Edna & Harvey: Harvey's New Eyes Game Cover
When examined closely the structure falls apart but overall it's rather bland point and click adventure game. Despite this there's good comedy value, but is not worth the price tag for laughs alone.

"Edna & Harvey: Harvey's New Eyes" is a single-player horror point-and-click game with an intriguing story following Lilli, a shy schoolgirl at a convent, as she confronts her fears to find her missing friend Edna. The game boasts excellent gameplay, masterful visuals, and stellar music, but is also filled with bugs and requires grinding. With its dense atmosphere and mix of humor and emotion, players must decide if the journey is worth the challenge.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Gog Com
  • Linux
  • Mobile Platform
  • Play​Station
  • Tablet
  • Xbox

Reviews

86%
Audience ScoreBased on 1,124 reviews
story213 positive mentions
stability29 negative mentions
  • The game features dark humor that is both clever and entertaining, providing a unique twist on the point-and-click genre.
  • The art style is charming and fits well with the whimsical yet macabre themes of the story.
  • The puzzles are engaging and require creative thinking, with the option to skip mini-games if desired.
  • There are several game-breaking bugs, particularly related to dialogue options that can prevent progress.
  • Achievements are often broken or tedious to obtain, requiring repetitive actions that detract from the overall experience.
  • The pacing can be slow at times, with lengthy dialogues that may feel excessive and lead to frustration.
  • story527 mentions

    The story of "Edna & Harvey: Harvey's New Eyes" is characterized by its dark humor and whimsical absurdity, following the protagonist Lilli as she navigates a bizarre world filled with quirky characters and unexpected twists. While some players found the narrative engaging and well-crafted, others noted inconsistencies and a lack of depth, particularly in the endings. Overall, the game is praised for its unique storytelling style, clever dialogue, and the ability to evoke both laughter and intrigue, making it a notable entry in the point-and-click adventure genre.

    • “The story is engaging and unique, and once I realized what was happening with the pink goo, I was hooked.”
    • “The story itself is very different, but still maintains a lot of the same charm that the original had, with absurd situations and crazy characters.”
    • “The story is dark, surprising, and interesting, with a unique mechanic that adds depth to the gameplay.”
    • “The story itself really feels very much like not the main focus of this game, when it should have been.”
    • “The ending of the story makes even less sense and in retrospect it creates many plot holes the size of Jupiter.”
    • “Honestly, while the puzzles are decent, and even cerebral in a few cases, the overall plot is impossible to take at all seriously, even as a joke.”
  • humor466 mentions

    The humor in "Edna & Harvey: Harvey's New Eyes" is predominantly dark and twisted, often blending macabre themes with a whimsical, cartoonish presentation. Players appreciate the clever narration and character interactions that deliver a mix of absurdity and sarcasm, though the humor may not resonate with everyone, particularly those sensitive to darker comedic elements. Overall, the game is celebrated for its unique ability to balance humor with challenging puzzles and engaging storytelling, making it a standout in the point-and-click genre.

    • “I loved the dark humor (especially from Lilli) in the game.”
    • “The narrator's dialogue is so clever and funny that it reminds me of LucasArts's old adventure games.”
    • “The humor is very dark, periodically irreverent, and with a seductively immersive quality.”
    • “The dialogues are deadly boring and painfully not funny... you kind of just wish for it to end soon after starting it.”
    • “Everything from the ugly art style to the painfully unfunny dialogue (Shibuya power?) to the uninspired puzzles themselves scream aggressively mediocre.”
  • graphics193 mentions

    The graphics of the game are characterized by a charming, hand-drawn art style that effectively contrasts with its darker themes, creating an engaging atmosphere. While some players noted minor graphical glitches and a simplistic aesthetic, many appreciated the colorful visuals and quirky character designs, which enhance the overall experience. Overall, the graphics received positive feedback for their unique appeal, though opinions varied on their execution and detail.

