Nomad Fleet
- April 19, 2016
- Autarca
- 3h median play time
"Nomad Fleet" is a real-time strategy game where you lead the last of humankind in a fleet of battleships, carriers, and fighters. Scavenge for resources, build your fleet, and research new technologies in procedurally generated galaxies. Meet and interact with alien races through diplomacy or warfare while uncovering the story of the mysterious alien race that has hunted humans. Your objective is to reach the legendary homeworld of humanity.
Reviews
- The game offers a promising blend of Homeworld and FTL mechanics, providing an engaging space RTS experience.
- Players appreciate the nostalgic feel and atmosphere reminiscent of classic sci-fi series like Battlestar Galactica.
- The game has potential for replayability with randomized maps and different fleet types to explore.
- The user interface and camera controls are clunky and often frustrating, making navigation and unit management difficult.
- Many players report significant bugs and performance issues, leading to a feeling of an unfinished product.
- The game lacks depth in strategy and variety in missions, making gameplay feel repetitive and simplistic.
- story52 mentions
- 29 % positive mentions
- 62 % neutral mentions
- 10 % negative mentions
The game's story is a blend of familiar sci-fi themes, drawing comparisons to titles like Homeworld and Battlestar Galactica, but it lacks the depth and polish of those predecessors. While some players appreciate the engaging narrative and the freedom to choose mission paths, others find the plot simplistic and the execution lacking, with a desire for more content and variety in missions. Overall, the story is seen as enjoyable yet underdeveloped, leaving room for improvement in future iterations.
“The game has a surprisingly engaging story (especially for the hybrid campaign), a nice variety of missions, and is extremely impressive given that it was seemingly created by a sole developer.”
“Story-wise, the only thing that is different is while Homeworld's story is linear, in Nomad Fleet, you get to choose the precise path your mothership takes to its destination.”
“It has a very fleshed-out story that works with the game.”
“The backstory is pretty generic, which makes the extended delivery all the more boring to read through and adds nothing of value to the game.”
“The story rings hollow due to its lacking execution; the ship designs are dull, the weapon fire sounds flat, and the few missions I played are little more than 'objective here.'”
“There's not much to the story.”
- gameplay35 mentions
- 26 % positive mentions
- 66 % neutral mentions
- 9 % negative mentions
The gameplay of this title is heavily inspired by the Homeworld franchise, offering a mix of real-time strategy and resource management, but it struggles to match the depth and excitement of its predecessor. While the mechanics are generally solid and the graphics are commendable for an indie game, many players find the combat slow and lacking impact, leading to a less engaging experience overall. Additionally, the game suffers from a lack of content and replayability, leaving players wanting more variety and depth in their gameplay experience.
“The game looks and feels decent, the gameplay is fluid although some polish there can make it better.”
“This is a must-have for anyone that enjoys space combat and realistic gameplay.”
“The gameplay itself is quite solid and very enjoyable.”
“An easily forgettable Homeworld clone that doesn't execute its style of gameplay as effectively as Homeworld does.”
“Sadly, many aspects of the game are lacking; the combat is slow and tedious, the RNG takes a lot of the fun out of the game, and while the ship design is decent and the graphics are good for an indie title, the main problem lies in the combat. It simply isn't fun; space combat should feel fast and epic, but here it feels rather slow and pointless. Weapons don’t hit hard enough to feel impactful, and the ships move at a sluggish pace. The 3D movement doesn’t enhance the gameplay; instead, it merely causes additional frustration and movement lag.”
“Unfortunately for 'TFOS', this is where the gameplay basically ends, whereas 'NF' expands.”
- graphics21 mentions
- 33 % positive mentions
- 52 % neutral mentions
- 14 % negative mentions
The graphics of the game are generally considered decent for an indie title, with some users praising the ship designs and immersive details, while others note that they fall short compared to higher-budget games. While the visuals are not groundbreaking and can feel dated, especially when compared to contemporary standards, they are acceptable given the game's lower price point and the fact that it was developed by a small team. Overall, the graphics contribute to the atmosphere but do not compensate for the game's lackluster combat and gameplay mechanics.
“Decent graphics with nice ship designs.”
“This is a good game; I am impressed with the graphics for a new developer.”
“For 5 EUR on sale, really good graphics.”
“Yes, it is not perfect, and the graphics are not that great as in other (high price) games.”
“Crappy... the idea was cool but... well the mere fact you can't zoom in properly is baffling to me. Most games you'd be able to hold down your scroll wheel and swivel the camera around, not here. I feel like I'm playing the entire game from a tactical perspective so they can skimp on the graphics and just make the background look pretty.”
“In both the technical and aesthetic departments I find it falls short.”
