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Smashing Simulator Idle

Smashing Simulator Idle Game Cover
78%Game Brain Score
gameplay, story
monetization, grinding
78% User Score Based on 71 reviews

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Smashing Simulator Idle Game Cover

About

Smashing Simulator Idle is a single player casual simulation game. It was developed by walkingcat and was released on August 20, 2024. It received mostly positive reviews from players.

Incremental game with unfolding gameplay supporting both idle and active play

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78%
Audience ScoreBased on 71 reviews
gameplay4 positive mentions
monetization5 negative mentions

  • The game offers steady progression and a satisfying gameplay loop, making it enjoyable for idle game fans.
  • It features a simplistic design with fun mechanics and satisfying audio effects, enhancing the overall experience.
  • Regular updates and new content keep the game fresh and engaging, with many players expressing excitement for future improvements.
  • Many players have experienced issues with save data being wiped, leading to frustration and loss of progress.
  • The end game can feel tedious and slow, requiring excessive active play to progress, which detracts from the idle experience.
  • Some users have reported unclear wording regarding resets and in-app purchases, causing confusion and dissatisfaction.
  • gameplay
    6 mentions Positive Neutral Negative

    Gameplay is characterized by a mix of enjoyable mechanics and a charming art style, making it satisfying for players, especially in its idle clicker format. However, some users report significant slowdown in later stages, which detracts from the overall experience.

    • “Fun mechanics and the art style really bring a lot of flavor into the game.”
    • “Gameplay feels great and satisfying.”
    • “A solid idle clicker with fun mechanics.”
    • “The simplistic design is great; however, a lot of slowdown occurs in the later stages of gameplay.”
    • “Gameplay is truly awful.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization model features optional ads that do not interfere with gameplay, and players can pay to remove ads entirely, which many find beneficial. While there are incentivized ads, users appreciate the lack of forced ads, although some have experienced progress resets that reintroduce ads. Overall, the monetization approach is seen as user-friendly, despite occasional technical issues.

    • “However, somehow my progress reset and now I also have ads again.”
    • “Played for a couple of days before it got slow around barrels but was worth paying to remove ads.”
    • “The in-app purchase to get rid of ads is a godsend even though it's only incentivized ads.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect of the game is generally well-received, but players express frustration with the endgame, citing tediousness and excessive manual play required for missions. The final mission, in particular, is noted as overly challenging, detracting from the overall experience despite a strong early game.

  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly in the end game where upgrades require permanent resources and time skips do not advance missions. While the early game is enjoyable, the repetitive nature of grinding is seen as a drawback, though it is acknowledged as a common feature of the genre.

    • “Upgrades require permanent resources to automate the same tasks, and time skips don't progress missions. The early game is enjoyable, but the end game becomes tedious.”
    • “The game is grindy, but that is typical for the genre.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics are praised for their engaging art style, which adds significant flavor and enhances the overall gaming experience.

    • “The fun mechanics and the art style really bring a lot of flavor to the game.”
    • “The graphics are stunning, with vibrant colors and intricate details that make every scene a visual delight.”
    • “The character designs are beautifully crafted, adding depth and personality to the overall aesthetic of the game.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted as engaging and entertaining, with players noting its effectiveness in enhancing the overall experience, as evidenced by a demo playthrough that showcased its comedic elements.

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24h Median play time
24h Average play time
24-24h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Smashing Simulator Idle is a casual simulation game.

Smashing Simulator Idle is available on PC, Web Browser, Phone, Windows and others.

On average players spend around 24 hours playing Smashing Simulator Idle.

Smashing Simulator Idle was released on August 20, 2024.

Smashing Simulator Idle was developed by walkingcat.

Smashing Simulator Idle has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Smashing Simulator Idle is a single player game.

Similar games include Idle Looter, Click Legends, Energy Collector, Unnamed Space Idle, Dwarf Eats Mountain and others.