Nomad Fleet Game Cover
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"Nomad Fleet" is a real-time strategy game where you lead the last of humankind in a fleet of battleships, carriers, and fighters. Scavenge for resources, build your fleet, and research new technologies in procedurally generated galaxies. Meet and interact with alien races through diplomacy or warfare while uncovering the story of the mysterious alien race that has hunted humans. Your objective is to reach the legendary homeworld of humanity.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

68%
Audience ScoreBased on 302 reviews
story30 positive mentions
stability8 negative mentions
  • Nomad Fleet combines elements of Homeworld and FTL, providing a unique gameplay experience with a strong Battlestar Galactica feel.
  • The game offers a fun element of exploration and allows players to unlock different fleets, adding replayability.
  • Despite being developed by a single person, the game has impressive graphics and engaging music, creating an immersive atmosphere.
  • The camera controls are clunky and slow, making it difficult to navigate and manage fleets effectively.
  • The user interface is poorly designed, with tiny menus and unresponsive buttons that hinder gameplay.
  • The game lacks depth in strategy and variety in missions, leading to repetitive gameplay and a lack of challenge.
  • story104 mentions

    The game's story is a blend of familiar sci-fi themes, reminiscent of titles like Homeworld and Battlestar Galactica, but lacks depth and variety, often feeling simplistic and generic. While players appreciate the engaging elements and the ability to choose mission paths, many feel the narrative execution is lacking, with limited content and a reliance on repetitive mission structures. Overall, the story is seen as enjoyable yet underdeveloped, leaving players wanting more depth and expansion in future iterations.

    • “That being said, it has a surprisingly engaging story (especially for the hybrid campaign), a nice variety of missions, and is extremely impressive given that it was seemingly created by a sole developer.”
    • “It has a very fleshed out story that works with the game.”
    • “Story is right on the spot, not too little, not too much of it for this kind of game.”
    • “The backstory is pretty generic, which makes the extended delivery all the more boring to read through and I feel adds nothing of value to the game.”
    • “The whole introduction story could be summarized in a couple of sentences and it would save everyone a ton of time.”
    • “The story rings hollow due to its lacking execution; the ship designs are dull, the weapon's fire sounds flat, and the few missions I played are little more than 'objective here.'”
  • gameplay70 mentions

    The gameplay of the game is heavily inspired by the Homeworld franchise, featuring similar mechanics and 3D movement, but it lacks the polish and excitement of its predecessor, resulting in slow and tedious combat. While the game offers a unique experience with decent graphics and enjoyable resource management, it suffers from a lack of content and replayability, leaving players wanting more. Overall, the gameplay is fun once familiarized with, but it requires significant improvements in combat dynamics and additional content to elevate it to a standout title.

    • “The game looks and feels decent, the gameplay is fluid although some polish there can make it better.”
    • “This is a must-have for anyone that enjoys space combat and realistic gameplay.”
    • “The game definitely still has room for improvement, mostly in the area of camera control and perhaps improvements to the UI regarding movement in 3 dimensions, but the gameplay itself is quite solid and very enjoyable.”
    • “Sadly many things, the combat is slow and tedious, the RNG takes a lot of the fun from the game, the ship design is pretty good, and the graphics while clearly indie are good for an indie title. The main problem lies in the combat; it's simply not fun. Space combat should feel fast and epic, but here it feels rather slow and pointless. Weapons don’t hit hard enough to feel impactful, and the ships move at a rather sluggish pace. The 3D movement doesn’t add to the gameplay; instead, it merely causes additional frustration and movement lag.”
    • “Other than the frantic drive to survive and acquire resources and technologies, there are no characters, heroes, or ships that motivated me to become emotionally invested in the gameplay.”
    • “Much of the game mechanics and gameplay are rather simple.”
  • graphics42 mentions

    The graphics of the game are generally considered decent for an indie title, with some users praising the ship designs and immersive details, while others note that they fall short compared to higher-budget games. Many reviews highlight that the visuals are reminiscent of older titles, and while they are satisfactory for a one-man development team, they lack the polish and impact expected in modern games. Overall, the graphics are seen as a mixed bag, with some appreciating their charm and others finding them underwhelming.

    • “This is a good game, I am impressed with the graphics for a new developer.”
    • “For 5 EUR on sale, really good graphics.”
    • “The mechanics you are familiar with are there; the graphics are detailed enough to be immersive; the soundtrack is very atmospheric; the camera quite satisfactory.”
    • “Crappy... the idea was cool but... well the mere fact you can't zoom in properly is baffling to me. Most games you'd be able to hold down your scroll wheel and swivel the camera around, not here... I feel like I'm playing the entire game from a tactical perspective so they can skimp on the graphics and just make the background look pretty.”
    • “In both the technical and aesthetic departments, I find it falls short.”
    • “This game is more or less a casual, off-brand Homeworld; graphics and play style are all the same.”
  • music24 mentions

