- March 9, 2023
- Wizard Games
- 72h median play time
Sea of Craft
Platforms
About
"Sea of Craft" is a sandbox ocean-building game set on the planet Beella, featuring realistic physics simulation and highly customizable ship designs with hundreds of components and materials. Explore intriguing stages, discover uncharted lands, and battle opponents, pirates, and monsters in this age of creation. Join the Discord channel and follow for updates.
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- The game has great potential with a unique concept of building physics-based ships and exploring the open sea.
- The building mechanics are intuitive and allow for a lot of creativity in ship design.
- The Open Sea mode offers engaging gameplay with challenges and the ability to defeat enemies for loot.
- The game is plagued with bugs, including game-breaking glitches and issues with the tutorial that make it frustrating to play.
- The tutorial is overly forceful and confusing, often leading to a poor first impression and difficulty in understanding game mechanics.
- There is a lack of content and polish, making the game feel unfinished and limiting the overall experience.
gameplay
20 mentions Positive Neutral NegativeThe gameplay of "Sea of Craft" draws comparisons to Minecraft, emphasizing creative building and transportation mechanics, but currently suffers from a lack of depth and polish. Players find the tutorial stages frustrating and the physics engine underwhelming, with vehicles not interacting realistically with water. Despite its potential and addictive elements, many reviewers express a desire for significant improvements and more engaging content before fully committing to the game.
“The gameplay is everything I hoped it would be.”
“Game concept with enormous potential and incredibly addictive gameplay.”
“It is already a lot of fun to go into battle with the existing gameplay, the individual ship, and a freely adapted control.”
“More in-depth tutorials on the mechanics of the game are absolutely needed.”
“Like everyone else has said, it has potential but right now Sea of Craft just feels bare bones with the annoying tutorial stages, can't connect to any of the limited servers (Europe and Asia only) just to continue past the tutorial to play any single-player content, and lackluster content both graphically and gameplay-wise.”
“I did strongly consider refunding the game prior to the 120-minute mark but decided against it as a 'leap of faith' with my wallet; I haven't had any tangible fun so far with the 3 and a bit hours I've played upon writing this, as most of that time was spent checking out the creative building mechanic and how the game is played and how the physics engine works.”