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About Silent Still

Silent Still is a single player simulation game with horror, mystery and thriller themes. It was developed by SolitaryStudios and was released on September 19, 2024. It received neutral reviews from players.

Silent Still is a short first-person psychological horror game about sleep paralysis.

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Looking for games like Silent Still? Here are top simulation recommendations with a horror, mystery and thriller focus, selected from player-similarity data — start with Silent Still 2, Visage or The Mortuary Assistant.

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Reviews

53%Audience ScoreBased on 173 reviews
graphics8 positive mentions
stability6 negative mentions

  • The game effectively recreates the sleep paralysis experience with intense atmosphere and psychological horror elements.
  • There are well-executed jump scares and good sound design that enhance tension and immersion.
  • The detailed office computer segment offers an interesting and immersive gameplay feature.
  • The controls and movement are clunky and slow, with very low mouse sensitivity that hampers gameplay.
  • The game suffers from numerous bugs and glitches, especially in the office segment and interaction system.
  • The game is very short with a minimal story and no save system, which may leave players unsatisfied.
  • graphics

    17 mentions Positive Neutral Negative
    47% positive mentions, 35% neutral mentions, 18% negative mentions

    The graphics are generally praised for their realistic, detailed, and atmospheric visuals that enhance the horror experience, especially in dimly lit environments. However, some users note issues with low-poly monster models, occasional screen tearing, and minor graphical inconsistencies, likely due to budget constraints. Overall, the visuals effectively contribute to the game's unsettling mood, though there is room for improvement in monster detail and realism.

    • “The visuals are grounded in realism, with dimly lit environments rendered in detail that makes ordinary objects unsettling.”
    • “Graphics are amazing, sound is great, and having experienced sleep paralysis, it hits home, in a good way.”
    • “Love the graphic details, water effects, etc.”
    • “The monster models are very low-poly compared to the rest of the game's graphics.”
    • “There is quite a bit of graphical screen tearing which is annoying.”
    • “The graphics are outdated, and the gameplay is repetitive to the point of frustration.”
  • story

    16 mentions Positive Neutral Negative
    19% positive mentions, 62% neutral mentions, 19% negative mentions

    The story in the game is generally seen as brief and underdeveloped, with some interesting concepts like sleep paralysis and a few well-written elements that are unfortunately not fully explored. While some players appreciate its atmospheric horror approach, many find the narrative rushed, lacking depth, and overshadowed by technical issues. Overall, it may satisfy those seeking a minimalistic backstory but falls short for those wanting a complex or immersive plot.

    • “Great story!”
    • “The story has a good background, because sleep paralysis is definitely a horror, even if it doesn't show up the way it's suggested in the game.”
    • “Story was a little strange but it was worth the couple of bucks!”
    • “The bugs are insane and completely immersion breaking, the story is bad, rushed, and nonexistent, the monster design wasn't that good.”
    • “From clunky controls to a nonsensical story line, it feels like it was rushed out without any real thought.”
    • “Players looking for a clear plot or deeper character context may find it lacking.”
  • gameplay

    15 mentions Positive Neutral Negative
    20% positive mentions, 60% neutral mentions, 20% negative mentions

    The gameplay in "Silent Still" is minimalistic and focused on atmospheric horror through helplessness and environmental observation rather than action or puzzles, creating a strong sense of dread. However, many users found it tedious and plagued by bugs and frustrating mechanics, which hinder the overall enjoyment and replayability. While it may appeal to fans of subtle psychological horror, the gameplay's slow pace and technical issues detract significantly from the experience.

    • “Rather than relying on blood, monsters, or elaborate mechanics, the game focuses on recreating the claustrophobic dread of being trapped in your own body while something unseen moves in the dark.”
    • “The gameplay is deliberately minimalistic, structured around exploration and environmental observation rather than combat or puzzles.”
    • “The inability to move or fight back becomes the central mechanic, forcing players to endure the unfolding horror rather than resist it.”
    • “The gameplay is extremely tedious, consisting mostly of long stretches of waiting while nothing happens (including one five-minute segment of staring at a bathroom), and the game is full of glitches to the point that one section (using a computer) is barely usable.”
    • “The game’s mechanics remain static throughout, which reinforces the feeling of paralysis but limits replayability.”
    • “Don't waste your money; the game is so bugged that you can't continue the gameplay.”
  • atmosphere

    11 mentions Positive Neutral Negative
    27% positive mentions, 46% neutral mentions, 27% negative mentions

    The game's atmosphere is widely praised for its tense, unsettling, and immersive qualities, effectively using sound, pacing, and subtle horror elements to create a feeling of unease and suspense. While its horror leans more towards atmospheric tension than outright scares, some find the slow pacing and moments of inactivity reduce the sense of danger. Overall, the atmosphere succeeds in making players feel constantly uneasy and on edge.

