DUAL GEAR Game Cover
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"Dual Gear is a 3D Mech Action Shooting and Turn-Based Strategy game that combines real-time action shooting with tactical turn-based layers for high-pressure combat. Players can choose from various weapons such as SMGs, missiles, and melee devices. The game is currently moving to Unreal Engine 5 with a new roadmap and official discord coming soon." | 256 characters

  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Play​Station
  • Xbox

Reviews

58%
Audience ScoreBased on 181 reviews
story21 positive mentions
stability2 negative mentions
  • The game has a great concept and nostalgic feel reminiscent of classic mech games like Front Mission.
  • The customization options for mechs and weapons are extensive, allowing for varied gameplay experiences.
  • The combat mechanics, while needing refinement, show potential for strategic depth and engaging gameplay.
  • The game appears to be abandoned, with no updates or communication from the developers for an extended period.
  • The translation and dialogue quality are poor, making it difficult to follow the story and understand gameplay mechanics.
  • The current content is very limited, with only a few missions available, leading to a feeling of being incomplete or like a demo.
  • story176 mentions

    The game's story is currently limited to just three missions, which players can complete in under two hours, leading to a sense of repetitiveness and lack of depth. Many reviews highlight the poor writing and translation quality, making it difficult to engage with the narrative, which is primarily delivered through scrolling text. While the game has potential as a homage to classic mech titles like Front Mission, the execution feels lacking, with players expressing a desire for more content and a more coherent storyline.

    • “The game consists of 3 story missions that can be replayed. After completing them, players unlock skirmish mode for those missions.”
    • “Rough around the edges but a lot of potential here - and a great sense of nostalgia for games like Front Mission.”
    • “Played the tutorial and the first mission and loved it so far as it brings back the Front Mission of old style gameplay married with Valkyria Chronicles style movement.”
    • “The game flows well, but the story is poorly written and very badly translated.”
    • “The biggest gripe I have at this moment is the horrible English translations, the not-so-smooth combat gameplay, and the awkward tutorials and story.”
    • “The story might be a lost cause though, because even if you ignore the terrible translation, the story is pretty obtuse.”
  • gameplay41 mentions

    The gameplay has received mixed reviews, with many praising its solid mechanics and customization options reminiscent of classic titles like Valkyria Chronicles and Front Mission. However, players have noted significant issues such as confusing UI, poor English translations, and clunky combat, which detract from the overall experience. While the core gameplay shows potential and can be enjoyable, it currently feels rough around the edges and lacks depth, leading to a cautious recommendation for potential buyers.

    • “The gameplay is deep and enjoyable, despite needing some improvements in translation, UI, and controls.”
    • “The core mechanics of this game have good potential, offering some freedom with the turn-based battle system.”
    • “Played the tutorial and the first mission and loved it so far as it brings back the old style gameplay of Front Mission married with Valkyria Chronicles style movement.”
    • “But with only two missions, no signs that new content is imminent, and a very high ratio of menus, intros, and dialogue to gameplay, this does not rate a purchase.”
    • “There's countless typos, grammatical errors, and even missing letters that make the narrative absolutely incomprehensible and the gameplay kind of hard to follow.”
    • “Combat gameplay is awful right now.”
  • graphics20 mentions

    The graphics of the game receive mixed reviews, with some praising the art direction and nostalgic feel, while others find them average or lacking distinctiveness. Many players appreciate the fluid animations and well-designed models, though some criticize the UI and texture quality. Overall, the visuals are considered good enough for an indie title, with potential for improvement as the game develops.

    • “If these issues ever get remedied I'd say it would be a fantastic game, the visuals are amazing and nostalgic, the animations are fluid, the models look well cared for and a lot of love was poured into their design.”
    • “The graphics are beautiful and well polished, run well even on older machines, on my i3 6100 ran full 60 fps without problems, there is a nostalgic feeling surrounding the game, I feel like it was a mixture of Front Mission with Armored Core mechanics.”
    • “The graphics and the design/art of the mechs are awesome.”
    • “The textures and overall graphics are horrible and the UI is a mess.”
    • “It is a little sterile aesthetically at the moment.”
    • “Graphically, it's fairly average as things go; it's no artistic masterpiece, but the color palettes play well with each other, and most of the edges seem fairly smooth.”
  • music10 mentions

    The music in the game is largely criticized for being repetitive and lacking variety, with many reviewers noting that it consists of a single looping electronic track that quickly becomes tiresome. Some users mention that while the audio effects for weapons are well done, the overall sound design suffers from issues like volume inconsistencies and poor synchronization with gameplay. Overall, the music fails to enhance the gaming experience and is considered a weak aspect of the game.

