- May 28, 2015
- BonusXP
Servo
Platforms
About
"Servo is a Sci-Fi Real-Time Strategy game where players design and equip giant war machines, called Servos, with parts earned in battle. Compete in co-op and PvP scenarios, utilizing traditional RTS tactics such as rapid expansion, army recruitment, and forward base-building. Future updates include advanced multiplayer support and story-based campaigns."
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- The game has a unique concept with customizable mechs and engaging gameplay.
- Players appreciate the fast-paced nature of the game, which offers a refreshing break from traditional RTS mechanics.
- There is potential for future development and content expansion, with some players expressing optimism about the game's direction.
- The game has been abandoned by the developers, leaving it in an incomplete state with no updates since early access.
- Many players report that the game is essentially unplayable due to server shutdowns and lack of multiplayer functionality.
- The game lacks content, with only a few missions available, leading to a repetitive and unengaging experience.
story
32 mentions Positive Neutral NegativeThe game's story aspect is notably limited, featuring only two missions available in early access, which can be completed quickly across various difficulty levels. Players report that the campaign lacks depth and a compelling narrative, with most gameplay focused on skirmishes rather than an engaging storyline. While the concept shows potential, the current state of the story mode leaves much to be desired, especially with multiplayer options offline.
“Make sure you do the story missions as you also unlock a pilot and servo parts.”
“Pretty fun concept, as I am writing this review it is still in alpha, and only has two story missions.”
“Only 2 missions available in early access so far... I find the 1st level is an easy game-physics-learner level.”
“A long, in-depth campaign or storyline - these are pretty much just not in the game. Only 2 campaigns to get you started; I already beat them in the first 2 hours of play on all difficulties.”
“With only 2 story missions so far (and 4 difficulties for each), you will spend most of your time doing skirmishes.”
“Only 2 missions available in early access so far... I find the first level is an easy game-physics-learner level (I wasted a couple of hours on easy mode) and after some learning, it was also easy on insane.”