- July 25, 2019
- Lemon Squeezy
- 3h median play time
1000 days to escape
Platforms
About
"1000 Days to Escape" is a space arcade simulator where you must save humanity from a dying Earth with 1000 days of oxygen left. Using advanced technology, find and explore new planets for human habitation, ensuring all conditions for life are met. A dark premise presented with irony, players must manage resources and launch rockets to secure the future of humanity.
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- Fun and simple gameplay that is easy to pick up and play in short bursts.
- Visually appealing graphics and a good soundtrack enhance the gaming experience.
- Great value for the price, providing a decent amount of entertainment despite its simplicity.
- Gameplay can become repetitive quickly, leading to a lack of long-term engagement.
- User interface issues and bugs can hinder the overall experience, making it frustrating at times.
- Limited content and depth may leave players feeling unsatisfied after a few hours of play.
gameplay
25 mentions Positive Neutral NegativeThe gameplay is characterized by simple mechanics focused on scouting planets, buying equipment, and launching rockets, which some players find repetitive and lacking depth. While the game offers a relaxing experience with polished mechanics and appealing graphics, it is criticized for its short duration and absence of a tutorial, leading to initial frustration. Overall, it provides a unique but basic gameplay experience that may appeal to casual players, though some feel it lacks long-term engagement.
“Very good value for its price, all of the mechanics are polished and tailored to this short burst experience.”
“When you figure out the game mechanics and once all the jokes and quirks sink in, you'll discover that the game features more depth to it than you may have initially thought.”
“The gameplay is just scouting planets, buying equipment, loading stuff in rockets and shipping them off.”
“However, there is no tutorial, the gameplay is very repetitive.”
“My only gripe is the simplicity of the mechanics.”