- November 10, 2020
- Edelweiss
- 15h median play time
Sakuna: Of Rice and Ruin
Sakuna: Of Rice and Ruin is a heavenly combination of realistic farming, combat and exploration served with a hearty side of great characters and writing
Platforms
About
Sakuna: Of Rice and Ruin is a farming simulation and action game hybrid. Players control Sakuna, a harvest goddess banished to a dangerous island, where they must farm rice to survive and defeat demons to grow stronger. The game features detailed rice cultivation mechanics and intense side-scrolling combat, all presented in a beautiful painted art style.
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- The game features a unique blend of farming simulation and action platforming, providing a refreshing gameplay experience.
- The rice farming mechanics are surprisingly in-depth and educational, allowing players to learn about the intricacies of rice cultivation.
- The characters are charming and well-developed, with a heartwarming story that evolves throughout the game.
- The controls can be clunky and unresponsive, particularly when using a keyboard and mouse, making certain gameplay elements frustrating.
- The combat can feel repetitive and lacks variety in enemy types, leading to a sense of monotony in battles.
- Some mechanics and systems are poorly explained, requiring players to rely on external guides to fully understand the farming aspects.
grinding
1,545 mentions Positive Neutral NegativeThe grinding aspect of "Sakuna: Of Rice and Ruin" is a mixed bag, with many players noting that while the rice farming mechanics are intricate and rewarding, they can also become tedious and repetitive, especially in the early game. Players often find themselves needing to grind for resources and experience to progress, which can lead to frustration, particularly when combat encounters become challenging due to low stats. However, the depth of the farming system and its direct impact on character growth keeps many engaged, making the grind feel purposeful for those who appreciate the farming genre.
“An excellent game crafted with care and steeped in a lore that runs closely parallel to real world myth, with an in-depth but not tedious farming simulator and a rewarding and simple side-scrolling section where you fight monsters for rewards that are all intensely useful.”
“Nothing feels particularly tedious, although it would be nice if you could gain stats faster since it does feel somewhat slow for story progression.”
“And when you're not farming rice, you're farming mobs.”
“Start of the game is a real slog and really wants you to be grinding the farming part in order to progress due to not having the stats to even do damage to enemies, hours 10-25 is where the game is fun but the rest is either a slog or absolute cbt.”
“The game has a section near the end where you lose almost all your stats and have to slowly get it back by replaying areas of the game again which is not enjoyable and is extremely punishing if like me you were able to clear most of the content in the middle of game severely underlevelled using skill alone, once that part happened i was being 1 shot trying to get my stats back so i was forced to grind farming for multiple hours (at this point in the game you also level up much slower than normal).”
“The farming system while it's unique, it got super repetitive real quick.”
Sakuna: Of Rice And Ruin Review
Sakuna: Of Rice and Ruin is a fun and entertaining game. I was quickly swept in by its charming characters, great writing, and rice farming simulation. Unfortunately, a lot of the game mechanics hold it back including the brutal day and night cycle and having to wait an entire game year just to level up Sakuna to make the game a little easier.
75%Sakuna: Of Rice and Ruin review – Rice farmer/demon hunter
Sakuna: Of Rice and Ruin is a deep, intriguing game that makes some poor design decisions and fails to clarify itself. The mechanics are interesting and unique but its got a hell of a learning curve.
75%Sakuna: Of Rice and Ruin Review – Respect the Rice
Sakuna: Of Rice and Ruin is a wonderful mix of the two ideas. As a platformer, the game wouldn't have enough driving force for players, and would wear out quickly. For farming, while it's truly lovely, there's too much downtime with not enough to do. These things in two separate games of their own would be draining, but together it creates a Reese's Peanut Butter Cup of a game that deserves recognition.
80%