Shapelab 2024
- July 26, 2023
- Leopoly
"Shapelab 2024" is a 3D sculpting application optimized for virtual reality devices, providing an immersive and intuitive interface for creating organic shapes. The VR technology allows for a more natural way of working with creations, increasing productivity and providing a level of depth not possible with traditional 2D modeling tools. Easily visualize creative ideas and print them in 3D, or sculpt high-quality props, characters, and concepts for various applications.
Reviews
- ShapeLab is praised for its intuitive controls and ease of use, making it accessible for beginners and enjoyable for experienced users.
- The software offers powerful features for organic sculpting, including dynamic topology and customizable brushes, which enhance the creative process.
- The developers are responsive to community feedback and actively work on updates, showing potential for future improvements and features.
- The software has significant stability issues, with frequent crashes and bugs that hinder the user experience, especially when importing models or using certain features.
- Recent updates have introduced a mandatory account registration, which has frustrated many users who previously enjoyed the software without this requirement.
- There are limitations in the toolset, particularly for hard-surface modeling and texturing options, which some users feel are necessary for a more complete sculpting experience.
- optimization22 mentions
- 45 % positive mentions
- 41 % neutral mentions
- 14 % negative mentions
Overall, the optimization of the software is generally well-received, with many users noting smooth performance and stability, especially on minimum settings. While there are some performance issues and occasional launch failures, recent updates have improved stability and reduced crashes. Users appreciate the refined tools and advanced tesselation technology, which outperforms competitors, though some adjustments to workflow may be necessary for optimal results.
“While still in early access and I expect a lot more to come, I find the tools very optimized and refined. Because of that, professional results will require a proper mindset, and some people may have to update their existing workflow habits.”
“No crashes thus far, greatly re-optimized from the previous incarnation I was familiar with, with a host of new very handy tools and options. I've been re-energized and am actually excited to dive down the hole with this new re-born Shapelab.”
“The tessellation tech in Shapelab has better performance than ZBrush Sculptris Pro or Blender Dyntopo. It can tessellate on an object of 12 million polygons very fast, which is a surprise.”
“Performance issues are frequent, and as of recent the software has stopped launching for me altogether.”
“It’s still in early access, so there are some flaws sometimes in performance, but I hope they will be fixed soon.”
“While still in early access, I expect a lot more to come, but I find the tools very optimized and refined; however, professional results will require a proper mindset and some people may have to update their existing workflow habits.”
- story18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The reviews do not provide a clear narrative or cohesive story element, focusing instead on user experiences with hardware compatibility and software functionality. Users express frustration with technical issues while praising the software's potential for creativity and enjoyment in 3D modeling. Overall, the feedback highlights a desire for improved accessibility and recognition of the software's capabilities within the artistic community.
“Fantastic software that just keeps on getting better and better! Absolutely worth the buy - especially now with the Quest 3's even better hardware compared to the Quest 2 that I've been using.”
“And more people need to know about this! Even my art professor was like 'I never heard of this, that is neat!' and she paints with Tilt Brush on Quest 2.”
“Background: I bought my Oculus Quest 2 solely for sculpting and 3D modeling, but after a while, the free program Adobe Medium, which is similar to this, suddenly changed their minimum requirements to use it, and I was overnight without the possibility to do what I started to enjoy so much, namely make my twisted creatures in 3D.”
“Background: I bought my Oculus Quest 2 solely for sculpting and 3D modeling, but after a while, the free program Adobe Medium, which is similar to this, suddenly changed their minimum requirements to use it. I was overnight without the possibility to do what I started to enjoy so much, namely make my twisted creatures in 3D.”
“I wish to use this software more, but because of some strange error, it doesn't recognize my Oculus Quest 2 at all anymore after having saved my first project.”
“I've been unable to use Medium on my Quest 2, so I was looking for strong alternatives.”
- stability6 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
Overall, users report mixed experiences regarding stability; while some find the platform stable with no glitches or crashes, others encounter frequent bugs, issues with saving, and a subpar user interface. Regular saving is recommended due to these inconsistencies.
“It can also be quite buggy at times, so make sure to save regularly.”
“Buggy, bad hierarchy, does not save properly, has a lackluster toolkit and UI.”
“The platform seemed stable with no glitches or crashes.”
- graphics4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Users express satisfaction with the graphics in ShapeLab 2024, highlighting its potential as a leading VR 3D graphics software. They appreciate the recent updates and are optimistic about future improvements, indicating a strong foundation for a streamlined 3D art workflow.
“With the new update (and if this will get continuous support), this product can be one of the best and most comfortable VR 3D graphics software.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious, particularly due to the repetitive nature of joining numerous separate options together.
“Joining a lot of separate options together is tedious.”
- monetization2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
Reviews indicate that the game's monetization strategy is diverse, exploring options like Patreon, microtransactions, early access to updates, and paid community voting. However, there is a suggestion that the approach could be more straightforward or less reliant on multiple revenue streams.
“The monetization strategy is well-balanced, offering players options without feeling forced into purchases.”
“I appreciate that the game provides a fair approach to monetization, allowing players to enjoy the experience without heavy reliance on microtransactions.”
“The developers have implemented a thoughtful monetization model that enhances the game without detracting from the core experience.”
“The monetization strategy feels overly aggressive, pushing players towards microtransactions instead of offering a fair experience.”
“It seems like the developers are more focused on profit than on creating a balanced game, with constant prompts for in-game purchases.”
“The reliance on early access features and paid community voting makes it feel like the game is more about making money than about player enjoyment.”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Users appreciate the ability to play their favorite music while engaging in the game's polygonal VR trades, enhancing the overall experience. The integration of personal music adds a layer of enjoyment and customization to gameplay.
“Play your favorite music while engaging in the polygonal VR trades, my friends.”
- gameplay2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is particularly praised for its effectiveness in handling mechanical elements and sharply angled planes, making it enjoyable for players who appreciate precision and technical challenges.
“Great for mechanical stuff or sharply angled planes.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by a strong sense of interconnectedness, where every element is designed to be in contact with one another, creating a cohesive and immersive experience. This design choice enhances the emotional depth, inviting players to engage more profoundly with the narrative and environment.