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Nomad Fleet Game Cover

About

"Nomad Fleet" is a real-time strategy game where you lead the last of humankind in a fleet of battleships, carriers, and fighters. Scavenge for resources, build your fleet, and research new technologies in procedurally generated galaxies. Meet and interact with alien races through diplomacy or warfare while uncovering the story of the mysterious alien race that has hunted humans. Your objective is to reach the legendary homeworld of humanity.

Nomad Fleet screenshot
Nomad Fleet screenshot
Nomad Fleet screenshot
Nomad Fleet screenshot
Nomad Fleet screenshot
Nomad Fleet screenshot

68%
Audience ScoreBased on 161 reviews
story16 positive mentions
stability4 negative mentions

  • Nomad Fleet combines elements of Homeworld and FTL, offering a unique blend of space strategy gameplay with randomized encounters.
  • The game features a variety of ship types and allows for tactical decision-making, making each playthrough feel different and engaging.
  • Despite being developed by a single person, the game has a solid foundation and shows potential for future updates and improvements.
  • The user interface and camera controls are clunky and can be frustrating, making it difficult to manage fleets effectively during battles.
  • The game lacks depth in its storyline and mission variety, leading to repetitive gameplay after a few hours.
  • Many players have reported bugs and performance issues, indicating that the game feels unfinished and requires further polish.
  • story
    55 mentions Positive Neutral Negative

    The game's story is generally seen as simple and straightforward, lacking the depth and complexity of titles like Homeworld, but it offers an engaging narrative with a sci-fi search for home theme. While some players appreciate the ability to choose mission paths and the fun exploration elements, others criticize the repetitive nature of missions and the overall lack of content. Despite its shortcomings, the story is considered enjoyable and effective for an indie title, with potential for expansion in future updates.

    • “That being said, it has a surprisingly engaging story (especially for the hybrid campaign), a nice variety of missions, and is extremely impressive given that it was seemingly created by a sole developer.”
    • “Story-wise, the only thing that is different is while Homeworld's story is linear, in Nomad Fleet, you get to choose the precise path your mothership takes to its destination.”
    • “The backstory is pretty generic, which makes the extended delivery all the more boring to read through and adds nothing of value to the game.”
    • “The story is straightforward without any depth or interesting twists.”
    • “The story rings hollow due to its lacking execution; the ship designs are dull, the weapon's fire sounds flat, and the few missions I played are little more than 'objective here.'”
  • gameplay
    42 mentions Positive Neutral Negative

    The gameplay of the game is heavily inspired by Homeworld, featuring similar mechanics and UI elements, but it lacks the polish and depth that made the original a classic. While some players find the gameplay enjoyable and fluid, many criticize the combat as slow and tedious, with a lack of emotional investment due to unmemorable characters and ships. Overall, the game offers a decent experience but feels incomplete and short on content, leaving players wanting more variety and replayability.

    • “The game looks and feels decent, the gameplay is fluid although some polish there can make it better.”
    • “The gameplay itself is quite solid and very enjoyable, with room for improvement mostly in the area of camera control and perhaps improvements to the UI regarding movement in 3 dimensions.”
    • “Having limited RTS mechanics as you build and rebuild your fleet works well, and the limitations placed upon you add to the flavor of gameplay as you jump from system to system and search for more resources.”
    • “Other than the frantic drive to survive and acquire resources and technologies, there are no characters, heroes, or ships that motivated me to become emotionally invested in the gameplay.”
    • “Sadly, many things about the combat are slow and tedious. The RNG takes a lot of the fun from the game. The ship design is pretty good, and the graphics, while clearly indie, are good for an indie title. The main problem lies in the combat; it's simply not fun. Space combat should feel fast and epic, but here it feels rather slow and pointless. Weapons don’t hit hard enough to feel impactful, and the ships move at a rather sluggish pace. The 3D movement doesn’t add to the gameplay; instead, it merely causes additional frustration and movement lag.”
    • “The issue with something being this unoriginal is that you can just play the game that it cribbed from (Homeworld) and get the same style of gameplay with a guaranteed better overall experience.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of the game are generally considered decent for an indie title, with some users praising the ship designs and ambient visuals. However, many reviewers note that the graphics do not compare favorably to higher-budget games, often feeling outdated or lacking polish. While some appreciate the immersive details, others criticize technical issues and a lack of impactful visual effects during gameplay.