    • “Music gets old fast, but at least it's there and not super annoying.”
    • “There also only seems to be one soundtrack, but the audio for weapons sounded nice; however, it is really loud when it comes to missiles.”
    • “I thought the Japanese were masters of the 'catchy, exciting, action music' gig?”
    • “Music: this is essentially a single electronic music track that loops for eternity.”
    • “Any high school musician could write and play something better than this!”
    • “I am a professional musician, so when I say the music is non-existent, I know what I'm talking about.”
  • humor4 mentions

    The humor in the game is characterized by a mix of unintentional comedic moments, such as bugs during cutscenes and poorly translated dialogue that adds a layer of absurdity. Players find amusement in the game's quirks, like unexpected challenges and humorous catchphrases, though some feel the novelty wears off quickly. Overall, the humor is a blend of slapstick and translation mishaps that can be entertaining but may not sustain long-term engagement.

    • “One of the cutscenes got bugs when I moved the unit too far, which made the cutscene kind of funny.”
    • “Now for a cutscene of hilariously translated dialogue, and we're dropped into combat. "Rock & load!" says Ajay, a unique catchphrase or the common misuse of "la's and ra's"?”
    • “The mission is concluded, and I am rewarded with my "bronze narwhal emblem". I skip past the next cutscene because the humor from poorly translated Japanese has already worn off.”
  • replayability3 mentions

    Players find the game to have high replayability due to its rewarding gameplay mechanics and potential for future content updates, such as multiplayer co-op and varied map RNG. While currently limited in content, the inclusion of skirmishes offers enough variety to keep the experience fresh.

    • “But they are infinitely replayable and you are rewarded again every time.”
    • “Yet the gameplay saves this issue; I have done a few missions and only just unlocked the unit and pilot customization. I have high hopes for this game, including simple things such as English vocals and added replayability (RNG for maps and enough weapons to keep the game fresh). I hope for eventual multiplayer co-op with Steam integration.”
    • “Yet the gameplay saves this issue. I have done a few missions and only just unlocked the unit and pilot customization. I have high hopes for this game, including simple things such as English vocals and added replayability (RNG for maps and enough weapons to keep the game fresh). I hope for eventual multiplayer co-op with Steam integration.”
    • “Only a small amount of content is available at this time, but the skirmishes allow for some degree of replayability.”
  • stability2 mentions

    The game is currently in early access and is reported to have several bugs, though they are generally not considered major. Players who are willing to overlook these issues may find value in participating in the game's development.

    • “This is a very buggy game.”
    • “If you don't mind an early access title that has a few glitches but nothing major, and you want to be a part of the future of the game.”
  • optimization2 mentions

    Players acknowledge that, as an early access title, the game has some issues such as stuttering, poor dialogue, and bugs, which they can tolerate. However, they express significant concern over the quick time events (QTEs) and emphasize the need for better optimization and translation updates to enhance the overall experience.

    • “The combat fundamentals are solid, but the game could greatly benefit from optimization and translation updates.”
    • “The optimization of the game mechanics really enhances the overall experience.”
    • “With a bit more optimization, the gameplay could reach its full potential.”
    • “Since its early access, I can live with the game having issues like stuttering, bad dialogues, and bugs, but the quick time events are a big no for me.”
  • grinding1 mentions

    Players find the grinding aspect tedious due to the repetitive back-and-forth between the shop and unit customization, despite appreciating the customization options available.

    • “The customization is nice, but having to go back and forth between the shop and the unit customization is very tedious.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
7hAverage play time
2-13hSpent by most gamers
*Based on 5 analyzed playthroughs

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