SCP: Bloodwater Game Cover

"SCP Bloodwater is a strategy defense game set in the SCP Foundation's Red Pool Containment Zone. As the Site Director, manage resources, attack and defend, and conduct research to progress. Anomalous events and challenging decisions await, requiring strategic thinking and quick judgments to ensure survival." - 391 characters.

  • Mac OS
  • PC
  • Phone
  • Web Browser
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Tablet

Reviews

64%
Audience ScoreBased on 36 reviews
story1 positive mentions
  • The game is enjoyable and offers a surprising amount of depth, especially as players progress and unlock new strategies.
  • The art style is appreciated, and the game is considered better than many paid titles, especially given that it's free.
  • It has a nostalgic feel reminiscent of classic games, providing a fun experience for those who enjoy strategy and resource management.
  • The game suffers from a slow pace and long completion times, which can lead to frustration.
  • The retreat mechanic is poorly implemented, causing limitations that detract from the overall gameplay experience.
  • There are balancing issues, particularly with the research mechanics, which can feel overwhelming and lead to a frustrating trial-and-error experience.
  • gameplay7 mentions

    The gameplay has received mixed reviews, with some players finding it initially engaging but ultimately repetitive and frustrating due to limiting mechanics and poor balance. While unique elements are present, they often detract from the overall experience, leading to a sense of annoyance rather than enjoyment. Overall, many users struggle to recommend the game due to its flawed gameplay design.

    • “I thought the gameplay loop would bore me after an hour, but I'm glad I stuck around!”
    • “Nice game that reminds me of Age of War gameplay.”
    • “It's weird because these mechanics are unique and cool, but the implementation of these mechanics hinders the balance of the game.”
    • “Horrible game in terms of retreat mechanic; it is so limiting and promotes a singular boring playstyle.”
    • “Kinda reminds me of Paladog and a lot of other flash games from back in the day, but honestly, the gameplay aspect here is botched.”
    • “Nothing is more annoying in a game than wasting your time with arbitrary mechanics designed for the sole purpose of making a game (unjustifiably) more difficult.”
  • graphics3 mentions

    The graphics received mixed reviews, with some praising the art style and quality of the artwork, while others criticized the overall aesthetic, likening it to a mobile flash game. Despite the visual appeal, the experience was marred for some players, impacting their enjoyment of the game.

    • “Also loved the art style.”
    • “Aesthetically, it is fine; the artwork for it is very good!”
    • “Even on 'safe' difficulty, it sort of ramps up; it's decently challenging, and the artwork for it is very good!”
    • “Aesthetically it is fine, but the problem is that it looks more like a mobile flash game than anything else. Overall, I did not enjoy the experience while playing it.”
    • “The graphics are outdated and lack detail, making the game feel less immersive.”
    • “Character models are poorly designed and animations are stiff, which detracts from the overall visual experience.”
  • story1 mentions

    The story aspect of the game is criticized for lacking depth and engagement, with players expressing a desire for a more compelling narrative to enhance the tower defense experience. Many feel that the absence of a storyline diminishes the overall enjoyment and replay value.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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