    • “The graphics and sound in this game are on a high level, and the characters you meet in the game come to life on the screen with bright and saturated colors.”
    • “Visual and sound design: the game features colorful and hand-drawn style graphics.”
    • “The artwork is amazing, the characters are amazing and the storylines are fantastic.”
    • “The overall look of the graphics can be deceiving.”
    • “I’ve encountered few bugs while playing - one graphical bug with an invisible character and one during the final mini-game, which forced me to skip the mini-game.”
    • “But compared to most Daedalic games, this one is still down on graphics.”
  • gameplay126 mentions

    The gameplay of the game is characterized by classic point-and-click mechanics, featuring challenging puzzles and unique mechanics that encourage creative thinking. While many players appreciate the humor and engaging story, some find the gameplay can become tedious or confusing, particularly due to bugs and unclear objectives. Overall, the game offers a mix of enjoyable mechanics and dark humor, though opinions vary on its execution and value for the price.

    • “Secondly, as a point-and-click game, it does it very well with their original challenging puzzles that now, moreover, bring new interesting mechanics based on restrictions that you will need to comply with and could be lifted one of them, which will require you to think outside the box and be creative overall, as most of the puzzles you need to solve in order to advance are convoluted.”
    • “The puzzle-solving mechanics were challenging but not too difficult, and the visuals and soundtrack were both great.”
    • “The gameplay is simple and the story is quite straightforward, though you can explore a lot and I advise you to do so.”
    • “Unfortunately, I've needed 7 hours of gameplay to find this bug, and therefore Steam refused to give me a refund.”
    • “The 3 endings of the game were disappointing too, and 20 bucks for 7 hours of gameplay is way too expensive if you ask me.”
    • “It's confusing, it's laborious, and it's boring, all things your core gameplay should never be.”
  • music110 mentions

    The music in the game has received mixed reviews, with many praising the soundtrack for its charm and ability to enhance the atmosphere, while others noted issues with volume levels that sometimes drowned out dialogue. Some players found the music catchy and enjoyable, contributing to the game's unique world, though a few mentioned repetitiveness and mismatched timing with in-game events. Overall, the soundtrack is generally well-regarded, but there are calls for better integration and diversity in the musical composition.

    • “I really loved the soundtrack and the artwork of the game; it made the game even more atmospheric.”
    • “An amusing soundtrack completes the atmosphere of the game and creates a unique world.”
    • “The music is charming and the dark/childish atmosphere is well done.”
    • “Only real downside is music this time as it contradicts the narrator and tends to be loud when he says it was quiet or in some other way, but there are just a few scenes. While I get it was most likely to set the mood for the scene and music mostly is independent of what happens throughout the game, I'd still prefer for them to be a better match.”
    • “The music is very loud at some places even though I turned it down to around 30%.”
    • “There were a few instances where the in-game voice suddenly became too quiet, only to be drowned by a deafening soundtrack.”
  • stability31 mentions

    The game's stability has been widely criticized, with many players reporting numerous bugs and glitches that can disrupt gameplay, including game-breaking issues that require reloading or restarting. While some users noted minor graphical glitches and occasional non-intrusive issues, the overall consensus is that the game is not stable enough, necessitating frequent saves to avoid losing progress. Despite these problems, some players still find the game enjoyable, albeit with caution regarding its technical shortcomings.

    • “It's fun, but it's too buggy. There is this puzzle with a shaman that doesn't work properly if you don't do some things in a certain order. I had to waste my time replaying one hour's worth of game to go back and do something differently - no patch, nothing.”
    • “Too bad it's game-breakingly buggy.”
    • “Be warned: the game is also slightly buggy, with the biggest bug completely breaking one of my save files and had me stuck at an 'oooooogiiiiiieeee' dialogue right before the final encounter, forcing me to start the game over from scratch.”
  • grinding31 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding the achievement hunting and repetitive tasks to be tedious and time-consuming. While some appreciate the numerous achievements and the challenge they present, others criticize the excessive grind required, leading to frustration and a lack of enjoyment. Overall, the grinding elements are seen as a significant drawback, detracting from the overall experience.

    • “You'll need a second life for grinding.”
    • “Gameplay-wise, its puzzles are fun and satisfying if you do them on your own; testing things on your own isn't a tedious feeling.”
    • “Most of them include tedious, repetitive, and boring things.”
    • “The game has Steam achievements, which to me is always welcomed, but I must say some of the achievements in this game are very tedious to get: you have to either be saving your game intentionally quite often, or play the game at least three times in order to get them all, and several you still get only by repeating the same action many, many times.”
    • “Worse, it starts to gain things that are death knells for any good adventure game - bizarre, tedious puzzles and characters that are boring if not completely unlikable.”
  • atmosphere28 mentions

    The atmosphere of "Edna & Harvey: Harvey's New Eyes" is widely praised for its unique blend of dark humor, absurdity, and a beautifully crafted visual style that enhances the overall experience. The game features a calming soundtrack that complements its eerie and whimsical elements, creating a captivating world filled with twisted puzzles and engaging storytelling. Reviewers note that the atmosphere is consistent and immersive, making it a standout aspect of the game.

