SOL Exodus
- January 25, 2012
- Bit Planet Games, LLC
- 4h median play time
In SOL Exodus, players take on the role of a pilot fighting in a war for humanity's survival against a powerful alien race. The game features fast-paced space combat with various ships and weapons to use. The story-driven campaign takes players through intense battles and epic space battlescapes.
Reviews
- The game features beautiful graphics, especially impressive for its 2012 release.
- Gameplay is simple and accessible, making it enjoyable for casual players who prefer less complexity.
- The unique hacking mechanic adds an interesting twist to the dogfighting experience.
- The campaign is very short, typically completed in around 3 hours, leaving players wanting more content.
- The storyline is weak and lacks depth, failing to engage players like classic space sims such as Wing Commander or Freespace.
- Controls can be frustrating, with issues related to targeting and AI behavior, making gameplay feel repetitive and uninspired.
- story37 mentions
- 14 % positive mentions
- 78 % neutral mentions
- 8 % negative mentions
The story of Sol Exodus is generally viewed as weak and simplistic, with a plot involving a religious zealot organization that lacks coherence and depth compared to classic space sims like Wing Commander and Freespace. While some players appreciate the voice acting and find the game enjoyable for a few hours, many criticize the narrative for being forgettable and underdeveloped, leaving a sense that it could have benefited from a more complex and engaging storyline. Overall, the game is seen as a basic indie title that fails to fully capture the essence of the story-driven space sim genre.
“The story of humanity having found a new Earth to move to and a 'space church' determined to stop our hero from telling everyone (and for everyone to die on Earth instead) is rather silly, but is no worse than big blockbusters from the 2000s like Starlancer, and it's reasonably well voice acted, if a little dispassionately.”
“Still an enjoyable game with an interesting story.”
“The voice acting wasn't bad either; it kept me interested in the story.”
“The plot made no sense; the weapons are weak and lame compared to classics like Wing Commander or Freespace, or heck, even current clones like Eterium.”
“The story and campaign, however, due to being much too short, was a disappointment.”
“It's basically an indie clone with the barest of backstory.”
- gameplay14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The gameplay is generally described as serviceable and accessible, offering a decent challenge without being overly complex. While it features solid core mechanics reminiscent of classic space shooters, it lacks depth and complexity, resulting in repetitive and uninspired gameplay. Overall, it appeals to players seeking straightforward action rather than intricate gameplay or a compelling narrative.
“Gameplay is of course the main reason you're there, and it's serviceable, not hard, but enough challenge to keep you dancing around for the few hours you'll be playing.”
“The core flying and shooting gameplay is solid and familiar, which for some reason few games have pulled off in the last decade.”
“Overall, Sol: Exodus is a solid action space fighting game that should be part of any gamer's collection who has a fondness for accessibility and action over deep gameplay mechanics.”
“It's not Freespace; the story isn't as good, there are no squad mechanics, and nearest I can tell, no branching mission line.”
“You will find nothing here that grips you like that, at least gameplay-wise.”
“Half-baked game UI design paired with both repetitive, uninspired gameplay and a grossly oversimplified 'atheists == good guys, religious people == bad guys' plot.”
- graphics10 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The game's graphics are generally considered good for its 2012 release, with some reviewers noting their beauty and the inclusion of modern widescreen and AAA effects. However, opinions vary, with some describing the visuals as average and not particularly remarkable for the genre, while others find them satisfactory but overshadowed by poor combat mechanics and gameplay. Overall, the graphics receive mixed feedback, with ratings around 8/10 from some users.
“Graphically, the game is surprisingly beautiful, particularly so since it dates from 2012.”
“Graphics 8/10”
“Its combat mechanics are horrible, visuals are so and so, the music and sound generally is out of place, and the story is laughable.”
“In addition, both widescreen and modern AAA graphic effects are available, although the actual in-game graphics are nothing extraordinary for the genre.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of SOL: Exodus to be more manageable compared to other space genre games, as it allows for a more streamlined experience while still enabling them to achieve their goals, such as farming for the perfect game. This makes it appealing for those who typically find similar games overly complex and tedious.
“In my playtime, I beat the game twice in the process of farming for the perfect game.”
“If you are like me and find many of the space genre games to be overly complex and often tedious, like X3 or Starpoint Gemini, then SOL: Exodus may be the title for you.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's replayability is rated low, with a score of 3 out of 10, indicating that players find limited incentive to revisit the game after completing it.
“The replay value is only 3 out of 10.”
“Once you've completed the game, there's little incentive to play it again.”
“The lack of meaningful choices makes replaying the game feel pointless.”
- music1 mentions
- 0 % positive mentions
- -100 % neutral mentions
- 200 % negative mentions
The music and sound in the game are often described as out of place, contributing to an overall negative impression alongside the combat mechanics and visuals.
“The music and sound are generally out of place.”
“Its combat mechanics are horrible, visuals are so and so, and the story is laughable.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized for being poor, with players experiencing significant bugs and coding issues that detract from the overall enjoyment. This has led to frustration rather than a challenging experience, ultimately diminishing the fun factor.
“I wish I could have played more of this game to give a better review, but I just lost all sense of fun after a very short time. The game is incredibly frustrating, and not in a 'oh this is a challenge' way; it's frustrating in a buggy, poorly coded, and ultimately very dull way.”