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Running Beehind

Running Beehind Game Cover
59%Game Brain Score
Most mentioned negative aspects:story, gameplay
100% User Score Based on 10 reviews

Platforms

PCWindows
Running Beehind Game Cover

About Running Beehind

Running Beehind is a single player open world role playing game with fantasy and dark fantasy themes. It was developed by 49B Studio and was released on January 17, 2026. It received overwhelmingly positive reviews from players.

Run fast, take risky shortcuts, and deliver food across Waspington or choose to rebel against your Hive; after all, nothing says job security like a perfectly timed landing.

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Reviews

100%Audience ScoreBased on 10 reviews
story3 negative mentions

  • Engaging and creative movement mechanics including grappling hooks, trampolines, and honeycomb wall climbing that make traversal enjoyable and rewarding.
  • The story adds meaningful depth and personality, with player choice affecting different endings and encouraging exploration beyond simple deliveries.
  • Distinctive insect-themed art style and varied locations provide a charming and visually appealing world with interesting NPCs and hidden shortcuts.
  • Technical issues and bugs such as inconsistent jumping, grapple malfunctions, collision problems, and UI glitches hinder gameplay smoothness and immersion.
  • The delivery gameplay loop feels limited and repetitive over time, with a relatively small game world that reduces long-term challenge and variety.
  • Some mechanics like ledge grabs feel awkward and frustrating, and the level design sometimes forces inefficient backtracking that wastes time.
  • story

    6 mentions Positive Neutral Negative
    33% positive mentions, 17% neutral mentions, 50% negative mentions

    The story adds unexpected personality and meaning to the gameplay, exploring intriguing themes like aiding or opposing the hive. However, it feels underdeveloped and limited in depth. Some gameplay restrictions during missions, such as losing the grapple ability, hinder the experience and frustrate the pacing.

    • “The story is what gives Running Beehind more personality than I expected.”
    • “I really like the grappling, trampolines, shortcuts and the idea of improving my delivery routes, while the story gives everything a bit more meaning than I expected.”
    • “The story also feels like it could have gone much further, especially because the idea of either helping the hive or quietly working against it has a lot of potential.”
    • “Final pain point was that the compass showing me the objective is fine enough but because of how the levels/hub is laid out I had to find ways around various obstacles that couldn't be jumped over (like tall walls) leading to a lot of backtracking or moving perpendicular to the objective feeling like no ground is being gained and with the missions being tracked by time any extra movement that's not being made to the objective is wasted and felt wasted.”
    • “And one major flaw, whenever you start a mission you lose the grapple, and can't get one during the mission, which I don't understand, it just pads the time and makes it harder to plan routes.”
  • gameplay

    3 mentions Positive Neutral Negative
    67% positive mentions, -34% neutral mentions, 67% negative mentions

    The gameplay offers enjoyable mechanics like the grapple, but is hindered by sticky ledge grab mechanics and persistent bugs, reflecting its indie development roots and lack of full polish.

    • “Ledge grabs felt more frustrating than useful, often causing me to backtrack to the nearest ramp or staircase because the jump alone wasn't enough and the sticky ledge grabs made progression difficult.”
    • “I enjoy the gameplay, especially the grapple mechanic, though the game is full of bugs.”
    • “Some of the mechanics needed refinement during development, and even after improvements, it's clear this is a small indie project rather than a highly polished platformer.”
    • “Ledge grabs were more frustrating than helpful; I often ended up fighting the mechanic and resorted to backtracking to the nearest big ramp or staircase because the jump alone wasn't enough and the ledge grabs were too sticky.”
  • music

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users feel that the music does not match the game's medieval setting or art style, finding it out of place and disconnected from the overall atmosphere.

    • “The art/map itself is very cool, I really like the art direction; however, the music did not fit the scene at all.”
    • “If I wanted to traverse in a medieval world, I would've played the in-game music of Running Behind.”
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Frequently Asked Questions

Running Beehind is a open world role playing game with fantasy and dark fantasy themes. Common tags for Running Beehind include gothic, indie, exploration, runner, third person and others.

Running Beehind is available on PC and Windows.

Running Beehind was released on January 17, 2026.

Running Beehind was developed by 49B Studio.

Running Beehind has received overwhelmingly positive reviews from players. Most players disliked Running Beehind for its story.

Running Beehind is a single player game.

Similar games include Haste, DeadCore, Crumble, Cynthia: Hidden in the Moonshadow, Downward and others.