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Scheming Through The Zombie Apocalypse: The Beginning

80%Game Brain Score
humor, story
grinding, character development
80% User Score Based on 408 reviews

Platforms

Mac OSMac OSNintendo SwitchNintendo SwitchPCPCPlaystation 4Playstation 4Playstation 5Playstation 5WindowsWindowsXbox OneXbox OneXbox Series X|SXbox Series X|SPlayStationPlayStationXboxXbox

About

"Scheming Through the Zombie Apocalypse: The Beginning" is a story-driven game where players use influence and persuasion tactics to survive the apocalypse as a retired salesman rabbit and his canine friend. Features include bargaining, guiding scavengers, trading items, and gambling, with the goal of surviving without taking on too much risk. The game aims to teach players about influencing others and is intended for those who enjoy dark comedy.

Scheming Through The Zombie Apocalypse: The Beginning screenshot
Scheming Through The Zombie Apocalypse: The Beginning screenshot
Scheming Through The Zombie Apocalypse: The Beginning screenshot
Scheming Through The Zombie Apocalypse: The Beginning screenshot
Scheming Through The Zombie Apocalypse: The Beginning screenshot
Scheming Through The Zombie Apocalypse: The Beginning screenshot
Scheming Through The Zombie Apocalypse: The Beginning screenshot
Scheming Through The Zombie Apocalypse: The Beginning screenshot
Scheming Through The Zombie Apocalypse: The Beginning screenshot
Scheming Through The Zombie Apocalypse: The Beginning screenshot
Scheming Through The Zombie Apocalypse: The Beginning screenshot
+6

80%
Audience ScoreBased on 408 reviews
humor196 positive mentions
grinding3 negative mentions

  • The game features hilarious dark humor and witty dialogue that keeps players entertained throughout.
  • The art style is charming and fits the comedic tone of the game, enhancing the overall experience.
  • The voice acting is top-notch, bringing the characters to life and adding depth to the story.
  • The gameplay is minimal, often feeling more like an interactive story than a traditional game, which may disappoint some players.
  • The game is quite short, lasting only about 2 hours, leaving players wanting more content.
  • Choices made during the game often feel inconsequential, leading to a lack of meaningful impact on the storyline.
  • humor
    200 mentions Positive Neutral Negative

    The humor in "Scheming Through the Zombie Apocalypse: The Beginning" is characterized by its dark, edgy, and often vulgar style, appealing to players who enjoy adult-oriented comedy and pop culture references. While many find the witty dialogue and absurd scenarios genuinely funny, others criticize the humor as hit-or-miss, with some jokes being deemed offensive or juvenile. Overall, the game offers a unique blend of humor and strategy, making it a potentially enjoyable experience for fans of dark comedy, though it may not resonate with everyone.

    • “A hilarious and unique survival game with clever mechanics and dark humor.”
    • “The game delivers a fun and humorous journey, blending adventure with a touch of dark comedy.”
    • “The writing is hilarious, and the voice acting adds to some funny dialogue; the mechanics help the story along.”
    • “I did not expect in the maybe 30 minutes of gameplay to include the 'r' slur, several jokes about being a pedophile, and using a disabled person as a decoy among many other issues. This game is really problematic, and the jokes are just gross and not funny.”
    • “Absolute cruel scripted, bad unfunny jokes and no skip button for dialogs.”
    • “Cringey unfunny attempts at humor, usually compensates for anything really going on by characters gratuitously swearing like 12-year-olds.”
  • story
    163 mentions Positive Neutral Negative

    The game's story is characterized by its humor and engaging characters, offering a light-hearted yet dark narrative set in a zombie apocalypse with anthropomorphic animals. While players appreciate the comedic dialogue and the interactive decision-making elements, many feel that the choices lack significant impact on the overall storyline, making the experience feel more linear and akin to a visual novel. Overall, the story is entertaining and enjoyable for a short playthrough, but some players desire deeper narrative complexity and more meaningful choices.

    • “I have to say, between the comedy of the game, the vibe of the character design, the really well done voice acting, I was fully immersed in the game. The story was engaging, I found myself having to pause so I could finish laughing a few times. There is a lot of fun to be had in this game.”
    • “The developers did everything perfectly - the game concept is unique; the way they present their story is lol-hilarious (caps fully intended); and even the characters have really fleshed out and somewhat relatable personalities.”
    • “The plot progresses, you select your reactions to the plot and that influences what happens to those around you.”
    • “While these interactions add variety, they are relatively limited, making the experience feel more like an interactive story than a traditional game.”
    • “Limited impact of choices: the decisions you make don’t always affect the storyline as much as you might hope, making the experience feel somewhat linear.”
    • “You get so few interactions and chances to influence the story that it is more like reading a visual novel than playing a game.”
  • gameplay
    100 mentions Positive Neutral Negative

    The gameplay is primarily dialogue-driven, featuring minimal interactivity and basic mechanics such as lock-picking and scavenging, which some players find lacking in depth. While the humor and character dynamics are appreciated, many reviews highlight the gameplay's simplicity and passive nature, making it feel more like an interactive story than a traditional game. Overall, it appeals to fans of narrative-driven experiences but may disappoint those seeking more action or complex gameplay mechanics.

    • “A hilarious and unique survival game with clever mechanics and dark humor.”
    • “Unique gameplay: instead of focusing on combat, you use strategy and persuasion, which is a refreshing take on the genre.”
    • “Its blend of humor, strategy, and choice-driven gameplay makes for an entertaining experience that will keep you coming back for more.”
    • “The gameplay is dull; just a basic point-and-click with zero depth.”
    • “There isn't any depth to the gameplay or the choices; they're all meaningless.”
    • “The gameplay is very minimal; very casual.”
  • graphics
    63 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their cartoonish and stylized art style, which effectively complements the dark humor and comedic tone. While some reviewers find the visuals to be decent or flat, many appreciate the charming character designs and vibrant environments, noting that the artwork enhances the overall experience. Overall, the graphics are considered a strong point, contributing positively to the game's appeal despite mixed feelings about gameplay.

