Edna & Harvey: Harvey's New Eyes Game Cover
When examined closely the structure falls apart but overall it's rather bland point and click adventure game. Despite this there's good comedy value, but is not worth the price tag for laughs alone.

"Edna & Harvey: Harvey's New Eyes" is a single-player horror point-and-click game with an intriguing story following Lilli, a shy schoolgirl at a convent, as she confronts her fears to find her missing friend Edna. The game boasts excellent gameplay, masterful visuals, and stellar music, but is also filled with bugs and requires grinding. With its dense atmosphere and mix of humor and emotion, players must decide if the journey is worth the challenge.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Gog Com
  • Linux
  • Mobile Platform
  • Play​Station
  • Tablet
  • Xbox

Reviews

68%
Audience ScoreBased on 814 reviews
story156 positive mentions
grinding25 negative mentions
  • The game features dark humor that is both clever and entertaining, providing a unique twist on the point-and-click genre.
  • The art style is charming and colorful, contrasting with the darker themes of the story, which keeps players engaged.
  • The puzzles are generally well-designed and provide a satisfying challenge without being overly frustrating.
  • There are several game-breaking bugs, particularly related to dialogue options, which can hinder progress and lead to frustration.
  • The achievements are often broken or tedious to obtain, requiring repetitive actions that detract from the overall experience.
  • The pacing can feel uneven, with some sections dragging on and others feeling rushed, particularly towards the end.
  • story363 mentions

    The game's story is a quirky blend of dark humor and absurdity, featuring a unique narrative that can be enjoyed independently of its prequel. Players appreciate the engaging plot twists and memorable characters, although some find the story's progression occasionally confusing or marred by bugs. Overall, the storytelling is praised for its charm and creativity, making it a standout aspect of the game despite its darker themes.

    • “The story is definitely engaging, unique, and interesting, and once I realized what was happening with the pink goo, I was hooked.”
    • “The story itself is very interesting, with a squeal to the original Edna and Harvey: The Breakout, which I also really enjoyed.”
    • “The story is great, the humor is wonderfully absurd and black, the characters are just a joy to interact with, and the game overall feels satisfying and fun to complete.”
    • “That works for the story they're telling here, and for the bitterness angle, but it's a harder story to drive and the game suffers some for it.”
    • “The story itself really feels very much like not the main focus of this game, when it should have been.”
    • “The overall story and tone are a lot more sinister than the kiddy graphics would let you believe, with a lot of implied but not graphic violence.”
  • humor341 mentions

    The humor in "Edna & Harvey: Harvey's New Eyes" is characterized by its dark, absurd, and often twisted nature, blending childlike innocence with macabre themes. Players appreciate the witty narration and humorous dialogues, which enhance the overall experience, although some find the humor can be hit or miss. Overall, the game is recommended for those who enjoy quirky, dark humor and engaging puzzles within a whimsical narrative.

    • “The game's humorous approach, character development, and puzzles are positively evaluated by players.”
    • “The humor is dark, but it's brought in a cartoonish and friendly way.”
    • “I loved this game; it strikes an impeccable balance with its dark humor and irreverent narrator.”
    • “The dialogues are deadly boring and painfully not funny... you kind of just wish for it to end soon after starting it.”
    • “Everything from the ugly art style to the painfully unfunny dialogue to the uninspired puzzles themselves scream aggressively mediocre.”
  • graphics126 mentions

    The graphics of the game are widely praised for their colorful, hand-drawn art style that effectively complements the quirky and dark themes of the narrative. While some players find the simplistic visuals initially off-putting, many appreciate how the art enhances the overall experience, with bright colors and charming character designs bringing the story to life. However, a few reviews mention minor graphical glitches and a perception of budget constraints in the art style, suggesting that while the graphics are enjoyable, they may not meet the expectations of hardcore fans of graphical adventures.

