- January 20, 2025
- The Catalyst Crew
- 21h median play time
Settlements Rising
Platforms
About
"Settlements Rising is a city-building and colony management simulation game set in medieval times, where players oversee villagers with individual life cycles and 35+ professions. Each villager has unique needs and traits, and players manage production chains, resources, and trade. The game offers extensive depth, immersing you in a living colony experience."
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- The game features a cozy atmosphere and a well-designed UI, making it easy to manage resources and villagers.
- It offers a fun and engaging experience for fans of city-building and colony management games, with unique mechanics like individual villager skills and a trading system.
- The developer is active and responsive to community feedback, frequently updating the game and adding new features.
- The game lacks depth and content, feeling more like a simplified clone of other titles in the genre, particularly Farthest Frontier.
- There is no tutorial or guidance for new players, which can make the initial experience confusing and challenging.
- Gameplay can become repetitive quickly, with limited late-game objectives and a lack of significant challenges or innovations.
gameplay
22 mentions Positive Neutral NegativeThe gameplay is characterized by a smooth integration of various mechanics, combining elements from strategy, city-building, and tower defense genres, which creates a fluid experience for players. While it offers a relaxing pace suitable for unwinding, some users feel that the resource management and building mechanics are overly simplified and could benefit from further refinement. Overall, the game shows potential with its engaging mechanics, but it requires more content and polish to reach its full capabilities.
“I played a ton of Banished a long time ago, and this feels like it slots nicely in the genre with familiar elements and some new mechanics to explore.”
“You can tell by just how fast the UI flows, how well the graphs are graphing, but most importantly by how the game combines the cornerstones of strategy games, mechanics like moving units (even citizens, similar to Dawn of Man), mechanics like fog of war, assigning jobs, leveling skills in those jobs, walls - and with that inspirations from more tower defense kinds of strategy.”
“While the mechanics offer depth for experienced players, newcomers can quickly get the hang of it thanks to intuitive controls and a gentle learning curve.”
“No tutorial or wiki; does not explain all game mechanics well.”
“Resource management could use an upgrade, as it feels overly simplified, and the building mechanics, especially with the second level of the town center and houses, make the game feel more like a version 0.5 than a 1.0 release.”
“Mechanics are a 1:1 clone of Farthest Frontier, but it's less polished.”