- September 30, 2020
- Soul Reaper
Soul Reaper
44%Game Brain Score
gameplay, story
grinding, music
61% User Score 23 reviews
Platforms
About
Reap souls by besting your foes in turn-based combat, then summon them to fight by your side! Arrange souls on a 3x3 grid for battle, or attach them to loot pieces to amplify their effects! Travel through The Vault in search for rare treasure, and slay the impostors claiming to be the Soul Reaper!
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+11
Audience ScoreBased on 23 reviews
gameplay4 positive mentions
grinding4 negative mentions
- The game features a unique mechanics system that allows for various playstyles and strategies, particularly with the soul fusion and customization aspects.
- The art and animations are well done, providing a visually appealing experience that enhances the gameplay.
- The concept of using souls as both currency and experience adds depth to the gameplay, making it engaging for players who enjoy monster collecting and RPG elements.
- The user interface is clunky and frustrating, making navigation and menu management a significant issue for players.
- There are numerous bugs and technical issues, including problems with controller support and terrain collision that can hinder gameplay.
- The grind can be excessive, with low experience rewards for battles, leading to a tedious leveling process that may deter players.
gameplay
9 mentions Positive Neutral NegativeThe gameplay is characterized by a variety of mechanics that encourage experimentation, such as monster fusion and party positioning, which can enhance strategic depth. However, some players find the execution clunky, detracting from the overall enjoyment of these features. While it draws comparisons to classic RPGs and offers unique elements, the lack of polish in certain areas may hinder the experience for some.
“I really enjoy this game and its mechanics. It has a lot of mechanics you wouldn't even think about when you're first playing, like equipping equipment to the souls themselves. It feels like the game has many ways to play.”
“The monster fusion mechanic is great, and so is the art and music.”
“For a game that has a major mechanic where positioning your units in your party changes the effectiveness of the party as a whole, it is too clunky to make experimenting and changing your party around as much fun as it should be.”
“Almost like a Disgaea vibe, though not that level of polish, and very different gameplay.”
“The game has aspects of idle-game style gameplay; however, the strategy comes from squad optimization, gear socketing, and order placement (there are 'row bonuses' available, but those are kind of beyond me at the current time of writing, lol).”