In "Slash Quest," play as Shepherd, wielding the enchanted sword Swordie, to return it to the Queen in a land full of puzzles, friends, and foes. The sword controls your movements, growing in size as you defeat enemies and changeing how you solve puzzles and engage in battles. Customize Shepherd and Swordie with over 50 collectable cosmetic items for a personalized experience.
The game features a unique and charming art style, with engaging visuals and animations that enhance the overall experience.
Slash Quest offers a fun and innovative gameplay mechanic where players control a sword instead of a character, providing a fresh twist on traditional action-adventure games.
There is a significant amount of content available, including side quests, mini-games, and challenges, making it a great value for the price.
The controls can be tricky to master, which may lead to frustration for some players, especially those not accustomed to the unique mechanics.
The game follows a completely linear progression, which may feel restrictive and limit exploration for players seeking more freedom.
Some players have noted that certain gameplay elements, such as camera angles and level routing, can be inconsistent or confusing.
gameplay
42 mentions Positive Neutral Negative
29%
64%
7%
The gameplay in Slash Quest is characterized by a unique mechanic where players control a sword rather than the character, adding a fun twist to the action-adventure genre. While the game gradually introduces new mechanics and features a charming art style, some players noted that the gameplay can become repetitive and that the control sensitivity could be improved. Overall, it offers an engaging experience with delightful characters and a vibrant world, making it appealing for casual gamers.
“The unique gameplay mechanics have you controlling the sword, not the human, adding a fun and challenging twist.”
“The music and aesthetics blend perfectly with the gameplay and narrative, creating an engaging experience that feels like a well-crafted video game.”
“Great little action adventure game with a unique core mechanic of controlling a sword that pulls along a following character.”
“- frequent gameplay pauses and camera panning show even obvious changes and routes; often with a long, unnecessary continued after-pause.”
“- seemingly no continuity or consistency of when the sword gets longer or shorter; feels more forced for level and gameplay design than world-embedded, which is surprising and confusing after learning killing enemies extends it.”
“The mechanic takes a little bit to get used to, and it would have been nice if you could adjust the sensitivity a little.”
story
32 mentions Positive Neutral Negative
38%
53%
9%
The story of Slash Quest revolves around a magical sword on a mission to rescue a princess from evil forces, featuring a charming and colorful presentation with unexpected dark undertones. Players can expect a linear progression with a main quest lasting around 6 to 8 hours, complemented by numerous side quests, mini-games, and challenges that enhance replayability. Overall, the narrative is well-integrated and engaging, making the journey enjoyable despite the somewhat predictable destination.
“The background story is nicely integrated and offers a few unexpected twists.”
“Surprisingly dark undertone and story revelation at the end; but it remains in the colorful child-friendly style.”
“Overall, Slash Quest is an adventure where the journey is a little more enjoyable than the destination.”
“In Slash Quest, you play as the princess’ magical sword on a mission to rescue her from evil forces.”
graphics
16 mentions Positive Neutral Negative
63%
37%
The graphics of the game are widely praised for their vibrant and detailed art style, which is both cute and engaging. Players appreciate the beautifully designed visuals and diverse biomes, making the game visually appealing and screenshot-worthy. The animation style complements the gameplay and narrative, enhancing the overall experience.
“The game is graphically beautifully designed and offers many different biomes to explore.”
“The game’s art style is vibrant and detailed, making every scene screenshot-worthy.”
“The music and aesthetics blend perfectly with the gameplay and narrative, creating an engaging experience that feels like a well-crafted video game.”
humor
4 mentions Positive Neutral Negative
100%
The game is praised for its charming and funny humor, which adds to its overall appeal. Reviewers note that the humor complements the surprisingly deep mechanics, enhancing the gaming experience.
“Really funny and charming game with surprisingly deep mechanics.”
“The game also has a nice sense of humor.”
monetization
4 mentions Positive Neutral Negative
50%
50%
Reviewers express frustration over the lack of microtransactions in the game, suggesting that even if they were present, it would be better than the current situation, which they find pointless and unsatisfactory.
“If at least there were microtransactions, it would already be idiotic and cruel, but at least it would have a point.”
“But there are no microtransactions.”
replayability
4 mentions Positive Neutral Negative
50%
75%
The game offers significant replayability through a variety of story quests, side quests, challenges, and minigames, providing hours of entertainment. Its straightforward levels and easy puzzles make it accessible for casual players, while the additional content enhances the overall replay value.
“Story quests, side quests, challenges, minigames--hours of entertainment and replayability.”
“The straightforward levels and easy puzzles make it accessible for casual players, and there is enough extra content like mini games for added replayability.”
“The straightforward levels and easy puzzles make it accessible for casual players, but there isn't enough variety to encourage significant replayability.”
“While there are some extra activities like mini-games, the overall lack of depth in the main content limits the game's replayability.”
“Despite the initial enjoyment, the repetitive nature of the quests and challenges quickly diminishes the incentive to replay.”
grinding
2 mentions Positive Neutral Negative
100%
Players report that grinding in the game typically involves spending about an hour on a minigame to earn coins for outfits, with the overall gameplay experience lasting around 13 hours and requiring minimal mission replays.
“Took me around 13 hours with only 1-2 mission replays (and 1 hour grinding a minigame to get coins for the outfits).”
“Took me around 13 hours with only 1-2 mission replays (and 1 hour grinding a minigame to get coins for the outfits).”
music
2 mentions Positive Neutral Negative
100%
The music is highly praised for its seamless integration with the gameplay and narrative, enhancing the overall experience and contributing to the game's well-crafted atmosphere.
“The music and aesthetics blend perfectly with the gameplay and narrative, creating an engaging experience that feels like a well-crafted video game.”