- March 19, 2022
- dovganovskiy
- 6h median play time
Chromosome Evil
Platforms
About
"Chromosome Evil" is a real-time strategy game that offers multiple possibilities in team building. Soldiers excel in combat, while engineers specialize in defense, constructing turrets, barricades, and utilizing specialized tools. Player choices in army composition, strategy, and resource management significantly impact gameplay outcomes, leading to a dynamic and customizable experience.
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- The game offers a unique blend of strategy, resource management, and horror elements, providing a challenging and engaging experience.
- The atmosphere and visuals are well-crafted, evoking a sense of tension and urgency during gameplay.
- The developers are responsive to community feedback and actively work on improving the game, which enhances the overall experience.
- The controls can be frustrating, with issues like poor pathfinding and unresponsive character actions, making gameplay feel clunky at times.
- The save system is punishing, requiring in-game resources to save progress, which can lead to significant setbacks if the game crashes or if players make mistakes.
- There are several bugs and translation errors that detract from the overall polish of the game, indicating it may have been released before being fully refined.
story
72 mentions Positive Neutral NegativeThe game's story is generally described as simple and somewhat generic, yet it features branching paths and multiple endings that enhance replayability. Players appreciate the engaging atmosphere and the risk-reward dynamics during missions, although some find the writing and narrative execution lacking. Overall, while the story may not be groundbreaking, it effectively supports the gameplay mechanics and offers enough variety to keep players invested.
“The atmosphere and depletion of resources work together to really sell the vibe of the story and setting.”
“The long awaited successor to Flesh Eaters has come and it brings more content than its predecessor with greatly improved player choice at the main story points, during missions, or what places you pick that can change each playthrough so you can spend lots of time playing this game.”
“The story is cool and I love the Lovecraftian aspect of the game; it would be too generic if it was only zombies.”
“The story-telling is decent, though there are certainly some scenarios in the beginning that feel pointless.”
“The static, main story is just not good enough to justify multiple playthroughs.”
“The story is passable, writing is not great, but I'm also pretty sure neither of these guys went to school for writing, so I'll give that a pass too.”