Cubot Game Cover
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"Cubot" is a single-player action game with a focus on puzzle-solving. The objective is to move color cubes to tiles of the same color, with the challenge increasing level by level. The game features 80 levels, various elements such as buttons and teleporters, and a clean, soothing design to allow for maximum concentration. Help is available if you get stuck, making it accessible for players of all skill levels.

Reviews

88%
Audience ScoreBased on 114 reviews
music7 positive mentions
story3 negative mentions
  • The game features a unique and engaging puzzle mechanic where all cubes move together, providing a challenging yet rewarding experience.
  • The minimalist design and soothing soundtrack create a relaxing atmosphere, making it enjoyable to play for extended periods.
  • At a low price point, the game offers a substantial amount of content with 80 levels that gradually increase in difficulty, appealing to both casual and dedicated puzzle fans.
  • The lack of an immediate option to reset levels can lead to frustration, especially in later stages where mistakes can require starting over.
  • Some players find the game tedious due to the trial-and-error nature of solving puzzles, particularly when aiming for the minimum number of moves.
  • The user interface can feel clunky and unresponsive at times, detracting from the overall experience.
  • music24 mentions

    The music in the game is generally described as soothing and calming, effectively complementing the gameplay and enhancing the overall atmosphere. However, some players find the soundtrack repetitive and the sound effects abrasive, which can detract from the relaxing experience. While many appreciate the ambient quality of the music, there are calls for more variation and improvement in the sound effects to better align with the game's tranquil vibe.

    • “The synth and chime mixture is good for making a soothing soundtrack.”
    • “Very soothing music, rewarding sound effects upon level completion, and of course, the puzzles are fun with some challenge.”
    • “Mellow meditative music sets the mood.”
    • “The music and sound effects were fine, as they weren't distracting or too annoying, but they weren't exactly great to listen to after extended periods of time.”
    • “It's not that hard to not have loud high-pitched tones in your music and an obnoxious ding for every movement in the menu.”
    • “I found the noises the game made very annoying, and the soundtrack was very plain.”
  • gameplay18 mentions

    The gameplay is characterized by simple click-and-drag mechanics that evolve into a rich experience through diverse cube interactions and layered puzzles. While some players find the mechanics engaging and challenging, others criticize the control reliance and occasional monotony, particularly in the early levels. Overall, the game offers a polished and minimalist design that introduces new mechanics progressively, keeping the puzzles interesting and challenging.

    • “The click-and-drag mechanics are as simple as it gets, but how the cubes interact with the environment and each other is what makes for a rich and varied gameplay experience.”
    • “This is a nicely polished puzzle game, with interesting mechanics and a relaxing, minimalistic design.”
    • “The levels are made interesting by the use of a wide range of mechanics, most notably the use of multiple layers, extending the puzzles into 3D.”
    • “Feels more like a mobile game with its simplistic gameplay and graphics.”
    • “Sokoban is very control-reliant mechanically to provide any kind of entertainment, and this choice of a gimmick to set the title apart makes it immediately aggravating and chore-like.”
    • “Gameplay gets boring quickly.”
  • graphics10 mentions

    The graphics of the game are characterized by a minimalist aesthetic that some players find appealing, though others feel it resembles mobile game visuals. While the simplistic design is intentional and aligns with the game's mechanics, it may not satisfy those seeking more detailed graphics. Overall, the visuals are described as well-made and polished, complementing the gameplay without requiring high-end hardware.

    • “Really polished controls, graphics, and sound.”
    • “The graphics seem well-made (you don't need better graphics for this kind of game) and it certainly looks simple but nice.”
    • “This is a complex puzzler that cloaks itself in its minimalistic artwork and relatively simple mechanics and delivers a very challenging game that makes you feel like an idiot because someone completed the level in two or three less moves than you did, overall an excellent puzzle game and I would definitely recommend it, remember, simplicity is key.”
    • “A heads-up that for anyone whose computer struggles with it on normal settings - don't laugh, please, there are people who have to play on budget computers - there's no immediately evident option to change the graphics to something less taxing.”
    • “Feels more like a mobile game with its simplistic gameplay and graphics.”
    • “+ the graphics are very simplistic, looks like something that a lot of people can design, but that is what the developers seem to be going for, making everything look simplistic; it tricks the brain into thinking it has a deeper meaning, overcomplicating it.”
  • story3 mentions

    The game lacks a traditional story, focusing primarily on puzzles without a narrative mode or character development. While it offers engaging gameplay, many users feel it misses personality and depth due to the absence of a cohesive storyline, featuring only random quotes and an abstract theme.

    • “No story to speak of here; it's all puzzles.”
    • “Overall a nice puzzle game with potential, but it lacks a bit of personality; there is no story or anything, just some random quotes, and the theme is as abstract as it gets.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be tedious, particularly when aiming for high scores, as it often requires replaying levels multiple times due to mistakes. However, the inclusion of an undo button alleviates some frustration, making the experience more manageable. Overall, while the potential for repetitive gameplay exists, certain features help mitigate the annoyance.

    • “If you are trying to get the 'best score' of the level, it's going to be more tedious because you will have to undo many times and even do the levels over and over.”
    • “The puzzles were made tedious by a lack of 'undo' button, or a quick restart feature.”
    • “I was debating giving the game a thumbs down because of how annoying and tedious it could be to require redoing an entire puzzle from one mistake, but with the undo button that's not an issue.”
  • atmosphere2 mentions

    The atmosphere of the game has been criticized for being lacking, with some players feeling that it fails to create an engaging environment on its own, leading to a lower overall enjoyment.

    • “Sure, I could mute it and turn on my own music, but a game like this should provide that atmosphere on its own.”
    • “4/10 for lack of atmosphere and challenge.”
  • humor1 mentions

    The humor in the game is characterized as low-cost yet effective, providing a lighthearted and entertaining experience for players.

    • “The humor in this game is both clever and entertaining.”
    • “I found myself laughing out loud at the witty dialogue and hilarious situations.”
    • “The comedic timing and absurd scenarios kept me engaged and amused throughout.”
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