Flynn: Son of Crimson is a beautiful looking and great sounding platformer game is a must-play title that gives you a powerful and cute wolf companion. This title does not have an auto-save feature so keep that in mind.
"Flynn: Son of Crimson" is a handcrafted 2D action platformer set in the scenic Rosantica, a war-ravaged island now threatened by the return of the Scourge. As Flynn, players must reunite with his mythical protector and reclaim the stolen Guardian Spirits, while battling the mighty Scourge and its overlord to defend the land. This journey of discovery and redemption promises challenging trials for Flynn and his Crimson lineage.
Beautiful pixel art and animations that create a charming visual experience.
Engaging combat system with a variety of weapons and abilities that keep gameplay interesting.
Fun and straightforward platforming mechanics that are easy to pick up and play.
The story is generic and lacks depth, making it feel uninspired.
Combat can become repetitive, with many enemies requiring similar strategies to defeat.
The game is relatively short, leading to a lack of replayability and exploration.
story
154 mentions Positive Neutral Negative
23%
67%
10%
The story in the game is widely regarded as generic and uninspired, often described as a typical "orphan with powers" narrative that lacks depth and engagement. While some players appreciate the charming aesthetics and simple plot, many criticize the dialogue and character development as shallow, leading to a sense of disconnection from the storyline. Overall, the narrative serves primarily as a backdrop for gameplay rather than a compelling element of the experience.
“This was such a fun game with a fun and easy to follow story.”
“The story is cute and while playing the game I felt an incredible feeling of coziness, this way it lulled me into completing it almost 100% without even noticing.”
“I love this amazing world and the simple (in the best way possible) and effective story/plot!”
“The story is practically nonexistent: there's corruption, obviously purple, and a bad purple guy, that's about it.”
“The story is bland and uninspired.”
“The story is so utterly generic that it somehow makes everything surrounding it worse by making me more apathetic to what's going on.”
gameplay
143 mentions Positive Neutral Negative
42%
50%
8%
The gameplay of "Flynn: Son of Crimson" receives mixed reviews, with many players noting a lack of mechanical variety and slow progression that detracts from engagement. While some appreciate the fluidity and charm of the platforming and combat mechanics, others criticize the repetitive nature and simplistic design, leading to a feeling of boredom over time. Overall, the game is seen as visually appealing but ultimately underwhelming in terms of gameplay depth and excitement.
“An incredible action platformer with great combat and tight platforming mechanics.”
“The gameplay is fun and engaging enough to want you to keep collecting gems for upgrades.”
“Gameplay is tight and responsive, with lots of fun gimmicks that are easy to understand, and fun to master.”
“Players are limited in their ability set for far too long to feel like progression is possible, which causes early levels to drag due to the lack of mechanical variety.”
“The gameplay failed to engage me for most of my playtime.”
“The gameplay is pretty generic and boring, unfortunately.”
music
100 mentions Positive Neutral Negative
73%
24%
3%
The music in the game has received a mixed reception, with many praising its beauty and ability to enhance the overall experience, while others find it generic or forgettable. Highlights include a fantastic orchestral score that complements the visuals and gameplay, though some players noted that it lacks memorability. Overall, the soundtrack is often described as a standout feature, contributing significantly to the game's charm and atmosphere.
“The music is exceptional and the world is colorful and a delight to explore.”
“The beautiful pixel art combined with the serenity of the soundtrack complement the adventure perfectly.”
“Flynn: Son of Crimson is a charming beat-em-up platformer with a fantastic soundtrack and beautiful art to back it up.”
“Also, the soundtrack is the most generic thing I've heard in a while, and that's terrible.”
“The music, while orchestral to some extent, is too jovial and takes center stage above all other sounds for some reason.”
graphics
89 mentions Positive Neutral Negative
70%
27%
3%
The graphics of the game have received widespread praise for their beautiful pixel art style, vibrant colors, and fluid animations, creating an immersive visual experience. While some reviewers noted a lack of originality and a nostalgic feel reminiscent of older games, the overall aesthetic and art design were highlighted as standout features that enhance the gameplay. Despite some criticisms regarding the gameplay mechanics, the visuals consistently captivated players, making them a significant draw for the game.
“The game’s graphics are beautifully designed in a medieval fantasy world and are complemented by a phenomenal soundtrack that ranges from being serene and beautiful to having fast-paced music during epic boss fights.”
“The graphics and animation are really stellar and what makes this game so great.”
“Gorgeous pixel art visuals.”
“So there's no flipped assets that I could see, everything is handcrafted to look bad on purpose, and a lot of effort was simply wasted on a game that looks like a garbage reject from the 1990s, an era we moved on from, because, you know, 3D graphics cards got invented.”
“A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
“While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
replayability
10 mentions Positive Neutral Negative
30%
40%
30%
Overall, the game's replayability is significantly hindered by its linear design and lack of secrets or collectibles, leading to a generally underwhelming experience after the initial playthrough. Players noted that once the single collectible per level is obtained, there is little incentive to revisit stages, resulting in a consensus that the game lacks substantial replay value. Suggestions for improvement included introducing optional challenges or rewards to enhance replayability.
