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Little Misfortune

Little Misfortune Game Cover
85%Game Brain Score
story, humor
grinding, monetization
89% User Score Based on 3,108 reviews
Critic Score 61%Based on 1 reviews

Platforms

Nintendo SwitchGog ComAndroidPlaystation 4XboxiPhoneWindowsPlayStationLinuxXbox Series X|SPCTabletMac OSPhoneXbox OneiPadMobile Platform
Little Misfortune Game Cover

About

Little Misfortune is a single player casual platformer game with horror and mystery themes. It was developed by Killmonday Games AB and was released on May 29, 2020. It received mostly positive reviews from critics and positive reviews from players.

Led by her new friend, Misfortune ventures in a quest to find Eternal Happiness.

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89%
Audience ScoreBased on 3,108 reviews
story645 positive mentions
grinding8 negative mentions

  • Charming art style and great voice acting that brings the characters to life.
  • Engaging story with a mix of dark humor and emotional depth, making it memorable.
  • The character of Little Misfortune is endearing and relatable, capturing the innocence of childhood.
  • Very short gameplay, typically completed in 2-4 hours, which may not justify the price.
  • Choices often feel meaningless, with little impact on the overall story or ending.
  • The humor can be crude and inappropriate for a game centered around a child protagonist.
  • story
    1,547 mentions Positive Neutral Negative

    The story of "Little Misfortune" is a unique blend of cute and dark themes, following the titular character on her quest for eternal happiness amidst a backdrop of serious issues like neglect and domestic strife. While the narrative is engaging and features charming visuals and voice acting, many players noted that the choices made throughout the game have minimal impact on the overall story, leading to a linear experience that some found disappointing. Overall, the game is recommended for those who appreciate story-driven experiences, despite its brevity and lack of gameplay depth.

    • “The story is captivating enough till the end, it has quirky puzzles, lots of little details, lots of voiced dialogue, lots of choices and consequences.”
    • “Little Misfortune is a heart-wrenching story hidden under a skin of rainbows and glitter.”
    • “The story is dark and uses a few plot elements of Fran Bow (that's the only real similarity, unfortunately).”
    • “It's honestly a flat, predictable, and boring story.”
    • “The choices you make will impact your story later, but no choice is 'wrong'.”
    • “The story is painfully predictable.”
  • humor
    549 mentions Positive Neutral Negative

    The humor in "Little Misfortune" is a blend of dark, quirky, and often juvenile elements, with many players appreciating its ability to balance cute and macabre themes. The protagonist, Misfortune, delivers hilarious and sometimes shocking lines that resonate with those who enjoy a twisted sense of humor, though some found the crude jokes and potty humor off-putting. Overall, the game is characterized by its charming art style and engaging voice acting, making it a memorable experience for fans of dark comedy.

    • “Misfortune's dialogue and character is really funny and enjoyable.”
    • “It's a perfect blend of sad and hilarious, which is hard to achieve.”
    • “The humor is spot on for those with a good sense of light dark humor.”
    • “It was unclear whether this was supposed to be funny?”
    • “Boring, jokes are stupid and not funny at all, and your decisions don't affect anything as they claim in the beginning of the game.”
    • “Is this supposed to be funny?”
  • graphics
    431 mentions Positive Neutral Negative

    The graphics of "Little Misfortune" are widely praised for their unique and charming art style, which combines cute and whimsical elements with darker themes, creating a visually striking experience. Many reviewers highlight the beautiful hand-drawn artwork, smooth animations, and effective use of color that enhance the storytelling and overall atmosphere of the game. The combination of engaging visuals, excellent voice acting, and a fitting soundtrack contributes to a memorable and immersive gaming experience.

    • “The graphics and animations are amazing, and the game offers beautiful visual elements that add to the overall gaming experience.”
    • “The game is beautifully designed and hand-drawn; it's smooth and the art style fits so perfectly with the story, the characters, everything.”
    • “The artwork is beautiful and haunting, and the voice acting really fits the characters.”
    • “The graphics are very cute and atmospheric.”
    • “The artwork could totally be for a kid's game and a lot like little misfortune, a child could play and really not fully 'get' what is going on.”
    • “This game has terrible graphics like wtf is this 1893?”
  • gameplay
    310 mentions Positive Neutral Negative

    The gameplay of "Little Misfortune" is primarily focused on storytelling, with minimal interactive elements, making it feel more like a visual novel than a traditional game. Players can expect around 2-3 hours of simple mechanics, such as walking and making choices, but many reviewers noted a lack of depth and challenge, leading to mixed feelings about its value for the price. While the art and narrative are praised, the gameplay is often described as linear and lacking in complexity, which may disappoint those seeking a more engaging experience.

