- March 14, 2017
- Blender Games
- 2h median play time
aMAZE
Platforms
About
"aMAZE is a single-player Simulation game with a good soundtrack, suitable for all ages. The goal is to navigate a ball through a constantly changing maze across three difficulty levels. Gameplay consists of moving through a series of increasingly complex labyrinths, with the goal of reaching the finish line. With its dynamic mazes and challenging levels, aMAZE provides a fun and engaging experience that takes about 2 hours to complete."
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- The game is simple and relaxing, making it a good choice for casual play.
- It offers easy achievements and is suitable for achievement hunters.
- The low price and short playtime make it a decent option for those looking for a quick maze-solving experience.
- The mazes are generally too easy, with little challenge even in the harder levels.
- Controls can be frustrating, as the ball's movement is floaty and imprecise.
- The game is very short, often completed in under an hour, leading to a lack of replay value.
music
142 mentions Positive Neutral NegativeThe music in the game is generally described as relaxing and suitable for the environment, but it suffers from being overly repetitive and limited to a short loop, which can detract from the overall experience. While some players appreciate the soothing ambiance it provides, many express frustration with the lack of variety and the rough transitions between tracks. Players have the option to mute the game music and play their own, which is often preferred for a more enjoyable experience.
“The music is relaxing and immersive, and guides you through this experience perfectly, blending with all the rest of the atmosphere.”
“Simple (but not necessarily easy) mazes with relaxing music in the background.”
“Would recommend to anyone who likes mazes and relaxing music.”
“The music is a short, bland loop of nothing that gets very old very quickly.”
“The huge downside to this is that they only have like 30 seconds of music recorded and they loop it.”
“Poor resolution stock-art backgrounds, jarring colour choices, and elevator music stuck on infinite repeat are more likely to test your patience than your skill at mazes.”