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About

Soundfall is a single player and multiplayer shooter game. It was developed by Drastic Games and was released on March 3, 2022. It received mostly positive reviews from both critics and players.

Feel the Beat. Use the Beat. Defend the Beat.

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78%
Audience ScoreBased on 621 reviews
music234 positive mentions
grinding30 negative mentions

  • The game features a diverse and enjoyable soundtrack that enhances the gameplay experience.
  • The combination of rhythm mechanics with twin-stick shooter gameplay creates a unique and engaging experience.
  • The ability to import custom music adds significant replayability and personalization to the game.
  • The gameplay can become repetitive, with many levels feeling similar and lacking variety in enemy design.
  • Some songs do not have a clear beat, making it difficult to stay in rhythm and enjoy the gameplay.
  • The loot system is poorly balanced, often rewarding players with low-quality items despite achieving high scores.
  • music
    969 mentions Positive Neutral Negative

    The music in "Soundfall" is a central feature that has garnered mixed reviews from players. While many appreciate the diverse soundtrack that spans various genres and the ability to import personal music, some criticize the inconsistency in beat detection and the presence of songs that lack a clear rhythm, making gameplay challenging. Overall, the game's integration of music with action gameplay is praised, but the execution can lead to frustration, particularly when songs do not align well with the rhythm-based mechanics.

    • “Released on Steam in 2022, the game tasks players with battling through musically reactive dungeons, syncing their actions to the beat of a dynamic soundtrack.”
    • “The soundtrack is original and surprisingly diverse, but players can also import their own music, allowing for custom maps that respond to their personal playlists.”
    • “The music slaps and the variety of genres keep the game fresh and interesting.”
    • “A majority of the soundtrack is very boring and without any memorable songs aside from a small handful, which should be a crime for a rhythm game. A third of the songs don't feel like they have a rhythm you can follow.”
    • “The music selection is varied; however, some of the songs are quite annoying to listen to over and over if you are struggling with a mission.”
    • “The music choices are wide and varied, but some songs do not have a well-defined beat, which sort of ruins those levels.”
  • gameplay
    242 mentions Positive Neutral Negative

    The gameplay of Soundfall is a unique blend of rhythm mechanics and action RPG elements, where players must synchronize their actions to the beat of the music, creating a challenging yet rewarding experience. While the core gameplay loop is engaging and the soundtrack is praised, many players find the overall mechanics repetitive and lacking depth, particularly in the looter-shooter aspects. Despite some criticisms regarding the execution of rhythm integration and level design, the game is generally seen as fun and innovative, especially for fans of rhythm games.

    • “It’s a rare example of a game that commits fully to the concept of rhythm as not just a thematic element but the very structure around which all gameplay revolves.”
    • “The core gameplay of Soundfall is built around the idea that your effectiveness in combat—dodging, attacking, and even moving—is tied directly to your ability to stay on beat.”
    • “Soundfall is a refreshing fusion of rhythm-based gameplay and action RPG elements, creating a unique experience that stands out in the crowded indie game scene.”
    • “Some enemies are just a pain to fight; there is a poor stagger mechanic, but specific enemies just ignore it even if they are ranged, so you just eat up their projectiles mid-combo.”
    • “The gameplay loop itself is repetitive and gets boring after the first couple of hours.”
    • “The gameplay feels held back by the looter shooter and rhythm systems.”
  • story
    136 mentions Positive Neutral Negative

    The story in the game is generally perceived as simplistic and heavily reliant on familiar fantasy tropes, often taking a backseat to gameplay. While some players find it entertaining and appreciate the lighthearted, family-friendly narrative, others criticize it for being bland and unengaging, with repetitive dialogue and generic character development. Overall, the story serves as a basic framework for the gameplay rather than a compelling narrative experience.