    • “The game's art style is reminiscent of mature animated shows, featuring anthropomorphic characters in grim scenarios.”
    • “Cartoonish art style: the visuals match the game's comedic tone perfectly, with fun, stylized characters and environments.”
    • “The hand-drawn art style is charming, and the animations are smooth and expressive.”
    • “The visuals are decent, but that’s about it.”
    • “The graphics are a little flat for even 2D characters, but they’re highly stylized and almost Nicktoons level, which made me very happy. The environments are well drawn and the animation is very simple, but not overly so.”
    • “While its cartoonish art style may suggest a lighthearted tone, don't be fooled - this game is anything but child's play.”
  • music
    21 mentions Positive Neutral Negative

    The music in the game is generally well-received, with a soundtrack that effectively sets the mood through a mix of eerie ambient tracks and upbeat tunes, enhancing the game's humor and narrative. While some players find the music relaxing and fitting, others note that it can be understated or absent in key moments, leading to a less immersive experience. Overall, the voice acting and character chemistry are highlighted as strong points, complementing the musical elements.

    • “The soundtrack sets the mood perfectly, alternating between eerie ambient tracks and upbeat tunes that complement the game's humor.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “Funny, stylized, cheeky, great narrative, great music too!”
    • “The music fits the game well, though it’s understated a lot after the apocalypse happens, nearly non-existent.”
    • “Music is not always playing in parts that it should have music in.”
    • “Music is not always playing in parts that it should have music in.”
  • replayability
    20 mentions Positive Neutral Negative

    The game offers notable replayability due to its choice-based gameplay, where decisions significantly impact character relationships and outcomes, encouraging players to explore different paths and strategies. While some reviews mention a short playtime, the presence of achievements and branching narratives enhances the desire to replay for a fuller experience. Overall, players appreciate the depth and variety, making it worthwhile to revisit despite its brevity.

    • “What’s particularly appealing is the replayability factor; completing the game more than once to explore the consequences of different choices keeps players engaged.”
    • “This adds a layer of depth and replayability, as you'll likely want to experiment with different strategies to see how they play out.”
    • “It gives you a refreshing take on the zombie apocalypse and throws some branching paths in there to add a little more replayability to make up for the 90 minutes of play in the first run.”
    • “One notable issue was replayability—specifically for achievement hunting.”
    • “Additionally, while the branching narrative adds replay value, the overall story can feel somewhat disjointed at times, as the plot meanders from one encounter to the next.”
    • “It is a short game; however, due to having a considerable amount of player choices, it is quite replayable at least to get all the achievements or see different outcomes.”
  • grinding
    9 mentions Positive Neutral Negative

    Players consistently describe the grinding aspect of the game as excessively time-consuming and tedious, with many noting that it feels like a second job. While some acknowledge that it can be a bit grindy at times, the overall sentiment leans towards frustration with the game's heavy reliance on grinding for achievements.

    • “A bit grindy sometimes.”
    • “You'll need a second life for grinding.”
    • “One long, tedious grind.”
    • “This is the most grindy achievements ever in a game.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is inconsistent; while some players found it engaging and well-executed, others noted a lack of depth and lasting impact in the characters' growth. Overall, the humor and immersive storytelling contributed positively to the experience, but opinions on character development varied significantly.

    • “I have to say, between the comedy of the game, the vibe of the character design, and the really well-done voice acting, I was fully immersed in the game. The story was engaging, and I found myself having to pause a few times just to finish laughing. There is a lot of fun to be had in this game.”
    • “Loved the humor, and the character development was great!”
    • “That said, there’s little to no character development, and while the conversations were fine, they didn’t leave a lasting impression.”
    • “The characters felt one-dimensional and lacked any real growth throughout the game.”
    • “I was disappointed by the lack of depth in the character arcs; they seemed to follow predictable paths without any surprises.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including freezing on the guild trading screen and a lack of essential interface options like "okay" or "cancel" buttons. Overall, players report it as buggy, detracting from the experience, which feels more like a visual novel with minimal gameplay.

    • “The game freezes the first time you enter the guild trading screen; there is no 'okay' or 'cancel' button.”
    • “The humor feels like 'Family Guy', but the game is pretty buggy overall and resembles more of a visual novel with minimal gameplay.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's artistic style effectively enhances the comedic atmosphere intended by the developers, creating an engaging and humorous experience for players.

    • “The style really does lend itself well to the comedic atmosphere the developers were aiming for.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of the game appears to be problematic, with users reporting issues such as intrusive advertising for subsequent episodes that disrupt gameplay, leading to forced exits from the game.

    • “The monetization in this game feels overly aggressive, making it hard to enjoy without spending extra money.”
    • “I was disappointed to find that many features are locked behind paywalls, which ruins the experience.”
    • “The constant push for in-game purchases detracts from the overall enjoyment and immersion of the game.”
  • emotional
    1 mentions Positive Neutral Negative

    Players report that the emotional impact of the game is intense, evoking feelings of discomfort rather than hatred towards the characters, which keeps them engaged in a troubling yet compelling narrative.

    • “It didn't make me hate the characters so much that I kept playing to watch them die or fail; it just made me feel sick.”

Buy Scheming Through The Zombie Apocalypse: The Beginning

2h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 5 analyzed playthroughs

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