    • “The art in this one looks even more fitting for the Edna and Harvey world than the first one, and the whole atmosphere feels amazing.”
    • “An amusing soundtrack completes the atmosphere of the game and creates a unique world.”
    • “The humor, as in the first game, is quirky, dry, and rather dark; the atmosphere is somewhere between bittersweet and melancholic.”
    • “The cartoon graphics, the cheerful music, the simple control... everything adds up to the dark atmosphere.”
    • “The humor, as in the first game, is quirky, dry and rather dark, the atmosphere somewhere between bitter-sweet and melancholic.”
    • “I really liked the atmosphere of this game, but there are a few considerations you have to do before getting it.”
  • replayability13 mentions

    Overall, the game's replayability is viewed as low, with many users expressing disappointment in its limited replay value and tedious elements. While some mention the presence of multiple endings and achievements as potential incentives for replay, the consensus leans towards a lack of compelling reasons to revisit the game after completion. Ratings for replayability generally hover around 3 to 4 out of 10.

    • “Harvey's New Eyes might be a little short, but there are multiple endings, so there is replay value.”
    • “There's also replay value to chase achievements.”
    • “As for replayable value... well, I guess it depends.”
    • “Would recommend if the game were playable to the end, but for now I'd pass on it until that is fixed and avoid the frustration.”
    • “But I wish the game had a higher replay value or at least some less tedious bits in it.”
    • “Once you've completed the game, there isn't any replay value.”
  • emotional9 mentions

    The emotional aspect of the game is highlighted by its ability to evoke laughter and tears through a blend of humor and poignant themes, such as emotional trauma and escapism. The charming hand-drawn visuals and cute characters create an initial playful atmosphere, but the narrative delves deeper, resonating with players on a personal level. While the voice acting may not enhance the emotional experience, the game successfully leaves a lasting impression, making players feel connected and reflective.

    • “It's so hilarious, and at the same time quite touching.”
    • “Highly recommended when you want to cry about a game being over.”
    • “But soon enough the player realizes the game is using its backdrop of a little girl daydreaming about a bit of escapism to delve into themes such as emotional trauma and even mental disorder.”
    • “It'll replace your life; I cried a bit.”
    • “The emotional moments felt forced and didn't resonate with me.”
    • “I expected to feel more connected to the characters, but I found myself indifferent.”
  • character development6 mentions

    Players praise the game's character development for its humor and engaging interactions, particularly between Edna and Harvey, which serve as a key source of jokes and storytelling. The combination of quirky animations, dark humor, and meaningful choices enhances the depth of the characters, making their development comparable to that of characters in high-quality films. Overall, the game successfully blends humor with significant character growth, especially influenced by player decisions.

    • “The dark humor and exciting chain of events really captivated me, and the character development rivals most of the real movies I've seen lately.”
    • “This game has an extraordinary kind of humor (I so love it!) and surprisingly great character development and plot twist at the end.”
    • “The game's humorous approach, character development, and puzzles are positively evaluated by players.”
    • “Edna and Harvey's interactions with the world around them were the main appeal of 'The Breakout.' These interactions were the main source of jokes, stories, and character development.”
    • “It has a good sense of humor, great character interaction, and there is also a sense of deep character development depending on how you choose to end the game.”
  • optimization4 mentions

    The game is praised for its smooth performance and lack of glitches, even when compared to the demo version. Additionally, while the voice acting is well-executed and fits the game's mood, some characters, like Edna, do not perform as strongly as in previous installments.

    • “I was worried that the full version might be the same since it starts with exactly the same content as the demo, but I'm happy to report that it runs smoothly and I found not a single glitch throughout the entire game - including the stove glitch which I double-checked!”
    • “It's fully voice acted, and the actors' performances perfectly suit their characters and the overall mood of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
6-10hSpent by most gamers
*Based on 11 analyzed playthroughs

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