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Scott Pilgrim EX

Scott Pilgrim EX Game Cover
86%Game Brain Score
music, gameplay
grinding, stability
86% User Score Based on 331 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStationNintendo Switch 2
Scott Pilgrim EX Game Cover

About

Scott Pilgrim EX is a single player and multiplayer hack and slash game. It was developed by Tribute Games Inc. and was released on March 2, 2026. It received positive reviews from players.

Join Scott Pilgrim and Ramona Flowers in a brand-new brawling adventure across space, time, and the streets of Toronto!

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86%
Audience ScoreBased on 331 reviews
music43 positive mentions
grinding9 negative mentions

  • Stunning pixel art and expressive animations by Paul Robertson that beautifully capture the Scott Pilgrim universe.
  • Fantastic soundtrack by Anamanaguchi, highly praised and considered a highlight of the game.
  • Engaging and satisfying combat with unique movesets per character and smooth gameplay that appeals to both newcomers and fans.
  • The game is relatively short and feels padded with backtracking and an open-world design that some find unnecessary or shallow.
  • Several softlocks, bugs, and multiplayer issues affect progression and overall experience at launch.
  • Some players feel the combat lacks depth and variety, with unbalanced boss fights, repetitive gameplay, and a grind-heavy stat upgrade system.
  • music
    78 mentions Positive Neutral Negative

    The music, composed by Anamanaguchi, is widely praised as a standout feature of the game, delivering an energetic, nostalgic, and varied soundtrack that complements the fast-paced action and pixel art beautifully. Many reviewers consider it an evolution or worthy successor to the original game's iconic soundtrack, often citing it as a key reason to play. While a few note it isn't as strong as the first game's OST, the consensus is that the music consistently enhances the overall experience and captures the spirit of the Scott Pilgrim series.

    • “And with every playable character having a unique set of moves, the various references to the series within the game, the new storyline, and even Anamanaguchi making a return to create an amazing soundtrack, this game very much feels like a love letter to the Scott Pilgrim series as a whole!”
    • “This shouldn't surprise anyone who's familiar with Paul Robertson or Anamanaguchi's work, but both OST and visuals are phenomenal, with characters showing amazing amounts of depth and characterization in their animations; this extends to the environments which are similarly beautiful and varied across areas.”
    • “The soundtrack does a great job of matching the fast-paced action and keeps the energy high throughout the game.”
    • “The enemy design isn't amazing, and there's not a lot of music that captures my attention when compared to the first game.”
    • “Vs. the world has an iconic soundtrack, but I feel a lot of it sounds very samey.”
    • “Not better than first game, soundtrack is meh, took a while, beat it. 5 hours of walking back and forth dying.”
  • gameplay
    60 mentions Positive Neutral Negative

    The gameplay is generally praised for its fun, smooth, and accessible beat 'em up mechanics with a varied cast and RPG elements, offering more polish and unique character styles compared to the original. However, it can feel repetitive due to limited progression, simple boss fights, and somewhat shallow mechanics that don't significantly evolve. Overall, while not groundbreaking, it delivers satisfying combat and an enjoyable experience, especially for fans of the franchise.

    • “Gameplay's a lot like River City Ransom just like before; it's a beat-em-up with RPG elements, so you can power up your stats as you explore an open world.”
    • “Gameplay: tight side-scroller beat 'em up gameplay with a wide range of characters to level up and learn their movesets.”
    • “Balances the RPG mechanics and actual fighting so much better than the original and most beat 'em ups with RPG mechanics in general.”
    • “The game plays fairly decent, but the boss fights are just peppered with enemies to make up for a lack of real boss mechanics; it's notoriously short.”
    • “Unlike before, you don't unlock new moves as you level up, so gameplay can start to feel a little same-y as you keep playing, even if you do power up a bit.”
    • “The revive mechanic in this game is absolutely atrocious for a beat 'em up game.”
  • story
    58 mentions Positive Neutral Negative

    The story is a nostalgic love letter to the Scott Pilgrim series with numerous references and beloved characters, offering a fun and lighthearted continuation that fans generally appreciate. However, many find the plot confusing, overly dependent on backtracking quests, and lacking depth, with some criticizing the pacing, boss encounters, and absence of new moves. Additionally, technical issues like soft-lock bugs have hindered story progression for some players, dampening the overall experience.