    • “Visual and sound design: the game features colorful and hand-drawn style graphics.”
    • “The graphics and sound in this game are on a high level, and the characters you meet in the game come to life on the screen with bright and saturated colors.”
    • “The artwork is amazing, the characters are amazing and the storylines are fantastic.”
    • “The overall look of the graphics can be deceiving.”
    • “But compared to most Daedalic games, this one is still down on graphics.”
    • “The graphics are something to adjust to in the first couple of minutes, but still quite enjoyable.”
  • gameplay75 mentions

    The gameplay of the game is characterized by its classic point-and-click mechanics, which are generally well-received for their simplicity and engaging puzzles, though some players noted occasional clunkiness and bugs. The introduction of unique mechanics, such as the harvey mechanics and contextualized cursors, adds depth, but some feel these features are underutilized. Overall, while the gameplay is enjoyable and offers a quirky experience, it may not appeal to everyone due to its straightforward nature and minor technical issues.

    • “The puzzle-solving mechanics were challenging but not too difficult, and the visuals and soundtrack were both great.”
    • “The gameplay is still point-and-click here, so you just click your mouse around, but personally the difficulty is really good - nothing insane, but hard enough that you actually need to think and explore.”
    • “With a classic point-and-click style of gameplay, cute cartoony graphics and a twisted backstory, this is fun to play and interesting to follow, despite it being a bit messed up and nonsensical.”
    • “I would love to be able to remark on the gameplay and story, but I'm unable to do so with the game being unplayable.”
    • “Gameplay felt a little clunky in some sections—minor bugs certainly didn’t help it either.”
    • “However, I would not recommend it at full price of about £15 because I had a number of issues with the gameplay itself.”
  • music75 mentions

    The music in the game has received a mixed but generally positive reception, with many praising its atmospheric and catchy qualities that enhance the overall experience. While some players noted issues with volume levels and repetitiveness, the soundtrack is often described as charming and well-integrated into the game's narrative, contributing to its unique dark humor and immersive world. Overall, the music is considered a highlight, with several players expressing a desire to purchase the soundtrack.

    • “An amusing soundtrack completes the atmosphere of the game and creates a unique world.”
    • “The soundtrack is good; the opening song and music are fantastic.”
    • “The music is charming and the dark/childish atmosphere is well done.”
    • “The music is very loud at some places even though I turned it down to 30-ish%.”
    • “There were a few instances where the in-game voice suddenly became too quiet, only to be drowned by a deafening soundtrack.”
    • “The sound quality was really good but I did feel the standard settings put voice too low and music and background sounds way too high.”
  • grinding27 mentions

    Players generally find the grinding aspect of the game to be a mixed bag; while many appreciate the variety and charm of the achievements, several note that some are excessively tedious and require repetitive actions that detract from the overall experience. The need for multiple playthroughs and frequent saving to unlock certain achievements can feel frustrating, leading to a sense of grind that overshadows the enjoyment of the puzzles and gameplay. Overall, while the game offers fun challenges, the grinding elements may leave some players feeling overwhelmed and disengaged.

    • “You'll need a second life for grinding.”
    • “Gameplay-wise, its puzzles are fun and satisfying if you do them on your own; testing things on your own isn't a tedious feeling.”
    • “Some of the achievements are fun, although some are extraordinarily grindy (looking at you 99 red balloons!).”
    • “The game has Steam achievements, which to me is always welcomed, but I must say some of the achievements in this game are very tedious to get: you have to either be saving your game intentionally quite often, or play the game at least three times in order to get them all, and several you still get only by repeating the same action many, many times.”
    • “Tedious at best, there was no rhyme or reason behind them, other than repeating the same action over and over.”
  • stability23 mentions

    The game's stability is notably problematic, with numerous users reporting various bugs and glitches that can disrupt gameplay, including game-breaking issues and graphical errors. While some players found minor glitches manageable, many recommend frequent saving to avoid losing progress due to these issues. Overall, the game is described as "buggy" and in need of further polish, even years after its release.

