Soundfall Game Cover
Soundfall is a glorious blend of music and twin stick shooting, and demands to be played for the soundtrack alone.

Feel the Beat. Use the Beat. Defend the Beat.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

74%
Audience ScoreBased on 506 reviews
music186 positive mentions
grinding25 negative mentions
  • The game features a diverse and catchy soundtrack that enhances the gameplay experience.
  • The combination of rhythm mechanics with twin-stick shooting creates a unique and engaging gameplay loop.
  • The ability to import custom music adds significant replayability and personalizes the experience.
  • The game suffers from repetitive level design and enemy variety, leading to a lack of engagement over time.
  • Some songs do not have a clear beat, making it difficult to stay in rhythm and enjoy the gameplay.
  • The loot system feels underwhelming and grindy, with little meaningful progression or variety in gear.
  • music749 mentions

    The music in "Soundfall" is widely praised for its diversity and quality, featuring a variety of genres that enhance the gameplay experience. Players appreciate the ability to import their own music, although some have noted issues with beat detection and synchronization, particularly with custom tracks. While many songs are enjoyable and fit well within the rhythm-based mechanics, some tracks are criticized for lacking a discernible beat, which can detract from the overall rhythm game experience.

    • “The soundtrack itself in the game is really diverse and so awesome, it's fun to play with friends, you can level up and get new equipment, but my favorite part of all is that you can import your own songs and it will map a level for you to dance to your own beat.”
    • “The music is excellent, it's satisfying to land shots on the beat, and the whole experience is quite enjoyable.”
    • “Soundfall is a fun rhythm game featuring a ton of songs in multiple different genres and a free play mode where you upload your own music to challenge, with the option to play with up to four players.”
    • “It's simply unacceptable, you can't play the game as intended because of poor song selection.”
    • “Half of the songs do not have a discernible beat; don't get me wrong, the songs themselves are great, they just don't all make for the best backing for a rhythm game.”
    • “The music selection is way too varied and mostly not my taste.”
  • gameplay175 mentions

    The gameplay is a unique blend of rhythm mechanics and twin-stick shooter elements, offering a fun and engaging experience, especially for fans of music-driven games. However, many players find the gameplay loop repetitive and lacking in variety, leading to a sense of monotony after a few hours. While the integration of personal music and diverse weapon options adds some depth, the overall mechanics can feel shallow and may not satisfy those seeking a more complex gameplay experience.

    • “Gameplay loop is fantastic, with easy-to-use controls and a decent selection of weapons even just a couple of hours in; fans of bullets per minute, Metal: Hellsinger, or other rhythm shooters are going to love the way this game flows.”
    • “Bonus points for integrating music choices directly into the gameplay, with genres and tempos actually influencing the environment, enemy selection, and loot tables of each level, which you can use to prepare accordingly or even select songs from your personal library to grind for items you might need in your own style.”
    • “The gameplay is solid and quite fun.”
    • “The gameplay loop itself is repetitive and gets boring after the first couple of hours.”
    • “The game is really repetitive and the gameplay gets boring really fast.”
    • “I can play it for 20 minutes or so expecting different results and badass gear, only to be let down by the monotonous, stale gameplay.”
  • story84 mentions

    The story in "Soundfall" is generally considered simplistic and generic, often described as a lighthearted narrative about characters saving a music realm, which may appeal more to younger audiences. While some players find the story amusing and the character animations charming, many feel it lacks depth and is overshadowed by the game's engaging gameplay and soundtrack. Overall, the narrative serves primarily as a backdrop for the rhythm-based mechanics rather than a focal point of the experience.

    • “The story is simplistic but fun, and the art is also really good.”
    • “Visually appealing, audibly outstanding, the story starts off pretty generic but builds into something much more pleasing than I expected out of a rhythm game.”
    • “A fun, heartfelt journey of a story - even if that's not what you came for.”
    • “I assume this game and its story is not written with adults in mind, as it's got very arcade-y, simple dialogue.”
    • “The story is just a very basic 'characters save the music realm' story.”
    • “On top of all that, the writing for what seems to be an unnecessary and irrelevant story is just cringe.”
  • graphics56 mentions

    The graphics of the game are generally praised for their vibrant colors and beautiful hand-drawn animations, creating a unique and aesthetically pleasing experience. While many reviewers appreciate the art style and character design, some note that the visuals can become cluttered, especially in multiplayer modes, and that they may not be groundbreaking compared to other titles. Overall, the graphics are considered polished and enjoyable, contributing positively to the game's atmosphere, despite some criticisms regarding repetitiveness and gameplay mechanics.

    • “Visuals are gorgeous, with vibrant colors and beautiful hand-drawn animations sprinkled throughout.”
    • “The beautiful graphics, combined with a flawless soundtrack, make Soundfall a game I’ll play over and over.”
    • “Amazing art style, fun gameplay, great soundtrack.”
    • “It's a unique look, but I can't say the graphics will blow your mind.”
    • “The art style is colorful, but the action can be a bit hard to read in 4-player co-op.”
    • “While at this stage I have only played a handful of levels, the graphics are simple and stylized.”
  • grinding25 mentions

    Players find the grinding aspect of the game to be tedious and often unnecessary, particularly in a rhythm game where repetitive stages and a lack of meaningful rewards detract from the experience. Many reviewers suggest that difficulty settings could replace the need for grinding, as the current system feels overly reliant on repetition and RNG for loot. Overall, the grind for leveling up and acquiring equipment is seen as a major flaw, making the gameplay feel monotonous and less enjoyable.

