aMAZE Game Cover

"aMAZE is a single-player Simulation game with a good soundtrack, suitable for all ages. The goal is to navigate a ball through a constantly changing maze across three difficulty levels. Gameplay consists of moving through a series of increasingly complex labyrinths, with the goal of reaching the finish line. With its dynamic mazes and challenging levels, aMAZE provides a fun and engaging experience that takes about 2 hours to complete."

  • PC
  • Steam Deck
  • Windows

Reviews

82%
Audience ScoreBased on 532 reviews
music32 positive mentions
graphics10 negative mentions
  • The game is simple and relaxing, making it a good choice for casual play.
  • It offers easy achievements and is suitable for achievement hunters.
  • The low price and short playtime make it a decent option for those looking for a quick maze-solving experience.
  • The mazes are generally too easy, with little challenge even in the harder levels.
  • Controls can be frustrating, as the ball's movement is floaty and imprecise.
  • The game is very short, often completed in under an hour, leading to a lack of replay value.
  • music142 mentions

    The music in the game is generally described as relaxing and suitable for the environment, but it suffers from being overly repetitive and limited to a short loop, which can detract from the overall experience. While some players appreciate the soothing ambiance it provides, many express frustration with the lack of variety and the rough transitions between tracks. Players have the option to mute the game music and play their own, which is often preferred for a more enjoyable experience.

    • “The music is relaxing and immersive, and guides you through this experience perfectly, blending with all the rest of the atmosphere.”
    • “Simple (but not necessarily easy) mazes with relaxing music in the background.”
    • “Would recommend to anyone who likes mazes and relaxing music.”
    • “The music is a short, bland loop of nothing that gets very old very quickly.”
    • “The huge downside to this is that they only have like 30 seconds of music recorded and they loop it.”
    • “Poor resolution stock-art backgrounds, jarring colour choices, and elevator music stuck on infinite repeat are more likely to test your patience than your skill at mazes.”
  • graphics36 mentions

    The graphics of the game are largely criticized for being minimalistic, basic, and often chaotic, leading to a visually unappealing experience that can strain the eyes. While some players appreciate the psychedelic and colorful elements, many find the overall aesthetic dull and poorly designed, with complaints about floaty controls and lack of graphical options. Overall, the visuals seem to detract from the gameplay experience rather than enhance it.

    • “Great game, great music, great graphics, great levels.”
    • “The graphics are gorgeous and photo realistic at times, with lots of different balls, and psychedelic backgrounds which often transported me into something like a parallel universe and gave me unprecedented visuals similar to those of a DMT trip.”
    • “Review: this is a short and decently good game to play; colorful graphics, various balls to play as on levels and an okay tune.”
    • “Amaze is a very simplistic game with graphics that look like dog****, but even worse is the controls!”
    • “The graphics are bland, the controls dodgy, the animations annoying, and the button layout ripped from the worst sort of mobile UI.”
    • “The graphics are very basic and quite often hard on the eyes as the backgrounds can be chaotic.”
  • gameplay30 mentions

    The gameplay is straightforward, focusing on guiding a shiny piece through a labyrinth to reach a black hole exit, with basic controls limited to mouse and arrow keys. While the mechanics are simple and the graphics are colorful, many players find the execution mediocre, leading to a lack of engagement and a sense of progress. Overall, the experience can be enjoyable but may also result in physical discomfort and frustration due to its repetitive nature.

    • “The gameplay is straightforward and true to its name: guide your shiny piece through the labyrinth to reach the black hole exit.”
    • “The game mechanic is fairly simple; you've got a ball resting at the starting point, which needs to be moved to a goal within the maze.”
    • “Few achievements, relaxing backgrounds, simple gameplay.”
    • “The gameplay is mediocre at best; it does what it's supposed to but is executed badly.”
    • “This might demotivate and bore you since you will lose the sense of progress during gameplay.”
    • “If it was for pure gameplay, I would recommend this product without hesitating, but some parts of the game are just so unbearable that I would give this a not recommended.”
  • replayability16 mentions

    Overall, the game has been criticized for its lack of replayability, with many users stating there is "zero replay value." While some players may find limited enjoyment in replaying levels after a break, particularly those who enjoy maze challenges, the general consensus is that the game offers minimal incentive to revisit once completed.

    • “It is some replayability so long as it has been a while since you finished a level and you are someone who enjoys doing mazes.”
    • “Also, for kids anyway, replayable.”
    • “There is zero replay value.”
    • “Cons: no replayability.”
    • “Playtime is probably about 0.5-1 hour, with little replayability.”
  • grinding10 mentions

    Players find the grinding aspect of the game to be tedious, as the mazes become larger and more monotonous without increasing in difficulty. While the game offers a more convenient way to engage with mazes compared to traditional paper methods, the overall experience is marred by poorly designed levels that lack challenge and variety.

    • “All mazes have one solution that ends up being more tedious to trace than difficult to discover.”
    • “Badly designed mazes, very simple and amateurish; they don't get harder, they just get bigger and more tedious as the game progresses.”
    • “I think I've pretty much exhausted every tedious, insignificant detail I could think of to try and find enough content to justify a review.”
  • story8 mentions

    The game's storyline is perceived as somewhat lackluster, leading players to find more enjoyment by creating their own narratives. While it offers a moral about perseverance, the plot tends to become repetitive and less engaging as the game progresses.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The game is more fun if you try to make up your own story to it because it does get a little boring near the end.”
  • monetization6 mentions

    The monetization strategy of the game has been heavily criticized as a blatant cash grab, with the developer using a template and asset-flipped sprites to create a low-effort product. This approach is further underscored by the game's quick inclusion in cheap indie bundles, reinforcing perceptions of it as a low-quality, exploitative release.

    • “The developer, Blender Games, took a template from Clickteam Fusion, slapped a couple of asset-flipped sprites on it, and dumped the results onto Steam as a cash grab scam.”
    • “To cement the position of this asset flip as nothing but a cash grab, it was dumped onto cheap daily indie game shovelware bundles very shortly after launch.”
    • “Here's some other asset flips from exactly the same template, all shamelessly dumped on Steam as nasty cash grabs.”
  • humor4 mentions

    The humor in the game is consistently praised, with players finding it amusing and entertaining, particularly noting its effectiveness in a short format. Overall, the comedic elements contribute positively to the gaming experience.

    • “Funny short game.”
    • “Amazing, lol I'm a funny guy.”
  • atmosphere4 mentions

    The atmosphere of the game is characterized by relaxing and immersive music that seamlessly enhances the overall experience, creating a light and fun environment. Players find the combination of music and atmosphere enjoyable, contributing to an engaging gameplay experience where achievements are easily attainable.

    • “The music is relaxing and immersive, and guides you through this experience perfectly, blending with all the rest of the atmosphere.”
    • “Music and atmosphere is light and fun, and the achievements are easy to get; all you need to do is beat the levels.”
  • stability2 mentions

    Users consistently report that the game exhibits excellent stability, with no lags or glitches experienced during gameplay.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
1-2hSpent by most gamers
*Based on 6 analyzed playthroughs

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