The game effectively raises awareness about environmental issues and ecology.
It features enjoyable gameplay with solid visuals and multiple scenarios.
As a free game, it offers a fun experience and is recommended for fans of casual world management and disaster sims.
The game suffers from numerous bugs, including a lack of an exit button and a poorly designed tutorial.
Gameplay can feel repetitive, with limited options and a lack of depth in decision-making.
Some players find it dull and unengaging, comparing it unfavorably to similar games like Plague Inc.
graphics
8 mentions Positive Neutral Negative
50%
50%
The graphics of the game are highly praised, with users noting that the visuals and art style are impressive, especially considering it is a free title. Overall, the game delivers solid visual quality that enhances the experience.
“The visuals are great and it's pretty solid for a free game.”
“The game is free, it works, has nice graphics, and it's somewhat educational.”
“+visuals, art style”
story
8 mentions Positive Neutral Negative
62%
38%
The story aspect of the game features a series of missions that, while initially easy and somewhat lacking in depth, become more challenging towards the end, encouraging players to return and improve their skills. The first four missions serve as a sufficient tutorial, helping players acclimate to the gameplay, though some may find the overall narrative not particularly profound. Despite these critiques, the variety in missions keeps the experience engaging.
“Kind of easy, even on the higher difficulty levels until the last few missions, and not super deep.”
“I still think the first four missions as a tutorial are enough because some say there's no tutorial.”
“But the missions themselves vary enough between them, and it keeps things interesting.”
gameplay
6 mentions Positive Neutral Negative
33%
50%
17%
The gameplay of "Save the Earth" is likened to "Plague Inc," focusing on point collection and project implementation to improve the planet. While the core mechanics are engaging and the game's noble cause is commendable, it suffers from significant flaws and numerous bugs that detract from the overall experience, suggesting that it could have been much better with more thorough development.
“Noble cause and pretty good gameplay.”
“"Save the Earth" is similar to Plague Inc. when it comes to gameplay: collect points, implement projects, and make Earth greener.”
“Between the gameplay flaws and the bizarre bugs (too many, I refuse to list them here), this is a game that could be worthwhile, even worth paying for... if they had finished thinking things through.”
replayability
4 mentions Positive Neutral Negative
25%
75%
The game has been criticized for its limited replayability, with players expressing a desire for additional content and incentives, such as increased starting points for completing certain tasks, to enhance the overall experience.
“If it had more content and replay value, maybe increasing starting points for completing the animal cards would help.”
“Limited replayability.”
“If it had more content and replay value, maybe increasing starting points for completing the animal cards or something similar would help.”
“Limited replayability.”
music
2 mentions Positive Neutral Negative
50%
50%
The music and sound effects in the game are noted to be very similar to those in "Plague Inc," suggesting a familiar auditory experience that may appeal to fans of that title.
“The music and sound effects are very similar to those in Plague Inc.”