- March 29, 2024
- Space Onigiri Game LLC
Shadow Corridor 2 雨ノ四葩
Platforms
About
"Shadow Corridor 2: Rain's Fourfold Blossom" is a horror game with randomly generated dungeons that change with each playthrough, encouraging players to adapt and find their way to the goal. The game features a Karuta system, where collecting cards produces various special effects, allowing for unique playstyles. With new items, apparitions, and a fresh story, players must utilize all available resources to survive the terrors that await them.





- The game offers a well-made combination of stealth horror and roguelite gameplay, providing a unique and engaging experience.
- There are numerous improvements over the previous title, including better plot, graphics, and gameplay mechanics, making it more enjoyable overall.
- The ability to replay levels on different difficulties and the introduction of new items adds depth and variety, keeping the gameplay fresh and exciting.
- The game suffers from numerous game-breaking bugs, performance issues, and poor inventory navigation, which significantly detracts from the overall experience.
- Many players find the enemy diversity lacking compared to the previous game, leading to a less engaging gameplay experience.
- The requirement to complete all hardest difficulties to unlock the true ending can be frustrating and exhausting, especially with the presence of unavoidable traps.
gameplay
12 mentions Positive Neutral NegativeThe gameplay is a well-crafted blend of stealth horror and roguelite elements, offering a rewarding progression system where players improve their skills and acquire better cards. However, it is marred by significant issues such as game-breaking bugs, frame rate drops, and a frustrating inventory system, which detract from the overall experience. Additionally, the requirement to complete all difficult levels to reach the ending has drawn criticism from players.
“Surprisingly well-made and interesting combination of stealth horror and roguelite gameplay.”
“Also, the good thing about the gameplay is it is a mix of being more experienced over time while playing and getting better cards while merely playing levels, which helps the player throughout the game.”
“[b] Better gameplay, [/b] my main gripe with the last game was the fact that challenger difficulty on some levels would have numerous of the same apparitions, and they could easily gang up on you regardless of how careful you are.”
“Gameplay-wise, I don't understand why the developer made it mandatory to complete all the hardest difficulties to actually see the ending.”
“My main gripe with the last game was the fact that on challenger difficulty, some levels would have numerous of the same apparitions, and they could easily gang up on you regardless of how careful you are.”
“I have to say that I liked the story of the first game a bit more, but in terms of mechanics, this one is a bit better.”