    • “It's a short game that creates a surprisingly tense atmosphere during the night segments.”
    • “It’s a simple premise executed with a surprising amount of precision, using atmosphere, sound, and pacing to immerse the player in a nightmare that feels intimate and unnervingly real.”
    • “It's not subtle horror, but it creates an atmosphere where you don't feel safe anywhere and expect jump scares at any moment.”
    • “There's a lot of waiting around with nothing happening which is supposed to be atmosphere but when your character isn't in danger or has any agency, I don't find that scary at all.”
    • “Despite its strengths in atmosphere and immersion, Silent Still is not without flaws.”
    • “The game does not have many scares, it's more so tension and atmosphere building up.”
  • stability

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, including frequent glitches, laggy and unresponsive movement, and prolonged inactive periods that hinder gameplay. These bugs severely impact the overall experience, making it frustrating and not recommended for play in its current state.

    • “The gameplay is extremely tedious, being mostly long stretches of waiting while nothing happens (with one taking a full five minutes of looking at a bathroom), and the game is full of glitches to the point that one section (using a computer) borders on unusable.”
    • “Game was bugged, glitched horribly, didn't work, felt too buggy.”
    • “Game is way too buggy; you can't move fast in any direction. Besides a fan sound, all you can hear is your footsteps that won't stop even if you stand still. I like the idea of this game, but in my opinion, it should be worked on a lot before it is allowed to be played by anyone. Definitely don't recommend anyone buying this game.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is considered tedious and slow, with lengthy stretches of inactivity and frustrating glitches that hinder progress, particularly in office-related sections. This detracts significantly from the overall experience, making the gameplay feel monotonous and unrecommended at this time.

    • “The gameplay is extremely tedious, being mostly long stretches of waiting while nothing happens (with one taking a full five minutes of looking at a bathroom), and the game is full of glitches to the point that one section (using a computer) borders on unusable.”
    • “The game was a good one, graphics were on point as well, only thing that was super tedious was at the office, that was a drag.”
    • “These issues make the game just tedious enough that I cannot recommend anybody to buy it just yet.”
  • optimization

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game's optimization receives mixed feedback, with some users experiencing performance issues like stuttering and technical hiccups, while others praise its impressive visual fidelity and overall optimization for an indie title.

    • “Impressive visual fidelity and optimization.”
    • “Terrible optimization has my PC chugging and causing my stream to stutter.”
    • “Technical hiccups, such as occasional stuttering or finicky controls, can disrupt immersion, though these are relatively minor issues for an indie title of this scale.”
  • music

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    The music in the game includes a standout track, "Talking to You," praised as a great tune, but players find the frequent and repetitive horror music, especially in the office section, to be annoyingly loud and intrusive.

    • “I don't know if it was a bug but this damn loud horror music track plays in my game very often. It starts every time again after a short while and even plays in the office part many times, so it's very annoying to listen to it all the time again and again.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users found the emotional experience frustrating and uncomfortable due to overly precise interactions, such as with lightswitches, which detracted from their overall enjoyment.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Replayability is limited due to static game mechanics that, while enhancing the intended atmosphere, reduce incentive for multiple playthroughs.

    • “The game’s mechanics also remain static throughout, and while this reinforces the feeling of paralysis, it limits replayability.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is highlighted by detailed and amusing elements found in the PC parts, adding charm to the experience. However, the game's ending is considered weak and disappointing.

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Silent Still is a simulation game with horror, mystery and thriller themes. Common tags for Silent Still include first-person, demons, indie, linear, psychological and others.

Silent Still is available on PC and Windows.

Silent Still was released on September 19, 2024.

Silent Still was developed by SolitaryStudios.

Silent Still has received neutral reviews from players. Most players liked Silent Still for its graphics but disliked it for its story.

Silent Still is a single player game.

Similar games include Silent Still 2, Visage, The Mortuary Assistant, The Convenience Store, The Survey and others.