    • “The gameplay is simple and linear, but it works.”
    • “Little Misfortune offers a great combination of story, visual elements, and gameplay that is guaranteed to entertain and captivate players.”
    • “The gameplay is exactly on point with a point-and-click adventure, but still manages to be fun with simple puzzle-solving that keeps the game interesting.”
    • “The gameplay is extremely lacking.”
    • “The gameplay is basically walking in a straight line and choosing between A and B, and the choices don't even make much difference.”
    • “As a big Fran Bow fan, I really wanted to love this game... but honestly, with the gameplay being nearly non-existent, I feel that this would've been better served as a short film than a game.”
  • emotional
    176 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised, with many players describing it as a beautiful yet heartbreaking journey that evokes a range of feelings, from laughter to tears. The narrative, centered around a young girl's quest for happiness, is noted for its ability to blend humor with darker themes, leaving players feeling deeply connected to the characters and their struggles. Overall, the game is characterized as an emotional rollercoaster that resonates with those who appreciate heartfelt storytelling.

    • “This game devastated me emotionally.”
    • “If you like a story that takes you on an emotional rollercoaster, you will enjoy this one.”
    • “The ending is truly heartbreaking but necessary for the story.”
    • “It's honestly a flat, predictable, and boring story.”
    • “The emotional moments felt forced and lacked genuine impact.”
    • “I didn't connect with any of the characters, making the emotional scenes fall flat.”
  • music
    158 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its ability to enhance the overall atmosphere, with many players describing it as beautiful, fitting, and engaging. The soundtrack complements the unique art style and narrative, creating a captivating experience that resonates emotionally with players. While some reviews noted that the music could be improved, the majority praised it as a standout feature that contributes significantly to the game's charm and immersive quality.

    • “The game offers fantastic visual elements, beautiful music, and a story that immerses players into its world.”
    • “The art is amazing, the music well suited, and the story captivating.”
    • “The soundtrack features varied musical tracks that help set the mood of each situation.”
    • “☐ no soundtrack”
    • “Music: forgettable.”
    • “- the animation are cute and the music is okay (could be better for a beautiful art & story like this).”
  • atmosphere
    81 mentions Positive Neutral Negative

    The atmosphere in "Little Misfortune" is widely praised for its whimsical yet dark undertones, effectively balancing childlike charm with eerie elements. Reviewers highlight the exceptional artwork, engaging music, and immersive storytelling that enhance the overall experience, making it both captivating and thought-provoking. While some found the atmosphere to be inconsistent or lacking stakes, many appreciated its ability to evoke a range of emotions, from delight to discomfort.

    • “Despite these heavy themes, 'Little Misfortune' manages to maintain a whimsical and childlike atmosphere throughout.”
    • “A captivating game that does well with equalizing the dark aspects with the blissful atmosphere considering its brief runtime.”
    • “The atmosphere of 'Little Misfortune' is great, especially as we near fall & Halloween.”
    • “After the long atmosphere build-up, I expected something thrilling to happen.”
    • “Honestly, if it wasn't for the sometimes creepy atmosphere, I would think this is a children's game -- it didn't once challenge me and the comic relief relies solely on toilet humor.”
    • “1) It's very short; when you just start to feel the atmosphere, the game finishes.”
  • replayability
    66 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players noting its short playtime of around 2-3 hours and limited meaningful choices that diminish the incentive for multiple playthroughs. While some appreciate the different endings and the opportunity to explore various choices, others feel that the lack of significant consequences and the focus on achievement hunting make replaying less appealing. Overall, it seems best enjoyed on sale, as the replay value is often seen as insufficient to justify the full price.

    • “The story is well-done, the humor is spot-on, and the variety of decisions and consequences, as well as the multiple endings, added to the replay value of this short game.”
    • “The many, many different choices available to you and how they impact events both near and very far down the line in the story make this game super replayable, in addition to the upbeat attitude of the little lady Misfortune herself.”
    • “It is a short game, however, around 3 hours to complete a playthrough, yet it has some replay value in it picking different choices and seeing the consequences unravel.”
    • “In conclusion, I paid ~£5 for this in the spring sale and don't regret it in the slightest. I really enjoyed this game; however, I'm not sure I would have paid ~£15 due to its short playtime and lack of replayability.”
    • “None of your choices matter, and replayability is forced for achievement hunting and nothing more.”
    • “The biggest issue is the game has a short run time at about 3 hours with only two endings, not that much replayability it would appear.”
  • character development
    14 mentions Positive Neutral Negative

    Character development in "Little Misfortune" is perceived as lacking depth and consistency, with many reviewers noting that while the character design and voice acting are charming, the protagonist's growth feels minimal and repetitive. Comparisons to "Fran Bow" highlight a desire for more engaging interactions and meaningful character arcs, suggesting that the game falls short in delivering a compelling narrative experience. Overall, while the aesthetic elements are praised, the character development does not meet the expectations set by previous titles from the same developers.

