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Edna & Harvey: Harvey's New Eyes

Edna & Harvey: Harvey's New Eyes Game Cover
82%Game Brain Score
story, humor
stability, grinding
85% User Score Based on 1,192 reviews
Critic Score 70%Based on 2 reviews

Platforms

Nintendo SwitchGog ComPlaystation 5Playstation 4XboxiPhoneWindowsPlayStationLinuxXbox Series X|SPCTabletMac OSPhoneXbox OneiPadMobile Platform
Edna & Harvey: Harvey's New Eyes Game Cover

About

Edna & Harvey: Harvey's New Eyes is a single player puzzle game with horror and comedy themes. It was developed by Daedalic Entertainment and was released on October 16, 2012. It received mostly positive reviews from critics and positive reviews from players.

In Edna & Harvey: Harvey’s New Eyes, players return to the world of adventure game hit Edna & Harvey: The Breakout. Be prepared to meet many old friends and discover many new hand-made cartoon locations, realized in full HD glory! Lilli, a young girl at a convent school, is the main character of Edna & Harvey: Harvey’s New Eyes. Seemingly the best-behaved little girl in the world, she executes al…

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85%
Audience ScoreBased on 1,192 reviews
story220 positive mentions
stability33 negative mentions

  • Dark and twisted humor with clever and funny narration, blending innocence with macabre themes.
  • Well-designed puzzles that are challenging but generally logical, with an option to skip minigames.
  • Unique and charming art style with expressive voice acting and a captivating, unconventional story.
  • Presence of long-standing game-breaking bugs, especially involving the shaman and gold digger, which can prevent progression.
  • Achievements are often tedious, bugged, or require excessive repetitive actions that detract from enjoyment.
  • Narrator's voice and some characters can be irritating or repetitive; pacing issues and some obtuse puzzles may frustrate players.
  • story
    563 mentions Positive Neutral Negative

    The story is praised for its dark, twisted, and humorous narrative that contrasts with its cute, cartoonish art style, delivering a psychologically charged, surprising, and emotionally engaging experience. It features clever plot twists, memorable characters, and satirical elements on themes like manipulation and conformity, though some find the ending abrupt or confusing. While generally captivating, the story may require patience and is enhanced by witty narration, making it a standout element that strongly motivates play despite occasional pacing or bug issues.

    • “The story begins at a convent school under the strict rule of Mother Superior Ignatz, a place where discipline is absolute and individuality is stifled.”
    • “What initially seems like a whimsical coming-of-age story soon transforms into a psychologically charged narrative about manipulation, obedience, and the loss of innocence.”
    • “Edna & Harvey: Harvey’s New Eyes ultimately succeeds as both a deeply human story and a biting satire of moral conformity.”
    • “The story itself really feels very much like not the main focus of this game, when it should have been.”
    • “The ending of the story makes even less sense and in retrospect it creates many plot holes the size of Jupiter.”
    • “The story is not too clichéd, art is reasonable, puzzles a bit easy, but still entertaining.”
  • humor
    492 mentions Positive Neutral Negative

    "Edna & Harvey: Harvey's New Eyes" is widely praised for its sharp, clever, and dark humor that blends morbid themes with quirky, twisted wit, often delivered by a sarcastic narrator. While the humor resonates strongly with fans of dark and black comedy, creating a unique and engaging atmosphere, it can also be polarizing; some players find it disorienting, overly grim, or miss the more charming and lighthearted tone of the previous game. Overall, the game's humor is a defining strength that enriches the narrative and character interactions, though it may not appeal to all sensibilities.

    • “Edna & Harvey: Harvey’s New Eyes has a great dose of dark humor that really carries the whole adventure; it’s sharp, weird, and genuinely funny at times.”
    • “The narration was funny and a nice dry tone that added to the charm; the environments were drawn and created with such detail and looked amazing.”
    • “The writing is sharp and clever, with moments of genuinely dark humor and originality, though the narrative isn’t always easy to digest.”
    • “The dialogues are deadly boring and painfully not funny... you kinda just wish for it to end soon after starting it.”
    • “Everything from the ugly art style to the painfully unfunny dialogue (Shibuya Power?) to the uninspired puzzles themselves scream aggressively mediocre.”
  • graphics
    207 mentions Positive Neutral Negative

    The game's graphics feature a charming, colorful, and hand-drawn cartoon style that contrasts with its dark and twisted narrative, creating an engaging juxtaposition. While some players find the art style quirky and fitting, others feel it is simplistic or peculiar, though mostly it effectively supports the atmosphere and storytelling. Minor graphical glitches are noted but do not significantly impact the overall visual appeal.

