- November 19, 2023
- Johan Peitz
Shadow King
Platforms
About
In "Shadow King," help the Knights of Valor reclaim their castle from the invading Shadow King by exploring a large map, fighting enemies, and bosses, and discovering secret rooms. The game features a metroidvania-style of gameplay, with upgrades for moves and weapons available throughout the journey. With its unique areas, engaging soundtrack, and challenging platforming, players can expect an exciting adventure. move: ⬅️➡️, jump: ❎, attack: ⓩ, drop down: ❎+⬇️, talk/enter doors: ⬆️.
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- Charming retro aesthetic with a fun, bite-sized metroidvania experience.
- Simple and responsive controls that allow for enjoyable platforming and exploration.
- Packed with secrets and upgrades, providing a surprising amount of content for its short playtime.
- Very short gameplay length, which may not justify the price for some players.
- Control scheme can be frustrating, with jump and action buttons mapped contrary to common conventions.
- Some minor bugs and issues with jump inputs that can affect gameplay experience.
gameplay
4 mentions Positive Neutral NegativeThe gameplay is characterized as a charming, lo-fi microgame that offers a brief but engaging experience with simple, responsive controls and a limited set of mechanics that provide surprising depth. While it features a naive story and minor bugs, these do not significantly detract from the overall enjoyment. Players should approach it as a light appetizer rather than a full-fledged game.
“It's charmingly lo-fi and scuffed, with a completely naive story and simple gameplay that is just barely original enough not to be every other microvania, but not so original that you would've wanted a longer game to see it developed.”
“If you buy this game, be aware going in that it is very much a microgame, a self-contained appetizer or snack of gameplay, not a full-size experience.”
“It's charmingly lo-fi and scuffed, with a completely naive story and simple gameplay that is just barely original enough not to be every other microvania, but not so original that you would have wanted a longer game to see it developed.”
“The controls are simple and responsive, while the gameplay gets a surprising amount of mileage out of a limited number of mechanics.”