Slash Quest Game Cover
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In "Slash Quest," play as Shepherd, wielding the enchanted sword Swordie, to return it to the Queen in a land full of puzzles, friends, and foes. The sword controls your movements, growing in size as you defeat enemies and changeing how you solve puzzles and engage in battles. Customize Shepherd and Swordie with over 50 collectable cosmetic items for a personalized experience.

Reviews

66%
Audience ScoreBased on 20 reviews
graphics3 positive mentions
story3 negative mentions
  • Slash Quest features a unique and fun gameplay mechanic where players control a sword instead of a character, adding a fresh twist to the action-adventure genre.
  • The game boasts a charming art style and a delightful sense of humor, making it an engaging experience for players.
  • With a low price point and a wealth of content, including challenges and mini-games, players feel they are getting great value for their money.
  • Some players have expressed frustration over limited-time skins, feeling pressured to play at a certain pace rather than enjoying the game at their own speed.
  • The final boss fight could use quality of life improvements, particularly in making phase transitions smoother.
  • The unique control scheme may take some time to get used to, and some players would prefer more options for sensitivity adjustments.
  • gameplay12 mentions

    The gameplay is characterized by a unique mechanic where players control a sword instead of a character, adding a fun and challenging twist to the action-adventure experience. This innovative approach, combined with charming aesthetics and engaging side activities, creates a delightful and entertaining environment for casual gamers. While the mechanics may take some time to master, the game offers a rich variety of quests and challenges that keep the gameplay fresh and enjoyable.

    • “The unique gameplay mechanics have you controlling the sword, not the human, adding a fun and challenging twist.”
    • “The music and aesthetics blend perfectly with the gameplay and narrative, creating an engaging experience that feels like a well-crafted video game.”
    • “Great little action-adventure game with a unique core mechanic of controlling a sword that pulls along a following character.”
    • “The mechanic takes a little bit to get used to, and it would have been nice if you could adjust the sensitivity a little.”
    • “It's small, but not that small, with plenty of side activities, from fun mini-games to additional quests and challenges, all centered around your unusual movement mechanic that also serves as your combat mechanic.”
    • “Game regularly introduces new mechanics with the sword and level design.”
  • story8 mentions

    Slash Quest features a charming and quirky story where players take on the role of a magical sword on a mission to rescue a princess from evil forces. The game offers a delightful adventure with a main quest lasting around 6 to 8 hours, complemented by numerous challenges and optional quests that enhance the overall experience. While the journey is enjoyable, some players find the destination less impactful.

    • “With the main quest taking about 6 hours if you rush and up to 8 if you seek out every secret, plus additional time for tackling challenges, there’s a lot to enjoy.”
    • “Overall, Slash Quest is an adventure where the journey is a little more enjoyable than the destination.”
    • “In Slash Quest, you play as the princess’ magical sword on a mission to rescue her from evil forces.”
    • “The main quest takes about 6 hours if you rush and up to 8 if you seek out every secret, plus additional time for tackling challenges.”
  • graphics5 mentions

    Slash Quest features a vibrant and detailed art style that enhances its quirky and fun gameplay. The cute visuals and engaging aesthetics create a captivating experience, making each scene visually appealing and screenshot-worthy. Overall, the graphics contribute significantly to the game's charm and narrative.

    • “The game’s art style is vibrant and detailed, making every scene screenshot-worthy.”
    • “Slash Quest is a quirky fun action game with a cute art style.”
    • “Very cute art style and a very unique premise!”
  • humor2 mentions

    The game is praised for its charming and funny humor, which adds to the overall experience while complementing its surprisingly deep mechanics.

    • “The game also has a nice sense of humor.”
    • “Really funny and charming game with surprisingly deep mechanics.”
  • monetization2 mentions

    Reviewers express frustration over the lack of microtransactions in the game, suggesting that even if they were present, it would be better than the current monetization model, which they find pointless and unsatisfactory.

    • “If there were at least microtransactions, it would already be idiotic and cruel, but at least it would have a point.”
    • “But there are no microtransactions.”
  • grinding1 mentions

    Players report that grinding in the game is minimal, with most completing it in about 13 hours, including only a couple of mission replays and a brief hour spent on a minigame for currency.

    • “Took me around 13 hours with only 1-2 mission replays (and 1 hour grinding a minigame to get coins for the outfits).”
  • music1 mentions

    The music seamlessly integrates with the gameplay and narrative, enhancing the overall experience and contributing to the game's well-crafted aesthetic.

    • “The music and aesthetics blend perfectly with the gameplay and narrative, creating an engaging experience that feels like a well-crafted video game.”
  • replayability1 mentions

    The game offers good replayability due to its accessible levels and easy puzzles, appealing to casual players, while additional content like mini-games enhances the overall experience.

    • “The straightforward levels and easy puzzles make it accessible for casual players, and there is enough extra content like mini-games to enhance replayability.”
    • “The straightforward levels and easy puzzles make it accessible for casual players, but the lack of depth limits long-term replayability.”
    • “Once you've completed the game, there's little incentive to return, as the experience feels repetitive and lacks variety.”
    • “While there are some extra mini-games, they don't significantly enhance the overall replay value of the main game.”
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