- March 19, 2022
- dovganovskiy
- 6h median play time
Chromosome Evil
Platforms
About
"Chromosome Evil" is a real-time strategy horror game with squad-based controls and tactical management. Build your team with soldiers, engineers, and medics, each with unique abilities for combat and survival. Inspired by Lovecraft, the story features an ancient evil's return, unleashing nightmarish creatures and reanimating the dead. Choose your locations, equipment, skills, and strategies in this dark, suspenseful RTS.






- The game offers a unique blend of RTS, RPG, and horror elements, providing a challenging and engaging experience.
- The atmosphere and graphics are well-received, with many players appreciating the nostalgic feel reminiscent of classic flash games.
- The developers are responsive to community feedback and actively work on improving the game, which enhances player trust and engagement.
- The controls and UI are often criticized for being clunky and unintuitive, leading to frustrating gameplay experiences.
- The save system requires in-game resources, which can be punishing and lead to significant loss of progress if the game crashes.
- Many players report issues with difficulty balancing, feeling that the game can be excessively punishing, especially for new players.
- story144 mentions Positive Neutral Negative
The game's story is generally described as simple and somewhat generic, with a few engaging elements and branching paths that allow for multiple playthroughs. While some players appreciate the risk-reward scenarios and the atmosphere, others criticize the writing quality and the linearity of the main missions. Overall, the narrative provides a decent backdrop for the gameplay, but it may not be compelling enough to sustain interest over extended sessions.
“The atmosphere and depletion of resources work together to really sell the vibe of the story and setting.”
“Also, multiple endings, various things you think on your 2nd/3rd time through to try differently, 3 different storylines with the branch starting early so you do get a multitude of unique mission variety later in the game.”
“The long awaited successor to Flesh Eaters has come and it brings more content than its predecessor with greatly improved player choice at the main story points, during missions, or what places you pick that can change each playthrough so you can spend lots of time playing this game.”
“The story-telling is decent, though there are certainly some scenarios in the beginning that feel pointless.”
“The static, main story is just not good enough to justify multiple playthroughs.”
“The story is passable, writing is not great, but I'm also pretty sure neither of these guys went to school for writing, so I'll give that a pass too.”