- November 15, 2017
- Arbatskii Anatolii
Scrolls of the Lord
Platforms
About
"Scrolls of the Lord" is a classic fantasy first-person game, where you play as a criminal who escapes death and discovers parallel worlds. The game features 4 combat styles, 12 distinct weapons, and a variety of items with unique characteristics. Reading item descriptions and experimenting with fighting styles is key to achieving a good ending.









- The game features a fantastic atmosphere with beautiful outdoor environments and well-designed snowy landscapes.
- The developer shows dedication by releasing substantial updates and improvements to the game over time.
- Some players found the game enjoyable and engaging, appreciating the sense of progression and interesting ideas.
- The combat mechanics are poorly executed, with unresponsive controls and a lack of impactful interactions.
- Players experience significant frustration due to a lack of a proper save system, resulting in lost progress upon death.
- The game suffers from a lack of structure and clarity, leaving players confused about objectives and navigation.
story
8 mentions Positive Neutral NegativeThe game's story is criticized for its lack of clarity and resolution, with no final cutscene or meaningful explanations, leaving players feeling unsatisfied. While the initial premise of starting in a prison cell and receiving a quest from a ghostly figure is intriguing, the narrative ultimately feels like a disjointed series of delivery quests. Many players express a desire for a stronger focus on storytelling and immersive environments rather than combat mechanics.
“Instead of spending more time trying to improve the combat, it would be better if you dropped the combat entirely and focused on storytelling and on creating beautiful, immersive locations for the player to explore at a leisurely pace.”
“You start off in a prison cell and there's a ghostly figure that gives you a quest. When you exit the prison cell to the outside world, you will find four weapons to pick up, each one having its advantages and disadvantages to kill the monsters. If you do get killed, you respawn back in the castle.”
“I was interested in the loose story, but at the end, I might have accidentally found the ending too soon, which was upsetting. However, playing the whole thing again doesn't sound too bad, so I might just do that later to see if I missed some things.”
“No final cut scene, no explanation of anything; the entire game is just one long delivery quest that does not even make sense.”
“I was interested in the loose story, but at the end, I might have accidentally found the ending too soon, which was upsetting. Playing the whole thing again doesn't sound too bad, so I might just do that later to see if I missed some things.”
“You start off in a prison cell, and there's a ghostly figure that gives you a quest. When you exit the prison cell to the outside world, you will find four weapons to pick up; each one has its advantages and disadvantages to kill the monsters. If you get killed, you respawn back in the castle.”