    • “The story is very family friendly, and does a good job of showing character growth across all the guardians by the game's end.”
    • “The story is simple and intriguing and progression is good.”
    • “The story i’ve completed so far has been well written, humorous and definitely adds depth to the world and its characters.”
    • “The story feels rather bland, but some of the characters are entertaining.”
    • “This game suffers from being an amazing concept with terrible execution; surface level stuff is pretty bad, characters, story, the world, and most designs are very bland and boring.”
    • “The still images and plain text it's told through do add a little flavor and context between missions, but also leave the storytelling feeling a bit like an afterthought.”
  • graphics
    76 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their vibrant and colorful art style, with beautifully crafted environments and charming character designs that enhance the overall aesthetic experience. While many reviewers appreciate the visual appeal and the integration of music with gameplay, some note that the graphics, though nice, may not be groundbreaking compared to other titles in the genre. Overall, the visuals contribute significantly to the game's charm, making it an enjoyable experience for fans of rhythm games.

    • “The art style is colorful and vibrant, with beautifully crafted environments that feel alive with the rhythm of the music.”
    • “The visuals are gorgeous, with vibrant colors and beautiful hand-drawn animations sprinkled throughout.”
    • “The beautiful graphics, combined with a flawless soundtrack, make Soundfall a game I’ll play over and over.”
    • “It's a unique look, but I can't say the graphics will blow your mind.”
    • “The art style is colorful, but the action can be a bit hard to read in 4-player co-op.”
    • “I'm happy with the music selection here, and the look of the game is pretty aesthetically pleasing, but that's where the positives end.”
  • grinding
    30 mentions Positive Neutral Negative

    Reviews highlight that the grinding aspect of the game is often seen as tedious and overly repetitive, discouraging thoughtful gameplay and leading to inventory clutter. Players express frustration with the leveling and gearing systems, which feel unnecessary and require excessive grinding for better equipment or to progress, particularly in post-game content. While some enjoy the core gameplay loop, many feel that the grind detracts from the overall experience, suggesting that difficulty adjustments could alleviate the need for such extensive grinding.

    • “The game has a tedious leveling and gearing system which serves no purpose.”
    • “This makes the game somewhat grindy if you want specific weapons or armor, and adding that to the fact that the game is already repetitive, that's not a good thing.”
    • “My biggest complaint is that there's perhaps too much content - the game takes a while to introduce each new character and their unique mechanic, and apart from an introductory challenge, you can stick with the main character for basically everything, which gets super grindy.”
  • replayability
    17 mentions Positive Neutral Negative

    Overall, the game boasts high replayability due to its extensive personalization options, diverse gameplay modes, and the ability to import custom songs, which encourages experimentation and revisiting levels. Players appreciate the variety in challenges and styles, making it enjoyable for both casual and hardcore gamers. However, some concerns about long-term replay value and certain mechanics may affect the experience for a few users.

    • “This level of personalization adds significant replayability and encourages experimentation with different styles of music.”
    • “The game’s level variety and the ability to revisit previous stages with new abilities and weapons encourage replayability.”
    • “Could not put this game down once I got it, and I have already recommended this game to many friends - not only is the core gameplay both challenging and amazingly fun, but the plethora of amazing songs included and the ability to upload your own songs gives this game practically infinite replayability, and infinite new experiences.”
    • “Despite occasional challenges in balancing mechanics, the diverse soundtrack, character progression, and replayability make it a valuable addition to your gaming library.”
    • “This game overall has a lot of love put into it, and clearly shows there’s thought behind all the systems and is not only gorgeous and fun to play, but also technically sound; it's unfortunately held back from greatness by some seemingly strange loot/exp mechanics and shallow replay value, that hopefully could be rectified if enough people speak up and the devs take notice.”
    • “Fun so far, but I am a little worried about the long-term replayability, even after these bugs are fixed.”
  • optimization
    12 mentions Positive Neutral Negative

    Overall, the optimization of the game is mixed; while it runs smoothly on most systems with minimal bugs, some players feel it lacks the depth and complexity expected from a dedicated looter-shooter. Performance issues are noted, particularly in arena/horde maps, suggesting that the game may not be fully optimized for a rhythm-based experience. Despite these concerns, many users report a visually appealing experience with no significant technical problems.