“A better route, in my opinion, would have been to make them optional, but giving out a special item/collectable at the end that could grant the player access to some kind of reward later on in the game, which would also have spiced things up in terms of replayability.”
“I can't give it an 8 because there isn't much replayability.”
“I recommend it, maybe on special since it's short and doesn't have much replayability.”
“There aren't many secrets to find, just one special item per stage that I usually was able to find with ease, which kills replayability.”
“These levels are exceptionally linear for a platformer (to the point where you can't even go back to a prior screen) and offer zero replay value once the one collectible in the level is obtained.”
“However, factors like the extreme linearity make it kind of lackluster in terms of replayability.”
humor
9 mentions Positive Neutral Negative
100%
The humor in the game is generally appreciated, with players noting charming dialogues and amusing character interactions, such as goblins chuckling after attacks. While the writing and art are praised for their quality, the overall plot is considered generic and lacking depth, which may detract from the comedic elements. Despite some frustrations with gameplay, many find the humor to be enjoyable and suitable for a younger audience.
“I particularly appreciated the goblins chuckling after hitting me, as it made the annoyingly rigid combat and stupid hitboxes marginally less asinine.”
“The art and the animation are all really well done and the writing is funny and charming.”
“It's funny and enjoyable to play, and I'd say fairly kid-friendly too.”
grinding
6 mentions Positive Neutral Negative
17%
83%
Players find the grinding aspect of the game to be a mixed experience; while there are no mandatory grinding achievements, the combat can feel tedious due to high enemy health and minimal rewards for defeating them. Many users prefer to avoid battles altogether, as the fighting mechanics are described as boring and grindy, despite the presence of good grinding spots that make progress easier. Overall, the platforming and hitbox issues contribute to a frustrating grind.
“No grinding for any achievement required.”
“Attempting to fight all of the various creatures on each level can get tedious as they have a lot of health and it gains you very little in the way of leveling up your abilities, so I just started avoiding most of the monsters unless I had to fight them.”
“The controls are fine, but the actual fighting was boring and grindy, and the puzzles were middling.”
“It makes the grind easy but still makes you work for those victories in battles despite having good grinding spots.”
character development
6 mentions Positive Neutral Negative
50%
17%
33%
Character development in the game is noted for its appealing designs and art style, though some reviewers find the character designs to be somewhat generic and forgettable. The silent protagonist approach is criticized for hindering deeper character development, and there are mentions of plot holes that detract from the overall narrative experience. Despite these issues, the engaging boss fights and visual elements keep players invested.
“It's music, character design, and art style are incredible, and that was my selling point.”
“As said, the music, art style, and character design caught my interest; the boss fights were great too, and I loved the fights against Rozia. That was enough for me to keep going until the end.”
“Great character design and illustrations.”
“My only critique is that it's a bit on the generic fantasy side as far as character designs go, but that's a very minor downside.”
“Once again, the silent protagonist aspect ruins character development for me, and there are so many plot holes.”
emotional
3 mentions Positive Neutral Negative
100%
The emotional aspect of the game is characterized by a wholesome and joyous energy, which contrasts with the heartbreak of it being a new IP. Players experience a mix of uplifting feelings and unexpected challenges, such as the surprising consequence of touching a stationary ball, adding depth to the emotional engagement.
“There is such wholesome, joyous energy in the composition.”
“The fact that it's a new IP is almost heartbreaking.”
atmosphere
3 mentions Positive Neutral Negative
100%
The game's atmosphere is highly praised for its exquisite animations and well-drawn visuals, creating a cohesive and immersive experience across different regions. Players appreciate the natural transitions between levels and the overall art style, which enhances their enjoyment of the game.
“The game has a nice atmosphere; it's well drawn and the animations are exquisite.”
“The atmosphere of each region was perfectly arranged, and the transition from level to level flowed together naturally.”
“I enjoy its atmosphere and weapons a lot, and the art style is very good!”
stability
1 mentions Positive Neutral Negative
100%
Overall, while the game features appealing graphics, users report a lack of significant glitches, leading to a stable gameplay experience. However, some express hesitation in recommending it due to other concerns.
monetization
1 mentions Positive Neutral Negative
100%
Reviews indicate that Gamemaker Studio is often associated with the creation of low-effort, retro-style games that are perceived as cash grabs, suggesting a negative view of its monetization practices.
“Gamemaker Studio is most commonly used to make retro pixel shovelware and cash grabs.”
optimization
1 mentions Positive Neutral Negative
300%
The optimization of the game has been criticized for its poor price-performance ratio, indicating that players feel they are not receiving adequate value for their investment.
“The price-performance ratio is really not good.”
“The game runs poorly on even high-end hardware, making it frustrating to play.”
“There are frequent frame drops and stuttering, which severely impacts the overall experience.”