    • “The graphics and sound in this game are on a high level, and the characters you meet in the game come to life on the screen with bright and saturated colors.”
    • “Graphics: the graphics are vibrant, yet they manage to maintain a dark undertone, especially in certain scenes that take on a more surreal, unsettling vibe.”
    • “The aesthetics really are charming and you can tell there was lots of passion put into the art and voice acting.”
    • “The other bugs were graphic ones which doesn't sound important but if a whole npc is missing (invisible) then it could become a problem for solving the game of course!”
    • “I’ve encountered few bugs while playing - one graphical bug with an invisible character and one during the final mini-game, which forced me to skip the mini-game.”
    • “Along with that there were numerous graphical glitches like the inventory not opening, the protagonist appearing in two places at once and the camera panning to the wrong place or just jumping about.”
  • gameplay
    144 mentions Positive Neutral Negative

    The gameplay is a classic point-and-click adventure with challenging, well-crafted puzzles and a unique mechanic that reflects the protagonist's psychological state, adding depth and cohesion to the experience. While generally accessible and enjoyable, some players found it occasionally clunky, slow, or underutilized, with minor bugs and pacing issues detracting from overall engagement. Nonetheless, its blend of dark humor, quirky story, and inventive mechanics offers a distinctive and satisfying gameplay experience for fans of the genre.

    • “As a point-and-click adventure, the game maintains the traditional mechanics of the genre but streamlines them for accessibility.”
    • “What sets Harvey’s New Eyes apart, however, is how it integrates its protagonist’s psychological state into its gameplay.”
    • “The point-and-click mechanics in Harvey’s New Eyes are easy to grasp, but they provide a good level of challenge.”
    • “It was bundled with another Daedalic game that I wanted, but I decided to give it a try and 1 hour into gameplay I concluded that if this game manages to keep similar brilliant mood and humor to the final credits, I will madly fall in love with it.”
    • “Unfortunately I've needed 7 hours of gameplay to find this bug and therefore Steam refused to give me a refund.”
    • “The mental-block mechanic could have had some potential, but ended up being simply annoying.”
  • music
    118 mentions Positive Neutral Negative

    The music in the game is generally praised for its unique, playful, and atmospheric qualities, effectively complementing the dark humor and whimsical tone. While many highlight the soundtrack as a strong point, some note occasional issues with volume balance and repetitiveness. Overall, the music is considered a key element that enhances the immersive and quirky experience.

    • “The sound design is equally effective—the whimsical soundtrack often contrasts sharply with moments of tension, and the voice acting, particularly that of the narrator, delivers the perfect balance of irony and unease.”
    • “Ost/sound: the soundtrack fits perfectly with the game’s tone—lighthearted yet eerie when needed.”
    • “The music is playful but can shift to a more intense, dramatic atmosphere when the story takes a darker turn.”
    • “The music volume was too loud, sometimes I couldn't hear somebody talking.”
    • “Only real downside is music this time as it contradicts the narrator and tends to be loud when he says it was quiet or in some other way, but there are just a few scenes. While I get it was most likely to set the mood for the scene and music mostly is independent of what happens throughout the game, I'd still prefer for them to be a better match.”
    • “There were a few instances where the in-game voice suddenly became too quiet, only to be drowned by a deafening soundtrack.”
  • stability
    35 mentions Positive Neutral Negative

    The game is notably plagued by frequent bugs and glitches, some of which can be game-breaking and force players to replay significant portions or restart entirely. While minor graphical and UI glitches are common, serious stability issues like corrupted save files and freezing can severely disrupt gameplay, necessitating frequent saving on multiple slots. Despite these problems, players often find the experience still enjoyable, though not without frustration due to the lack of patches and persistent bugs.

    • “It's completely absurd that 6 years after release the game is still horrendously buggy.”
    • “Be warned: the game is also slightly buggy, with the biggest bug completely breaking one of my save files and had me stuck at a dialogue right before the final encounter, forcing me to start the game over from scratch; thank goodness dialogues could be skipped with the esc key.”
    • “It's fun, but it's too buggy, there is this puzzle with a shaman that doesn't work properly if you don't do some things in a certain order; I had to waste my time replaying one hour worth of game to go back and do something differently — no patch, nothing.”
  • grinding
    34 mentions Positive Neutral Negative

    Grinding in the game is a mixed experience: while many achievements are satisfying and skip-able, several require repetitive, time-consuming tasks that some players find tedious and frustrating. Certain puzzles and dialogue sequences also contribute to a sense of grind, with repeated actions and lengthy interactions feeling excessive. Overall, grinding may diminish enjoyment for those averse to repetitive gameplay, though achievement hunters might still appreciate the challenge.