    • “Grinding can be useful in games to accommodate different skill levels, but some difficulty settings would probably be just as effective (and there's already a ranking system for people who want to demonstrate expert play).”
    • “Stages repeat often, especially when you get closer to the end; the snow peaks area repeated the same stage 7 times (at least). This makes gameplay tedious at times, and you can tell the developers were having a rough time near the end.”
    • “The game has a tedious leveling and gearing system which serves no purpose.”
  • replayability13 mentions

    The game offers significant replayability through its variety of gameplay modes, including free play and the ability to upload custom songs, which enhances the experience and keeps players engaged. While some users noted issues with mechanics and loot systems, the diverse soundtrack and character progression contribute to its overall replay value, appealing to both casual and hardcore players. Overall, many reviewers highlight the game's potential for infinite replayability, making it a worthwhile addition to any gaming library.

    • “Despite occasional challenges in balancing mechanics, the diverse soundtrack, character progression, and replayability make it a valuable addition to your gaming library.”
    • “Could not put this game down once I got it, and I have already recommended this game to many friends - not only is the core gameplay both challenging and amazingly fun, but the plethora of amazing songs included and the ability to upload your own songs gives this game practically infinite replayability and infinite new experiences.”
    • “So genuinely original, and tons-upon-tons of replay value.”
    • “This game overall has a lot of love put into it, and clearly shows there’s thought behind all the systems and is not only gorgeous and fun to play, but also technically sound. It's unfortunately held back from greatness by some seemingly strange loot/exp mechanics and shallow replay value, that hopefully could be rectified if enough people speak up and the devs take notice.”
    • “Very easy to pick up, strong potential for replayability if you're into 100%'ing songs or playing custom tracks.”
    • “I am about halfway into the story, I believe, but I can see the indefinite replayability coming from the option to import music and songs.”
  • optimization5 mentions

    Overall, the game is praised for its smooth performance and beautiful graphics, with users noting that it runs well across various aspects such as gameplay and customization. However, there is a suggestion for improvement in the rhythm component, particularly regarding the addition of a ranking system to enhance player feedback.

    • “Smooth and beautiful performance on deck.”
    • “Game runs smoothly.”
    • “The graphics, performance, gameplay, and customization are impressive.”
    • “The graphics, performance, gameplay, and customization need significant improvement.”
    • “It maybe could’ve used more practice, but Soundfall overall delivers a strong performance.”
  • character development5 mentions

    Character development in the game is highlighted by its vibrant and imaginative character designs, which are complemented by engaging animations and a captivating soundtrack. Players appreciate the attention to detail and the overall artistic direction, noting that the developers have invested significant effort into creating a unique and enjoyable experience. The combination of satisfying gameplay mechanics and appealing aesthetics contributes to a strong sense of character engagement.

    • “The character designs and concepts were really fun, so seeing the animation was just so lovely.”
    • “First impression was how great the art style and character design is.”
    • “It is so incredibly satisfying shooting up enemies to the rhythm of the music; the loot is satisfying to collect, the world and character design is great, and it is just really easy to see how much these devs cared about putting out a truly unique and amazing product.”
  • humor4 mentions

    The humor in the game is characterized by its feel-good narrative, charming animations, and family-friendly themes, complemented by clever music-related jokes that resonate with those familiar with the genre. Players appreciate the funny lines and whimsical character interactions, which contribute to an overall upbeat and enjoyable experience.

    • “The feel-good narrative, positive themes, humor, and charming animations enhance the upbeat vibe.”
    • “It falls perfectly into the family-friendly category and has quite a bit of music humor for those who know a thing or two about music.”
    • “My favorite aspects to complain about are the affixes 'rhythmic' and 'arrhythmic' because they are so funny to me.”
  • emotional2 mentions

    The emotional aspect of the game is characterized as a fun and heartfelt journey that unexpectedly resonates with players, evoking feelings of being out of sync yet engaged throughout the experience.

    • “A fun, heartfelt journey of a story - even if that's not what you came for.”
    • “It made me feel like I was constantly offbeat, at least.”
  • monetization1 mentions

    Users express frustration with the monetization strategies of the games, highlighting issues such as intrusive ads, potential viruses, and unwanted downloads. Many feel that these practices detract from the overall experience and lead to technical problems, undermining the game's credibility.

    • “Every single one of them has ads or viruses, or opens a random window and downloads some random other file you should go delete.”
    • “The monetization strategy feels exploitative, pushing players to spend money just to enjoy basic features.”
    • “It's frustrating that the game constantly bombards you with prompts to purchase in-game currency, making it hard to progress without spending real money.”
  • stability1 mentions

    Users report experiencing frequent freezes during gameplay, with interruptions lasting anywhere from a few seconds to a full minute, indicating significant stability issues.

    • “I've experienced several freezes lasting from a couple of seconds to a full minute where I'm completely frozen.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I often encounter stability issues that disrupt my gaming experience, including random shutdowns.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

31hMedian play time
21hAverage play time
2-40hSpent by most gamers
*Based on 2 analyzed playthroughs

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