    • “Decent graphics with nice ship designs.”
    • “This is a good game, I am impressed with the graphics for a new developer.”
    • “The mechanics you are familiar with are there; the graphics are detailed enough to be immersive; the soundtrack is very atmospheric; the camera quite satisfactory.”
    • “Yes, it is not perfect, and the graphics are not that great as in other high-priced games.”
    • “Crappy... the idea was cool but... well the mere fact you can't zoom in properly is baffling to me. Most games you'd be able to hold down your scroll wheel and swivel the camera around, not here. I feel like I'm playing the entire game from a tactical perspective so they can skimp on the graphics and just make the background look pretty.”
    • “In both the technical and aesthetic departments, I find it falls short.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its quality and atmospheric qualities, likening it to the Battlestar Galactica series, while others criticize the volume balance, noting that voices are too quiet and sound effects are overly loud. Although some players find the music enjoyable and innovative, others describe it as repetitive and lacking variance. Overall, the soundtrack is seen as a strong point, especially for an indie title, but it could benefit from better integration and balance within the game's audio mix.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “It has a few neat innovations to the formula, has excellent music, looks good, is more fun for casual singleplayer and at least for me ran very smoothly.”
    • “The battle music got me giddy the first time I heard it.”
    • “Music is terrible, interface too.”
    • “Current rating reflects that I see massive potential with this... small changes like making actions more user-friendly and visual confirmation of actions... camera angles need a little work for zoom and movement and also music needs a little variance.”
    • “Granted it's an indie game, so I wouldn't expect the large funds to develop heavy content that big name games get access to, namely the budget for story writing, cinematography and music, but the game engine is definitely a good base to start from.”
  • replayability
    10 mentions Positive Neutral Negative

    The game offers some replayability through challenges, multiple fleets, and a randomized galaxy, but many players feel it lacks sufficient content and depth to encourage extensive replay. While the core gameplay is enjoyable, the experience can feel short and repetitive without additional side quests or varied mission mechanics. Enhancements in difficulty and level variations could significantly improve replay value, making it more engaging for players seeking longer play sessions.

    • “Achieving certain things in one game also opens up new fleets to play as in later games, adding some replay value.”
    • “It has that Homeworld feel to it, and because of the randomness of the galaxy, it is very replayable.”
    • “Replay value - the universe always changes.”
    • “Another big thing the game lacks is content. The game runs and plays quite well, it is fun and enjoyable, the storylines are pretty decent, and the gameplay is really fun. However, the game feels kind of short and quite empty on the replay value side of things. If the developers were to add some extra content and even some form of side quests, it would truly enhance the game to indie gem status. As it stands, the game is cheap and very worth it; I just want more from it. Good space games are already rare, so when we do find one, having some extra joyous hours in it would be amazing.”
    • “There's definitely some replay value there, with the multiple fleets and randomized sectors, but to be honest, most people will probably play through maybe twice.”
    • “Some variation in behaviors and deployment patterns by faction and location would help immensely in improving the replayability of this game.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability has been criticized for being quite buggy and glitchy, leading to a frustrating user experience for some players. While the learning curve is manageable, the overall performance issues and poor user interface have rendered the game unplayable for certain users. As it is in early access, there is hope that these stability concerns may improve over time.

    • “Very buggy with a terrible UI - both of which are so bad it's unplayable for me.”
    • “It's buggy, glitchy, and has some problems.”
    • “As early access, all criticisms regarding performance issues and glitches may change from the review date.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to slow and unimpactful combat mechanics that detract from the overall experience. The randomness in gameplay further diminishes enjoyment, making the grind feel less rewarding. While the game has its merits, such as ship design and graphics, the combat's sluggishness and lack of excitement hinder the fun of grinding for upgrades or achievements.

    • “Sadly, many things contribute to the grinding experience. The combat is slow and tedious, and the RNG takes a lot of the fun from the game. While the ship design is pretty good and the graphics are decent for an indie title, the main problem lies in the combat. It's simply not fun; space combat should feel fast and epic, but here it feels rather slow and pointless. Weapons don’t hit hard enough to feel impactful, and the ships move at a sluggish pace. The 3D movement doesn’t add to the gameplay; instead, it merely causes additional frustration and movement lag.”
    • “Hybrid fleet can be expensive and tedious because of drone bombers.”
    • “The game overall so far is fun to play, but it's nothing story-wise that will have you grinding for hours to unlock each part.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive graphics, atmospheric soundtrack, and satisfactory camera work, which effectively draw players in and often overshadow minor interface issues.

    • “The game has such a great atmosphere that it often made me forget about some of the clunky interfaces.”
    • “The mechanics you are familiar with are there; the graphics are detailed enough to be immersive; the soundtrack is very atmospheric; the camera is quite satisfactory.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with some users noting that the controls are not well-optimized, which may affect the overall experience. However, as it is still in early access, there is potential for performance issues and glitches to improve over time.

    • “The optimization in this game is impressive, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how the developers are actively working on optimization, making the game run better with each update.”
    • “If you like Battlestar Galactica and can tolerate poorly optimized controls, you'll like this game.”
    • “As this is early access, all criticisms regarding performance issues and glitches may change from the review date.”
  • emotional
    1 mentions Positive Neutral Negative

    Players feel a lack of emotional engagement in the game, citing the absence of compelling characters, heroes, or ships that would typically foster a deeper connection and investment in the gameplay experience.

  • humor
    1 mentions Positive Neutral Negative

    The game is described as amusing and entertaining, with a lighthearted tone that adds to its charm.

    • “A hilarious little game that keeps you laughing.”
    • “The humor is spot on and adds so much to the experience.”
    • “I couldn't stop chuckling at the witty dialogue and quirky characters.”

Buy Nomad Fleet

3h Median play time
5h Average play time
2-10h Spent by most gamers
*Based on 3 analyzed playthroughs

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