1000 days to escape Game Cover
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"1000 Days to Escape" is a space arcade simulator where you must save humanity from a dying Earth with 1000 days of oxygen left. Using advanced technology, find and explore new planets for human habitation, ensuring all conditions for life are met. A dark premise presented with irony, players must manage resources and launch rockets to secure the future of humanity.

  • iPad
  • iPhone
  • PC
  • Phone
  • Windows
  • Mobile Platform

Reviews

83%
Audience ScoreBased on 326 reviews
gameplay10 positive mentions
stability4 negative mentions
  • The game is fun and engaging, providing a good challenge while trying to save humanity.
  • Graphics are polished and the gameplay is simple yet addictive, making it enjoyable for short sessions.
  • It's a great casual game that can be played in bursts, with good replay value due to random planet placements.
  • The game can become repetitive quickly, with limited content and not much to do after a few runs.
  • There are issues with the user interface, including too many menus and a lack of intuitive controls.
  • Bugs and glitches, such as elements disappearing or the game freezing, can hinder the overall experience.
  • gameplay32 mentions

    The gameplay is characterized by a mix of polished mechanics and basic premises, offering a short but engaging experience that can be both relaxing and frustrating for new players. While some users appreciate its innovative aspects and value for money, others find certain gameplay choices, like the rocket launch mechanics, to be odd or annoying. Overall, the game is seen as accessible for both children and adults, though some players feel it may be too simple and short for its price.

    • “Very good value for its price, all of the mechanics are polished and tailored to this short burst experience.”
    • “I did nominate it for 'the most innovative gameplay award' because of the way it's all put together, easy for children and adults (most anyways).”
    • “With simple premises, this sci-fi game offers unique gameplay, at least for me.”
    • “It might be frustrating at the beginning when you're ignorant of the mechanics - I almost abandoned it after the first few failures.”
    • “Too short, too simple; it only challenges you by introducing annoying mechanics.”
    • “The game mechanics are pretty basic; you have a map that seems to have a bunch of potentially habitable planets around our star.”
  • graphics22 mentions

    The graphics of the game are generally praised for their polish, brightness, and appealing art style, with many reviewers highlighting the cartoonish and cute visuals. However, some users reported significant glitches that hinder gameplay, detracting from the overall experience. Despite these issues, the graphics are often described as a strong point, making the game visually enjoyable and a worthwhile addition to any collection.

    • “The graphics are super polished and bright without being over the top.”
    • “I really enjoyed the cartoonish graphics of this game.”
    • “Some small flaws (randomness of upgrades, some text imperfections, abrupt and slightly dissatisfying end), but beautiful art style and a captivating concept.”
    • “The visuals keep glitching, which is really weird, and it makes it almost impossible to play the game.”
  • music12 mentions

    The music in the game features a synth/futuristic style that many find enjoyable and soothing, though some note its repetitive nature can be a drawback. While the soundtrack is generally considered good and well-executed, several users mention that it can be difficult to hear during gameplay, leading to mixed feelings about its overall impact.

    • “The music and sound effects are basic and best of all, not annoying.”
    • “Its music is great, the idea behind it is awesome and executed brilliantly!”
    • “- good soundtrack”
    • “Music is too repetitive.”
    • “I can't really hear the music most of the time, honestly.”
  • story10 mentions

    The game's story is described as minimal, with some players noting that it is difficult to follow due to an overwhelming number of menus that complicate mission tracking and resource management. While some aspects of the game include side missions, the overall narrative seems to take a backseat to gameplay mechanics.

    • “A story with side missions.”
    • “A story with side missions.”
    • “A tiny bit of story.”
    • “a tiny bit of story”
    • “I can't see what's happening with my ships when I check the missions log or load up new ships again due to there being too many separate menus, which makes resource management harder.”
  • replayability10 mentions

    The game offers decent replayability due to the randomization of planet locations and in-game events, making each session feel unique. However, some players find the overall complexity lacking, leading to a perception of limited replay value despite its short and engaging nature.

    • “Some good replay value due to the random location of planets on the map and events that occur during a game session.”
    • “It's a good game that has lots of replayability.”
    • “Very short, replayable, and interesting game that suits its price.”
    • “Conclusively, I feel guilty refunding the game, but this really has no replay value (let's not get into the 'infinite' possibilities where they are all basically the same).”
    • “It's not very complex, so replayability is very limited.”
  • grinding8 mentions

    Reviews on grinding in the game vary, with some players noting "lots of grinding" while others mention only "a bit of grinding" or "barely any grinding." A few players appreciate the absence of grinding altogether, indicating a mixed experience across the player base.

    • “Lots of grinding, but it feels rewarding.”
    • “Barely any grinding, which keeps the gameplay fresh.”
    • “No grinding at all, allowing for a smooth progression.”
    • “lots of grinding”
    • “a bit of grinding”
    • “barely any grinding”
  • humor4 mentions

    The humor in the game is noted for its lightheartedness, with some players appreciating the playful references, such as the end credits joke about a launch record. However, others feel that the humor falls flat and does not enhance the overall engagement of the game.

    • “After seeing the stain you left on my perfect 100% successful launch record in the end credits, I knew you made it; you lot always had a sense of humor :)”
  • stability4 mentions

    The game is generally enjoyable and offers good value, but users report significant stability issues, including frequent freezing and lag, particularly when approaching the 100-day mark. Additionally, there are problems with visibility when interacting with certain game elements, such as items in the rocket.

    • “It's very fun, but as soon as you get to under 100 days, it freezes up, restarts the game, and is so laggy. When you put things in the rocket, you can't see them.”
    • “A good relaxing title, good fun and value for your money, if a little buggy.”
  • atmosphere2 mentions

    The atmosphere in the game is described as polarizing, with some elements serving as strong atmosphere generators while others, like water, may feel less impactful. Overall, the experience can vary significantly depending on the specific environmental features present.

    • “The atmosphere feels either completely immersive or utterly lacking, with no middle ground.”
    • “The game either excels in creating a captivating atmosphere or fails to engage the player entirely.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 2 analyzed playthroughs

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