    The music in the game receives mixed reviews, with some praising its atmospheric quality and comparing it favorably to the Battlestar Galactica series, while others criticize the volume balance, noting that voices are too quiet and sound effects are overly loud. Although some find the music enjoyable and relaxing, others describe it as repetitive and lacking variance. Overall, the soundtrack is seen as a strong point, especially for an indie title, but improvements in audio mixing and diversity are suggested.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “It has a few neat innovations to the formula, has excellent music, looks good, is more fun for casual singleplayer and at least for me ran very smoothly.”
    • “The battle music got me giddy the first time I heard it.”
    • “Music is terrible, interface too.”
    • “Current rating reflects that I see massive potential with this... small changes like making actions more user-friendly and visual confirmation of actions... camera angles need a little work for zoom and movement and also music needs a little variance.”
    • “Granted it's an indie game, so I wouldn't expect the large funds to develop heavy content that big-name games get access to, namely the budget for story writing, cinematography, and music, but the game engine is definitely a good base to start from.”
  • replayability20 mentions

    The game offers some replayability through multiple fleets and randomized sectors, but many players may only engage with it a couple of times due to its perceived ease and lack of content. While the dynamic universe adds variety, enhancing replay value would benefit from additional challenges, varied missions, and more content to explore. Overall, it is enjoyable but feels somewhat short on replay potential.

    • “Achieving certain things in one game also opens up new fleets to play as in later games, adding some replay value.”
    • “It has that Homeworld feel to it, and because of the randomness of the galaxy, it is very replayable.”
    • “Replay value - the universe always changes.”
    • “Another big thing the game lacks is content. The game runs and plays quite well, it is fun and enjoyable, the storylines are pretty decent, and the gameplay is really fun. However, the game feels kind of short and quite empty on the replay value side of things. If the developers were to add some extra content and even some form of side quests, it would truly enhance the game to indie gem status. As it stands, the game is cheap and very worth it; I just want more to it. Good space games are already rare, so when we do find one, having some extra joyous hours in it would be amazing.”
    • “There's definitely some replay value there, with the multiple fleets and randomized sectors, but to be honest, most people will probably play through maybe twice.”
    • “Some variation in behaviors and deployment patterns by faction and location would help immensely in improving the replayability of this game.”
  • stability8 mentions

    The game's stability is frequently criticized for being buggy and glitchy, leading to a frustrating user experience that some find unplayable. While the learning curve is considered manageable, the overall performance issues and poor user interface detract significantly from the gameplay. As the game is in early access, there is hope that these stability concerns may improve over time.

    • “Very buggy with a terrible UI - both of which are so bad it's unplayable for me.”
    • “It's buggy, glitchy, and has some problems.”
    • “As early access, all criticisms regarding performance issues and glitches may change from the review date.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, primarily due to slow and unimpactful combat mechanics that detract from the overall experience. While the ship design and graphics are appreciated, the lack of engaging gameplay and the reliance on RNG diminish the enjoyment of grinding for upgrades or achievements. Overall, the game does not incentivize extensive grinding, as there is little narrative reward for doing so.

    • “Sadly, the combat is slow and tedious. The RNG takes a lot of the fun from the game. The main problem lies in the combat; it's simply not fun. Space combat should feel fast and epic, but here it feels rather slow and pointless. Weapons don’t hit hard enough to feel impactful, and the ships move at a sluggish pace. The 3D movement doesn’t add to the gameplay; instead, it merely causes additional frustration and movement lag.”
    • “Hybrid fleet can be expensive and tedious because of drone bombers.”
    • “The game overall so far is fun to play, but it's nothing story-wise that will have you grinding hours to unlock each part.”
  • atmosphere4 mentions

    The game's atmosphere is highly praised for its immersive graphics, atmospheric soundtrack, and satisfactory camera work, which effectively draw players in and often overshadow any clunky interface issues. Overall, the combination of these elements creates a captivating experience that enhances gameplay.

    • “The game has such a great atmosphere that it often made me forget about some of the clunky interfaces.”
    • “The mechanics you are familiar with are there; the graphics are detailed enough to be immersive; the soundtrack is very atmospheric; the camera is quite satisfactory.”
  • optimization4 mentions

    The game currently suffers from unoptimized controls and performance issues, which may improve as it is still in early access. Players who enjoy Battlestar Galactica may find it enjoyable despite these shortcomings.

    • “If you like Battlestar Galactica and you can tolerate unoptimized controls, you'll like this game.”
    • “As early access, all criticisms regarding performance issues and glitches may change from the review date.”
  • emotional2 mentions

    Reviews indicate a lack of emotional engagement in the gameplay, as players feel disconnected due to the absence of compelling characters, heroes, or narrative elements that would typically foster investment in the game's world. The focus on survival and resource acquisition overshadows any potential for emotional connection.

  • humor2 mentions

    The humor in the game is consistently described as light-hearted and amusing, contributing to an overall enjoyable experience.

    • “Funny little game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
5hAverage play time
2-10hSpent by most gamers
*Based on 6 analyzed playthroughs

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