- June 11, 2020
- Borrowed Light Studios
Spectro
80%Game Brain Score
graphics, gameplay
stability, grinding
80% User Score 90 reviews
Platforms
About
"Spectro is a single-player VR action roguelike with good graphics and free movement. Bust ghosts, navigate random level generation, and upgrade your gear in the haunted tower of Weirdwood. With mechanics designed specifically for virtual reality and various locomotion options, Spectro offers endless replayability and a unique experience in ghost hunting."
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+2
Audience ScoreBased on 90 reviews
graphics18 positive mentions
stability3 negative mentions
- Spectro features a charming art style reminiscent of Luigi's Mansion, creating an engaging and visually appealing VR experience.
- The gameplay loop of capturing ghosts and exploring procedurally generated levels is fun and addictive, providing a sense of discovery and challenge.
- The game offers a unique blend of humor and light-heartedness, making it accessible for players who enjoy a non-scary ghost-busting experience.
- The game suffers from significant bugs and issues, including a lack of updates and a frustrating save system that causes players to lose progress upon dying.
- Many players find the controls awkward, particularly the absence of a 'movement follows hand' option, which can lead to disorientation and motion sickness.
- The progression system feels unbalanced, with players often unable to acquire necessary upgrades or items, leading to repetitive gameplay and frustration.
graphics
34 mentions Positive Neutral NegativeThe graphics of Spectro are characterized by a vibrant, cartoony art style that evokes a playful yet spooky atmosphere reminiscent of Luigi's Mansion. Players appreciate the colorful and polished visuals, which enhance the engaging gameplay and encourage exploration. Overall, the aesthetic is seen as a cohesive and enjoyable aspect of the game, contributing to its charm and replayability.
“The ever-changing environment has an amazing cartoony art style to it, with everything in it feeling to scale.”
“Spectro's graphics are perfect with some moments of genuinely scary spooks chasing me down a hall.”
“It feels like just an aesthetic thing to have rather than a tool that services gameplay because it has no real function other than to illuminate scenes.”
“Everything from the graphics to the mechanics of this game feel like it was made with love and care put into it.”
“The vibrancy and trippiness of the art style draws you in and makes you want to keep exploring.”