    • “Misfortune is a very cute character design and personality-wise.”
    • “I absolutely love the character design, the voice acting, and the art in general.”
    • “The character designs are unique and simply adorable, as are the environments you travel through.”
    • “A beautiful example is that when Misfortune is escaping Benjamin's house, she climbs through a painting where her pants drop to show her cheeks and she toots a few times (we felt very uncomfortable). Then in the next room, she falls over like she has done many times before and has this dramatic 'you can do it' moment like she's going through major character development (which she isn't because nothing has changed). You can't really do anything but tap your keyboard as fast as you can to get the weirdly placed, almost cringe scene over with as quickly as possible.”
    • “Fran Bow was amazing and filled me with wonder, but this game was so repetitive, ends randomly, and has no character development or challenges.”
    • “Character development is also a bit inconsistent.”
  • grinding
    12 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and repetitive, particularly when attempting to achieve 100% completion or experience different choices. While some enjoy the initial gameplay, the need for multiple playthroughs often leads to boredom due to minimal variations in outcomes and the inability to skip dialogue. Overall, the grinding experience is seen as a significant drawback, detracting from the game's entertainment value.

    • “I played the game 3 times to get all the achievements and cinematics. Each time I chose different actions and responses, but I found that doing things differently only shows you a slight variation in the events or dialogues that don't really matter in the end. It's just an illusion of choice, which is something I personally don't like, but it's still entertaining to see what happens with each choice in the moment.”
    • “Which is fine, but it makes replaying the game boring and a little tedious.”
    • “Getting all the achievements can be tedious.”
    • “It gets very tedious, as the game is basically just walking and clicking whereupon little misfortune will talk... again and again and again - this can get very boring very easily.”
  • optimization
    4 mentions Positive Neutral Negative

    The game is generally well-optimized, running smoothly with well-drawn characters and backgrounds. While the art style and music complement the game's tone effectively, some players found the voice acting, particularly Misfortune's, to be occasionally grating. Overall, the performance is solid, contributing to an enjoyable playthrough.

    • “Runs smoothly.”
    • “Playthrough is fine, the characters and backgrounds are well drawn and animated, and the game runs smoothly.”
    • “I enjoyed the art style; I think it fits the tone of the game nicely, the music was well thought out, as usual, and the voice acting was pretty good. The lines were delivered well, and I loved the voice performances.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization of the game has been criticized for being misleading, as it presents itself as a complete product despite being incomplete and heavily reliant on advertising that spoils key content. Reviewers feel that the price does not reflect the game's actual value, leading to disappointment regarding its depth and gameplay experience.

    • “Incomplete game with the advertising and price tag of a completed game.”
    • “I had purchased this game thinking it was not possible that the creator would spoil nearly every single cut scene within their first trailer for advertising. The images shown made me think, 'That seems great, the ability to make a shield around yourself in some kind of other realm, wouldn't that be a wonderful interaction in a game?' I felt fairly confident that this game had more to offer due to its price tag and the background of the creator having pushed out games that can last 6 to 9 hours or more.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report a high level of stability in the game, with no significant glitches or issues encountered during gameplay.

    • “The game runs smoothly without any glitches.”
    • “I haven't encountered any stability issues during my playthrough.”
    • “The performance is consistent, making for a seamless gaming experience.”
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61%Critics’ scoreBased on 1 critic reviews
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3h Median play time
5h Average play time
3h Main story
5h Completionist
3-6h Spent by most gamers
*Based on 25 analyzed playthroughs
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Frequently Asked Questions

Little Misfortune is a casual platformer game with horror and mystery themes.

Little Misfortune is available on Nintendo Switch, PlayStation 4, iPhone, Windows and others.

The main story can be completed in around 3 hours, while the entire game is estimated to take about 5 hours to finish. On average players spend around 5 hours playing Little Misfortune.

Little Misfortune was released on May 29, 2020.

Little Misfortune was developed by Killmonday Games AB.

Little Misfortune has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Little Misfortune is a single player game.

Similar games include Beacon Pines, Afterparty, Sally Face, The Cat Lady, Fran Bow and others.