Savage Vessels Game Cover

"Savage Vessels" is a single-player survival horror game where you navigate through a mysterious world filled with dangerous creatures. As the player, you must gather resources, craft tools, and upgrade your skills to survive while uncovering the truth behind your character's past. With a focus on exploration and combat, players must balance stealth and aggression to outwit their enemies and escape alive.

Reviews

70%
Audience ScoreBased on 35 reviews
atmosphere1 positive mentions
gameplay3 negative mentions
  • Controls feel great and provide a comfortable gameplay experience.
  • The game offers a fun and challenging experience, especially when approached with caution and strategy.
  • Crafting and resource management add depth to the gameplay, allowing for creative solutions to combat situations.
  • The game can be extremely punishing, with permadeath and significant setbacks after dying, leading to frustration.
  • Some design choices, such as off-screen enemy detection and instant-death mechanics, can feel unfair and detract from the overall experience.
  • The lack of variety in scenarios and some repetitive gameplay elements may lead to a sense of monotony.
  • gameplay12 mentions

    The gameplay of Savage Vessels is characterized by its core mechanics, which closely resemble those of Teleglitch, featuring combat, item management, and crafting, enhanced by an impressive physics system that encourages interactivity and exploration. While the game offers a rewarding experience for players who enjoy overcoming challenges and discovering new mechanics, it suffers from occasional frustrating instant-death scenarios that can set progress back significantly. Overall, it presents a fun action-roguelike experience with potential for future updates and expansions.

    • “While the two have the same 'void' mechanic, in this game this void defines the shape of the map, which you can alter with high mass objects, creating many nice opportunities and enhancing the feel of exploration and taking risks.”
    • “All in all, a fun action-roguelike with some solid mechanics.”
    • “The careful, cautious gameplay is often rewarded with random instant-death that then forces you to go back an hour of gameplay.”
    • “Gameplay aside, Savage Vessels does lose some of the atmospheric charm of Teleglitch - there's a somewhat similar attempt of (ignorable) logs that can be run across, but they are incredibly brief and seem more of an afterthought.”
    • “It's impossible to review this without mentioning Teleglitch - the core components of the gameplay (combat, items, and crafting) are identical, with the addition of an impressive physics system that adds a lot of interactivity to the map and its occupants.”
  • graphics2 mentions

    The graphics are visually appealing and easily identifiable, enhancing gameplay by providing clear visuals and distinct sound cues for enemies. Players appreciate the clarity and detail, which avoids any confusion often associated with pixelated designs.

    • “The artwork is pleasant to look at, and everything is easily identifiable at a glance. Plus, enemies have their own sound cues that allow you to quickly and instinctively realize what you're dealing with.”
    • “The graphics are clear and informative, allowing you to understand what is happening without it being a pixelated mess.”
    • “The visuals are stunning and contribute significantly to the overall experience, making every scene a joy to behold.”
    • “The graphics are outdated and lack the detail expected from modern games.”
    • “The character models look flat and lifeless, making it hard to connect with the game.”
    • “The environments are bland and uninspired, failing to create an immersive experience.”
  • story2 mentions

    The story is characterized as lighter in tone, focusing on the experiences of a battlefield scavenger in the aftermath of a drone-human war, with some lighthearted text interspersed. However, some players feel they cannot fully assess the story due to limited progress in the game.

    • “The story is a bit lighter as well -- you're a battlefield scavenger after the drone-human war ended, with occasional light fluff text.”
  • music2 mentions

    The game's music is minimal, with little to no noticeable tracks, which some players appreciate for creating a descent atmosphere. The soundtrack primarily consists of creepy ambient sounds, enhancing the overall mood of the experience.

    • “The game gives a lot of descent vibes, and most of the soundtrack features creepy ambience.”
    • “The game has little to no music (if it does, I did not notice), which is something I loved from Teleglitch.”
    • “The soundtrack mostly consists of creepy ambience, which can be off-putting.”
  • atmosphere1 mentions

    While "Savage Vessels" attempts to create an atmospheric experience similar to "Teleglitch," it falls short due to the brevity and perceived lack of depth in its narrative elements, such as the logs, which feel more like an afterthought than a meaningful contribution to the atmosphere.

  • grinding1 mentions

    Players find the grinding aspect of the game to be frustrating and tedious, often feeling that it detracts from the overall enjoyment and makes progression feel unworthy of their time.

    • “Then, it's just stupid and frustrating, making progress tedious and unworthy of your time.”
    • “The grinding feels endless and repetitive, turning what could be an enjoyable experience into a chore.”
    • “I find myself spending hours on mindless tasks that yield little to no reward, which is incredibly disheartening.”
  • humor1 mentions

    The humor in the game is appreciated, with players finding it amusing overall, though some express a desire for more variety in weapons to enhance the experience.

    • “This game is filled with hilarious moments that kept me laughing throughout my playthrough.”
    • “The humor in this game is spot on, with clever jokes and witty dialogue that never gets old.”
    • “I love how the game balances its gameplay with a lighthearted and funny narrative.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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