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Siege of Centauri

Siege of Centauri is a fun tower defense title for a good price. While, visually, there’s more to be desired, it runs incredibly well despite the thousands of enemies that can flood the map as you place your towers in an oftentimes frantic and addictive mission to protect your colony. It's well worth the asking price.
Siege of Centauri Game Cover
64%Game Brain Score
story, graphics
stability, optimization
64% User Score Based on 349 reviews
Critic Score 65%Based on 4 reviews

Platforms

PCWindows
Siege of Centauri Game Cover

About

Siege of Centauri is a single player strategy game with a science fiction theme. It was developed by Stardock Entertainment and was released on September 12, 2019. It received mostly positive reviews from both critics and players.

In Siege of Centauri, you assume the role of protector for Earth's first interstellar colony, located in the Proxima Centauri system. Faced with a ruthless alien invasion, you must strategically deploy defense structures and utilize orbital abilities to repel the attackers. With a variety of customization options, adjustable difficulty, and multiple game modes, this real-time strategy game offers an engaging and immersive experience within the Ashes of the Singularity universe.

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64%
Audience ScoreBased on 349 reviews
story14 positive mentions
stability12 negative mentions

  • Engaging tower defense gameplay with a variety of towers and enemies, providing a satisfying challenge.
  • Good graphics and smooth performance, even with large numbers of units on screen.
  • Offers a sliding difficulty scale and leaderboards, enhancing replayability and competition.
  • Lacks innovation and depth, feeling somewhat generic compared to other tower defense games.
  • Can experience crashes and performance issues, especially on lower-end hardware.
  • Limited campaign content and repetitive gameplay can lead to a feeling of monotony after a few hours.
  • story
    147 mentions Positive Neutral Negative

    The story in "Siege of Centauri" is generally considered weak and poorly executed, with many players finding it uninspired and lacking depth. While some appreciate the minimal narrative elements that accompany missions, most agree that the campaign feels disjointed and fails to engage, often reducing the experience to a repetitive grind rather than an immersive journey. Overall, the game's focus on tower defense mechanics overshadows its narrative, leading many to overlook the story entirely.

    • “Good upgrades and actually good story mode.”
    • “The game tries to present the missions with a storyline and some characters, and while a lot of people say it's uninspired or generic, I quite like the story and I found myself reading the intros to each mission.”
    • “While it's not the focus of the game in any capacity, it does add a nice little bit of 'why are we doing this?' to each mission, even though the story has little bearing on the actual gameplay.”
    • “The story is severely lacking and the ending is just bad.”
    • “Absolutely zero story, no intro, no 'here's what we've got.' Dropped straight into a screen with ��30 randomly placed missions which at first had no rhyme or reason.”
    • “The story is not very interesting.”
  • graphics
    84 mentions Positive Neutral Negative

    The graphics of the game have received generally positive feedback, with many users praising the clean visuals, impressive artwork, and good sound design, especially for a tower defense title. While some players noted that the graphics are not groundbreaking and can appear bland or outdated in certain aspects, the overall presentation is considered solid, particularly given the game's low system requirements. However, a few critiques mention issues with clarity and detail, especially when zoomed out, which can affect gameplay experience.

    • “Graphics are fantastic for a tower defense game; most tower defense games go soft on the graphics.”
    • “The graphics are beautiful for a tower defense game, and it offers a wide variety of towers and limited upgrades, allowing for a mix-and-match strategy depending on the campaign stage.”
    • “The graphics are outstanding, and the game runs flawlessly.”
    • “I didn't like the graphics, and towers are very hard to tell apart, especially when zoomed out.”
    • “Terrain graphics are pretty bland for a 2019 game.”
    • “The graphics overall are okay for a tower defense game but I was expecting better; I was surprised when I first played the game on high settings and it looked like it was on low settings.”
  • gameplay
    55 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players appreciating its strategic elements, variety of towers, and replayability through different modes, while others criticize it for being overly simplistic, lacking depth, and feeling rushed. Many users noted that the game does not introduce anything particularly original to the tower defense genre, and some experienced issues with mechanics and balance. Overall, while the game has potential and solid production values, it may require further polish and refinement to fully engage players.

    • “Nice clean graphics and gameplay, plenty of replayability by adjusting difficulty levels and towers.”
    • “A very fun tower defense game with gameplay similar to Defense Grid.”
    • “There are terrific controls for difficulty, as well as mechanics that let you customize and upgrade your available tower selection.”
    • “Spending all metal all time and wasting 0 resources or keeping in the bag isn't tower defense gameplay.”
    • “Has the potential to be a great tower defense game, but the lack of polish and gameplay means it should've stayed in early access.”
    • “The gameplay is basic even for a tower defense.”
  • replayability
    16 mentions Positive Neutral Negative

    Overall, the game offers high replayability through various features such as adjustable difficulty levels, a wide selection of turrets, and the ability to create custom maps. While some players noted limited incentive to replay after completing the campaign, others highlighted the endless mode and leaderboard challenges as significant factors that enhance replay value. The combination of interesting mechanics and tower upgrades allows for diverse strategies, making each playthrough feel fresh.

