writer.”
    • “This game could be awesome; the story and all the areas to explore are cool.”
    • “The story didn't start out the way the game description indicated it would.”
    • “The story was really short as it's really just the prologue, and a lot of detail was put in, but that is where the positive side of this review comes to an end.”
    • “Completing the main quest actually tells you they hope to provide more content soon; this is not a complete game.”
  • gameplay26 mentions

    The gameplay of the game has received mixed reviews, with players appreciating its gothic and old-school RPG feel, but criticizing its mechanics, such as the ineffective parry system and limited building options. While some enjoy the exploration and questing elements, others find the controls clunky and the overall experience lacking polish, suggesting that the game is still in early access and has potential for improvement. Overall, it offers a nostalgic experience for fans of the genre, but may frustrate those expecting more refined gameplay mechanics.

    • “I like the gothic-like questing system and mechanics in general.”
    • “It's got the feel, sound, and to a certain extent the gameplay of a gothic game.”
    • “I just completed the first chapter of the game (and for now that's all there is) after about 6 hours of gameplay and I enjoyed it.”
    • “Literally no building mechanics in this game... alright that's a mild lie as there is one quest where you put up four walls and a ceiling in a fixed location, but that is it.”
    • “The parry mechanic is unusable though, as it seems to me that it doesn't work at all.”
    • “First 10 minutes of playtime you encounter so many bugs and graphical issues that you think: 'Oh boy, I hope it gets better after 2 hours of gameplay, because I can't give it back to Steam.'”
  • graphics24 mentions

    The graphics of the game have received largely negative feedback, with many users citing poor optimization, frequent lag spikes, and a lack of customization options. While some appreciate the nostalgic "gothic" aesthetic, the overall visual quality is considered subpar, with issues like stuttering, low frame rates, and a limited range of graphical settings detracting from the experience. Players express frustration over the game's technical performance, which fails to meet expectations despite having adequate hardware.

    • “Playing the game after release really put me in that special 'gothic' feeling: a dangerous world full of monsters and secret places, presented with thoroughly high-quality graphics and a meaningful soundtrack.”
    • “In case it wasn't clear, I'll say it one more time: old school gothic feel and gameplay but with somewhat better graphics.”
    • “Technically, I prefer quick save/load. FPS are ~45 in the village center and 55-61 in the wilderness. I set graphics to high, no stuttering or CPU acting up.”
    • “Graphics and rendering are terrible in bright areas.”
    • “The game is buggy and the graphics look terrible.”
    • “Currently, the most taxing part of the game is its poor performance graphically.”
  • optimization21 mentions

    The game's optimization has been widely criticized, with many players reporting significant performance issues, including low frame rates, lack of graphical options, and shallow draw distances. While some improvements have been noted in patches, the overall experience remains marred by clunkiness and technical problems, leading to a perception of the game as unpolished and low-budget. Frequent updates have primarily focused on minor bug fixes rather than substantial performance enhancements, leaving players hoping for more comprehensive optimizations in the future.

    • “Comparing the original release to the first patch, I notice an improvement in performance.”
    • “Performance-wise, I was doing pretty well despite having a modest CPU and GPU.”
    • “This game had severe performance problems on release, but most of them seem to have been resolved between then and now.”
    • “This is an absolutely terrible low-budget indie game with some of the worst optimization issues I have ever seen.”
    • “Overall, this game seemed very cheap and unpolished and the poor optimization left me unable to enjoy it.”
    • “Constant stuttering, serious lack of graphics options, and the global illumination keeps switching from yellow tint to bright white for...reasons?”
  • stability7 mentions

    The game's stability is currently a significant issue, with users reporting numerous bugs, clunky combat, and problematic evasion mechanics. Players have experienced freezing, graphical glitches, and camera control problems, indicating that the game is still in a rough early access state. While there is potential for improvement, the existing stability issues detract from the overall experience.

    • “The combat was clunky and buggy.”
    • “The game is buggy and the graphics look terrible.”
    • “I got the camera stuck inside the ceiling of a house, and it appears there is an issue where target lock is buggy and starts swinging the camera wildly even though I have not targeted an enemy.”
  • music4 mentions

    The music in the game has received mixed reviews; while some players feel it lacks depth and fluidity, others appreciate its high quality and its ability to evoke a classic gothic atmosphere. The soundtrack is noted for enhancing the overall experience, complementing the game's visuals and combat mechanics effectively.

    • “Playing the game after release really put me in that special 'gothic' feeling: a dangerous world full of monsters and secret places, presented with thoroughly high-quality graphics and a meaningful soundtrack.”
    • “The music, battle system, and atmosphere remind me of old classic gothic.”
    • “Wtf, that's the feeling you instantly get... no voice acting, sound/music is a real letdown from the start, then once you go to the moving and fighting part: never heard of the word fluidity!”
    • “Music, battle system, and atmosphere remind me of old classic gothic.”
    • “In my opinion, the environments are very pretty, the combat is fun, I love the addition of magic to combos, the animations are what I expect from the genre, and the writing is clever and well done, as is the music and sound effects.”
  • grinding3 mentions

    Reviews indicate that the grinding aspect of the game can be tedious and annoying, with some players finding the combat system unresponsive and overall frustrating. However, despite its grindy nature, certain titles like the original World of Warcraft still managed to deliver an enjoyable experience.

    • “Its combat system is kind of annoying though and is overall pretty tedious.”
    • “I also found the combat to be tedious and unresponsive.”
    • “In fact, the original World of Warcraft was particularly grindy and still played fantastically.”
  • atmosphere3 mentions

    The atmosphere of the game is reminiscent of classic Gothic titles, offering a unique, slow-paced RPG experience that stands apart from modern games like Dark Souls and Skyrim. Reviewers appreciate the strong initial ambiance and user interface, which effectively evoke nostalgia for the original Gothic series.

    • “The music, battle system, and atmosphere remind me of the old classic Gothic games.”
    • “This is not Dark Souls, it's not Skyrim; it's a slow-paced atmospheric RPG that can't be compared to anything else but the original Gothic games.”
    • “The user interface and the atmosphere at the beginning are good.”
    • “The music, battle system, and atmosphere remind me of old classic gothic games.”
    • “The atmosphere feels flat and uninspired, lacking the depth that I expected.”
    • “Despite the potential, the atmosphere fails to immerse me in the game world.”
  • monetization2 mentions

    The monetization strategy of the game has been criticized as a cash grab, with users feeling that it fails to deliver on its promises of building a magical academy, instead resembling typical "click-click-win" games. Players seeking a more engaging experience may want to look elsewhere.

    • “If you want to build a magical academy with students that learn magic, look elsewhere as this game will not deliver on that promise.”
    • “This game feels like a cash grab; it’s just another 'click-click-win' experience.”
  • humor1 mentions

    The humor in the game is largely perceived as ineffective, with some players finding it so poorly executed that it detracts from the overall experience rather than providing amusement.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
5hAverage play time
2-8hSpent by most gamers
*Based on 3 analyzed playthroughs

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