    • “This is the ultimate love letter to Scott Pilgrim and video games in general, and the perfect lighthearted epilogue to a decades-old story of improvement and baggage.”
    • “And with every playable character having a unique set of moves, the various references to the series within the game, and the new storyline, and even Anamanaguchi making a return to create an amazing soundtrack, this game very much feels like a love letter to the Scott Pilgrim series as a whole!”
    • “All 6 characters are distinct and fun, the story is funny and there's tons of fun easter eggs hidden all through the game.”
    • “The story is all over the place, and at times, is too dependent on referencing the movie.”
    • “The story mode is very loose and feels nearly identical to the first game, involving excessive backtracking to previous areas, which feels lazy and culminates in a god awful final boss fight.”
    • “The story lacks depth and replay value; it basically resets so you can play from the beginning with leveled up characters, adding little to the experience.”
  • graphics
    24 mentions Positive Neutral Negative

    The game’s graphics receive widespread praise for their stunning pixel art, expressive animations, and faithful comic-book style that enhances the nostalgic Scott Pilgrim vibe. Many reviewers highlight the visuals as a standout feature, often equating them with the excellent soundtrack in contributing to the game’s distinct identity. While the art and animation are lauded as vibrant and polished, some critiques suggest the game may focus more on visuals than deep gameplay mechanics.

    • “This shouldn't surprise anyone who's familiar with Paul Robertson or Anamanaguchi's work, but both OST and visuals are phenomenal, with characters showing amazing amounts of depth and characterization in their animations. This extends to the environments which are similarly beautiful and varied across areas.”
    • “The art style fits perfectly with the comic-book roots of Scott Pilgrim and gives the game a distinct identity.”
    • “Stunning visuals and expressive animation.”
    • “This in combination with a bug found in multiplayer that forced everyone to leave the game left me feeling as if the entire experience was more focused on visuals than anything else.”
    • “The only few good things of this garbage are the visuals and the music; the controls are bad, the game is buggy, and I have to restart 3 times because I got stuck when I lose an event battle. Oh, the irony, this is not a tribute, this is a joke.”
    • “Pretty decent for a beat 'em up, only played for an hour and it's not bad. Wishing the combo list was more extensive like River City Girls or something along those lines, but I think the variety of characters make up for the lack of moves. The music and art style really is as Scott Pilgrim as you can get, definitely a step up from the last game.”
  • replayability
    14 mentions Positive Neutral Negative

    The game offers moderate replayability through diverse characters, unique dialogues, secret areas, and a New Game Plus mode, encouraging experimentation and exploration. However, its short length and progression style may limit long-term engagement for some players. Overall, replay value is enhanced by multiplayer fun and character-driven storytelling, though some feel the price may not fully match the content's duration.

    • “However, playtime and replayability are aided by the uncovering of character-to-character unique dialogue and endings, the availability of a New Game Plus option, and the discoverable secret areas and collectibles hidden throughout the game.”
    • “I haven't even discovered every event or secret yet either, which really entices me to continue searching for them, adding to the replay value of this game.”
    • “And because of the replay value from the exploration, the cast of characters, and of course New Game Plus, I got my money's worth out of this game.”
    • “I don't remember the original being this short, but if it was then it was at least replayable - the nature of the game's progression and style makes it far less replayable as well, which is saddening considering the achievement to beat the game with each character.”
    • “As with sp vs the world the game is also quite short, and while there is replayability, I really don't think the £25 price is justifiable, I don't think the game should be more than £15 personally.”
    • “While some will be a bit iffy on the price of admission in correlation to the time it takes to beat it, I'd argue it's worth it due to its replay value.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is widely praised for being genuinely funny, clever, and true to the Scott Pilgrim universe, with witty item and store names, hilarious dialogue, and charming atmosphere. While some find it consistently entertaining, a few feel it misses the mark, but overall it contributes significantly to the game's nostalgic and enjoyable experience.