    • “Most of them include tedious, repetitive, and boring things.”
    • “In addition, there are many very grindy and time-consuming achievements (like sitting in front of your screen for 5 minutes watching the girl rowing from left to right).”
    • “The game has Steam achievements, which to me is always welcomed, but I must say some of the achievements in this game are very tedious to get: you have to either be saving your game intentionally quite often, or to play the game at least 3 times in order to get them all, and several you still get only by repeating the same action many, many times.”
  • atmosphere
    31 mentions Positive Neutral Negative

    The game "Edna & Harvey: Harvey's New Eyes" is widely praised for its unique atmosphere that blends playful cuteness with dark, macabre, and twisted humor. Its cartoonish art style, shifting music, and quirky, often eerie tone create a compelling and memorable world that appeals to a broad audience while standing out from typical adventure games. This atmospheric blend of humor, darkness, and whimsy is considered a major strength and defining feature of the experience.

    • “A game that blends cuteness with a sinister atmosphere.”
    • “The art in this one looks even more fitting for the Edna & Harvey world than the first one and the whole atmosphere feels amazing.”
    • “Beautifully dark, good puzzles that are challenging but not unfair, and great atmosphere.”
    • “The cartoon graphics, the cheerful music, the simple control... everything adds up to the dark atmosphere.”
    • “The humor, as in the first game, is quirky, dry and rather dark, the atmosphere somewhere between bittersweet and melancholic.”
    • “Excellent point and click adventure, the most demented one I've seen in a child-like atmosphere.”
  • emotional
    13 mentions Positive Neutral Negative

    The game delivers a complex emotional experience, blending humor, heartfelt moments, and darker themes like trauma and neglect within a charming, hand-drawn world. While it doesn't rely heavily on voice acting, its storytelling and character development create poignant, memorable moments that often leave players feeling deeply moved. Overall, it strikes a balance between lightheartedness and emotional depth, making it both touching and highly recommended.

    • “The convent’s cozy halls hide cruelty and neglect; smiling faces mask emotional turmoil; and moments of humor often give way to existential dread.”
    • “But soon enough the player realizes the game is using its backdrop of a little girl daydreaming about a bit of escapism to delve into themes such as emotional trauma and even mental disorder.”
    • “Cause they made it once again, they made me cry, laugh and ...well... truly impressed me.”
  • replayability
    13 mentions Positive Neutral Negative

    Replayability is generally seen as low, with many players feeling the game offers little incentive to replay beyond exploring multiple endings or chasing achievements. The gameplay can feel short or tedious, limiting its lasting appeal. Overall, replay value is rated around 3-4/10 by users.

    • “Harvey's new eyes might be a little short, but there are multiple endings, so there is replay value.”
    • “There's also replay value to chase achievements.”
    • “As for replayable value... well, I guess it depends.”
    • “But I wish the game had a higher replay value or at least some less tedious bits in it.”
    • “Once you've completed the game, there isn't any replay value.”
    • “Not much replay value, hardly unexpected.”
  • character development
    7 mentions Positive Neutral Negative

    Players praise the game's character development for its depth, emotional impact, and clever integration with humor and plot twists. Interactions between characters are highlighted as a key strength, providing both comedic moments and meaningful story progression. Overall, the character development is considered on par with, or even surpassing, that of many movies.

    • “The plot twists and character development keep you hooked throughout, and the emotional payoff is worth the journey.”
    • “The storyline's dark humour and exciting chain of events really captivated me, and the character development rivals most of the real movies I've seen lately.”
    • “It has a good sense of humor, great character interaction, and there is also a sense of deep character development depending on how you choose to end the game.”
  • optimization
    5 mentions Positive Neutral Negative

    The game is well optimized, delivering a smooth and glitch-free experience with no performance issues reported. Users appreciate the stable gameplay and seamless execution throughout.

    • “I have had zero performance issues with the game so far, giving me a problem-free gaming experience.”
    • “I was worried that the full version might be the same since it starts with exactly the same content as the demo, but I'm happy to report that it runs smoothly and I found not a single glitch throughout the entire game - including the stove glitch which I double-checked!”
    • “[h1]performance[/h1]”
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8h Median play time
8h Average play time
6-10h Spent by most gamers
*Based on 11 analyzed playthroughs
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Frequently Asked Questions

Edna & Harvey: Harvey's New Eyes is a puzzle game with horror and comedy themes.

Edna & Harvey: Harvey's New Eyes is available on Nintendo Switch, PlayStation 5, PlayStation 4, iPhone and others.

On average players spend around 8 hours playing Edna & Harvey: Harvey's New Eyes.

Edna & Harvey: Harvey's New Eyes was released on October 16, 2012.

Edna & Harvey: Harvey's New Eyes was developed by Daedalic Entertainment.

Edna & Harvey: Harvey's New Eyes has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its stability.

Edna & Harvey: Harvey's New Eyes is a single player game.

Similar games include Deponia: The Complete Journey, Deponia, Chaos on Deponia, Anna's Quest, Edna & Harvey: The Breakout and others.