SPECWAR Tactics
- January 13, 2022
- Applesauce Dev
"Specwar Tactics" is a strategy game where you command a NATO special operations force to assist a country in crisis, with the goal of taking back cities from terrorists and insurgents. Customize your soldiers and utilize stealth, close quarters battle tactics, and fire and maneuver to overcome enemy forces. Manage soldier trainings and facility upgrades to continually improve your team.
Reviews
- The game features a unique blend of tactical gameplay and management mechanics, allowing players to rebuild a region while engaging in military operations.
- The developer is responsive to community feedback and actively works on fixing bugs and improving the game, showcasing a commitment to quality.
- Despite its rough edges, the game offers a fun challenge and has great potential, especially for fans of tactical military shooters.
- The game suffers from numerous bugs, crashes, and control issues, making it frustrating to play at times.
- Graphics and animations are low quality, and the overall presentation feels unpolished, resembling an early access title rather than a finished product.
- AI behavior is often poor, leading to unengaging gameplay where both allied and enemy units may ignore objectives, detracting from the tactical experience.
- graphics6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The graphics of the game are generally considered low quality, with janky animations and limited resolution options, which some players find frustrating. While the visuals may not be impressive, many users feel that the graphics are acceptable given the game's price range. Overall, the graphical experience is seen as a minor issue compared to other gameplay elements.
“Before playing any game, the first thing I do is go into the settings and pick the graphical settings I prefer.”
“Game graphics are good for the price range.”
“Animations are pretty janky, the graphics are quite low quality (not that graphics matter that much) but worst of all, is the controls, which are fairly buggy.”
“I get that graphically the game is not amazing looking and I am fine with that, but why it won't allow me to increase my screen resolution is beyond me.”
“The graphics and sound are worse but that's fine.”
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The gameplay is praised for its unique campaign mechanics and innovative features that blend well within the milsim/tactics genre, making it a hidden gem at its price point. However, players express a desire for more early-game weapon variety to enhance dynamism and reduce waiting times for research completion. Overall, the game successfully integrates various mechanics, including a straightforward method for changing elevation during gameplay.
“The game has lots of mechanics that I always wished were together, and it came out quite well.”
“Adding more variety to this first tier, for example, the AK-47 and the MP-5, would make early gameplay more entertaining and dynamic, rather than waiting for 'days' (cycles) for the research to complete, just to have the option of playing stealthy.”
“The game mechanics for switching level height are Q/E.”
“But, still well worth the $10 price tag in my opinion, and I think it's a hidden gem in the milsim/tactics game genre, that if nothing else has some really unique campaign mechanics I'd love to see adopted in other games in the future.”
“The game has lots of mechanics that I always wished were together and it came out quite well.”
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The story aspect of the game has received criticism for its lack of post-campaign content, as finishing a campaign simply restarts it without any acknowledgment or new unlocks. Players have noted issues with mission execution and interface clarity, which detracts from the overall narrative experience. Despite these shortcomings, some still find the core gameplay engaging.
“This needs some polishing on missions, but this is a great game already.”
“This needs some polishing on missions (took out a bunch of patrols but it still says I did none) and the on-ship interface could use some work, but this is a great game already.”
“First mission I went on was a ship boarding, and I could not see into the ship.”
“So then you do your first mission, and come to micromanaging the smallest amount of boarding members possible for any assault operation.”
- humor2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The humor in the game is largely derived from the frustration players experience due to the lack of a post-game celebration, leading to repetitive gameplay. Some users suggest that this frustration can be entertaining for content creators, as it provides opportunities for comedic moments and interactions with viewers. Overall, while the game may not be inherently funny, it offers a platform for humor through player experiences and reactions.
“If you are a YouTuber or VTuber and like indie shooting games, play this on realistic mode so you can make hilarious videos of yourself raging at how low your IQ is, with your viewers backseating about your lack of savant mastery in warfare control strategy.”
“There is no 'post game'; once you finish a campaign, it simply restarts. No congratulation message, no credits, nothing—just a campaign restart. I guess it's good to do the same unfunny missions again and again without unlocking anything new?”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for janky animations, low-quality graphics, and particularly buggy controls, which significantly detract from the overall experience.
“Animations are pretty janky, the graphics are quite low quality (not that graphics matter that much), but worst of all are the controls, which are fairly buggy.”