Sea of Craft Game Cover
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"Sea of Craft" is a sandbox ocean-building game set on the planet Beella, featuring realistic physics simulation and highly customizable ship designs with hundreds of components and materials. Explore intriguing stages, discover uncharted lands, and battle opponents, pirates, and monsters in this age of creation. Join the Discord channel and follow for updates.

  • PC
  • Windows

Reviews

52%
Audience ScoreBased on 65 reviews
story4 positive mentions
stability5 negative mentions
  • The game has great potential with a unique concept of building physics-based ships and exploring the open sea.
  • The building mechanics are intuitive and allow for a lot of creativity in ship design.
  • The Open Sea mode offers engaging gameplay with challenges and the ability to defeat enemies for loot.
  • The game is plagued with bugs, including game-breaking glitches and issues with the tutorial that make it frustrating to play.
  • The tutorial is overly forceful and confusing, often leading to a poor first impression and difficulty in understanding game mechanics.
  • There is a lack of content and polish, making the game feel unfinished and limiting the overall experience.
  • gameplay20 mentions

    The gameplay of "Sea of Craft" draws comparisons to Minecraft, emphasizing creative building and transportation mechanics, but currently suffers from a lack of depth and polish. Players find the tutorial stages frustrating and the physics engine underwhelming, with vehicles not interacting realistically with water. Despite its potential and addictive elements, many reviewers express a desire for significant improvements and more engaging content before fully committing to the game.

    • “The gameplay is everything I hoped it would be.”
    • “Game concept with enormous potential and incredibly addictive gameplay.”
    • “It is already a lot of fun to go into battle with the existing gameplay, the individual ship, and a freely adapted control.”
    • “More in-depth tutorials on the mechanics of the game are absolutely needed.”
    • “Like everyone else has said, it has potential but right now Sea of Craft just feels bare bones with the annoying tutorial stages, can't connect to any of the limited servers (Europe and Asia only) just to continue past the tutorial to play any single-player content, and lackluster content both graphically and gameplay-wise.”
    • “I did strongly consider refunding the game prior to the 120-minute mark but decided against it as a 'leap of faith' with my wallet; I haven't had any tangible fun so far with the 3 and a bit hours I've played upon writing this, as most of that time was spent checking out the creative building mechanic and how the game is played and how the physics engine works.”
  • story5 mentions

    The story mode is highly praised for its fun and challenging gameplay, with players eager for future updates that could enhance the experience further. The main narrative effectively encourages creativity, particularly in boat design, and is complemented by engaging missions and multiplayer elements. Overall, the story aspect contributes significantly to the game's appeal.

    • “The story mode alone is tons of fun and super challenging.”
    • “I look forward to seeing further updates in story mode, open world, and PvP.”
    • “Great missions and multiplayer.”
  • stability5 mentions

    The stability of the game is widely criticized, with users reporting numerous bugs and glitches that make it feel like an unfinished pre-alpha tech demo. Many recommend avoiding it due to its lack of polish and limited content, attributing these issues to its early access status. Overall, the game's current state is seen as frustrating and not ready for market.

    • “It's probably not ready for market: it plays like a buggy pre-alpha tech demo.”
    • “Something is definitely buggy and glitchy with this title, and I recommend avoiding it.”
    • “The sandbox and what you can build is limited and buggy. I understand that it is due to it being in early access, but still, it pissed me off, so I'm giving it a bad review.”
  • graphics4 mentions

    The graphics in "Sea of Craft" are described as cute but ultimately lack depth, contributing to a bare-bones experience. While some users appreciate the visual style, the overall presentation feels underwhelming, especially when combined with limited content and frustrating tutorial stages.

    • “Cute graphics combined with relaxing soundtracks.”
    • “I go into great depth about the story, graphics, audio, gameplay, and other noteworthy things I feel need to be mentioned.”
    • “Like everyone else has said, it has potential but right now Sea of Craft just feels bare bones with the annoying tutorial stages, can't connect to any of the limited servers (Europe and Asia only) just to continue past the tutorial to play any singleplayer content, and lackluster content both graphically and gameplay-wise.”
    • “And here's the problem: all I freaking wanted to do was go into my settings so I could turn down the graphics and see if I could even play the game.”
  • music3 mentions

    The music in the game receives mixed reviews, with some players finding it unbearable and out-of-tune, leading them to turn it off or even delete the game. Conversely, others appreciate the cute graphics paired with relaxing soundtracks, suggesting a more positive experience for some users.

    • “Cute graphics combined with relaxing soundtracks.”
    • “The music is so bad I deleted the game because I can't bear this 'out-of-tune' piano.”
  • humor2 mentions

    Players find the humor in the game largely stems from the amusing destruction physics when ships are built with less-than-sturdy attachments. The main story encourages creativity in boat design, adding to the overall fun and comedic experience.

    • “Building ships is fun, and the destruction physics can be pretty hilarious if something isn't attached quite as well as you thought.”
    • “After the update and patch, the game works well. It's funny, and the main story encourages you to create different boats.”
  • grinding1 mentions

    Players find the grinding aspect of the campaign to be tedious and frustrating, often leading to a headache-inducing experience.

    • “The campaign was also tediously annoying and headache-inducing.”
    • “Grinding feels like a never-ending chore rather than an engaging part of the game.”
    • “The repetitive tasks required for leveling up make the experience feel more like a job than a game.”
  • optimization1 mentions

    "Sea of Craft" experiences some performance issues, which is somewhat anticipated given the game's expansive scale and numerous moving components.

    • “Sea of Craft does have some performance issues, but with a game as large as this and with tons of moving parts, it's kind of expected.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

72hMedian play time
72hAverage play time
72-72hSpent by most gamers
*Based on 1 analyzed playthroughs

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