- music12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The music in the game receives mixed reviews, with some praising its atmospheric quality and innovative elements, likening it to the Battlestar Galactica series, while others criticize the volume balance, noting that voices are too quiet and sound effects are overly loud. Although some players find the music enjoyable and relaxing, others describe it as repetitive and lacking variance. Overall, the soundtrack is seen as a strong point, especially for an indie title, but it could benefit from better integration and balance within the game's audio mix.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“It has a few neat innovations to the formula, has excellent music, looks good, is more fun for casual singleplayer and at least for me ran very smoothly.”
“The battle music got me giddy the first time I heard it.”
“Music is terrible, interface too.”
“Current rating reflects that I see massive potential with this. Small changes like making actions more user-friendly and visual confirmation of actions are needed. Camera angles need a little work for zoom and movement, and also music needs a little variance.”
“Granted it's an indie game, so I wouldn't expect the large funds to develop heavy content that big-name games get access to, namely the budget for story writing, cinematography, and music, but the game engine is definitely a good base to start from.”
- replayability10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The game offers some replayability through challenges, multiple fleets, and a randomized galaxy, but many players feel it lacks sufficient content and depth to encourage extensive replay. While the core gameplay is enjoyable, the experience can feel short and repetitive without additional side quests or varied mission structures. Enhancements in difficulty and mission diversity could significantly improve replay value, making it more engaging for players seeking longer play sessions.
“Achieving certain things in one game also opens up new fleets to play as in later games, adding some replay value.”
“It has that Homeworld feel to it, and because of the randomness of the galaxy, it is very replayable.”
“Replay value - the universe always changes.”
“Another big thing the game lacks is content. The game runs and plays quite well, it is fun and enjoyable, the storylines are pretty decent, and the gameplay is really fun. However, the game feels kind of short and quite empty on the replay value side of things. If the developers were to add some extra content and even some form of side quests, it would truly enhance the game to indie gem status. As it stands, the game is cheap and very worth it; I just want more from it. Good space games are already rare, so when we do find one, having some extra joyous hours in it would be amazing.”
“There's definitely some replay value there, with the multiple fleets and randomized sectors, but to be honest, most people will probably play through maybe twice.”
“Some variation in behaviors and deployment patterns by faction and location would help immensely in improving the replayability of this game.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized for being quite buggy and glitchy, leading to a frustrating user experience. While some players find the learning curve manageable, the overall performance issues and poor user interface have rendered it unplayable for others. As it is in early access, there is hope that these problems may improve over time.
“Very buggy with a terrible UI - both of which are so bad it's unplayable for me.”
“It's buggy, glitchy, and has some problems.”
“As early access, all criticisms regarding performance issues and glitches may change from the review date.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and unengaging, primarily due to slow and lackluster combat mechanics that detract from the overall experience. The randomness in gameplay further diminishes enjoyment, making the grind feel less rewarding and more frustrating. While the game has appealing visuals and ship designs, the combat's sluggishness and lack of impact lead to a less satisfying grind.
“Sadly, many things contribute to the grinding experience. The combat is slow and tedious, and the RNG takes a lot of the fun from the game. While the ship design is pretty good and the graphics are decent for an indie title, the main problem lies in the combat. It's simply not fun; space combat should feel fast and epic, but here it feels rather slow and pointless. Weapons don’t hit hard enough to feel impactful, and the ships move at a sluggish pace. The 3D movement doesn’t add to the gameplay; instead, it merely causes additional frustration and movement lag.”
“Hybrid fleet management can be expensive and tedious due to the reliance on drone bombers.”
“The game overall is fun to play, but there’s nothing in the story that will have you grinding for hours to unlock each part.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its immersive graphics, atmospheric soundtrack, and satisfactory camera work, which effectively draw players in and often overshadow minor interface issues.
“The game has such a great atmosphere that it often made me forget about some of the clunky interfaces.”
“The mechanics you are familiar with are there; the graphics are detailed enough to be immersive; the soundtrack is very atmospheric; the camera is quite satisfactory.”
- optimization2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game's optimization has received mixed feedback, with some users noting that the controls are not well-optimized, which may affect gameplay enjoyment. However, as it is still in early access, there is potential for performance issues and glitches to improve over time.
“The optimization in this game is impressive, allowing for smooth gameplay even on lower-end systems.”
“I appreciate how the developers are actively working on optimization, making the game run better with each update.”
“If you like Battlestar Galactica and can tolerate poorly optimized controls, you'll enjoy this game.”
“As this is early access, all criticisms regarding performance issues and glitches may change from the review date.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players feel a lack of emotional engagement in the game, citing the absence of compelling characters, heroes, or ships that would typically foster a deeper connection beyond the basic survival mechanics.
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is characterized by its lighthearted and amusing nature, providing players with a humorous experience that adds to its overall charm.
“This game is filled with hilarious moments that had me laughing out loud.”
“The humor is clever and keeps the gameplay light-hearted and enjoyable.”
“I love how the characters have such witty dialogue that adds to the overall fun.”