    • “The result is a hybrid experience that feels as much like a performance as it does a traditional dungeon crawl.”
    • “Performance-wise, Soundfall runs smoothly on most systems, with minimal bugs or technical hiccups.”
    • “The game looks nice and I never had any performance issues or glitches on my end.”
    • “However, the RPG mechanics, while functional, never quite reach the complexity or depth of more dedicated looter-shooters, and those seeking hardcore stat optimization may find it somewhat shallow.”
    • “And the loot from the end-mission chest is supposedly determined by your performance (I'm not sure I buy that; maybe it's a scalar, but the RNG aspect is very unforgiving and some of my best runs have not felt very rewarding), so even if you get a few extra chests out of it, lowering your score to do so also actively penalizes you.”
    • “It's just not as well-optimized and buttery-smooth as a rhythm game really needs to be.”
  • character development
    8 mentions Positive Neutral Negative

    The character development in the game is highlighted by charming and whimsical designs that enhance the overall aesthetic, contributing to a vibrant music-themed world. Players appreciate the variety and creativity in character concepts, which, combined with enjoyable animations and a diverse soundtrack, create an engaging and visually appealing experience. Overall, the character designs are a standout feature, adding fun and style to gameplay.

    • “The character designs are also charming, adding a whimsical touch to the game’s aesthetic.”
    • “The character designs and concepts were really fun, so seeing the animation was just so lovely.”
    • “Everything about the theming and character designs is so much fun, and the soundtrack has a ton of bangers from across a wide variety of genres.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is characterized by its feel-good narrative, charming animations, and clever musical jokes, making it suitable for family audiences. Players appreciate the witty dialogue, amusing character designs, and well-crafted storylines that enhance the overall experience, often leading to laughter and enjoyment. The blend of humor with positive themes and engaging gameplay contributes to a delightful atmosphere that resonates with both casual and seasoned gamers.

    • “The feel-good narrative, positive themes, humor, and charming animations enhance the upbeat vibe.”
    • “It falls perfectly into the family-friendly category and has quite a bit of music humor for those who know a thing or two about music.”
    • “The story I’ve completed so far has been well written, humorous, and definitely adds depth to the world and its characters.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional aspect of the game receives mixed feedback; while some players feel disconnected and unengaged, others appreciate its wholesome and humorous messages, describing it as a fun and heartfelt journey. Overall, it seems to evoke a range of feelings, from indifference to warmth.

    • “It’s a fairly wholesome message and usually presented in a humorous manner.”
    • “A fun, heartfelt journey of a story - even if that's not what you came for.”
    • “Fun, fresh and wholesome.”
  • monetization
    3 mentions Positive Neutral Negative

    Users express frustration with the monetization strategies of these applications, highlighting issues such as intrusive ads, potential viruses, and unwanted downloads. Many also report technical problems, such as persistent errors that lack effective solutions.

    • “Every single one of them has ads or viruses, or opens a random window and downloads some random other file you should go delete.”
    • “The monetization strategy feels exploitative, pushing players to spend money just to enjoy basic features.”
    • “It's frustrating that the game constantly bombards you with prompts to purchase in-game currency, making it hard to progress without spending real money.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, users report a generally stable experience with the game, noting good performance and a lack of glitches. However, some players have experienced occasional freezes lasting from a few seconds to a minute.

    • “I've had several freezes lasting from either a couple of seconds to a full minute where I'm frozen.”
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80%Critics’ scoreBased on 1 critic reviews
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6h Median play time
12h Average play time
2-25h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Soundfall is a shooter game.

Soundfall is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 12 hours playing Soundfall.

Soundfall was released on March 3, 2022.

Soundfall was developed by Drastic Games.

Soundfall has received mostly positive reviews from both players and critics. Most players liked this game for its music but disliked it for its grinding.

Soundfall is a single player game with multiplayer and local co-op support.

Similar games include Archvale, Remnant: From the Ashes, BPM: BULLETS PER MINUTE, Juicy Realm, Remnant II and others.