    • “This coupled with the copious glitches that would have required me to restart the game if not for my save files and the sometimes illogical solutions to move the story along really made this game a drag for me.”
    • “It's completely absurd that 6 years after release the game is still horrendously buggy.”
    • “Be warned: the game is also slightly buggy, with the biggest bug completely breaking one of my save files and had me stuck at an 'oooooogiiiiiieeee' dialogue right before the final encounter, forcing me to start the game over from scratch; thank goodness dialogues could be skipped with the esc key.”
  • atmosphere19 mentions

    The atmosphere of the game is characterized by a unique blend of dark humor and absurdity, creating a whimsical yet eerie environment. Players appreciate the combination of quirky graphics, a calming soundtrack, and challenging puzzles that enhance the overall experience. This distinctive atmosphere sets it apart from more conventional games, offering a refreshing escape into a beautifully dark and entertaining world.

    • “An amusing soundtrack completes the atmosphere of the game and creates a unique world.”
    • “Beautifully dark, good puzzles that are challenging but not unfair and great atmosphere.”
    • “The cartoon graphics, the cheerful music, the simple control... everything adds up to the dark atmosphere.”
    • “The humor, as in the first game, is quirky, dry and rather dark, the atmosphere somewhere between bitter-sweet and melancholic.”
    • “I really liked the atmosphere of this game, but there are a few considerations you have to make before getting it.”
  • emotional9 mentions

    The game is praised for its emotional depth, featuring well-developed characters like Gerret that resonate with players, evoking laughter and tears. Its charming visuals and playful atmosphere contrast with deeper themes of emotional trauma and escapism, creating a poignant experience. However, some players note that the lack of emotional voice acting may detract from the overall impact.

    • “I have to say that Gerret is one of the best and coolest characters ever; the game was also very emotional and touching.”
    • “It's so hilarious, and at the same time quite touching.”
    • “But soon enough the player realizes the game is using its backdrop of a little girl daydreaming about a bit of escapism to delve into themes such as emotional trauma and even mental disorder.”
    • “It'll replace your life; I cried a bit.”
    • “The emotional moments felt forced and didn't resonate with me.”
    • “I expected to feel more connected to the characters, but I found myself indifferent.”
  • replayability8 mentions

    Overall, the game's replayability is mixed, with some players noting a lack of engaging content and tedious elements that diminish its value, rating it around 3-4 out of 10. However, others appreciate the presence of multiple endings, which adds some incentive to replay, albeit limited.

    • “Harvey's New Eyes might be a little short, but there are multiple endings, so there is replay value.”
    • “As for replayable value... well, I guess it depends.”
    • “But I wish the game had a higher replay value or at least some less tedious bits in it.”
    • “Replay value... 3/10”
    • “[b] Replayability: [/b] [i] 4/10 [/i]”
  • character development5 mentions

    Players praise the game's character development for its humorous and engaging interactions, particularly between Edna and Harvey, which serve as a key source of jokes and storytelling. The combination of quirky animations, a sarcastic narrator, and meaningful choices that affect character arcs contributes to a surprisingly deep narrative experience, culminating in impactful plot twists. Overall, the game is noted for its unique blend of humor and character growth.

    • “This game has an extraordinary kind of humor (I so love it!) and surprisingly great character development and plot twist at the end.”
    • “The game's humorous approach, character development, and puzzles are positively evaluated by players.”
    • “Edna and Harvey's interactions with the world around them were the main appeal of 'The Breakout.' These interactions were the main source of jokes, stories, and character development.”
    • “It has a good sense of humor, great character interaction, and there is also a sense of deep character development depending on how you choose to end the game.”
  • optimization2 mentions

    The optimization of voice acting in the game is mixed; while some performances align well with their characters and the game's mood, others, like Edna's in the sequel, fall short of expectations.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
8hAverage play time
6-11hSpent by most gamers
*Based on 7 analyzed playthroughs

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