    • “Stat upgrades, new equipment, and cosmetics can be purchased in stores all throughout the game, and the item and store names had me laughing throughout.”
    • “It clearly understands the tone and humor of the Scott Pilgrim universe, and it feels like a project made by people who appreciate the series.”
    • “The humor is really good; it genuinely makes you laugh.”
  • grinding
    9 mentions Positive Neutral Negative

    Grinding in the game is often seen as tedious and repetitive, especially due to frequent backtracking and the loss of collected money when switching screens. While grinding is necessary for leveling up and improving stats through food purchases, it can feel like an early-game chore that detracts from the experience. Additionally, the lack of quality-of-life features and the ability to easily switch abilities further exacerbates the grind’s impact.

    • “Farming for coins, which you get from eliminating enemies, gets very annoying if you get pushed to another screen as all the money disappears because screens refresh when you enter them.”
    • “And backtracking so often for quests and grinding takes a lot of time and gets repetitive very fast.”
    • “So they decided in order to follow the footsteps of other sequels tribute decided to add a stats system with equipment and a charm like system which I am just baffled as to why this bloat would be added as this leads to an early game grinding session of just collecting money to make sure you don't get too overwhelmed.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is inconsistent, with some players experiencing soft locks, glitches, and occasional hard freezes that require restarting or troubleshooting, especially during certain events or boss fights. However, others note improved polish and fewer audio issues compared to previous versions, making the experience enjoyable once past initial bugs. Overall, stability issues persist but can sometimes be managed with effort.

    • “There are weird glitches like Gideon's combo not registering with the light combo tutorial softlocking you, or Julies' bucket not filling up also softlocking the game. Uninstalling and reinstalling along with restarting my NG+ run didn't fix it.”
    • “We spent the evening troubleshooting our way past black screens, frozen dialogue, soft locks, and eventually encountered a hard lock before one particular boss fight that cannot be progressed without quitting into single player. We restarted our saves twice trying to get it to work.”
    • “The game is buggy with bad controls; I had to restart three times because I got stuck when I lost an event battle.”
  • optimization
    5 mentions Positive Neutral Negative

    The game is well optimized, offering stable 60 FPS performance and smooth gameplay across platforms. It includes dedicated versions for Series S/X and Switch 2 at no extra cost, though it lacks specific enhancements for PlayStation 5 Pro. Overall, the optimization provides a solid and consistent experience.

    • “The optimization is pretty good with stable 60 fps.”
    • “This game is well optimized on launch.”
    • “The game is optimized for Series S and X, and has a dedicated Switch 2 edition, at no additional charge to the base price.”
    • “PlayStation does not offer any additional optimizations for this game, such as PS5 Pro enhancement.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization in this game is heavily criticized for intrusive ads, especially during key moments like boss fights, giving the impression that the game prioritizes profit over player experience.

    • “If you like fighting ads during your boss fight, then this is a 10/10.”
    • “It paints a grim picture that this game really was nothing more than a cash grab, which is very unfortunate.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is consistently praised for being charming and engaging, enhanced by enjoyable gameplay, music, and humorous dialogue that contribute to a fun overall experience.

    • “I love the gameplay, the music, the atmosphere.”
    • “Extremely fun game, hilarious dialogue and charming atmosphere.”
  • character development
    1 mentions Positive Neutral Negative

    Users feel that while the character designs are well-crafted and visually appealing, the actual character development itself is not addressed or praised.

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9h Median play time
7h Average play time
4-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Scott Pilgrim EX is a hack and slash game.

Scott Pilgrim EX is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 7 hours playing Scott Pilgrim EX.

Scott Pilgrim EX was released on March 2, 2026.

Scott Pilgrim EX was developed by Tribute Games Inc..

Scott Pilgrim EX has received positive reviews from players. Most players liked Scott Pilgrim EX for its music but disliked it for its grinding.

Scott Pilgrim EX is a single player game with multiplayer and local co-op support.

Similar games include River City Girls, River City Girls 2, River City Ransom: Underground, Absolum, Double Dragon Gaiden: Rise Of The Dragons and others.