    • “Nice clean graphics and gameplay, plenty of replayability by adjusting difficulty levels and towers.”
    • “Tons of turrets to choose from and use during missions adds lots of replayability.”
    • “The ability to create maps gives it a high replayability.”
    • “You always get 1 upgrade point per map completed, so there is no incentive for replayability.”
    • “Little replay value after completing the campaign.”
    • “'Standard' tower defense games like Defender's Quest, Gemcraft, and Defense Grid 2 had character progression, randomized tiered tower upgrade drops, and the like, which gave immense replayability.”
  • stability
    12 mentions Positive Neutral Negative

    The stability of the game has been widely criticized, with numerous users reporting frequent freezes and crashes, particularly during extended play sessions. While some players experienced initial stability, many encountered significant technical issues that detracted from the overall experience, leading to frustration and recommendations for refunds. Despite some patches addressing certain freezes, the game's performance remains inconsistent, with ongoing glitches and lag reported.

    • “At first 2-3 missions there were no technical issues, then appeared freezes which are not great but manageable (and I have more than the recommended PC with the latest drivers), and then crashes came. I don’t even remember the last time I saw a crash screen until now.”
    • “Official response to hard-locking at 2 minutes every single boot was 'underclock your video card,' possibly the stupidest thing anyone has ever said about troubleshooting, and then marked the issue as 'resolved.'”
    • “By far the biggest issue with Siege of Centauri is how often the game freezes or crashes while playing.”
  • optimization
    8 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with players reporting significant CPU strain and stuttering, particularly on high-end systems like the Ryzen 5800X and Radeon VII. Many users feel that the game requires further optimization, resource balancing, and bug fixes to achieve smoother performance, despite some improvements over previous titles. Overall, while there is potential, the current state of optimization is a concern for many players.

    • “Good performance.”
    • “Performance is fortunately far better than EA, but it still looks about as boring as it feels.”
    • “The game starts to run out of CPU on my Ryzen 5800X on the last mission, stuttering visibly.”
    • “At the moment (July 2019), the game still needs some work and optimization; keep that in mind when you buy this game.”
    • “While the game has some promise, it needs better PC optimization, resource balancing, and bug fixes before I can recommend anyone play it.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally described as enjoyable and characterful, enhancing the overall experience, though some reviewers found it to be serviceable and occasionally bland. While there are positive mentions of the soundtrack and sound effects, a few players noted that certain elements, like the victory song, can become repetitive. Overall, the music contributes to the game's atmosphere but may not stand out significantly for all players.

    • “Sound effects, music, and loading screens were enjoyable, giving the game some character which kept me playing for longer than I would have otherwise.”
    • “Sound: 8/10 the usual great sound effects and music.”
    • “The victory song plays in a loop, which gets repetitive quickly.”
    • “It turns out that Siege of Centauri has some fairly obvious references in it that pay homage to Defense Grid, namely the interface looks almost like it was lifted from Defense Grid and some of the music too.”
    • “Music and sound are serviceable, but barely noticeable to be honest. 6/10.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessive, particularly on higher difficulty levels, where battles become tedious due to the reliance on buffs and debuffs. While the towers offer some variety, the limited resources make experimentation feel cumbersome and repetitive.

    • “Beyond hard, it gets a little ridiculous (and tedious) in terms of buffs and debuffs, so I can't recommend playing on anything beyond the hard difficulty level unless you enjoy a very grindy fight.”
    • “Towers are fairly varied, but they feel very specialized, and with the limited stars available, it's somewhat tedious to experiment.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of the game is widely criticized as a blatant cash grab, with many users feeling it exploits the remaining value of the RTS series without offering substantial content or innovation.

    • “This is a cash grab.”
    • “Pure cash grab and asset flip to squeeze what little remains of the RTS series.”
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5h Median play time
6h Average play time
2-12h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Siege of Centauri is a strategy game with science fiction theme.

Siege of Centauri is available on PC and Windows.

On average players spend around 6 hours playing Siege of Centauri.

Siege of Centauri was released on September 12, 2019.

Siege of Centauri was developed by Stardock Entertainment.

Siege of Centauri has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

Siege of Centauri is a single player game.

Similar games include Defense Grid: The Awakening, DG2: Defense Grid 2, Taur, Warstone TD, MarZ: Tactical Base Defense and others.